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Tabletop RPG
Tabletop RPG
OUTGUNNED
Outgunned
Online
Campaign
Test Chamber: Outgunned – Three Movie Campaign
Players
2/4
GM
1/1
Outgunned
en English

Test Chamber: Outgunned – Three Movie Campaign

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Mondays, 21:00–00:00 UK local time (BST/GMT). Groupfinder doesn't provide a UK time zone that automatically accounts for the clock change. The game will always run at 21:00 UK local time. Hello, my name is James. I’m a GM from the UK. I've been a GM for a very long time and enjoy running games for people. I run a stream called Test Chamber, where we play many different systems. I'm looking for reliable players who collaborate well and communicate when they can't make a session. Someone who enjoys roleplaying with the other players, shares the spotlight with their fellow players, and even brings them up so everyone looks better. Someone comfortable playing with new faces, forming friendships, and supporting one another! OUTGUNNED In a world where ruthless Villains plot in the shadows to steal nuclear launch codes and bring entire nations to their knees. A world where high-speed ski chases end with you leaping off a mountain with a Union Jack parachute, infiltrating a volcanic lair before everything ends with a gun battle, and engaging in espionage as you break into a safe that holds an invitation you need to get to an exclusive party. Outgunned lets you play as the action hero, but not alone; you have a group of individuals with their own unique abilities and specialities. One is a gun-toting walking arsenal, another a hacker who knows kung fu, while another could sell ice cubes in the Arctic Circle with their words. Another might be a card shark who could run rings around anyone in Vegas. THREE MOVIE CAMPAIGN This isn't a one-shot; I plan to run a trilogy of three connected action movies using the same Heroes throughout. You'll create your Heroes together in the first session, then take them through all three movies, giving them time to develop, advance, and build relationships with the rest of the team. The first movie is Project Medusa. Your mission, should you choose to accept it, is to destroy Project Medusa. What is Project Medusa? Who is behind it? And why are people willing to kill to keep it secret? Finding those answers is your problem. Project Medusa will be followed by a second movie, adapted from Fate Makes No Promises, before finishing with an original third movie that brings the Heroes' story together and concludes the trilogy. I'm allowing plenty of time for each movie because I don't want us to rush through them just to reach the end. We enjoy roleplaying and character interaction, so while Outgunned is full of big cinematic action, there will also be time for the Heroes to actually get to know each other. THE STREAM Test Chamber streams live on Twitch and later uploads to YouTube. You do not need a webcam. Instead, each player has their character portrait on screen, which reacts when they speak. You will need a decent microphone and somewhere reasonably quiet to play. You don't need any previous streaming experience either. If you've never played a TTRPG on stream before, that's absolutely fine. INTERESTED? If you're interested, fill out the application form: https://forms.gle/CyuzbpM9TtRvKdKm8 The form isn't about finding the person with the most RPG experience. It's there to help me find people who I think will work well together. If your application looks like a good fit, we'll have a short Discord voice chat so we can meet, talk about Test Chamber, and you can ask me questions too.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle
Players
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Hail and well met, adventurers! I'm going to run the intrductory adventure Dragons of Stormwreck Isle. I will accomodate up to 5 players. See below for the adventure synopsis and details. Summary "Ages ago, benevolent metallic dragons imprisoned a rampaging red dragon beneath the ocean floor off the shores of what is now known as the Sword Coast. Her fury at being imprisoned was so great that it triggered a series of underwater volcanic eruptions, giving rise to Stormwreck Isle. The dragon’s powerful magic left a permanent mark on the island, drawing other dragons to its shores and turning Stormwreck Isle into a recurring battlefield in the ancient conflict between good metallic dragons and evil chromatic dragons. Many a mighty dragon has fallen here, each leaving behind a spiritual scar that continues to affect the island in strange and unpredictable ways. Eventually, from the immanent strife of this battleworn island, a haven of peace grew up. Dragon's Rest, a cloister of hermits and ascetics led by Elder Runara, now resides on the island, serving as a sanctuary for those fleeing a life of violence and seeking reconciliation. But the ageless conflict between metallic and chromatic dragons continues to threaten the serenity of Dragon's Rest, and Elder Runara needs your help in at last bringing peace to its shores." The adventure is intended as a one-shot, but I plan to run it as a mini 3-6 week campaign. It will take your characters from levels 1-4 Game System DnD 5e/5.5e Concept This game takes place in the Forogtten Realms, a classic high fantasy setting filled with the well-known races of humans, dwarves, elves, gnomes, and more. The adventure specifically takes place just off the coast of the continent of Faerun. Travel is dangerous, magic is prevelant, and the setting has a long, rich history, which means adventurers have a lot to live up to!  Aim The purpose of this adventure is to help Elder Runara resolve various magical anomelies which are affecting the island and disrupting the peace of the cloister. Therefore, whatever their backstories, your characters must be willing and motivated to participate in the adventure.  Character creation rules: - Permitted sourcebooks include: 2024 Player's Handbook, Xanathar's Guide to Everything, Heroes of Faerun, Tasha's Cauldron of Everything, and the Sword Coast's Adventurer's Guide (Legacy options are not allowed) - Standard Array or Point Buy to generate ability scores - Starting equipment only - Non-evil aligntments only (I'm interested in running a games for heros, not murder-hobos) Time Zone: Canberra ACT (UTC+10) A virtual one-to-one meeting with me is required before a player is accepted into the campaign. As a DM, I lean towards the Narrative side of this game. I'm more interested in cultivating an interesting story for your character not a game for your build. I also frequently use Theatre of the Mind. So if you are a mechanically/technically oriented player, this is not the game for you. New and experienced players are both welcome.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Dnd- Chasing memories
Players
4/4
GM
1/1
Homebrew
en English

Dnd- Chasing memories

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Chasing Memories  You appear in a throne room. Not sure where you are with adventurers you don't remember you know. At the head of the throne lays something dark, and almost dangerous. He speaks like he's been expecting you tho a little bored. He gives you a little challenge. To try to recover your memories by the third full moon. If you don't who knows what he'll do. This is a homebrew campaign that will have a lot of gods, mysteries, and twists. You will go with your party to try to find out what happened. Why everyone seems to know who you are and retrace your steps while also helping new people along the way.  We'll do Voice chat on discord and play on Dnd beyond! LGBT+ friendly.  We need 2 or 3 more people. Hope to talk to you soon Adventurers!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
American Fork
Campaign
The Egyptian Black Sun
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Egyptian Black Sun

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
THE EGYPTIAN BLACK SUN 1943 CE, Just outside of New York City. The sun has gone black. You have been thrown into a world of ancient gods, forgotten civilizations, dangerous myths, and secrets buried beneath thousands of years of history. Explore a living world where mythology is real, your choices have consequences, and the line between mortal and divine is not nearly as clear as you thought. This is a long-form, character-driven campaign focused on exploration, roleplay, mystery, tactical combat, and building an unforgettable story together. TABLE EXPECTATIONS Respect the table. Everyone gets room to participate and shine. Collaborate, don't sabotage. No disruptive PvP, party betrayal, or "it's what my character would do" nonsense. Rule of Cool. Rules matter, but awesome ideas deserve a chance. Tell the story together. Bring your character, engage with the world, support the party, and help make the game fun for everyone. D&D 5.5e • In Person • Saturdays, 10 AM–2 PM New players welcome.

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Tabletop RPG
Tabletop RPG
C&C
Castles & Crusades
Online
Campaign
The Undying War
Players
3/5
GM
1/1
Castles & Crusades
en English

The Undying War

The war was supposed to be over. Generations ago, the armies of darkness were driven back, their fortresses broken, and their terrible masters cast down. The people of the realm have grown comfortable in the long peace that followed. Kings rule, merchants prosper, and the old stories of war and demons have become little more than tales told beside a tavern fire. But evil does not always die. In the lands beneath the shadow of Blacktooth Ridge, strange things have begun to happen. Travelers disappear along lonely roads. Villages report raids by creatures that should have been driven from these lands generations ago. Old ruins have become occupied once more, and whispers speak of dark powers gathering in forgotten places. At first, these troubles seem like the work of common bandits, goblins, gnolls, and ambitious men. They are not. As the characters grow in power, so too does the danger. You will explore forgotten ruins, delve into ancient tombs, cross untamed wilderness, uncover political conspiracies, battle monsters and warlords, and stand against forces that threaten entire kingdoms. Friends may become enemies. Enemies may become uneasy allies. And the choices the characters make may determine who survives the coming war. Because this is not a war between armies alone. It is a war for the living. And somewhere in the darkness, something that should have remained dead is waiting to rise again.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Across Waters
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

Across Waters

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Roleplay heavy 1000%. Political homebrew, open world (to an extent), medieval semi-high fantasy. 5e, Role20 I will be making a discord server, and we will be using discord voice chat 18+ Experienced players only please Characters start at level 1- long term campaign (1+ years) Roleplay 70/Combat 30 (Likelihood of combat is player driven) In a world of fantasy, dragons, monsters and immortals, the land more mountains than valleys and more river than lake, with everything moving in circles… There are races intermingled in the lands, with few exceptions tied to place- the water nymphs need to live by water, after all. Murder mystery political spy thingy And a war over the seas, which pulls you in like magic. DM @corvus5892 on discord

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Variant of Wild Beyond the Witchlight
Players
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Variant of Wild Beyond the Witchlight

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
About Us **Real-life matters** There is no payment required. We are LGBTQ+ friendly and welcoming. Looking for someone over 18 as adult language is used. This is a fun game where players jump in and out of character, play off of each other and by the end of the session we aim for everyone to have a good time. If you are hard-core RP this is probably not the game for you; similarly, if you just want anarchy or a complete homebrew open world for you to main character, you should also look elsewhere. We are casual players and a (self-described) relaxed DM running custom or tailored modules that blend together for an overarching custom plot. This is an established group that had a member drop to IRL issues and we are looking to refill the roster. Most of the membership knows each other and this group has run ~9 years with constant weekly sessions with minimal player drop/swap. Everyone is now 30+ years old (though it is hard to tell sometimes). The hope for any player joining us is that they will continue to be part of our playing group for as long as they choose to participate. We play on Roll20 but use a private discord for voice communications, campaign tracking, memes, etc. Video is not required or used by anyone else at this point. Game time is Friday @ 6:30pm EDT/EST weekly but there’s usually a few in discord ahead of time. Sessions run with a quorum of 3 players. **In-game matters** As obvious in the listing, we are running a variation of the Wild Beyond the Witchlight module (with its own tweaks including a level 13 start). The campaign begins next Friday (08/28/26). Leveling is milestone based meaning when the party progresses through the storyline, they gain levels. New characters are always equal leveled to the party and come in with equivalent starting gear. Characters are made using the PHB +1 model; meaning you can use anything in the PHB and 1 other official source book for your character building (No UA). Some other minor character creations tweaks such as a background trait related to the larger plot that will be disclosed to those joining us. Backstory may have to be collaborated on a bit to work into the larger plot but I am more than willing to accommodate. Every character is a member of an existing in-world guild. **The Party** The current party consists of: a Fighter, Warlock, Cleric, Monk and Druid that walk into a bar; they are the joke. **The DM** Him/He/His I have played TTRPGs for over 2 decades and maintain a Pro level Roll20 account. In RL, I am married and work as a career firefighter. I am from the Northeast US and *Liberal* would be an adjective used to describe me and my views. An example of a hard RP limit for me is that I am not comfortable with RPing any sexual violence. I am more than willing to help newer players and take a very laid-back attitude towards things in general. Application Process If you are still reading, excellent! If you skipped to here and didn’t read the above, you will probably fit in great with the party but please read the above first (I used the word quorum and everything!). Please respond telling us about yourself in whatever detail you feel comfortable sharing. How long have you played TTRPGs? D&D 5E? Have you ever DMed? Have you played or read the module before? Are there hard limits on what makes you comfortable RPing? What pronouns do you use for yourself? Are there important answers you have to questions not asked? Tell me! If you want to private message me or speak in a non-public forum that works too, it will not affect your chances to get in. Are you an evil warlock looking to supplement your patron’s diet of souls, the nature loving druid seeking to spread peaceful coexistence, or maybe a DBZ character? Whatever it is, please include your character concept in that same separate post/DM as above. Include Race, Class, Subclass, etc. and general idea for the character. Next phase would be a 1 on 1 discord meeting to go over some things (session 0ish) to ensure that everyone is okay with the situation.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Seven Days Until the World Ends
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Seven Days Until the World Ends

A strange prophet approaches the party and tells them: "The world ends in seven days." Nobody believes him. Then the moon disappears. The next day, the dead begin walking. The party has exactly seven days to discover what is going to happen and stop it. The catch? Every time they prevent one disaster, another becomes worse. And the prophecy says that one member of the party must cause the apocalypse. Vibe: Fast-paced fantasy + apocalypse + mystery Player hook: Immediate stakes from session one.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Guts and Smoke
Players
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Guts and Smoke

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Looking for 2 more players — D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor — think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept — the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned — playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
Players
4/4
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Roleplay focused
Conversation, character and story take up most of the table time.
Horror
The game leans into fear, tension and dark themes.
Game Time September 12th (Or at least around then, possibly earlier) Time can be heavily adjusted, but 2PM CST would be preferred What style of game does the group play? I plan on running Curse of Strahd 5e. I have been DMing as my groups forever DM for the last 4 months, and I'd like to run Strahd. It is a Gothic Horror campaign, and is months long, so be prepared for that commitment please! How does your group play? Discord Voice (In Campaign Server) using modded Owlbear VVT (Includes dynamic lighting, scenes, ect) as well as tokens. Strahd is very exploration and roleplay-based, though it is not without combat. I'd say a 30 (Exploration) 50 (Roleplay) 20 (Combat) for the campaign. Number of available spaces. 3-4 Additional Information (Optional) Still a fairly new DM so be patient! I heavily focus on player choice/narrative; if you have a loose end in your backstory, I'll try to see if I can tie it. I also have a personal set of rules and I would like a group that can show up on time weekly. Please do not waste my time, as I am currently getting an education and I can't easily spare it. I'll likely choose the best candidates from this post and play through a pre-written One-shot so I can get a sense of everyone's playstyle. I also ask that you value the story and fun of the game over the mechanics and power playing, as I have dealt with that previously and it is not fun. Newer players are welcome, though I do ask that you have at least 5 DND sessions under your belt. Please fill out the application!

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Seeking a DM for party of 4!
Players
4/4
GM
0/1
Pathfinder 2E
en English

Seeking a DM for party of 4!

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
hi all! me and three (possibly four) other players are currently looking for a GM to lead us! we are hoping for a heavy RP campaign where our characters and party dynamics play an important role! truly, we want our GM to have a lot of input in what we play and what they are interested in playing, so a lot of the world is your oyster! we are planning to play Tuesdays at 6pm EST! as an aside, please be LGBT+ friendly!!

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Tabletop RPG
Tabletop RPG
SHADOW5E
Shadowrun 5E
Online
Campaign
Long time GM, new to Shadowrun
Players
2/5
GM
1/1
Shadowrun 5E
en English

Long time GM, new to Shadowrun

Hey y'all! I'm a gm with about 8 years of experience looking for 2-4 people to join in on a Shadowrun 6e game that I plan to run soon. I've never run or played Shadowrun before, despite a lot of time trying, so a player who knows the game decently would be a great help. After this campaign of Shadowrun is done, I plan on moving onto another game, depending on what all of the players would like. Session 0 and character creation will be held on September 2nd between midnight and 4 am EST and games will be held weekly. The game will be held on discord and Foundry VTT. A good microphone and okay internet is required for playing, and a camera is a nice to have since I'll be turning mine on during the game. Thank you for reading this if you do and thank you even more if you decide that you'd like to play. If you are interested, please add me on discord at bigpapirojer . I'll try my best to have a very short interview with you before session 0 just to see if we vibe.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Homebrew D&D | Story Heavy | Open to All
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew D&D | Story Heavy | Open to All

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Homebrew campaign with open-world exploration, mystery-solving, and social interaction, filled with NPCs that act on real motivations and faction allegiances. Expect heists, competitions, and puzzles of all kinds to intertwine with the usual D&D-style fights. LGBTQIA+/Beginner Friendly. FREE Session 0. Then $15/session This campaign involves dark themes such as death, suicide, violence, and is only suitable for adults. ------------------------ "T-thank you —" Their grateful purple eyes stare at you. You stare back as you rest your sword at the demon's neck. Their tar-dark blood runs from their wound, down the blade. "For saving my beloved… and for saving me—" You wear their beloved's body. You fought them using their beloved's body. And now you catch them as they fall. The horns vanish, the purple drains from their eyes, and on your blade, the blood now runs red. "Use my body… to save the others… Farewell…" You leave the body of their beloved, a level 4 barbarian. You enter the new body, a level 5 fighter. Both souls have departed for a better place. Both bodies are now your vessels. Demon by demon. Vessel by vessel. Until you liberate the Demon King himself.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Homebrew D&D | Story Heavy | Open to All
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew D&D | Story Heavy | Open to All

Paid game
The Game Master charges a fee to run the game.
Homebrew campaign with open-world exploration, mystery-solving, and social interaction, filled with NPCs that act on real motivations and faction allegiances. Expect heists, competitions, and puzzles of all kinds to intertwine with the usual D&D-style fights. LGBTQIA+/Beginner Friendly. FREE Session 0. Then $15/session This campaign involves dark themes such as death, suicide, violence, and is only suitable for adults. ------------------------ "T-thank you —" Their grateful purple eyes stare at you. You stare back as you rest your sword at the demon's neck. Their tar-dark blood runs from their wound, down the blade. "For saving my beloved… and for saving me—" You wear their beloved's body. You fought them using their beloved's body. And now you catch them as they fall. The horns vanish, the purple drains from their eyes, and on your blade, the blood now runs red. "Use my body… to save the others… Farewell…" You leave the body of their beloved, a level 4 barbarian. You enter the new body, a level 5 fighter. Both souls have departed for a better place. Both bodies are now your vessels. Demon by demon. Vessel by vessel. Until you liberate the Demon King himself.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Magic focused homebrew, Beginners Welcome!
Players
0/4
GM
1/1
Homebrew
en English

Magic focused homebrew, Beginners Welcome!

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
System: D&D 5e (Heavily modified / custom toolset playtest) Setting: Low-magic, gritty high-adventure fantasy (Think Lord of the Rings, no sci-fi/superhero) Schedule: Weekdays between 9:00 AM – 2:00 PM MST Session Length: ~3–4 hours per session (Frequency/day to be locked in with the group) Platform: Discord for voice + custom web tools. About the Game If you love the grounded, mythic feel of The Lord of the Rings and prefer narrative problem-solving over memorizing hundreds of spell cards, this game is for you. I am running a playtest campaign to try out some custom digital tools and streamlined mechanics I've been developing. As well as getting some of the many homebrew stories I have written out there. PLUS a custom magic system that focuses on allowing you to create/tweak your own spells... it is going to be great! Who I am Looking For Beginners & Rule-Agnostic Players: If you've never played D&D before or don't know the rulebook inside out, you are the ideal candidate. Because we will be tweaking and breaking standard 5e rules, you don't need system mastery only a desire to roleplay and explore. An interest in magic will also come in handy. Collaborative & Communicative: Helpful with giving quick, honest feedback on the custom tools between/after sessions. How to Apply Please fill out this short Google Form so I can find a group with matching schedules and playstyles: 👉 Apply link Feel free to leave a comment below once you’ve submitted!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Ruins of a village
Players
5/6
GM
1/1
Dungeons & Dragons 5E
en English

Ruins of a village

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Age: minimum 16+ (mature content, gore and death for example), ideally 18+ Time and date: Saturday 22.8, session duration roughly 3-4h, depending on how far we get maybe a follow up session on saturday the 5.9 Requirement: Discord, Decent Mic character creation: Lv 7-8 characters with some buffs to drive home that giant feeling. Most normal races and all classes allowed. The flavour will be changed to giant. I can help if you need help. focus: exploration/combat Base rules: 5e ruleset (rules as interpreted, rule of cool, rules of logic), no powerbuilds, no language spells or spells that allow you to talk to animals Short info: Your characters will be a hunting party from a village that got completely destroyed upon your return. In this world the only sentient species your characters know of at this point are giants which live in a tundra on a low tech standard (You can use whatever normal race and class you feel fits for your stats, homebrew you need to run by me for balance). Your goal will be to hunt down whoever or whatever destroyed your village and to avenge your families (and maybe rescue anyone still alive). Intro: It was a dry summer in the high Chirachat, a region dominated by multiple tribes of giants all mostly united under one council of the eldest. That however is not of much interest to you when you come back from a long and tedious hunting trip out into the plains around your village. Normally you would have heard the laughter of children or seen someone bring out some booze hoping for the first pick on the meat you hunted. This time you were only greeted by silence interrupted only by a charred wooden beam falling down onto the ground. You look around the now desolate place, devastated. You had it all but now you are standing in front of nothing. You all spread out, your large spears and bows in hand. Soon you would all find the traces of something big, something with large teeth. In your minds was only one goal left: To hunt down whoever did this. How to join: Simply join here or add me on discord. Please write a short intro. The minimum intro should include any limits (like gore) you might have to determine if the game I planned will work for you.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Adventurers of Festenia (ongoing)
Players
2/3
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Adventurers of Festenia (ongoing)

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi there! Festenia is a typical yet lovingly crafted classic fantasy Setting made by me and a lot of player input, with aspects of exploration and political conflict. We are a ongoing campaign but due to work one of our players had to leave for a unspecified amount of time although they might rejoin much later,  we made it to session three, and around session 5 you could join us! Currently the party consists of a Celestial Warlock and a psy warrior both freshly level 3 which you would be joining us at too. Players are incentivized to come up with a cool character using the 2024 Dnd rule set, content not yet ported over and other sources like hombrew are fine but require you to ask me first. I would describe the campaign as around 60% roleplay and 40% combat. You do not need to own any paid material and neither is paying an artist a requirement. A few words about the setting: Festenia is a diverse Fantasy world filled with all kind of mysteries and conflicts, currently political tensions between the normally peaceful Sitirian trade Federation, a group of multiple small coastline countries united under a central government with the hope of enabling quick, easy, safe and cost reducing sea trade between the multiple landmasses of Festenia, and the Dristin Empire, a nation priding themselves on their powerful military force and powerful political allies that provide them with the most advanced developments in weapon technology.  More details about the setting will be provided upon further interest. Anyone is welcome new players an i are pretty much in the same boat when it comes to playing so feel free to message me, as an info we are all around the age of 19-20. Schedule is absolutely set in stone and can at max be changed by plus or minus an hour. We will be using discord and roll 20.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Pastoral Pathfinder Campaign
Players
5/5
GM
1/1
Pathfinder 1
en English

Pastoral Pathfinder Campaign

I’m starting a new Pf1e campaign in a pastoral fantasy setting, where characters start as locals in the small farming village of Hill Church.  Looking for 1-2 more players to play characters that are good (preferred), or at the very least neutral in alignment.  This is intended to be the sort of campaign where characters help each other and other villagers, and are on a first-name basis with most of the village.  This is not a campaign for those who like working at cross purposes with other players.  It should be cooperative, and your characters should be the good guys in the story. The campaign is beginner-friendly.  We already have a player who is relatively new to the game. We play on Tuesdays, 6:00pm BST or 1:00pm EDT, using Roll20. Setting, history, and rules in play for character creation and beyond are available for those who are interested.  If interested please contact me via Groupfinder Messages.  You’ll need a valid email address that you check at least a few times a week in order to send and receive campaign and character information. A little about me: I'm in the US, but the time I would like to run the game (6:00 BST/1:00 EDT on Tuesdays) is a time at which people are more likely to be free in Europe than in North America.  I've been playing TTRPGs since probably '79 or '80, GM'ing off and on during that time. I've been playing Pathfinder 1e (not exclusively) since probably 2010, and it is my preferred system. I now have more time on my hands and would like to restart GMing.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures on Sword Coast
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Adventures on Sword Coast

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
What Kind of Game This Is The world exists independently; it does not revolve around the characters. It is populated by powerful rulers, ancient monsters, nameless peasants, gods, heroes, and thousands of people who have never even heard of your characters. Some of them are stronger than you. Some are your equals. Some could crush you in a heartbeat. Being an adventurer guarantees no victory; it merely offers a chance to change the world. If characters act wisely—using reconnaissance, diplomacy, cunning, and common sense—they can defeat enemies far stronger than themselves. If they charge in headlong, the world will show them no mercy. Approach to Characters Characters are not merely a collection of stats and abilities. They are individuals who had a life before the campaign began and—potentially—will have one after it ends. They have families, homes, friends, enemies, dreams, and fears. I want characters who truly exist within the world, not ones who simply materialize out of thin air in a tavern with "adventurer" stamped on their foreheads. I am interested in heroes who have something to lose. Approach to Rules Rules are not meant to replace common sense. Rules exist to resolve uncertainty. Therefore, I treat the system as a tool, not as scripture. If you love creating "broken" builds, arguing over every paragraph of the rulebook, or using the rules as a weapon against the GM, we will struggle to play together. If you care more about the world, the story, and the consequences of your decisions than about exploiting mechanics, we will likely get along well. Character Death Death is always a possibility. Characters can die because the world is dangerous. If a character dies, it will be the result of their own decisions, the circumstances, or risks they consciously chose to take. Trust I trust the players. I expect the same in return. If a character runs into trouble, it doesn't mean the GM has decided to punish them. If a character gets lucky, it doesn't mean the GM has decided to go easy on them. Characters take action, and the world reacts to those actions. The game cannot function without trust. Intra-Group Conflict Conflict between characters is acceptable. Conflict between players is not. Characters may argue, hate one another, and hold opposing goals or worldviews. However, players must remember that they have gathered for a shared game. If a conflict begins to spoil the fun for other participants, it ceases to be an in-game conflict and becomes a problem. Metagaming I expect minimal metagaming in this game. This means distinguishing between what *you* know and what your *character* knows. A character lives within the world and acts based on what they have seen, heard, and experienced. A player might know more—but the character does not. I ask that you maintain a clear boundary between the two. What This Game Is About This is a sandbox-style game about adventurers on the Sword Coast. Specific events and storylines are unfolding in the world, but it is up to you to decide which ones to engage with and how. Characters venture into the wild borderlands to earn some money. They level up and can become local rulers if they choose. General gameplay: Characters have no money - They go on an adventure. - They earn money and return to town to take a downtime break and spend the money on magical items, training, real estate, and more. - Characters have no money. Playable Characters At the start, there are strict restrictions. Only Humans or Halflings, only Warriors or Rogues. Later, you can learn other classes from instructors and replace your current one. For example, a 3rd-level Rogue could study to become a Bard and become a 3rd-level Bard. Another option for expanding your abilities and changing races is Death. If your character dies, you can choose a character from the races you've encountered and have studied sufficiently. If you've spent time in a dwarven stronghold, it's reasonable that one of the dwarves will decide to travel with you, replacing a fallen comrade. The available classes also expand. If you're playing a Warrior and have spent enough time in a Druid Grove, your next character can be a Druid.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Call of The Ecosystem
Players
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Call of The Ecosystem

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hello, Thought I would reach out to invite you to a game we are running on Monday. We need two more players to run it and I thought I would reach out to you. This is an age 18+ oneshot that uses 5.5e rules however the races are animal races. The race traits have been made and there are 7 races to choose from. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A one shot made within this world. I am looking for a maximum of 4 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the oneshot is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. The races we are using are beastfolk, as in animal people, not people who can transform into animals. I hombrewed the races and the race traits are it little confusing and could do with some tailoring so we have decided to use the standard races from DND 5.5e and just flavour the race traits to the seven beastfolk races in the homebrew world. These races include: * Eaglefolk * Vulturefolk *Lionfolk *Cheetahfolk *Hyenafolk and Tigerfolk There are two slots open so please let me know as soon as you can if you can join. I've made it to be fun, quirky but yet exciting and, of course, violent. I have very much enjoyed creating a whole range of NPCs and scenarios and have very much enjoyed producing quite a bit of art for it, especially map wise. It is a game that is roleplay heavy and combat heavy as well. Would love to share this with you if you are available.  Hope to see you soon.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Inferno
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Inferno

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Inferno A Dante's Inferno-inspired D&D 5e (2024) campaign — looking for 2 players System:D&D 5th Edition (2024 rules) Platform: Foundry VTT + Discord (voice) Players needed: 2 Schedule:Saturdays, 9pm GMT+2 Session length: 3–4 hours --- You died. Minos judges, Minos sentences, and you spend eternity exactly where your worst act put you. No appeals, no exceptions. Except somewhere between the shore of the Acheron and the judgment you were owed, something went wrong with the paperwork. You're still unsorted. And someone with more to lose than you'd expect is willing to walk you through Hell itself for a chance at a real hearing instead of an automatic sentence. This is a story-driven, character-focused campaign about facing exactly what put you here, with enough combat, danger, and infernal politics along the way to make sure you don't get there easily.  What to Expect - Psychological and personal. Each circle of Hell mirrors something true about a character, not just a themed dungeon. - Still a full D&D campaign. Real combat, real stakes, real chances to die twice. Infernal contracts, hellish factions, a warzone feel in the lower layers. - Character-driven pacing. Story arcs are built around the party's choices and backstories. - Session zero. Before we start, we build the world and your characters together, including what each of you actually wants out of a game about Hell.  About the Table DMing for 5+ years, mostly 5e, running games that lean heavily into roleplay and character backstory over pure mechanics, though I know the rules well enough to bend them when the story calls for it. All experience levels welcome; Recommend joining if you favour roleplay over combat ## Interested? Fill out this form https://docs.google.com/forms/d/e/1FAIpQLSfejs7mkIN3ALT_Jcfq9oAPGIyGQPYXKYGf3s1TUhZax8ku3g/viewform?usp=publish-editor

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: The Eternals
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: The Eternals

Combat focused
Fights, tactics and initiative take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Seofon and Tweyen, Twin Eternities,  which will be run on Thursday, August 20th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. I hope to see you there!

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Glimmermark
Players
4/10
GM
1/1
OSR
en English de German

Glimmermark

Glimmermark Open Table Spieler gesucht Ich leite derzeit jede Woche Labyrinth Lord (B/X DnD) als Open Table auf dem Grenzland-Discord server (Kanal #Glimmermark) Spiele dauern 2h, Dienstags 20.15 CET, Sprache Deutsch (oder Englisch, nach Absprache)m 5-6 Spieler per Session Anmeldung bis Dienstag nachmittag im Kanal, Spiel findet mit zwei oder mehr Spielern statt. Es koennen je nach Woche unterschiedliche Mitspieler dabei sein.  Grenzland Discord: https://campaignwiki.org/wiki/MontagInZ%C3%BCrich/Discord_Server Glimmermark Open Table Players Wanted I am currently running a weekly Labyrinth Lord (B/X Dnd) game as an open table on the Grenzland-Discord server (#glimmermark channel) Sessions are 2h., Tuesdays 8.15pm CET, languages German or English (depending on players), 5-6 players per session Registration is per session, until Tuesday afternoon (CET) in the channel, the game takes place with two or more players. There can be different participants from week to week.  Grenzland Discord: https://campaignwiki.org/wiki/MontagInZ%C3%BCrich/Discord_Server

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Oregon City
Campaign
Friday Shadowdark @ Geeks & Games, Oregon City, OR
Players
4/5
GM
1/1
Shadowdark
en English

Friday Shadowdark @ Geeks & Games, Oregon City, OR

You're an explorer, looking for gold, gems, magic, and power. Join us for Shadowdark and Swyvers, two D&D-adjacent games with an OSR flair that are easy to learn and a blast to play. What does the world look like where Ramlaat the Pillager, god of Chaos, has been brought low? Find out as Jason leads us through adventures and dungeons in the frozen Daj Kodan in Shadowdark. Or get up to debauchery as a criminal bastard in The Smoke, the biggest, dirtiest city in the world of Swyvers. Josh leads us as we delve into the dark underworld of The Midden and kidnap rat babies for fun. Both games are open tables with friendly players. We fill up - RSVP now! Shadowdark is a popular, approachable, quick-to-learn system that draws on the best features of D&D 5E and combines them with an intense role-playing experience in which you, as the player, determine your actions. With a focus on getting into the action and focusing on play, not rules, Shadowdark won four industry awards, including Best Game 2024. Sign up on Meetup! https://www.meetup.com/oregon-sorcerous-realms-osr/events/315895051/

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Cottage Grove
Campaign
Shadowdark/Shadowfinder @ Delight (Cottage Grove)
Players
4/5
GM
1/1
Shadowdark
en English

Shadowdark/Shadowfinder @ Delight (Cottage Grove)

Come play Shadowfinder: Pathfinder 1E converted to Shadowdark. We will be playing brand-new adventures and dungeons using Shadowfinder's stripped-down, simple RPG system. This is an open-table RPG West Marches campaign set in a shared world. Sign up and play; there's no ongoing required commitment, and the more you play, the more involved in the story your characters will be. Focus on player-driven exploration. The world reacts persistently, rewarding curiosity, coordination, and consequence in a living, sandbox environment. Sign up on the OrSoRe Meetup! https://www.meetup.com/oregon-sorcerous-realms-osr/events/315752137/

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Beaverton
Campaign
Shadowdark: Las Madrinas (Gongaii Games)
Players
2/5
GM
1/1
Shadowdark
en English

Shadowdark: Las Madrinas (Gongaii Games)

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Las Madrinas is a hexcrawl-style sandbox campaign for Shadowdark in which the characters scour a dark fantasy world being pulled in opposite directions by deific figures known as the Matriarchs. Through adventuring, dungeon-crawling, and good old-fashioned role-playing, players will have the opportunity to help guide the land's fate while discovering its history as their choices impact the very land they traverse. The realms of Las Madrinas are culturally diverse but feature only human characters to help the campaign focus on mankind's struggles. This means new human ancestries while elves, dwarves, and the like return to the shadowy otherworlds and fairy tales they emerged from. No previous knowledge of Shadowdark is needed to join; veterans and newcomers alike are welcome, and I will be taking feedback on the setting and rules as we go. My hope is to build a player-reactive setting with strong themes influenced by the Matriarchs, allowing for replayability and a sense of player agency. The games will be bi-weekly on Thursdays at Gongaii Games, and I hope to see you there! Sign up on the OrSoRe Meetup! https://www.meetup.com/oregon-sorcerous-realms-osr/events/315755599/

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Looking for a Hellbreakers/Destiny group
Players
0/4
GM
0/1
Pathfinder 2E
en English fr French

Looking for a Hellbreakers/Destiny group

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
Shot in the dark, been looking for a more action focused AP to be part of. Since I never got any messages from player posting, I am trying to make the group and see if people join together for it. Heard hellbreaker and hell destiny were fun adventures, though others like a conversion of WotR, Kingmaker or other ones could work too. Regarding time, TBD but likely evening in week days (7:30pm or so) or maybe during the day on saturdays. Could band together to pay the foundry modules (if one is needed) to the GM. AI use forbidden at the table.

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Tabletop RPG
Tabletop RPG
other
Other
Louisville
Oneshot
Adnd 2nd edition
Players
0/6
GM
1/1
Other
en English

Adnd 2nd edition

Looking to DM a few old modules 35 yrs experience

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Tabletop RPG
Tabletop RPG
SWRPG(WEG)
Star Wars RPG (d6 WEG)
Online
Campaign
Star wars rpg game
Players
3/4
GM
1/1
Star Wars RPG (d6 WEG)
en English

Star wars rpg game

Adult
The table is for players who are 18 or over.
No description yet, game will take place at around 6PM EST on saturdays. I am new with this system, so expect some hicups.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The End of Heroes - 1 player needed to start
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The End of Heroes - 1 player needed to start

Paid game
The Game Master charges a fee to run the game.
Join Pexwyn - A High Elf Diviner Wizard who comes from a wealthy family, but their vices take them to the dregs of society. Along with Fern - A Fairy Bloodhunter who suffered a terrible trauma due to some mysterious undead force that she has trained everyday since to find and slay You and your fellow party members were trained by the famous hero Sir Quinton Veilar. A Harengon that travelled with the legendary group known as Emberwatch. Quinton has been retired for years and has called you and his other former apprentices to attend a birthday dinner at his home in Iriesall. After he and his companions have saved the City of Iriesall many times over, it seems that the people are determined to destroy it themselves. Between the war with the underdark, a terrorist insurgency in the undercity, and the oppressive reign of Queen Beirona and the Orders of Sybril, there is little peace to be had. But there was peace in drink, and sharing stories with friends at the tavern. Through his adventures, Quinton has made enemies, acquired dangerous magical artifacts, and kept many secrets... all of which are about to unravel. Join the adventure, as a former pupil of this retired hero as he trusts you to protect all he holds dear. Travel to stunning locals, meet legends of old, and maybe.. just maybe.. save the world along the way. You will create a  level 3 character, 1 common magical item, 1 uncommon magical item who was a former apprentice of Quinton Veilar or a similar relation. Players will have all of the 2014 wizard's of the coast official content to choose from. I am familiar with quite a bit of 3rd party material and using those options can be discussed during our session zero or on our discord server. There are a number of my personal homebrew classes that will be available as well, such as Occultist, Wrestler, Gunslinger, Mage, Witch, Daredevil, Alchemist, Dancer, Wyrd Blade Game Type: Long Term Campaign System: DND 5TH edition 2014 Virtual Table Top: Roll20 + Discord for voice(Video optional) Day and Time: Tuesdays at 5:30pm MST (Time doesn't work out? Reach out to me!) Session duration: 3-3.5 hours Players: 2/7 slots (game will begin when we are up to 4 players) Player experience: No experience required. Game Style: horror fantasy, rule of cool, roleplay heavy, combat heavy Price: $20/session via Startplaying Link for my Start Playing Profile/ Games: https://startplaying.games/gm/brewer_the_alchemist If you have any questions, please feel free to send me a private message.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Saint Helens
Campaign
Supernatural/Magic Themed Game
Players
2/5
GM
1/1
Pathfinder 2E
en English

Supernatural/Magic Themed Game

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Looking to start up a new game after having to end my 6 year group when i moved up to Oregon. i currently have 2 players one of which is my wife. I'm looking to add 2-3 more players to a group at my place or yours if close enough as i have 2 kids at home and dont want to leave them at home to long if i am out of town. Must be LGBTQIA+ friendly as we have a Trans player.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Therin
Players
7/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Therin

Paid game
The Game Master charges a fee to run the game.
The shadows takes you, the fog is what keeps you the land is your inevitable grave if you let Lord Therin claim you like every adventurer before you Curse of Therin A beginner-friendly gothic horror campaign inspired by Curse of Strahd. This adventure features its own lore, locations, allies, and enemies, along with new homebrew items. You’ll find yourself in situations where there are no simple “good” or “bad” choices only survival. It begins with a straightforward job: an innkeeper offers your party 200 gold to lay poisoned meat in the woods. But as night falls, wolf howls echo through the trees and the shadows begin to move… The land itself reaches out. The ground shifts beneath your feet as a cold, unnatural fog filled with the screams of the dead envelops you, dragging you into a terrifying new home. The Land of Morvok and its ruler of this domain is Lord Darius Therin. Now trapped in this cursed land, you must find a way to escape. The mists will only release you with the permission of its dark lord, Lord Darius Therin. But how do you convince a monster to let go of his newest playthings? This is a heavy rpg with some combat.  You start of as level 1 and the campaign ends around level 16. The campaign will use a mixture of 2014 and 20124 rules Campaign is paid £16 per session and its Every Wednesday 7pm UK time Party is on session 2  Link to startplaying for more information or to join

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Chicago By Night (V5)
Players
2/4
GM
0/1
Vampire: The Masquerade
en English

Chicago By Night (V5)

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Roleplay focused
Conversation, character and story take up most of the table time.
🌆 VAMPIRE: THE MASQUERADE (V5) — CHICAGO BY NIGHT 🌆 * Setting: Modern-day Chicago, Illinois * The Boss: Prince Kevin Jackson * Faction: Camarilla (or Anarch — open to group consensus) * Rating: 18+ Only --- 🪑 Seeking Players & Crew We are currently looking for 1 Storyteller (ST) to run the chronicle and 3 dedicated players to fill out our coterie. Whether you want to pull the strings in high society or fight to carve out your own territory, this chronicle is ready for your stories. 📋 Requirements to Play * Must be 18+ (mature themes and violence are a core part of the game). * The Core Rulebook and the Player's Guide (physical or digital copy for reference). * Old School Gear: A printed character sheet, a pencil, an eraser, and a dedicated notebook for your secrets, contacts, and schemes. * Note: Access to other official V5 sourcebooks is a bonus, but not required! --- Ready to embrace the night? Drop a reply or send a message with your TTRPG experience, your preference for Camarilla vs. Anarch, and your favorite kind of character.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mulon Automatons - A Third-party 5e Adventure
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Mulon Automatons - A Third-party 5e Adventure

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Looking for one more player to complete the group, as we have lost a member to a new job (tragic, but understandable)! The party is level 4 (soon to be level 5), and roughly 2/3 of the way through the adventure. The party consists of: Otis - Bear Totem Barbarian Orren - Drunken Master Monk Ramiel - Divine Soul Sorcerer Lavender - Hunter Ranger DETAILS If you're someone who loves to roleplay, delve into backstories, and heroically unravel evil machinations while participating in intense combat encounters, drop me a line. Alternatively, if you're new to D&D and want to see what all the fuss is about, I'd love to help you learn and get into the hobby. This is a long-term, weekly DND campaign; 5:30pm-8:30pm UTC+2 weekly on Mondays 2014 rules Level 1 to Level 7 $15 per weekly session SETTING In a world where automatons are part and parcel of daily life, and war between kingdoms is tearing apart the social fabric for ordinary folk, a group of heroes is needed to protect the people from the schemes of those who seek to profit from the instability. Unbeknownst to the powers that be, the small ducal city of Mulon, is at the epicentre of a silent, violent struggle, the outcome of which, will change the face of the kingdom forever. So, if you’re ready to experience the darker aspects of high fantasy, play with some amazing D&D players, and make choices with real consequences for your heroes, we would love to have you at the table :)

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Looking for Mothership players to play T—-T
Players
3/5
Paid game
Paid game
GM
1/1
Mothership
en English

Looking for Mothership players to play T—-T

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
I'm a player in this paid game trying to get at least one more player to join 🙇🙏 Link Below to join! https://startplaying.games/adventure/cmrzq4esd01sfia042i4r16xi?identityTags=NO_GEN_AI&excludeGameSystems=dungeons-and-dragons-5e%2Cpathfinder-2e&dow=SATURDAY&group=NEW_CAMPAIGN

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dawn's Last Five 13+
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dawn's Last Five 13+

"Twelve hours of daylight became ten. Ten became six. Six became one. Now, the sun only rises for five minutes a day... and it isn't getting any brighter." The Premise The world is freezing, monster-infested, and falling into eternal twilight. As the sun died, plants rapidly evolved into bizarre, carnivorous, and flash-blooming forms just to survive, while dark-adapted beasts reclaimed the wilderness. There is only one safe haven left on the entire continent: Aurelia, a sprawling mega-metropolis anchored around a colossal, ancient crystal that emits continuous heat and blinding light. Because Aurelia keeps its gates open to everyone, it has become a chaotic melting pot of refugees, opportunists, scholars, and cults—all crammed together under the crystal's glow. Every day, the city operates around The Five-Minute Sprint: three hundred seconds where the sun briefly pierces the sky, crops burst into life, and the monsters retreat into the dark. The Campaign Vibe Genre: Survival High-Fantasy / Dark Mystery / Arcane Exploration. Tone: High-stakes with a ticking clock, but filled with weird, vibrant worldbuilding (think neon-glowing mushroom forests, frantic 5-minute city rushes, and ancient precursor ruins). Your Role: You play as members of the city’s Vanguard—the brave (or desperate) few tasked with keeping order inside the overcrowded city, defending the giant crystal from sabotage, and venturing out into the freezing, pitch-black wastes to find a way to reignite the sky before the crystal dies out for good. What to Expect 🔦 Resource & Light Management: Torches, fire magic, and thermal gear aren't just utility—they're life support in the frozen dark outside the city. 🏙️ City & Wilderness Gameplay: Balance political intrigue and riot control inside the crowded city with intense exploration in the dark outer world. 🕒 A World on a Clock: A dynamic day/night cycle where timing your travel around those crucial 5 minutes of sunlight could mean the difference between life and death. yes, this desc was written by ai, i am lazy.

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Tabletop RPG
Tabletop RPG
CYPHER
Cypher System
Online
Oneshot
Between Two Fires
Players
5/6
GM
1/1
Cypher System
en English

Between Two Fires

This is a trial session using the Cypher System and a setting of my own writing in the space opera/combat genre. We have one spot available, although if there's interest I'm happy to run a separate group. The session will run from 6pm UK Time for around 4 hours to see if the ruleset and setting are a good fit. It will use pregen characters So far, we have 5 out of 6 spots, but if there's enough interest for a second group I'm happy to oblige. This is a trial session, no experience is needed. Just bring yourself (Discord) and a willingness to have (sometimes not organised) fun! The first trial session is for Tuesday 18 August 2026, starting at 6pm UK time on my discord.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mistra Tournament
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

The Mistra Tournament

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
I am a new DM starting out with my first campaign. I value all three pillars of D&D (Combat, Rollplay, and Exploration), where each part complements the others, with emphasis on grounded sincerity during roleplay. But I am a fan of the rule of cool. Additionally, I'm running some homebrew rules for my campaign that are a bit in-depth. Please check them out before deciding to join:  https://www.worldanvil.com/w/jordaheim-rpathos/a/rpathos-d26d-changes-article    Story: Mistra's Isle. The crossroad of the four shores. A former pirate haven turned thriving trade port and elven colony, extending the reach of an old alliance across the known world. Situated along the Gilded Road, it is both a reprieve for weary travelers and a volatile den for opportunists. Every race, every creed, and every coin eventually passes through its harbours. Every four years, the island hosts the Grand Mistra Tournament. Warriors from across the world answer the call — soldiers, sellswords, wanderers, and the quietly desperate — all flocking to compete for fame, fortune, and glory. You are one of them. Whatever your reason for being here, success hinges on more than steel and might. The arena is only part of it. Teams fight on a schedule, but the bold can challenge anyone, anytime — provided they have the nerve and the plan to come out the victor. Between fights, the city is yours. Scout your competition, court your allies, spend your winnings well, and rest when you can. The tournament rewards the prepared as much as the strong. So. Will you test your mettle in the arena? Immerse yourself in the power struggles simmering beneath the city's polished surface? Or is there some grander ambition driving you here that has nothing to do with the prize?

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
SMG4 Raiders
Players
2/4
GM
0/1
Other
en English

SMG4 Raiders

Roleplay focused
Conversation, character and story take up most of the table time.
Adult
The table is for players who are 18 or over.
Hello DnD Peeps! Have you ever wanted to be a part of a DnD campaign based on Splatoon, or SMG4, well you are in luck! Because me and my partner are going to make our own campaign based off the new game! A few things to keep in mind before you Join, 1. You have to be 18 or Older in order to participate 2. There will be preset characters that you’ll be able to develop as the campaign goes on, & 3. It’s a campaign that combines two pieces of Media, Splatoon and SMG4. If you’re interested, let me know! Thank you!

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Tabletop RPG
Tabletop RPG
SF1E
Starfinder 1E
Online
Campaign
VIGIL: The Cassidan Reach
Players
1/4
GM
1/1
Starfinder 1E
en English

VIGIL: The Cassidan Reach

VIGIL: Cosmic horror on a colonial frontier You crew a mortgaged salvage ship in a frontier region that was settled two centuries ago and is thriving. There is no faster than light travel, so voyages cost years and you sleep through them. Something is wrong out here, and it is going to take a long time to find out what.     BERTH NOTICE 14-B     Posted at Ashgate Waystation, Cassidan Reach. Renewed quarterly.     Independent hull seeks crew. Salvage and survey work, courier contracts, general haulage. Void-born preferred. No world, no dirt name, no family plot.     Applicants should expect long voyages. The Guild rates the outbound run at eleven years of station time. Those with people waiting are advised to write ahead.     Terms discussed at the berth office. Ask for the Berthmaster.     Filed under the authority of the Chantry, whose records are complete. Because there is no faster than light travel, ships push toward relativistic speed and the crew sleeps through the journey in fugue, so a short hop costs months of outside time and a long run costs decades. You will come back to places you know and find them changed, and everyone you left behind will have aged while you have not. Between voyages you cut metal out of dead hulls, haul freight, take survey contracts, and occasionally move something for people who would rather you kept no records, because the mortgage does not care what else is happening. You choose the work, but there is a clock running underneath it, and the setting moves fastest while you are asleep. Your ship is a real part of the game rather than a set piece, with a custom shipyard and a browser sheet that handles the arithmetic. It is the only ground your characters will ever have, so expect to name it and argue about it.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Blood, Mist and Souls
Players
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Blood, Mist and Souls

Horror
The game leans into fear, tension and dark themes.
Adult
The table is for players who are 18 or over.
Levels 1–3 | Play-by-Post | 2 Sessions | Gothic Horror | D&D 5.5e The mist rolled in without warning. A manor appeared through the fog — warm light in the windows, smoke from the chimney. It looked like shelter. It looked like safety. It was neither. Count's Manor is the dark, atmospheric introduction to Legends of Barovia — an expanded and enriched version of the legendary Curse of Strahd campaign. In two sessions, you will explore a haunted estate layered with tragedy, uncover the horror lurking inside, and face your first foe. Characters begin at level 1 and will reach level 3 by the end — if they survive. This game is for you if: -You love gothic horror, dark atmosphere, and roleplay-heavy storytelling -You are new to Curse of Strahd or want a fresh entry point -You enjoy collaborative, slow-burn horror -You want to try a game before committing to a full campaign This game is NOT for you if: -You want fast combat and easy victories -Horror, death, and mature themes make you uncomfortable

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Online
Campaign
Group of 3 Noobs trying to find GM! PBP
Players
3/3
GM
0/1
Cyberpunk RED
en English

Group of 3 Noobs trying to find GM! PBP

Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Hello! Me and my friends are looking for a gm to help us with starting up a Cyberpunk Red game! We are all very new, with what we were looking at we were thinking solo, medtech, and nomad but unsure otherwise. If you are willing to work with us on discord we will work hard to make the story and everything as enjoyable for everyone involved! I am not fully aware of how things work on groupfinder so I appreciate anyone looking this over to give it a chance and have a great day! (btw I set irregular and no day specified for the PBP)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Shadows Under the Web
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

Shadows Under the Web

Welcome to Shadows Under the Web, my first campaign that is almost FULLY HOMEBREW!!! 🙌 This campaign is about the party being a group of mystery hunters investigating towns and villages that's inhabitants have been mysteriously  going missing as of late. The party's overall goal is to find the main cause of the disappearances and help the towns and villages get back to normal life :) Hey! I'm currently working on a horror/mystery themed dungeons and dragons campaign. I need 3-5 players to play it with me! I'll only be able to play on weekends and preferably around 6pm cst. Don't be afraid to make a voice for your character and please please please for the love of EVERYTHING, don't be afraid to talk to each other, in-character, for extended periods of time. As the dm, I already talk a lot... I'd love for players to interact with each other :] I will be closing this post after the first 5 submissions. (ps: let me know if there are any type of scenes that make you uncomfortable or anything. [ex: suicide, politics, ect...] I like writing good stories but i don't like writing ones that make my readers uncomfy!)

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Tabletop RPG
Tabletop RPG
OSRIC
OSRIC
Online
Campaign
Players Wanted — AD&D 1st Edition | Monday Nights
Players
3/6
GM
1/1
OSRIC
en English

Players Wanted — AD&D 1st Edition | Monday Nights

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
When: Monday nights Start Date: August 24 (Session 0) Platform: Foundry VTT + Discord Players: 6 total (3 seats already filled) Experience: None required — newcomers to AD&D are absolutely welcome I've been DMing D&D for a couple of years, primarily 5e, and have spent the last few months learning and playing AD&D 1e. I'm ready to get behind the screen and give this wonderfully weird old game a run of my own. We'll begin with the classic Keep on the Borderlands, with the campaign potentially continuing into other classic AD&D adventures. This will be an old-school game. That means exploration, wilderness travel, resource management, hirelings and henchmen, reaction and morale rolls, dangerous combat, and a world that isn't automatically balanced around the party. Running away is sometimes the smartest move you'll make. Character death is possible. What I care about most is finding players who: Show up consistently and communicate when they can't. Enjoy roleplaying as well as combat and exploration. Are willing to work with the party rather than against it. Can separate player knowledge from character knowledge. Respect the other people at the table. Characters will be created together during Session 0. Don't worry about showing up with one already made. If this sounds like your kind of game, send me a message with a little about yourself, your D&D/RPG experience (none is perfectly fine), what interests you about AD&D 1e, and what you're looking for in a campaign.

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Tabletop RPG
Tabletop RPG
other
Other
Tacoma
Campaign
[Offline][Tacoma, WA][5e]DM looking for 2-3 player
Players
2/4
GM
1/1
Other
en English

[Offline][Tacoma, WA][5e]DM looking for 2-3 player

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Hello! We’re looking for 2-3 players to start a new offline campaign in south Tacoma area. DM and 2 players are set. Looking for 2-3 more. A few possible homebrew campaigns to run, we’ll put it to a player vote, but they’ll all be RP and combat balanced. Newbies or veterans welcome. Likely once a month, on a weekend afternoon to evening, specific day not yet decided. Looking for friendly, respectful, and consistent players. Comment or DM me if you’re interested.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Players
5/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Journey to the lost continent! - 5e/pf2e
Players
4/5
GM
1/1
Pathfinder 2E
en English

Journey to the lost continent! - 5e/pf2e

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
**Journey to the lost continent - pf2e/5e exploration/guild-building/roleplay focused campaign... in an established world! Join an expedition to the new world today!** - Do you want a reliable campaign from a writer-GM with a entirely homebrew world featured in **published Steam games & a novel**, a **public wiki**, and **multiple campaigns**? Do you want to play a ttrpg besides 5e and still want meaningful stories and a good time? Do you just love magical realism in fantasy, and want a ttrpg? Inquire within! **__Game System__**: PF2E/5e dnd.  youll not see the difference dont worry if you dont know either system. **__Platform__**: Discord calls, Avrae, using Miro and 3d battlemaps as well:) **__When__**: Weekly Sundays noon-430 PM  (PST) **__Theme__**:  New world-coded.  This is my created world, but it themed similar to Ebberon.  Ever want to go on an expedition to a faraway land, or pick up leave for something new?  This is it!  Campaign is a fantasy equivalent to settling on a new planet. **__Style__**: Focus on characters and story and lore and consequences, with fewer but much more meaningful combats, so that each time they happen they are dramatic, dangerous, tactical, and always interesting! Exploration and explorable maps will be a focus THIS campaign, as will the expedition overall. The players may even start their own guild and build rapport with larger factions. I've a few campaign settings all in the same long-running with different themes (gothic vs. steampunk vs. monster hunter vs. twilight zone vs. apocalypse vs. frontier) all detailed :absolutely_kiddo: **__Length__**: With online games, it is important to have players commit to the weekly game so we can build our story and campaign together. I'm planning this campaign to be ~20 sessions, but we'll see! **__Misc__**: I am open to players new to ttrpg in general, though some roleplay/storytelling experience is definitely a part of it. I will push players to engage in roleplay, and combat will be more rare, but tactical and dynamic. If you're new to **roleplaying**, this campaign isn't for you, but I can teach the system easily :)) Group is aged 18+ and respectful of any CW as well as fully inclusive :BonesDancer: ------------------------------------------------------------ Hey gang!  We're starting a new campaign pretty soon here, and we're looking for one more player to perfectly fill that slot!  Someone around our age (20-35) and eager for the style of campaign described above:)  A journey to a new land, a forgotten, lost continent shrouded in myth, with mercenaries and raconteurs equipped with tools of artifice and black magick, alike.  Will the city stand, or will those that delve into ancient ruins in search of treasure unleash older evils?  Explore, today! I've ran many campaigns in this world and each one has at least some small throughline to every other. I do take my games and the world quite seriously and aim to create engaging narratives based around the player characters hopes and fears, and so require my player characters be tied to the world and have enough depth to support that story!  I.e. no meme characters, "edgy rogues", "that guy" players, etc. The expectation is to be present for the campaign and not miss sessions, which is for the benefit of all players. No one likes games that fall apart :sadcry:  If this sounds like the right game for you, let me know! DM me details about you (name, age, experience, passions, etc.) and any number of questions, and we can get started! I'll have quite a few questions, too.  I won't respond to low-effort replies because there's always a lot, and I won't respond in this chat, only DMs.  Hope to see you soon!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Muskegon
Campaign
Shadows of Ashgrove
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Shadows of Ashgrove

5e/5.5e Campaign looking for players located in Muskegon Michigan. We meet on alternating Mondays and Sundays at either my apartment or the Griffins Rest.  We currently conist of 3 Pplayers and a DM seeking 1 or 2 more players. We are open to anyone and are welcoming to begginners or people with little expeirence. The setting is currently a flintlock fantasy setting for a campaign thats been running the past year, we are at level 9 and hoping to run to 20.  The group is primarily roleplay focused however combat is still common. What to expect: -Weekly sessions -Character driven story telling -Roleplay focused gameplay -Meaningful choices -Moral dilemas -An open and wecloming envirement If you are at all interested and want to know more about the setting or details, feel free to shoot me a message on Discord at .blague

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The blue gold season - Regency/GoT style game
Players
0/6
GM
1/1
Other
en English es Spanish

The blue gold season - Regency/GoT style game

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The desert of Uzikistan. The immense piece of land, covered by metallic sands dividing it into the red, black, white, golden and blue desert, it’s only vegetation scattered through the ecosystem, hidden in stone spires and caves or covered over the far forest of the gray leaves. The beasts and spirits of this continent were once wild and dangerous, when the first inhabitants arrived by boat, portal or banished through the tunnels of a long forgotten library. Those days are long gone, higher gardens, palaces, castles, fortresses and cities have risen in the middle of our blessed floor. A few generations have passed since the several houses, courts and tribes of the desert lived through the great wars of Revelation. A time when anima storms obscured the sky and paranormal mists descended upon the world, bringing the powerful Briśind, beings only comparable to spirits or gods. These whispered lies to the desert people, filled their minds with confusion and danger, made them venerate them and initiated fights between each other to steal their resources. Once, the rampant violence that painted the floor with blood and viscera from all the people in the sands birthed the greatest generations of warriors and sorcerers in the world, and it almost killed all of them, burying them in the dirt. The conflict between each seemed to be eternal. Then, Kirs the Kalaktun died. The gentle guard of refugees was missed and with them, the patience of the prince in blue went to hell. Striking the war capital of the djinns, Daan Verdammt of the first devourers forced the war chieftess of iron to surrender, joined their armies and scourged with thunder and vapor their opponents. They united 8 great tribes, houses and courts through strength and wit, then faced the Briśind, vanishing and killing most of them. Ushering a new age of peace for the desert. Their wedding, carefully weaved and planned in the Higher Buttercot Gardens, would be known as the happiest day of the desert, the final nail on the cruel age’s coffin, giving way to a new period, the age of anima flourish and gold filaments. This fateful day brought together every family and faction across the territory, founding the first kingdom of the desert and instilling a new tradition: THE BLUE GOLD SEASON!!! In honor of the magical night of newly weds and to keep the relationships in the Verdammt Kingdom peaceful between tribes and houses, a ball is to be held every 25 years. This party has all kinds of acts and events, rage as nobles in the sweet bohemian ambience of the gardens, search for your better half, or a worse one, if that’s what gives the ick. You go play with the kids, widows and generals, because this might be your new opportunity to raise your status. Just beware of dirty cheaters, this game has the highest stakes of them all and rumors run on their own, who knows what the new wedding of the current princess will entail. Welcome to the game of curses! Hi! My name is Jules. I'm a Mexican GM and I have been playing and directing games for at least 6 years. I have been playing a long term game with a very ruddimentary system I made myself. It was called Tatzelwurm, and the first itterations were really messy. Extremely messy. With time, I have experimented with different types of systems, reaching a point that I am kind of okay with. And I want to playtest it with you! It's going to be a sort of regency/GoT style game, depending on how the group wants it to go, with an approximate number of 10 sessions. Keep in mind that this is an experimental system and some things are not completely balanced. I'll be receptive and mindful of any thoughts you have on it. We'll decide on when to have a session 0 later Here are some importante links: The brief on this small campaign - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk The general game doc - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.0 The form so you can participate - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk I can't wait to hear from you!

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
DnD 5e
Players
1/8
GM
1/1
Other
en English

DnD 5e

Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.
Adult
The table is for players who are 18 or over.
D&D 5e  Weekly Fantasy Campaign | New Players Welcome! A powerful magical crown once kept the kingdom at peace. Long ago, it was shattered, and ever since, the world has slowly fallen into chaos. Monsters are becoming more aggressive, tensions between regions are rising, and different factions are secretly searching for the crown’s broken pieces each with their own plans for its power. You’ll begin as ordinary adventurers taking on local jobs, but those seemingly small problems will soon reveal a much bigger story. ⚔️ What to Expect: • Weekly D&D 5e sessions • Fantasy adventure & exploration • Mystery and secrets to uncover • Character-driven storytelling • Roleplay-focused gameplay • Meaningful choices and consequences • A story where your decisions can shape the world As the campaign progresses, you may have to decide what should happen to the crown: restore it, destroy it, or decide who deserves its power. Whether you're experienced with D&D or looking for a new campaign to join, you're welcome! 📩 Interested? DM me on Discord: fairydm

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Faendel: return to the abyss.
Players
0/6
GM
1/1
Homebrew
en English

Faendel: return to the abyss.

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
🎲 LOOKING FOR D&D PLAYERS 🎲 Hey everyone! I’m looking for 2 to 6 players for a new D&D campaign set in my original world, Faendel. New players are absolutely welcome. You don’t need any experience with D&D. I’ve been a DM for 10+ years, I’ve taken 2 improv classes, and I’m also an experienced fantasy story writer. My goal is to make this fun, welcoming, and easy to get into, especially if you’ve never played before. 👥 2 to 6 players 🎲 5e based system 💻 Hosted through Discord 🗺️ Maps and visual aids 🤖 Custom bot generation for maps, character sheets, artwork and other resources we might need 📅 Saturdays or Sundays depending on everyone’s schedules ⏰ Extremely flexible scheduling 🌎 ABOUT FAENDEL Faendel is a world I’ve been building over the years through my D&D campaigns. The lore wasn’t created entirely by me. A huge part of Faendel’s history was created by the players who have participated in my campaigns. I’ve done the majority of the writing and brought everything together, but the players’ decisions, characters, actions and consequences have shaped the world itself. What your character does matters. Your choices can change characters, locations, history and even the future of the setting. Things that happen during your campaign can become permanent parts of Faendel’s lore. You aren’t just playing through a story I already wrote. You’re helping write the next part of it. 🌊 THE CAMPAIGN The campaign takes place during the Third Era of Faendel, around the years 570 to 580. Faendel is a world where the oceans have always been deadly. Something as simple as falling into the sea can mean death. Long ago, strange portals began appearing across the world, bringing people, creatures and entire civilizations from places that should never have been able to reach Faendel. Because of this, your character has a lot of freedom. You can be from Faendel, or you can come from another world entirely. Your character can be a traditional fantasy adventurer or something much more unusual. The portals have brought all kinds of people into this world. You’ll begin at your weakest point and grow from there as you explore Faendel, meet its people and discover why you ended up here. The campaign will focus on exploration, character development, player choice, combat and uncovering the secrets of the world. You don’t need to know the lore beforehand. You don’t need to know the rules. I’ll help you build your character and teach you everything as we play. 🎭 ONE SHOT OR FULL CAMPAIGN? This can start as a one shot. If everyone has fun and the party wants to continue, we can turn it into a full length campaign and keep building the story from there. There’s no pressure to commit to a huge campaign before you even know if you enjoy playing together. 🧑‍🤝‍🧑 SESSION 0 IS COMPLETELY FREE Before anyone commits to anything, we’ll have a free Session 0 where we can: • Meet each other • Get to know me as the DM • Talk about what everyone wants from the game • Create characters • Go over the basics of D&D • Discuss the world and campaign lore • Talk about boundaries and themes • Figure out scheduling There is no financial requirement to play. If you enjoy the game and want to support me, tips are always appreciated and completely welcome, but they are never required. I’m currently going through some difficult financial circumstances, so any support genuinely means a lot to me. At the same time, I don’t want money to be the reason someone misses out on getting to experience D&D. If you’ve wanted to try D&D but never had a group, or you’re an experienced player looking for a new world to explore, feel free to reach out. 📩 Comment below or message me if you’re interested! Come help me add another chapter to Faendel. You never know what your character might end up becoming a part of. 🎲

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: Beelzebub
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: Beelzebub

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Beelzebub, the Supreme King, which will be run on Monday, August 17th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. Whereas the other two oneshots will be pure combat, this will have some dungeon crawling too, so take that into account! I hope to see you there!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-Be Skyfarers: Lucilius
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-Be Skyfarers: Lucilius

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Lucilius, the Apostate, which will be run on Monday, August 24th. Character level will be 18 and each character will have one Very Rare, one Rare and one Uncommon or lower Magic Item. I hope to see you there!

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Camp Goldie
Players
0/2
GM
1/1
Other
en English

Camp Goldie

Hi everyone! We’re looking for 2 players to join a lighthearted little campaign about a group of park rangers beginning their seasonal work at Goldie National Park! Your job is pretty simple: patrol the park, get to know your fellow rangers and staff, help visitors, and protect the park and its natural resources. Easy enough, right? Of course, there have been a few rumors about strange things happening in the park lately... but surely they’re just rumors. Right? 🌼 What We’re Looking For - Tuesdays, 12 PM - 5 PM PST - 2 players with good vibes who enjoy collaborative, character-focused RP - 21+ required; 25+ preferred - No experience with the system necessary! 🏕️ What We’re Offering - Queer-friendly and inclusive - no bigotry or intolerance - Rules-light, RP-heavy, using the Stories Untold system. If you’ve never played it before, no worries! We’re more than happy to teach you. - Playful humor mixed with whimsical horror ,, think cryptids, strange happenings, and plenty of jokes along the way. - SFW campaign - Games hosted on Roll20, with voice chat through Discord (we have a server!) - We've three (DM +2 players), so we're looking for two more to round out the group. - Fully illustrated NPC icons, custom maps, and plenty of lovingly made campaign assets 🌲✨ Basically: summer camp energy, but you’re park rangers, and something in the woods may or may not be watching you. Artists welcome!

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Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Oneshot
Enter the Necropolis
Players
3/5
GM
1/1
Advanced Dungeons & Dragons (1...
en English

Enter the Necropolis

I’m running Tomb of Horrors as part of my Enter the Necropolis series of Old-School Essentials one-shots. If you’ve ever wanted to try one of the most infamous D&D adventures ever written, this is your chance. You do not need to know OSE, and you do not need to make a character beforehand. I’ll have 14th-level pregenerated characters ready to go. This is old-school dungeon crawling, so expect traps, weird puzzles, hidden passages, bad decisions, and very real consequences. Fighting everything you see is probably a terrible idea. Looking at the room carefully, asking questions, testing things, and working together will matter a lot more. Character death is possible, but the goal is not to “beat” the players. I want everyone to have a good time tackling a genuinely dangerous dungeon and seeing why Tomb of Horrors has the reputation it does.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
ENDRAZLA
Players
3/5
GM
1/1
Other
en English

ENDRAZLA

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
🎲 Looking for Players — Endrazla: The Tower System: D&D 5e Setting: Homebrew / Dark Fantasy / Weird Fantasy Format: Online Looking for: Players who enjoy roleplay, exploration, strange worlds, and actually getting invested in their characters. Endrazla is a massive afterlife known as the Tower. Every floor is its own world, with its own rules, cultures, dangers, and mysteries. The further you climb, the less certain it becomes what the Tower actually is—or what awaits at the top. The campaign mixes Elden Ring-style mystery and atmosphere, Tower of God-style exploration and progression, and classic D&D adventuring, with plenty of room for character-driven moments and absolutely stupid decisions. One of the most important places in the setting is the Tavern of Anxiety, a strange sanctuary between worlds where adventurers, dead gods, monsters, travelers, and other questionable individuals come to drink, argue, make deals, and occasionally save reality. I'm looking for players who want to build characters that actually belong in the world, rather than just showing up to roll dice. Your character doesn't need to be heroic—just interesting. I'm also a very improv-heavy DM. Endrazla is entirely my own setting, so I'm much more interested in creating a good story and rolling with what the players do than stopping the game every five minutes to argue over a rule. The rules are there to help us have fun, not the other way around. If you come up with something cool that makes sense for your character, I'm usually going to find a way to make it work. If you're into: - 🗺️ Exploring bizarre original worlds - ⚔️ D&D combat that actually matters - 🎭 Character-driven roleplay - 🧩 Mysteries and lore - 🍻 Tavern shenanigans - 💀 Dark fantasy without taking itself too seriously - 🤝 A group that wants to actually become a party I'd love to hear from you. I'm especially interested in players who are willing to help build the story alongside the DM rather than expecting a completely pre-written railroad. Welcome to Endrazla. The Tower is waiting.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
SCP - Hardcore - Containment Breach
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

SCP - Hardcore - Containment Breach

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
[5e 2014] Online SCP - Hardcore -Containment Breach ime: Thursday - 5 pm PTD (My time) CAMPAIGN OVERVIEW: SITE-01 BREACH FACILITY BRIEFING — RESTRICTED ACCESS (CLEARANCE LEVEL 0+) > LOCATION: Site-01 "The Citadel" (Subterranean Super-Site) CURRENT STATUS: CRITICAL SYSTEM FAILURE / TOTAL CONTAINMENT BREACH The Setup For decades, the Foundation kept anomalies separated across the globe to prevent catastrophic chain reactions. Site-01 changed everything. Built miles beneath the earth in an isolated sector, it was engineered as the ultimate containment facility—a massive, automated mega-complex designed to house every documented anomaly, object, and entity in existence under one roof. It was supposed to be impossible to break. An hour ago, the impossible happened. A site-wide cascading power failure knocked out the main grid, neutralized the Scranton Reality Anchors, and blew the blast doors across every sector. From Safe-class holding blocks to the deepest Keter vaults, thousands of entities are now roaming the pitch-black, corrupted corridors. The Situation Whether you are a D-Class subject looking for a chance at freedom, an MTF Operative separated from your squad in the initial drop, or a Foundation Researcher armed with high-level access and classified knowledge, you cannot survive this alone. The Citadel's automated safety systems have initiated a Phase-4 Site Purge. A countdown timer has started: when it hits zero, the facility's nuclear warheads will detonate to prevent a world-ending event. Your Directives Survive and Escape: Traverse damaged containment sectors, malfunctioning security gates, and warped spatial zones to reach the surface before the nuclear countdown expires. Contain the Threat: The outside world has no defense against what is crawling out of Site-01. As you fight your way to the surface, you must use your environment, paratechnology, and tactical wits to lock down, re-contain, or terminate as many escaping entities as you can. "We secure. We contain. We protect. Today... we survive." /////////////////////////// Core Hardcore Mechanics Roll for Stats Individually: Ability scores are generated by rolling in order (e.g., Strength through Charisma) with no rearranging. You play the hand you are dealt. Randomized Race: Your race is determined by a random roll. Raw Hit Points: You always roll for your hit points when leveling up Tactical Fumbles: Rolling a Natural 1 on an attack or check results in a tactical consequence (e.g., your weapon jams, you drop an item, or you provoke an opportunity attack), rather than just a simple miss. Lingering Injuries: Dropping to 0 hit points results in a roll on the Lingering Injuries table, causing long-term physical trauma that requires specialized medical care or paratechnology to heal. Site-01 Survival Mechanics Safe Haven Resting: The facility is actively hostile. You can only take a Short Rest in cleared rooms. A Long Rest can only be taken inside designated, sealed "Safe Havens" (such as intact monitoring bunkers or active Scranton Reality Anchor zones). Stress & Sanity: Encountering Keter-class entities or witnessing horrific events adds a point of Stress. Reaching 5 Stress points forces a roll on the Paranoia/Panic Table, resulting in temporary behavioral consequences. System Shock: Anomalous damage is devastating. If you take damage from a single attack equal to or greater than half your maximum hit points, you must succeed on a DC 15 Constitution saving throw or fall Prone and become Stunned until the end of your next turn. (Side not only classes available are hombrew ones I made for this world) I am fixing ans making updates to the world and mechanics so expect changes as we go.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The Auxiliary Compliance Unit / The Epic of Tyrrhi
Players
2/5
GM
1/1
Homebrew
en English

The Auxiliary Compliance Unit / The Epic of Tyrrhi

You are disgraced imperial soldiers, blacklisted into the Auxiliary Compliance Unit: tasked with work that isn't dangerous enough to matter, just boring enough to be punishment. Tax collecting rural villages. Patrolling regions long since cleared of monsters. Serving as emergency contacts for emergencies that never come. However, fate might have other plans for you... This begins as a playtest (3–6 sessions) of ATTRPG, a homebrew system I've been developing for the past year. 5e/Pathfinder-inspired. Character progression is entirely narrative and organic. You grow through the choices you make rather than an XP bar. No two characters advance the same way even with the same builds. The system features a unique Mortality track where every brush with death leaves a mark, making combat genuinely dangerous rather than a numbers game. Deep customization through 10 ability scores, unique dice pool skills, flaws that reward you for playing broken characters, and class/subclass combinations that let you build exactly what you want. The playtest serves as a prequel. Your choices will directly shape the world. The main campaign follows immediately after with new characters; its story is tied to the prequel, but the details remain a secret until we get there. Roughly 40/60 combat to roleplay, depending on player choices. Roll20 and Discord. 4–5 players. 18+, microphone required. LGBTQ+ friendly, new player friendly. Immersive roleplay and combat that means something. Respect, communication, and showing up matter more than system mastery. Application Process: - Google Form. A short application (5–10 minutes) covering basic info and a few questions about playstyle. I plan on keeping applications open for the next week before starting interviews. - Voice Interview. A brief 15–20 minute Discord call to make sure we're a good fit. - Session 0. Once the group is set, we'll schedule Session 0 for introductions, character creation, and expectations/boundaries. Here is the link for the first step in the application process: https://docs.google.com/forms/d/e/1FAIpQLSf7AQJgdJnP1xgBYS-vwbRJdZBo40sKgbirbPyNjvEg9BzbEA/viewform?usp=dialog Feel free to DM me if you have any additional questions! Also, be sure to enter your Discord handle accurately on the Google Form, or I won't be able to follow up with you for the voice interview.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)
Players
3/5
GM
1/1
Other
en English

BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
[[Warning: Mild Gore, Discrimination, heavy subject matter, teenagers.]] Hey, It's noro, 18. I'm making a campaign for a custom system i've made. It's 16+ bc i don't like children. -- September 6th, 2010 You've managed to somehow end up in detention on the first week of highschool. It's almost a skill, really. The clock scrapes against itself, you can't believe you have to stay here for the next 6 hours, and just when the rot of boredom begins to eat your mind. A Blackbird flies through the window and Gives you a quest. -- Based on late 2000s culture, and shitty highschool movies. The world is cruel and you are a child, endure these remaining years of your adolescents while fighting horrors and sealing 'dragons'  within the crust. If you wanna join dm me, my time is est. p.s. let yourself be as weird as you want.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
3/6
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
You are part of the world Grandherhill at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Tuesday and Saturdays. Free posting through the week for individual missions and downtimes. This is a texting campaign. Commitment is key. If not committed please do not join.

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Online
Campaign
Societal Remangement (Cyberpunk Red)
Players
4/6
GM
1/1
Cyberpunk RED
en English

Societal Remangement (Cyberpunk Red)

Adult
The table is for players who are 18 or over.
Soon to be started campaign, currently have 4 players. We hope to have our first Session zero this 20th. we will be making use of the new 2077 content so the game will be more in line with cyberpunk after Red rather then the more scarce resource game of red. More cash flying around but expensive products will still be hard to achieve. I as a gm like to think I do a good balance of Combat and rp. I have run games for over 10 years but have been wanting to get a good cyberpunk game running a some point since I enjoy the setting. The game will be played over the Forge vtt using Discord for voip

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
We Be Goblins
Players
2/4
GM
1/1
Pathfinder 1
en English

We Be Goblins

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
I'm starting up a pathfinder 1e game beginning with the module series "we be goblins" leading into something longer term, likely jade reagent. accepting likely two but up to three additional players to join an already partially formed group. timetable is weekdays between 10 and 7 EST being the only available times currently I am a fairly new GM and as such players new to the system are welcome, it'll be a learning experience for us all :) game will be ran using foundry and discord, I can be contacted at pootis2348 on discord. please feel free to DM me for inquiries and questions if your interested small interviews will be conducted, expect questions!

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Zombieredo
Players
0/10
GM
1/1
Homebrew
en English

Zombieredo

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Horror
The game leans into fear, tension and dark themes.
AMERICA HAS FALLEN. THE WASTES AWAIT. The year is 2024. The world ended in a matter of weeks. First came the undead pouring out of Eastern Europe. Then came Operation PEACE—a brutal, systemic plot by global powers to betray, enslave, and exterminate the world's demi-human population. As the military turned on its own demi-human soldiers, lines folded, and America crumbled. On July 4th, 2023, Washington, D.C. was reduced to rubble. Now, in the zombie-infested marshlands of Atlantasia County, Louisiana, the survivors fight for what's left. Which side will you choose? THE FACTIONS The Peacekeepers: A brutal right-wing military junta claiming to be the true heirs to the U.S. They enforce a regime of hatred, killing or enslaving all demi-humans on sight. The NAA (New American Union): A fragile wartime coalition of rebels, centrists, and anarchists fighting a total war for freedom against the Peacekeepers. Peacekeeper Reformists: A heavily armed splinter group that rejects the bigotry, believing America can only be reborn through the unification of all survivors—by diplomacy or dominion. Aculon: An authoritarian coastal empire that believes the American identity is dead and buried, aiming to build something entirely new. The Raiders: Lawless, selfish bands plundering the wastes. BRUTAL SOULS-LIKE SURVIVAL Actions have permanent consequences here. We feature a high-stakes death mechanic: 1st Death: A freebie. A narrow escape, a heavy scar, and a lesson learned. 2nd Death: PERMADEATH. If you fall again, your character is gone for good. Choose your battles wisely. WHAT WE OFFER Complete Character Freedom: Play as a human survivor or any type of anthro demi-human you can imagine. Fair & Balanced Gameplay: To keep things fair for everyone, demi-human status is purely cosmetic and roleplay-focused—there are no mechanical buffs. Active, Dedicated GMs: Our team is constantly brewing up new enemies, fresh narrative storylines, and custom equipment/loot to discover. Combat to Cozy: Balance brutal zombie survival and political war with deep slice-of-life roleplay. Build up your camp, form bonds, start romances, and find moments of peace amidst the chaos. Text-Based RP & Sessions: A welcoming text-RP community with organized homebrew TTRPG mechanics. MATURE CONTENT WARNING (18+) This is a STRICTLY 18+ SERVER. Because of the dark, gritty nature of the wasteland, our roleplay features heavy, mature themes. This includes violence, gore, dark lore, and erotic subjects/sexual content (ERP). Age-gating/verification may apply upon entry. Interested in surviving the wastes? Jo

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Exploring the horrors of war in Falkovnia!
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Exploring the horrors of war in Falkovnia!

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
G'day g'day! I'm Kregler! You can call me Jasper or Jazza if you really like. I'm 21 and would consider myself a fairly intermediate DM, having DM'd on and off over the past 3 years for short stints- though I have been playing MUCH longer. Just to establish some expectations as to what I'm looking for in players... I'm seeking a group of people who are within my age group. Meaning over 18 and preferably under 30. This will be a fairly average sized group of four players, with a focus on combat and roleplaying in the combat, with a strong focus on the party's dynamic. Just a thing of personal taste- I find AI character art to be VERY jarring and it honestly just breaks my focus, so please don't use it, I'm happy to help you find alternatives. Also, please for the love of the Lord, do not use AI to generate your backstories. Sessions will be hosted at 5:30pm AEST every Saturday, either weekly or fortnightly depending on the general preference. If you're in an American or European timezone, you very well may struggle! Planning on starting a Session 0 on the 22nd of August, with Session 1 on the 5th of September. You will all be starting at Level 3! Anyways... some info on the setting and campaign. Falkovnia is a Ravenloft setting, with a LOT of zombies. Characters will originate from a Faerun that is far more grim to fit the theme. Expect an intense amount of combat with endless hordes of the undead and an exploration of the very human horror of war. As for your characters... The black shadow of War has always hung over you. The hatred upon the faces of foes you've slain, the death-rattles of your family slaughtered in a raid, or the tears you have wrought in shattering families by your own atrocities. Mayhaps you've tried to escape it. Mayhaps you've accepted your lot. Mayhaps you could never live without it. An incredibly lucrative offer in a wartorn land leads your characters to the eternally burning forest of the Château de Levagneux - the sight of a terrible massacre. A noble man from the local Kingdom desperately clutches at the idea his family may yet be found, even if that means sending fodder down the rabbit hole. Something terrible hides in the thick smoke and cinders, none of the locals dare go near, for those who do oft never return. It draws you further in, still. A part of you - more ancient then your spirit or soul - can feel what is beyond there. Its all too familiar. Application link below! https://forms.gle/L9qfa135raMjupbLA

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Into the Underground
Players
0/6
GM
1/1
Homebrew
en English

Into the Underground

Hello fellow nerds! This has been an idea in the making for the past few years and now I'm super excited to find a group to play with!  Basically I took my favorite comfort game (undertale) and my favorite tabletop (DnD) and combined them to make a Undertale campaign. You will play as a group through the underground and as a party deside on mercy or Genocide. You'll get to actually fight your favorite character and NPCs in combat as well as saying all the things you've always wanted to say to the characters closest to your heart.

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Tabletop RPG
Tabletop RPG
BladeRunner
Blade Runner TTRPG
Online
Campaign
Replicant Rebellion: Justice for All
Players
0/6
Paid game
Paid game
GM
1/1
Blade Runner TTRPG
en English

Replicant Rebellion: Justice for All

Paid game
The Game Master charges a fee to run the game.
In the neon-soaked streets of Los Angeles 2037, you are not the hunter. You are the hunted. You are a member of the Replicant Underground, a decentralized network of rebels dismantling the oppressive machine one cog at a time. As members of an independent cell operating under your handler’s distant guidance, you’ll walk the razor’s edge between revolution and survival. In this neon-noir city of dazzling lights and moral contradictions, Replicant Rebellion flips the famous Blade Runner script. Now you’re running from Blade Runners in an evocative cat-and-mouse race of provocateurs and powderkegs, where every Operation risks exposure. Help fugitive Nexus-8 Replicants escape Blade Runner pursuit. Infiltrate corporate installations, expose government corruption, and sabotage the titans of the Replicant trade. Clash with rival Underground cells whose methods threaten to ignite a civil war. Grapple with the cops, courts, and megacorps while keeping your record clean and the Heat low. Maintain your cover story while conspiring, reconnoiterering, and striking at the heart of the corrupt system. This campaign features political intrigue, moral ambiguity, and deep narrative storytelling where every Operation pushes you to explore how much you’re willing to lose for the Cause, sacrificing it all. Expect memorable characters with unique personalities, twisted mysteries that challenge your intellect, and intense events that create urgency and excitement without relying on constant combat. This is Blade Runner from the other side - raw, dangerous, and unforgiving. The Rebellion demands miracles from those who sacrifice everything for a future they may never see. And few will ever know if they made a dent in the grand scheme of things. But the Rebellion must live on - regardless of the price.  You need to have Startplaying.Games account to join my campaign. You can register here.

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Tabletop RPG
Tabletop RPG
ALIEN Evolve...
Online
Campaign
ALIEN: Rapture Protocol
Players
0/5
Paid game
Paid game
GM
1/1
ALIEN Evolved Edition
en English

ALIEN: Rapture Protocol

Paid game
The Game Master charges a fee to run the game.
It’s the year of our Lord 2177. The mining station Jeremiah VI, on the frozen moon of the second planet of the 289 Hydrae System, needs its resupply as soon as possible and you are the lucky roughnecks who got the job. While at Jeremiah VI, the rusty old starfreighter USCSS Fidanza is to pick up cargo and bring it back to Earth. Jeremiah drills for rare earth metal ore so the trips are regular. If this works out and you make the journey in good time you just might earn a permanent crew contract with the Weyland-Yutani Corporation. Grab the supplies at Anchorpoint Station, drop them at Jeremiah, pick up the canisters of processed promethium and then complete the circuit back to Earth where the USCSS Fidanza is due to be decommissioned and stripped for parts. It only requires a skeleton crew and as you are due to be rotated it’s killing three birds with one stone: get Jeremiah resupplied,promethium shipped back to Earth, and the old bucket handed over to the shipbreakers. Piece of cake, innit? Paid game: $25/Session/Player It takes 3 Sessions (~3h each) to finish the scenario.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Iron Kettle Presents: Ember | Open-World Cinematic
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Iron Kettle Presents: Ember | Open-World Cinematic

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
The Adventure: The world of Ember is dying. The gods are silent, the sun is dimming, and the encroaching Ash threatens to consume everything. You are the last line of defense in a shattered land. Whether you are a metallic-skinned Cor'ak fighting for your forge or a fiery Fej seeking lost lore, your party must carve a path through a massive, hostile open world. Reclaim lost relics, fight terrifying abominations, and perhaps, reignite the world. The Pitch: Explore an uncompromised dark fantasy sandbox where your choices entirely dictate the fate of the realm. High production value soundscapes, rich atmospheric horror, and intense, strategic combat are guaranteed. We use Foundry VTT and D&D Beyond integration so you can focus entirely on the cinematic story. https://startplaying.games/adventure/cmrkx5rm80004l104kdj7hv5g?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Crooked Moon | Folk Horror Campaign
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Crooked Moon | Folk Horror Campaign

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The Adventure: Welcome to Druskenvald, a realm choked by eternal autumn and ruled by forgotten superstitions. The harvest is failing, the woods are hungry, and villagers are whispering to things that hide in the pumpkin patches. You are outsiders drawn into a twisted folklore nightmare. To survive, you must navigate a land where fairy tales are lethal, hags strike bargains for memories, and the very shadows want to devour you. The Pitch: The Crooked Moon is a campaign built around sinister witchcraft, ancient curses, and deep psychological horror. If you want a campaign that feels like The Witch or Sleepy Hollow, where the environment itself is your enemy, look no further. Bring a character who can survive the dark. https://startplaying.games/adventure/cmqzxic7m000nl7041x5xckid?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeons of Drakkenheim Eldritch Ruin Exploration
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeons of Drakkenheim Eldritch Ruin Exploration

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
The Adventure: Fifteen years ago, a meteor shower of eldritch Delirium crystals annihilated the capital city of Drakkenheim. Today, it is a treacherous, monster-infested wasteland shrouded in a toxic haze. Five rival factions violently vie for control of the ruins and the immense power of the crystals. You are scavengers, drawn to the ruins for wealth, glory, or desperate necessity. Will you align with a faction, strike out on your own, or be mutated by the corruption? The Pitch: This is a dark, tactical, urban exploration campaign. Inventory matters, contamination is lethal, and faction politics are razor-sharp. Survival requires careful planning, ruthless execution, and cinematic teamwork. https://startplaying.games/adventure/cmr5tue0l00onie042eesanw6?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Chronicles of the Midnight Realm
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Chronicles of the Midnight Realm

Paid game
The Game Master charges a fee to run the game.
Adult
The table is for players who are 18 or over.
The Adventure: Something foul is sweeping across the land, leaving a trail of absolute depravity and terror in its wake. In this campaign, your team of investigators, mercenaries, and survivalists will travel town by town, stepping into completely unique, localized horror scenarios. One week you might be solving a grotesque local curse, and the next you'll be fighting to survive a localized slasher nightmare. Every town has a dark secret, an active threat, and a completely unique flavor of horror to unravel. Can you solve the mysteries and cleanse the region, or will the Midnight Realm swallow you whole? The Pitch: Built from the twisted scenarios of Libris Nocturnum, this is a gritty, episodic grimdark campaign. Expect heavy investigation, thick atmosphere, and unforgiving horror where your wits are just as important as your weapon. The Rule of Cool is always active—bring your best roleplay and sharpest tactics to survive the road. https://startplaying.games/adventure/cmr5toq5n00n9js04nt2lzrj9?ref=cmpe26gha0035ji04azjpab18

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