Mothership (2018)

Overview

Mothership is an action-packed mixture of sci-fi and horror themes, combined into a streamlined gaming system about surviving in the cold, deadly vacuum of space while everything around you is trying to kill you. All at the same time as you are fighting (or fleeing from) alien creatures who aren't there to make any new friends. Chaos. It was published by Tuesday Knight Games and released in 2024.  It is a survival horror system designed for one-shots and campaigns, inspired by classics like Alien, Event Horizon, and Pandorum. Famous for its streamlined ruleset and award-winning graphic design that prioritizes ease of use at the table. The game, at the same time simplistic and streamlined in design, will challenge the characters at all times, allowing the game to focus on the storytelling and less on having complicated rules. The system it is inspired by is
Old School Renaissance
Old School Renaissance (OSR) (2000)The Old School Renaissance, Old School Revival or OSR is a play style movement in tabletop role-play...Rules-lightRules-medium
Description In Mothership, players take on the roles of blue collar workers in space, such as Teamsters, Scientists, Androids, and Marines. You are not powerful or heroic soldiers; you are vulnerable humans trapped in high pressure environments with alien monsters, failing life support systems and the crushing weight of corporate greed. The game is designed to be fast-paced and unforgiving, where the primary goal is not to win, but often enough - to survive. System Overview & Key Features
d100 Percentile Resolution In the core of the game system is the d100 percentile system. Roll two d10 dice and get a number from 00 to 99. Success means rolling a lower result than your character's appropriate stat or skill for the task. Rolling a double, like 11, 22, or 33, is considered a critical success if it succeeds or a critical failure if it fails. Rolling low is the target for survival.
Stress and Panic As characters encounter horrors or suffer trauma, they accumulate Stress. When a character experiences a terrifying event or rolls a critical failure they must make a Panic Check. The more Stress they have, the more likely they are to suffer a catastrophic mental breakdown, ranging from a heart attack to a violent psychotic break.
The Save System Instead of a long list of saving throws, characters have four primary Saves: Sanity, Fear, Body, and Armor. These are used to resist different types of potential trauma. Fear saves are rolled to keep your cool under pressure, while Sanity saves represent your ability to process alien truths without losing your mind (think lovecraftian horrors).
Class Based Skills The game features four distinct classes. Marines are obviously combat focused, Teamsters are pilots and laborers, Scientists are experts in medicine and biology, and Androids are cold calculating, yet efficient machines. Each class has it's unique starting stats and specific triggers for when they gain or lose Stress, which is based on their personality.
Lethal Combat and Healing Combat is extremely dangerous and often a last resort. Weapons are likely to deal potentially excessive damage when compared to a character's total healthpool. Healing will be slow and require resources that are hard to come by in the middle of the constant crisis, making every injury feel like a significant threat to the character's chances of making it out alive.
Deadly Ship-to-Ship Combat The game includes a streamlined system for starship encounters. Ships have their own stats and modules that are likely to be damaged during a fight. Players must work together to manage various roles and stations, like Engineering or Piloting, to keep the ship's hull from breaching while under fire or fleeing from cosmic anomalies.
Additional links tuesdayknightgames.com https://tuesdayknightgames.com - Official Tuesday Knight Games website mothershiprpg.com https://mothershiprpg.com - Official Mothership portal and digital resources

Active games and players

MOTHERSHIP
Mothership
Warren
Campaign
Mothership: Something Between the Stars
Players
2/5
GM
1/1
Mothership
en English

Mothership: Something Between the Stars

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Horror
The game leans into fear, tension and dark themes.
I grabbed the Mothership Deluxe Set and have been excited to crack into it and see what happens! I'm hoping to start Another Bug Hunt and hopefully start setting up a campaign if we end up wanting to go further. The game begins at 6 at Eternal Games in Warren starting on 10/27.

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MOTHERSHIP
Mothership
Online
Campaign
Mothership [Sci fi Horror]
Players
3/4
GM
1/1
Mothership
en English

Mothership [Sci fi Horror]

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Roleplay focused
Conversation, character and story take up most of the table time.
Mothership is set in the future when humanity has traveled to interstellar space. The horror takes notes of claustrophobia and isolation from the movies Alien (1979) and Event Horizon (1997)  We are a group of 4 ( 3 players and a warden)  If you are experienced or beginner ttrpg player we are happy to offer you the chance of playing Mothership with us.  Its an outstanding game of horror set in the future.  We play a cross beteween the OPA (Expanse) and Firefly.  We are inclusive and welcome all  to our gaming table.  Looking forward to hearing from you

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MOTHERSHIP
Mothership
Online
Campaign
Mothership: Another Bug Hunt
Players
3/4
GM
1/1
Mothership
en English

Mothership: Another Bug Hunt

Morning all  Looking for 1 player  I am a veteran GM who is looking to run Another Bug Hunt the introduction to Mothership on Monday evenings between 1900 and 21 00 GMT +1  We will be using Discord and Foundry.  I welcome all to the table, both new to ttrpg, veterans and those just wishing to try Mothership.  Mothership is a science fiction horror tabletop role-playing game with Old School Revival style rules published by indie role-playing game publisher Tuesday Knight Games in 2018. Mothership is set in the future when humanity has traveled to interstellar space. The horror takes notes of claustrophobia and isolation from the movies Alien (1979) and Event Horizon (1997) Please reach out and ask any questions  Happy to answer.

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MOTHERSHIP
Mothership
Online
Campaign
Mothership Another Bug Hunt Fantasy
Players
4/5
GM
1/1
Mothership
en English

Mothership Another Bug Hunt Fantasy

This is a fantasy version of another bug hunt. A fantastic module for mothership. Please don't join if you've already played it. Sessions will be at 8p and last about 2 hours.

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en English
DH
Daggerheart
MOTHERSHIP
Mothership
...
Online
Azrea
I enjoy running games about mystery, investigation, discovery, and world building. I a lot of experience running Mothership, but I'm down to run almost anything once. I tend to focus on lighter weight systems that support theater of the mind gameplay because the last thing I want to run is tactical combat. I'm interested in shorter and more frequent sessions, and short to medium length campaigns, for increased flexibility I'm interested in running: - Mothership - Daggerheart - Delta Green - Cairn 2e - Mutant Year Zero I usually use these tools while running: - Discord - Google Docs or Etherpad - Excalidraw
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en English cs Czech
PATH2E
Pathfinder 2E
...
Praha
Online
Petr
Rulings over rules The storyteller
About Me Hello! I’m Petr (28M, CET/CEST timezone), a forever GM wanting to finally play some of the systems I ran and some new ones. Logistics & Schedule     - Timezone: CET / CEST (Prague)     - Availability: Weekday evenings (available from ~18:00/19:00 CET onwards).     - Frequency: Weekly or bi-weekly. (Note: I host a bi-weekly Saturday Vaesen campaign, so my weekends are mostly booked, but my weekday evenings are solid and reliable.) Systems & Playstyle I love investigation and darker themes with focus on roleplaying over combat.      Preferred Systems: Warhammer Fantasy Roleplay 4e, Delta Green, Call of Cthulhu, Cyberpunk, World of Darkness, Rogue Trader, Imperium Maledictum, and Free League titles (Vaesen, Alien, Blade Runner). I am also very open to custom or homebrew settings!     Player Approach: As a fellow GM, I am proactive, detail-oriented, and love driving the story forward while making sure everyone at the table gets their moment to shine. I enjoy playing characters grounded in the setting's history and lore. I also put forward the effort to learn the world, incorporate it into my characters and as a former Tumblr teen I love making playlsts and moodboards for my characters. Inspirations & Themes Huge fan of New Weird fiction (Jeff VanderMeer, China Miéville), post-apocalyptic and historical sci-fi/horror (World War Z, Twin Peaks, Alien). Also love historical themes.  Drop me a message if you have a seat at your table!
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