Monster of the Week (2012)

Overview

Monster of the Week (MOTW) is an urban fantasy-horror tabletop role-playing game developed by Michael Sands. It was first published in 2012, and a revised edition was published by Evil Hat Productions in 2015. The entire theme of the game is heavily inspired by TV shows like Buffy, Supernatural, X-Files, Fringe and many others. The system it directly evolved from is
Apocalypse World (2010)
Description Players in the MOTW system take on the role of monster hunters. Capable of dealing with most creatures that might get in their way. Using skills to solve mysteries, track monsters and eventually defeat them.  System Overview & Key Features
Powered by the Apocalypse Engine (2d6) Players roll two six-sided dice (2d6) when performing actions, adding relevant character modifiers to the result. Rolling a 10 or higher is considered a success. 7-9 is a partial success, which will also carry some added consequences. Getting a 6 or lower means failure - you have not succeeded in whatever you attempted and dire consequences are soon to follow.
Basic and Playbook Moves Game mechanics are categorized into discrete actions called "Moves." Basic Moves are universally available to all characters and cover common actions such as "Investigate a Mystery," "Kick Some Ass," or "Act Under Pressure." Playbook Moves are exclusive, specialized abilities granted by a character's chosen Playbook, allowing them to manipulate the narrative or game mechanics in unique ways.
Finite Luck Points Each character possesses a limited track of Luck points. A player may permanently expend a point of Luck to retroactively alter a dice roll to a 12 (a complete success) or to entirely negate a single instance of sustained damage. Luck is a resource the players have to keep an eye on. Using too much can get you out of trouble, but if you don't have it when you need it most - trouble awaits.
Harm and Exploiting Weaknesses Physical trauma is tracked using a short monitor called "Harm." Player characters and adversaries possess low thresholds for sustaining Harm, making direct combat inherently dangerous. To successfully defeat a primary antagonist, players are mechanically required to investigate and utilize the creature's specific weakness, as standard physical attacks are often insufficient to achieve a permanent victory.
The Mystery Countdown To structure a gameplay session, the Keeper utilizes a tool called the Countdown. This is a chronological timeline detailing the sequence of events that will occur if the player characters fail to intervene. The Countdown is divided into escalating phases, ending with a catastrophic event. It serves to govern the pacing of the investigation and provide a sense of urgency.
Additional links evilhat.com https://evilhat.com - Official Evil Hat Productions website genericgames.co.nz https://genericgames.co.nz - Official home of Michael Sands and the original game files

Active games and players

MotW
Monster of the Week
Online
Campaign
Motw - Night Shift
Players
0/4
GM
1/1
Monster of the Week
en English

Motw - Night Shift

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
Game system: monster of the week (pbta) tools: discord (voice required), roll20 time zone: 19:30 EST every monday running for about two hours (campaign) date of the game: session zero July 27th player slots: 0/4 pitch/hook: you are workers in the night shift of a megastore often visited by weird people, creatures and God knows what else. A monster hunting game with elements of comedy/dark humor. language: english if interested, please fill this form and I'll contact you: https://forms.gle/WYT2WaDBjUezyv3k6

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MotW
Monster of the Week
Online
Campaign
Assorted TTRPG Games
Players
4/7
GM
1/1
Monster of the Week
en English

Assorted TTRPG Games

We're a group of 30+ players who rotate RPG Games between refs. Currently playing MotW. Next up Cyberpunk possibly. Monday Night 8-10pm Looking for 1 or 2 more players.

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en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Vulture
Hello my name is Vulture and I'm a 29 year old nonbinary person with autism who uses he/him pronouns. I have over 10 years of ttrpg experience ranging from mainstream games like call of Cthulhu, vampire the masquerade, and dungeons and dragons all the way to smaller names like monster of the week and Wanderhome. I love playing roleplay heavy games and try my best to bring fun and excitement to the table. My schedule is decently open since I make my own hours.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Lapis
Howdy all, I'm Lapis. Late twenties gay man-thing who enjoys high fantasy as much as modern and sci-fantasy. I'm prone to making characters with detailed, thought out back stories with NPC fodder written in. I tend to play casters and healers, but can fenagle those builds to fit any combat position. I love making characters themed around witchcraft, fashion, the performing arts, the fair folk, and nature. My favorite classes in DnD are Bard, Wizard, and Druid. Some of my favorite media that influences and inspires me include Delicious in Dungeon, Frieren Beyond Journey's End, Mononoke, Agatha All Along, FFXIV, FFX, FFXIV, FFXIV, Bayonetta, Fire Emblem Fates, RWBY, ATLA, Genshin Impact, Castlevania and Castlevania Nocturne, and League of Legends. I'm a player who loves roleplay, exploration, and meaningful combat. If I sound like a good fit for your table, feel free to message me!
et Estonian
DND5E
Dungeons & Dragons 5E
...
Edinkillie
Online
Holger
This is just a test profile. Hello from one of the Groupfinder team members.

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