Traveller 2E (2016)

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Overview

Traveller 2E is a sci-fi tabletop roleplaying game system, that was published in 2016 and updated in 2022, by Mongoose Publishing. It involves the characters adventuring through star systems, engaging in (space) exploration and engaging in battles both on ground and in space. The system it directly evolved from is classic
Traveller (1977)
Description The characers in Traveller can be humans, robots, aliens or of a genetically engineered species. Each character is distinguished by their occupation - whether they are a civilian, military, a noble, a young cadet or a veteran. Each type comes with their own strengths and weaknesses. To further expand on the sci-fi aspect of the game, some characters are prone to extra-sensory abilities, such as telekinesis, telepathy and others. System Overview & Key Features
Lifepath Character Creation When creating their character, players roll to determine their character's background, education, and career history. Characters will acquire skills, allies, enemies and physical injuries.
No Classes or Levels Characters do not have traditional classes, and they do not gain experience points to level up. Progression is entirely material and narrative. Characters improve by acquiring better gear, installing cybernetics, buying larger starships, and finding lucrative trade routes.
The Trade and Commerce System A massive part of the game involves interstellar economics. The rules provide deep, robust systems for buying speculative cargo on one planet and selling it at a profit on another. Players must factor in fuel costs, jump drive maintenance, and life support while managing their massive starship mortgage.
Lethal Combat Gunfights are incredibly dangerous as the characters have very low health pools. These are directly tied to their physical attributes like Endurance, Dexterity, and Strength. A single shot from a laser rifle can instantly incapacitate or kill a character, making armor and cover absolute necessities.
Hex Crawling and Subsectors The game provides incredible tools for the Game Master to procedurally generate entire sectors of space. Using a blank hex map and the core rulebook, you can roll up planetary environments, government types, law levels, and starport qualities to create a completely unique sandbox galaxy.
Additional links mongoosepublishing.com https://mongoosepublishing.com - Official Mongoose Publishing website travellermap.com https://travellermap.com - The Traveller Map (An interactive map of the official Third Imperium setting)

Active games and players

Traveller2E
Traveller 2e
Tukwila
Campaign
The Infinity Suite
Players
1/6
GM
1/1
Traveller 2e
en English

The Infinity Suite

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The Gig of a Lifetime. The Debt of a Century. You had the biggest sound in the sector. You had the swagger, the underground clout, and a booking agent who promised the stars. Now, you have a heavily customized tour ship, 75 mCr in crushing corporate debt, a terrifying repo crew breathing down your neck, and a career-ending plagiarism lawsuit waiting at your next port of call. Oh, and your magnum opus - The Infinity Suite, the most transendent piece of music the universe has ever almost heard - is currently a total trainwreck. Time to hit the road. Outrun the suits, charm the crowds across the Islands, and somehow finish the album before the repo men repossess your amplifiers. Now recruiting crew for a high-energy, chaotic campaign using Mongoose  Traveller 2nd Edition. Vibe: Interstellar rock and roll, corporate defiance, narrow escapes, and total musical disaster. System: MgT2e (no prior music or band experience required - just a willingness to roll dice and cause problems). Location: Home game near the Tukwila 1 line stop, every other Wednesday Pack your bags, tune your instruments, and don't look in the cargo hold - the repo guys are right behind you!

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en English
AD&D1E
Advanced Dungeons & Dragons (1E)
...
Marysville
Online
Chris
I prefer a relaxed roleplaying style that focuses on enjoyment of the game experience over power gaming the system.
en English
DB
Dragonbane
...
Omaha
Online
Dale Meier
Greetings from the Midwest! I'm a veteran gamer with 40 years in the hobby, 34 of those behind the GM's screen off and on. I'm looking for players for anything besides D&D 5e. In the past I've run games in a variety of genres and systems including: D6 Star Wars, Call of Cthulhu (various editions), King Arthur Pendragon (4th edition), Star Trek TNG (Last Unicorn Games edition), Traveller (Mongoose 1e), Beyond the Wall, Dragonbane, The One Ring, and others. Currently, I'm looking to run Mongoose Traveller 2e (game announcement forthcoming). My gaming style is story over rules with roleplaying and combat fairly balanced (50/50), depending on the group's responses and tendencies. I am willing to game with teens (13-18), but only with a gaming family member at the table (virtual or real) for accountability all around. I will discuss lines, veils, and triggers with players before gameplay, preserving player privacy when and where necessary. I am very picky with storytelling and the type of game I run, and I do care about everybody - my players and myself - having a good time. So if you're looking to take a step into a wider universe, or even just beyond the dungeon, shoot me a message.
en English el Greek
DND5E
Dungeons & Dragons 5E
CORIOLIS
Coriolis
...
Online
Nikos
Hi, I'm Nikos, live in the UK, I'm an experienced DND player and GM who has been itching for a new setting! I've been interested in the sci-fi and Arabian nights world of Coriolis and have always wanted to try it! Happy to play online in European times, let me know if you're organising something like that! Thanks!

Other entries

donjon
Tools & Platforms

donjon

English
Generators
Free
donjon is a legendary, minimalist suite of web-based procedural generators that has served as the "Swiss Army Knife" for Game Masters since its first dungeon generator went live in 1999. Created and maintained by a developer known as drow, the site eschews modern flashy graphics and subscriptions in favor of raw utility and speed. In late 2025 and 2026, the site saw a significant "5.5 Refactor," adding full support for the 2024 D&D Core Rules, including new treasure tables, encounter calculators, and Bastion event generators. Description donjon is the ultimate tool for the "Zero-Prep" GM. It is a collection of text and image-based algorithms that can generate everything from a single NPC to an entire star system in less than a second. While newer tools focus on 3D visuals, donjon remains a favorite because it is incredibly lightweight; it loads instantly on any device and provides high-density information without any clutter. It is the "source code" of many GMs' campaigns, providing the mechanical backbone for loot, encounters, and world-building data. System Overview & Key Features Random Dungeon Generator The crown jewel of the site. It creates fully mapped-out dungeons with "old-school" aesthetics. You can specify the level, layout, and "dungeon motif" (like Sunken Temple or Abyssal Rift), and it will populate the map with traps, secret doors, wandering monsters, and room descriptions automatically. D&D 5.5 / 2024 Core Support New for 2026, the site features a dedicated "5.5" section. This includes an updated Encounter Size Calculator that accounts for the 2024 power scaling, as well as a Magic Shop Generator that utilizes the new pricing and item rarity structures introduced in the latest D&D revision. Fractal World Generator This tool uses a recursive algorithm to generate entire world maps with realistic coastlines, islands, and tectonic-like features. GMs can adjust the "Ice Limit," "Water Percentage," and "Scale" to create a unique continent or a planet-wide archipelago in seconds. Sci-Fi and Weird Fiction Suites Beyond fantasy, donjon is the premier source for Star Wars (d6/d20) and Traveller star system generators. It also features a Weird Fiction section for Call of Cthulhu players, generating eldritch tomes, blasphemous rituals, and sanity-testing NPCs. The "Endless Oubliette" For GMs running "Megadungeons," this tool uses Dyson Logos-style geomorphs to generate an infinitely expanding dungeon. As players move through the map, the GM can keep generating new sections, ensuring the dungeon literally never ends. HTML and TSV Exports Almost every generator on the site allows you to export results as a raw text file or a portable HTML page. This is essential for GMs who want to copy-paste generated NPCs directly into Discord or import loot tables into Foundry VTT or Obsidian. Additional links donjon.bin.sh - Official donjon website and site index

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AD&D Toolkit
Tools & Platforms

AD&D Toolkit

English
Dungeons & Dragons
Free
AD&D Toolkit is a collection of tools for Dungeon Masters that integrates seamlessly with digital Character Sheets. It is not a VTT.  Its a digital assistant for DMs and Players.  It greatly enhances both in-person and online play by speeding up and automating the more interesting, yet cumbersome mechanics of AD&D. Toolkit supports First Edition(1e), Unearthed Arcana(1e), and Second Edition(2e). Community Across multiple platforms, our membership numbers in the thousands.  If you haven't yet, you need to check it out.  The discord serves as the community hub as well as offering support for the Toolkit.  It serves as a valuable resource for people new to AD&D or Toolkit. Blog The AD&D Toolkit blog serves as a resource to the public for both Toolkit and AD&D in general.  Key Features Greatly enhances in-person games as well as online Characters can manage their inventory, equipped gear, spellbooks, spells-for-the-day, XP and level(s), age, weapon proficiencies, languages, all on their Character Sheet Automatic calculation of Encumbrance and Movement rates Storing and automated selling of loot with Buyback rates established by the DM. Calculating Surprise in each encounter. Calculating Pursuit Evasion. Time tracking across a Campaign. Automating impactful but tedious systems like character disease contraction and monthly expense calculation. Generalizing and calculating protocols for esoteric systems like custom spell research. DM image sharing feature to provide visual enhancements to gameplay. Randomized weather that factors in terrain, climate, and season. A custom, built-in Sound Effects board for spells and combat. Additional links AD&D Toolkit Discord server r/dnd1e Youtube channel Blog

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Inkroll
Tools & Platforms

Inkroll

English
Free
Subscription
Inkroll is a web platform for playing tabletop RPGs play-by-post: asynchronously, in written posts, on each player's own schedule, with a human gamemaster running the table. It sits between heavyweight real-time VTTs and plain forum software; the writing stays the point, but the platform actually understands characters, dice, secrets, and the GM's role instead of leaving them on the side. It is also, deliberately, a beautiful place to spend a campaign. Inkroll was built by play-by-post players who wanted the game to read as well as it plays: a calm, candlelit page of ink and parchment where posts get the space of a book, quoted speech and images are cleanly styled, and every table can choose the look and post layout that suit its story. The tools stay out of the way until the moment a hand reaches for them, so a session feels like reading and writing a novel with friends, not operating software. Dice are typed straight into a post, like {Perception:1d20+2}, rolled once on the server the moment the post is published, then frozen, with a per-post audit the whole table can see, so a result can never be edited or quietly re-rolled. Players post as their characters, with portraits, versioned character sheets, and quick stat updates (hit points, spell slots, conditions) committed together with the post. GMs get sealed passages delivered to exactly the players they choose, chapters, scene notes with a world map and a per-chapter battle map, and live updates with typing indicators and read markers, so an asynchronous table still feels alive. Long campaigns are first-class citizens: the Chronicle keeps a running recap of every chapter and every character met, and answers questions from the campaign's own posts, so a returning player or a newcomer catches up in minutes. And because a campaign written like a book deserves to become one, a finished game can be exported as a designed, print-ready PDF or EPUB. Games already in progress can be imported from Myth-Weavers or Discord with posts, characters, images, and dice results intact. Ready-made sheets cover D&D Fifth Edition, Pathfinder 2e, Call of Cthulhu, Shadowrun, and Grimwild, plus a system-agnostic option and a builder for custom rulesets with their own dice mechanics. New systems are also gladly added upon request. A reading-first page with a crafted ink-and-parchment look, and per-campaign styles and layouts Server-rolled, tamper-proof dice with a table-visible audit Post-as-character with versioned sheets and inline stat updates Secret passages sent to exactly the chosen players World map, battle map, and scene notes beside the composer The Chronicle: a running recap plus Q&A over the campaign's own posts One-click import from Myth-Weavers and Discord Book export to print-ready PDF and EPUB, full campaign export as json so no lock-in Links inkroll.gg - Official website discord.gg - Discord server reddit.com - r/inkroll subreddit

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