Daggerheart (2025)

Overview

Daggerheart is a fantasy tabletop role-playing game published by Darrington Press, an imprint of Critical Role Productions. The game was released in 2025.

Description

Daggerheart is a story-docused role-playing game system, where the rules direct players to think narratively and not just mechanically. The game uses a system called Duality Dice, where players roll two twelve-sided dice. One for Hope and one for Fear. In addition to determining whether the character achieves success or fails at the action they are trying to perform, it also generates a helpful Hope resource for the player, or a challenging Fear resource for the game master (GM). Lead designer Spenser Starke explained that there is "also no initiative in Daggerheart". It functions very much like a
Forged in the Dark https://groupfinder.eu/library/forged-in-the-dark-2017
or a
Powered By The Apocalypse
game, where the GM is making moves on certain dice rolls and we're passing play back and forth as a conversation. It all flows together in a way that supports the storytelling-first direction that Critical Role has really embraced over the last decade". The game features 279 supplemental cards to track player abilities and characteristics. Darrington Press also launched several digital resources, including an online custom card creator.

Active games and players

DH
Daggerheart
Online
Campaign
Erdoros: The Cosmfall
Players
3/5
GM
1/1
Daggerheart
en English

Erdoros: The Cosmfall

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hello everyone and welcome to the Cosmfall campaign! We are starting up a short-to-medium length campaign set in the very distant past of our main campaign world, Erdoros, during the events that would come be known in history as the "Cosmfall", when the very stars in the sky began raining down upon the world and the young races that walked its earth, these falling stars bringing with them an alien race that would change the nature of the world forever: Dragonkind. Campaign Introduction "In a time before recorded history, when the curmudgeonly Dwarves had only just begun to settle the Deep Places, and the Elves venturing from their Enchanted Hinterland home of Thala'drahel, and the younger races across the continents had only begun to settle from their nomadic ways, the very stars fell from the sky." Witness our world, Erdoros, before the advent of Magic. Druidism, shamanism and other forms of magic attuned to the natural world are permissible, but incredibly rare. Cling to ancient deities and beliefs fueled by faith and sacrifice, desperate to unlock eldritch powers you cannot comprehend to gain an upper hand in a world put to the flame. The world is young, and all races are at early stages in cultural & technological development and generally isolated from one another. - Wizard, Warlock and Seraph are not playable, but may you rise to become one of the first in history? - Sorcerer is only playable by Elf (known as Dreamweavers) or Dwarf (known as Runespeakers) ancestry. - Clank, Drakona, Infernis and Fungril are not playable. At Session Zero, choose your own path: band together with the other mortal races of this world against the arrival of the destructive and tyrannical Dragons, or betray your own kind to bask in the glory of their new world. The limitations presented here are not to "limit" your choices as a player, but to drive home and best represent the primal world you will be stepping into. Overview - Bi-weekly sessions on every other Wednesday from 20.00 to 00.00 GMT+1. - Our main D&D 5E campaign is currently on hiatus, and we have plans to play this and other shorter-form campaigns in the future to see if you as a new player vibe well with us across different settings & tones before getting locked back into the main campaign. - We are first-timers to Daggerheart, but long-term TTRPG players. We accept & welcome any experience level at our table however! The campaign will start at level 2 and will end at levels 7-8. - We are a group of 3 Players + 1 DM (Me) looking to add a further 2 to our Party. We play from across Europe and are mainly looking for people in the same timezone as us. - We use Foundry VTT hosted on a Forge cloud server, Discord for Voice & Video chat during session. For our games, webcams are mandatory as it is a preference for us to alleviate and improve the roleplay and immersion into the game itself. What We Offer: - A living, breathing world that evolves with (or without) the players' direct interaction. Just as the players have their own goals and ambitions, so too do the other inhabitants of this world. - Serious & realistic roleplay-focused narrative with moments of levity. Ranging from grimdark to lighter tones, all within a swords & sandals setting. The world of Cosmfall is a world before civilization and before diplomacy: many races bear old grudges, and some are as alien to each other as the Dragons themselves. - Consistently scheduled games, planned out with time, care and effort to deliver an entertaining and engaging experience, with heavy attention to detail to narrative elements. A free-form setting open to the collaborative input of all players with the ability to introduce your own ideas, story beats and elements if they mesh well with the overall narrative, with a Game / Dungeon Master who will work WITH you to make a character we both want to fit in the world. - A tailor-made game experience for each player, with intricate and unique encounters, fully fleshed-out boss fights, unique & powerful magic items, rewards and much more. Each person at the table has their own moment to shine, no matter how small! What We Are Looking For: - Laid-back and relaxed individuals over the age of 21 (our age range is from 24-34) who want to sit around and roll virtual dice together and weave a fantastical story that we will be talking about for years to come! - Accommodating, patient and understanding team players who look to raise each other up, cooperate and collaborate to enjoy the game together. Enthusiasm and curiosity are crucial! - Dedicated roleplayers who place emphasis, detail and care into the motivations, background and personality of their character: each player character should be an individual first, a party member close second. - Consistency and dedication to a weekly / bi-weekly schedule. We have a pretty solid track record of being able to run weekly, and during this campaign we are slowing down to bi-weekly for now. A missed session here and there is totally fine and understandable, but we all want to play together with a full party. We hope this has covered all the bases and given you a good idea of what we are all about, whilst it may seem high-octane, we are very much welcome to beginners, veterans and anything in-between, so don't be shy to put your hat in the ring if you think you'd have fun at our table, and you'd be a good addition to our party! To help us find the perfect candidates, we'd like to kindly ask you to fill out our quick application form answering a few of our burning questions to let us know what kind of game YOU'D want, and what kind of player YOU are, before we can move onto the next step. We very much look forward to hearing from you all and hope to see you in Erdoros with us very soon: https://forms.gle/i6mqghDaidmeqer48

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DH
Daggerheart
Hillerød
Campaign
Daggerheart- Into the Storm
Players
4/6
GM
1/1
Daggerheart
en English

Daggerheart- Into the Storm

We are looking for 1-2 players to join an ongoing game of Daggerheart somewhat based on the Witherwild campaign frame with other inspirations.  We play every other Sunday early afternoon in person near Copenhagen (Hillerod). Get in touch if you are interested in joining.

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DH
Daggerheart
Online
Campaign
The Good, the Bad and the Enormous
Players
0/4
GM
1/1
Daggerheart
en English

The Good, the Bad and the Enormous

The Setup The Drylands are frontier country. Prospectors and mages dig Essentia out of these hard hills, and everyone is trying to carve off a piece of it before somebody else does. You have been out on the flats for months. Whatever the job was, it is done and the pay is in your pocket. Now you are riding back into Miquera, the little town in the Caradondo mountain pass. One main street, a saloon, a general store, an old stone church. You can see the smoke long before you reach it. The ground is shaking. The church spire is leaning, the saloon is burning, and people you have known your whole life are running in the street with buckets that are not going to be enough. Old Jess out by the claim always said the veins were the bones of something sleeping. Nobody ever paid her much mind. They will now. And when the dust settles, the real question will not be what happened to Miquera. It will be what comes next. Expectations & Requirements Player Knowledge: You should have a general understanding of how the basic Daggerheart rules work. We'll build characters together on HeartofDaggers in a session zero, so no prep needed on your end. Commitment: This is a campaign, so please only sign up if you can make most Tuesdays for the next couple of months. Consistent attendance makes the story work. Tech Requirements: A working headset and a decent microphone are required for clean audio on Discord. Tone: A frontier western where the ground itself turns against the people living on it. Gameplay: Rescue, investigation, tough choices, and a story that grows with your characters.

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DH
Daggerheart
Online
Campaign
Daggerheart - The Wyrd of the West
Players
4/5
GM
1/1
Daggerheart
en English

Daggerheart - The Wyrd of the West

Hi there.  I’m in my late twenties, based in the UK and am setting up a Daggerheart campaign to take place on Saturday evenings (UK time).  Currently, we are quite locked in on doing a session on two Saturdays in a row from 6-10PM (UTC+1/UTC+0), then doing a two week break, then two more weeks of Saturday sessions and so on (i.e. session,session,skip week, skip week, session, session, skip week, skip week, etc.). A big part of this is me wanting to expand my social circle and to make some good friendships that aren’t just limited to time spent in TTRPGs. Currently we have 3/4 players confirmed and I am looking for a final member of the party to round us out (5 players total). This will be my first time with Daggerheart, as it will be for all players currently confirmed.  The setting is a big mix of genres, but primarily Wild West with a lot of spooky and fantastical weirdness. I’d describe it as Weird West/ Gothic/ Horror/ Jazz Age/ Fantasy in a homebrew world. Characters may do things like uncover eldritch cults in the bayou, go on the trail of monsters out in the forests, and duel with undead gunslingers and the like. A setting document has been created to provide a baseline of the world, and players are more than welcome to contribute to the worldbuilding. There are currently no strict overarching plans such as a BBEG or end-goal (though I have some ideas), and I see the campaign being more about having fairly separate arcs and chapters that will have some links to each other, but that could all change based on player input. I want the players to tell me what sort of goals they want their characters to accomplish in the world. Although the setting doesn’t take itself too seriously, I want characters to be capable of being serious and fitting into the world. Currently, I’d like the campaign to go for a few months, maybe about a year (which should take players from levels 1 to 10). What I’m looking for: Enthusiastic and collaborative players, both with the party but also myself, letting me know what next big thing they want to do so I can properly put things in place to make it the best I can. This game relies heavily on a player-gm agreement for what pushes the narrative forwards and provides people with the most enjoyment  Players interested in RP and creating a great story together where everyone has their moments to shine. I’m not looking for players who want to powergame or murderhobo, especially as the campaign would be broadly good-aligned Players interested in the worldbuilding side of the hobby. I’m currently focusing on fleshing out the setting more than a grand overarching story, but I’d really like players to contribute to the setting Reliable scheduling. I’m happy to occasionally run games with a couple of players missing, but mostly I’d like the whole party To clarify, there is no cost associated with this game, and we would be looking to begin in the next couple of weeks. What you’ll need: Discord Mic and speakers for communication Roll 20 A Demiplane account (needed for Daggerheart) Please DM me if interested with a bit about yourself, your playstyle, character ideas and such, and we can discuss!

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New
Posted 9 hours ago
en English
DND5E
Dungeons & Dragons 5E
...
Chicago
Online
Jack
31 year old male from northern suburbs. Im a big fan of gross-out stuff, love fantasy themed media/games but science fiction rocks too. I like monsters in particular more than anyhing. I am a music producer first but also a vocal artist at times.
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en English
DND5E
Dungeons & Dragons 5E
...
Houston
Online
Bryan
Greetings! I’m a story‑focused player who loves digging into character motivations, meaningful choices, and the kind of roleplay that makes sessions feel memorable. I’m looking for a consistent group, ideally in person in Houston, TX, meeting on Wednesday evenings or weekends. My schedule can vary, but once a time is set, I’m reliable and committed. I play with the party’s well‑being and the story’s momentum in mind. I’m not big on selfish character goals; I enjoy characters who grow through cooperation, tough decisions, and shared challenges. I’m here for narrative-first play involving emotional beats, character arcs, strange magic, mysteries, and the occasional “we’re in this together” moment. Combat is fun when it’s meaningful or cinematic, but I don’t need to punish goblins or reanimated corpses for a whole three-hour session. I’m less drawn to political intrigue, but I’m very happy in fantasy or sci‑fi settings with rich worlds, interesting stakes, and room for characters to breathe and evolve. If your campaign values atmosphere, collaboration, and characters who feel like real people, we’ll get along great.
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Reviews

Sorted by:
DM Pete
DM Pete
2 weeks ago

Top Gaming System, that I run regularly. Cannot recommend enough, especially if you prefer a system where rules don't get in the way of good, strong roleplaying and narrative collaboration with your fellow players.

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