Mutants and Masterminds 3rd Edition (2010)

Overview

Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers. The system it directly evolved from is
d20 System (2000)
Description Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence System Overview & Key Features
The Single d20 Engine The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted.
Point Buy Character Creation There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain).
Effects Based Power Design Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed.
The Toughness Save vs Hit Points The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious.
Power Level Caps To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute.
Victory Points and Heroics Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet.
Additional links greenronin.com https://greenronin.com - Official Green Ronin Publishing website d20herosrd.com https://d20herosrd.com - Official Mutants and Masterminds System Reference Document

Active games and players

M&M
Mutants & Masterminds
Online
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Big Apple Apocalypse
Players
4/6
GM
1/1
Mutants & Masterminds
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Big Apple Apocalypse

Currently in motion alien invasion campaign. You'll be dropped into a devastated New York taken over by monsters. You have powers from an alien infection but theyre also killing you. Find a cure for the infection. Find a way to stop the invasion. Find hope.

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DND5E
Dungeons & Dragons 5E
CAIN
CAIN
...
Online
Jay
Name: Jay Pronouns: She/her Timezone: Eastern (GMT -5) System: D&D 5e (2014 or 2024) (Open to others) Platforms: Discord, Roll20, Foundry VTT, DnD Beyond (Open to others) Discord: jay.iz.exhausted Availability: Monday - Wednesday from 2-6pm What I'm looking for: A consistent group/DM for a bi-weekly or monthly long-term campaign. Not as experienced in D&D, so looking for a group that is welcoming and helpful towards newer players. I want to get immersed in the world and the story, and I want to find a table that's welcoming and also fits that lighthearted friend group vibe. About me as a player: I'm content just being part of the game, through the serious and the silly, the scheming and the meme-ing. I tend to lean towards caster classes since I like casting spells more than just doing a martial class, but I am willing to try out other classes. I'm more into lighthearted campaign that get a little serious, but I am also into mystery and political intrigue as well. I'm pretty good with attendance and communication. About me: I like listening to music and D&D podcasts, and also enjoy wrestling. I've only started to play D&D about 4 years ago. Deal-breakers: - Paid games (I don't have money like that) - Use/endorsement of generative AI - Disrespect towards LGBT+, POC, or people with disabilities - Use of slurs or disrespectful jokes - Horror or excessive gore (light horror is fine) - Romance (don't know how to play that) Feel free to message here or on Discord. I look forward to discussing things with you.
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DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
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Online
Murrmer
My name is Shawn, I also go by murrmer, I'm a long time TTRPG nerd and enjoyer with experience in many systems and more freetime than I really need.
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DND5E
Dungeons & Dragons 5E
DND3E
Dungeons & Dragons 3.5
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SCARYWIZARD
Looking for asynchronous text play-by-post WarCraft game using the D&D v3.5 rules by White Wolf, for Alliance or Independent/faction-less group.  I'll consider other pitches on a case-by-case basis. PLAY-BY-POST ONLY; ANYONE OFFERING VOICE GAMES SHALL BE BLOCKED.

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