Fabula Ultima

We wanted this system in the library before we had time to write it properly, so consider this entry a placeholder. If you've got hours logged with it, we'd love your help turning this into something worth reading - reach out.

Overview

Fabula Ultima is a tabletop roleplaying game designed by Italian creator Emanuele Galletto and published by Need Games!, released first in Italian and then in an English edition in October 2022. It bills itself as a TTJRPG - a love letter to Japanese console RPGs like Final Fantasy, Chrono Trigger, and Dragon Quest.  Built by a designer who tried reskinning other systems to capture that feeling and, failing to find one that fit, wrote his own. The game found its audience fast, taking home the Gold ENNIE for Best Game and the Silver ENNIE for Product of the Year in 2023.

Active games and players

en English it Italian
DND5E
Dungeons & Dragons 5E
VtM
Vampire: The Masquerade
...
Online
Mira
Hello hello! I'm Mira, a 20 year old forever GM from Italy. I am a DnD 5e 2014 player with some experience in Fabula Ultima and Vampire: the Masquerade, who is out to make a good story and have a good time! My timeline is GMT+1 (GMT+2 during the summer) and I am usually free on the weekends!
Save to favorites
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
OhNoMarlowe
Hi, I'm Marlowe! I've got the itch to play a ttrpg again, and I'd be up to playing something in any of the games I listed. I've played in a fair few D&D 5E games in the past; though it's been a while. I think I'd like to play something with a focus on roleplaying. Tone wise, I think I'd prefer something that errs toward lighthearted rather than grimdark. I'm also fine playing with beginners. I can only really play on Tuesdays or Wedsnesdays due to my job. Might be easier to contact me through Discord: ohnomarlowe  Thank you for reading :D
Save to favorites
en English
MOTHERSHIP
Mothership
...
Scotland
Online
Jacob
The problem solver Mini-campaign fan
Hey there! I'm a 10-year rpg veteran and 7-year forever GM. Most of my playing experience is with 2014 5e, but I've really enjoyed branching out into all sorts of other games. I think I'm at 12 systems GM'd these days, though I'd love the chance to play in more. I run games professionally on Start Playing (startplaying.games/gm/jacob), but also just for fun, usually in unusual systems. I'm broadly free on Sunday-to-Wednesday evenings (GMT), but only my Thursday evenings are absolute non-starters. I enjoy a little bit of everything but definitely lean most strongly towards narrative, intrigue, problem-solving stuff. I'm not a fan of DnD's slow, attritional combat but I'd be interested to see if other games (Draw Steel, 13th Age, etc) handle this better. I'm a big fan of pulpy historical fiction like Bernard Cornwell's, as well as the Wheel of Time, Dragon Age, and Star Wars. Questionnaire results: Problem Solver, Tone chameleon, Balanced player, Focused & prepared, Backstory architect, Mini-campaign fan
Save to favorites
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Jasper
I alternate between being a DM and being a player, and I'm a pretty simple guy who enjoys very complex and in depth, story-driven games.
Save to favorites
en English
Homebrew
Homebrew
...
Guildford
Online
Jon J
I've been playing for a while, but am really into story games (PbtA, CfB, FitD) these days, but open to just about any TTRPG (mostly Indie, though). I play on the Open Hearth gaming community, and am open to other online games, but am hoping to meet others face to face as well. I'm based in Surrey, but can get up to London reasonably easily. I like embracing Improv, play-to-find-out principles, and prefer games that also do so.
Save to favorites
en English
VtM
Vampire: The Masquerade
Homebrew
Homebrew
...
Online
eikona
I've been gaming since the early 80s. I suck at bios. I have played a bazillion games, and am willing to learn new systems. I prefer long term campaigns, with  focus on roleplay and character development. I haven't listed all games I've played/own, because there's far too many.
Save to favorites

Reviews

Sorted by:
Rhiannon Miller
Rhiannon Miller
1 month ago

Login to leave a review.

Other entries

DragonTreatz
Tools & Platforms

DragonTreatz

English
Dungeons & Dragons
Generators
An assortment of online tools for TTRPG'ers. • online dice roller. • online character generator. • online NPC generator. • online loot generator. • online encounter generator. • online grid paper printer.

Read more

Rola Iniciativa
Actual Play & Podcasts

Rola Iniciativa

Portuguese
Dungeons & Dragons
Actual Play
Rola Iniciativa pretende ser uma ferramenta de divulgação dos jogos narrativos em Língua Portuguesa! Links youtube.com - Youtube channel twitch.tv - Twitch channel

Read more

Nimble
Tabletop Roleplaying Games

Nimble

English
Rules-light
Rules-medium
Nimble is a fast, tactical (and 5e compatible), TTRPG. Your game nights are too precious to waste with slow or fiddly rules! Slay the slog using the best elements from the greatest RPGs around. Nimble empowers players and GMs with more interesting choices, less waiting around, and have more fun playing epic stories Description Nimble RPG is designed to prioritize speed, tactical decision-making, and reduced administrative tracking for both players and Game Masters. The system condenses character sheets and streamlines the action economy to prevent long waiting periods between player turns. Its primary design philosophy centers on accelerating combat encounters without sacrificing strategic depth, utilizing highly lethal weapon mechanics and dynamic monster behaviors. The game is offered both as a complete standalone system and as a modular "rules hack" booklet that can be integrated directly into an ongoing Dungeons & Dragons 5th Edition campaign. System Overview & Key Features Fast Combat Don’t waste your time rolling to see if you can deal damage, just roll your damage dice! You deal that much damage. Attacks miss on a 1, but rolling the maximum is an EXPLODING Critical Hit! Exploding critical hits Roll the die again and add it to the total. There is no limit to how many times this damage can stack, except your luck! Instant Initiative Get RIGHT into combat with Improved Initiative rules that get players immediately into combat in a way that serves the story without breaking up the flow. Quick to prep Nimble is quick to prep and easy to run. You've got enough going on while GMing—Mechanics are all designed to be easy to manage and track at the table. You can be ready to run an adventure in as little as 5 minutes! And there's no need to for new players to read though endless pages of rules, teach new players as you play. Easy to balance Easy Encounter Creation. No matter the size of your party—whether you play in a cozy group with just 1 or 2 heroes, or a huge group of 8 or more—Encounters are easy and intuitive to build and balance for just the right level of challenge you like. Craft massive scale combat encounters, down to legendary solo encounters. Strategic Weapon System A subtly DEEP weapon system that rewards thoughtful play. No more, “I guess I’ll pick the bigger one...” Every weapon is balanced to have interesting strengths & weaknesses in combat. Additional links nimblerpg.com - Official website and rules repository

Read more

Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.