Groups looking for players

Location
System
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Showing groups in United States or online
Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Winter Park
Campaign
Call Of Cthuhlu, Two Headed Serpent
New
Posted 25 minutes ago
Players
3/5
GM
1/1
Call of Cthulhu
en English

Call Of Cthuhlu, Two Headed Serpent

Hello, I am Thomas, 2 of my players are dropping out of my tabletop group due to one of them getting a job monday nights, and the other rode with former. So I need a player of 2 to round us up to 4-5 players

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Call of The Ecosystem
New
Posted 40 minutes ago
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Call of The Ecosystem

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hello, Thought I would reach out to invite you to a game we are running on Monday. We need two more players to run it and I thought I would reach out to you. This is an age 18+ oneshot that uses 5.5e rules however the races are animal races. The race traits have been made and there are 7 races to choose from. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A one shot made within this world. I am looking for a maximum of 4 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the oneshot is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. The races we are using are beastfolk, as in animal people, not people who can transform into animals. I hombrewed the races and the race traits are it little confusing and could do with some tailoring so we have decided to use the standard races from DND 5.5e and just flavour the race traits to the seven beastfolk races in the homebrew world. These races include: * Eaglefolk * Vulturefolk *Lionfolk *Cheetahfolk *Hyenafolk and Tigerfolk There are two slots open so please let me know as soon as you can if you can join. I've made it to be fun, quirky but yet exciting and, of course, violent. I have very much enjoyed creating a whole range of NPCs and scenarios and have very much enjoyed producing quite a bit of art for it, especially map wise. It is a game that is roleplay heavy and combat heavy as well. Would love to share this with you if you are available.  Hope to see you soon.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe
Players
4/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe

Paid game Paid game
NSFW NSFW
AVATAR: THE SEVERED AGE "They told us the elements were sacred. Then they put a price on them, a chip in your skull, and a payment plan on your soul." The Premise Korra has been dead for three years. In the decades before her death, the Spirit Portal in Republic City stopped being a miracle and became an energy source. Spirit vines spread through the city's foundations, rail lines, power grid... and eventually into people. Engineers learned to route chi through circuitry. Ripperdocs learned to graft it into flesh. What should have taken a century took thirty years. The world woke up neon. Today, anyone with enough money or enough debt can buy bending. A non-bender walks into a corporate storefront, signs a financing contract for a Chi Emulator, and walks out throwing fire like a Fire Nation soldier. The Equalist dream came true. Not through revolution. Through retail. Every implant comes with a hidden cost. The more chrome you install, the quieter your own chi becomes. Benders slowly lose their connection to the elements until, eventually, they become Severed. No spirits. No bending. No way back... at least, that's what everyone believes. Meanwhile, somewhere in the world is an Earth Kingdom child who should have become the next Avatar. They are three years old. No one has found them. The White Lotus has searched for years without success. Some believe the child was born spirit-deaf. Others whisper a corporation found them first and is quietly discovering what an Avatar's soul is worth. Some fear the Avatar Cycle itself is breaking. Everyone is searching for the same missing child. You'll either find them first... ...or discover why no one else ever could. What You Can Play: A traditional bender trying to preserve a dying art. A Severed ex-bender willing to burn the world to reclaim their element. A Ghost, projecting their spirit into the digital Weave where something ancient may already be waiting. A ripperdoc, fixer, mercenary, or corporate Emulator runner drowning in debt. An Air Nomad who has rejected cybernetics entirely, remaining one of the few souls still fully connected to the spirits and uniquely capable of healing what technology has stolen. Themes: Cyberpunk noir Corporate corruption Spiritual horror Identity and humanity The price of progress Hope in a broken world This is a campaign about difficult choices with permanent consequences. Expect street-level jobs, corporate conspiracies, spirits hiding in fiber-optic cables, desperate people trying to reclaim what they've lost, and quiet moments between the action that remind everyone what's worth fighting for. The central question is simple: What are you willing to trade away... and can you ever get it back? System: Savage Worlds Adventure Edition (custom Avatar conversion) No prior Savage Worlds experience required. No Avatar knowledge required. All rules and setting information will be provided. The game is fast, cinematic, beginner-friendly, and focused on character-driven storytelling. "Chrome is easy to buy. Getting your soul back takes a lot longer." This game costs $20 per session

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd into Vecna - LGBTQ+ Safe
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd into Vecna - LGBTQ+ Safe

Paid game Paid game
$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Shattered World- NSFW [ LGBTQ+ Safe ]
Players
4/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Shattered World- NSFW [ LGBTQ+ Safe ]

Paid game Paid game
In a world where civilization's ruins stand as monuments to humanity's fall, new powers rise from the ashes. Technology becomes religion. Numbers replace names. And something dark stirs beneath it all. Play as survivors in a post-apocalyptic setting where scorching deserts can exist next to arctic tundra, where factions battle for control over ancient technology. The disciplined Technocratic Order seeks to rebuild society through order and control. The fierce Proud Savages fight to destroy the machines they blame for humanity's downfall. The ruthless Syndicate maintains power through fear and exploitation. Will you hunt for precious energy cores to power your settlement? Navigate the dangerous politics between warring factions? Explore mysterious ruins where strange organic growths consume everything they touch? Or seek the truth behind the apocalypse that shattered the old world? You face mutated creatures, power-hungry warlords, and ancient technologies beyond understanding. Customize your character with salvaged tech, wasteland skills, and perhaps even implant experimental modifications and become a magitech cyborg. The wasteland awaits. What will you become to survive it? $20 per session

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues
Players
3/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues

Paid game Paid game
The year is 202X. You're living your ordinary life in Greece when the world ends—not with a whimper, but with the thunderous return of the Old Gods. Campaign Premise: Experience the apocalypse firsthand as it unfolds! You begin as an everyday person—a tour guide in Athens, a fisherman in Santorini, a student in Thessaloniki—when reality itself cracks open. The pantheon awakens. Monsters emerge from myth. The dead refuse to stay buried. And some humans, perhaps even you, discover dormant powers awakening in response to this new world. What Makes This Campaign Unique: - Zero to Hero: Start as a completely normal person and grow into a survivor—or something more - Mythic Survival: Greek mythology meets zombie apocalypse meets global supernatural catastrophe - Your Past Matters: Your pre-apocalypse life, connections, and knowledge will shape how you navigate the end times Looking For: Players who want to explore what happens when ordinary people are thrust into a mythic survival scenario. Heavy roleplay encouraged—who were you before the world ended, and who will you become? When Olympus returns and the dead walk the earth, will you rise to meet your destiny or fall like so many others? $20 per session

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tarrasque Planet 5:30 PM EST Mon LGBTQ+ safe
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tarrasque Planet 5:30 PM EST Mon LGBTQ+ safe

Paid game Paid game
LGBTQ+ safe A D&D 5e Campaign for Levels 16-20 $20 per session The world is changing. Strange lights have begun appearing in the night sky. Spelljamming vessels arrive carrying impossible warnings. Ancient seers wake screaming from identical dreams. Across distant lands, entire armies have vanished while marching toward an unknown destination. Something is calling. Something vast. Something hungry. As the signs grow impossible to ignore, a handful of legendary heroes find themselves at the center of a mystery stretching far beyond their world. The answers will lead them across the stars, into forgotten corners of the Astral Sea, and ultimately to a place that should not exist. A world where monsters rule. A world where the ground itself trembles. A world where every story about the tarrasque suddenly seems far less comforting. --- What to Expect * High-level play (16-20) * Spelljammer and planar travel * Epic-scale battles * Cosmic mysteries and ancient secrets * Legendary monsters * Exploration of strange worlds * Difficult choices with world-changing consequences * Opportunities for both combat and roleplay --- Character Concepts Characters should be powerful, accomplished heroes with a reputation and a history. Veterans of past adventures, renowned champions, infamous rogues, archmages, dragon riders, redeemed villains, wandering demigods, and similar concepts all fit well. This campaign begins with heroes who have already made their mark on the world. The question is whether they can save more than one. --- "The first sign was a dream. The second was a star that vanished from the sky. By the time the third came, it was already too late."

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Journey to the lost continent! - 5e/pf2e
New
Posted 1 hour ago
Players
4/5
GM
1/1
Pathfinder 2E
en English

Journey to the lost continent! - 5e/pf2e

Homebrew Homebrew
Roleplay focused Roleplay focused
**Journey to the lost continent - pf2e/5e exploration/guild-building/roleplay focused campaign... in an established world! Join an expedition to the new world today!** - Do you want a reliable campaign from a writer-GM with a entirely homebrew world featured in **published Steam games & a novel**, a **public wiki**, and **multiple campaigns**? Do you want to play a ttrpg besides 5e and still want meaningful stories and a good time? Do you just love magical realism in fantasy, and want a ttrpg? Inquire within! **__Game System__**: PF2E/5e dnd.  youll not see the difference dont worry if you dont know either system. **__Platform__**: Discord calls, Avrae, using Miro and 3d battlemaps as well:) **__When__**: Weekly Sundays noon-430 PM  (PST) **__Theme__**:  New world-coded.  This is my created world, but it themed similar to Ebberon.  Ever want to go on an expedition to a faraway land, or pick up leave for something new?  This is it!  Campaign is a fantasy equivalent to settling on a new planet. **__Style__**: Focus on characters and story and lore and consequences, with fewer but much more meaningful combats, so that each time they happen they are dramatic, dangerous, tactical, and always interesting! Exploration and explorable maps will be a focus THIS campaign, as will the expedition overall. The players may even start their own guild and build rapport with larger factions. I've a few campaign settings all in the same long-running with different themes (gothic vs. steampunk vs. monster hunter vs. twilight zone vs. apocalypse vs. frontier) all detailed :absolutely_kiddo: **__Length__**: With online games, it is important to have players commit to the weekly game so we can build our story and campaign together. I'm planning this campaign to be ~20 sessions, but we'll see! **__Misc__**: I am open to players new to ttrpg in general, though some roleplay/storytelling experience is definitely a part of it. I will push players to engage in roleplay, and combat will be more rare, but tactical and dynamic. If you're new to **roleplaying**, this campaign isn't for you, but I can teach the system easily :)) Group is aged 18+ and respectful of any CW as well as fully inclusive :BonesDancer: ------------------------------------------------------------ Hey gang!  We're starting a new campaign pretty soon here, and we're looking for one more player to perfectly fill that slot!  Someone around our age (20-35) and eager for the style of campaign described above:)  A journey to a new land, a forgotten, lost continent shrouded in myth, with mercenaries and raconteurs equipped with tools of artifice and black magick, alike.  Will the city stand, or will those that delve into ancient ruins in search of treasure unleash older evils?  Explore, today! I've ran many campaigns in this world and each one has at least some small throughline to every other. I do take my games and the world quite seriously and aim to create engaging narratives based around the player characters hopes and fears, and so require my player characters be tied to the world and have enough depth to support that story!  I.e. no meme characters, "edgy rogues", "that guy" players, etc. The expectation is to be present for the campaign and not miss sessions, which is for the benefit of all players. No one likes games that fall apart :sadcry:  If this sounds like the right game for you, let me know! DM me details about you (name, age, experience, passions, etc.) and any number of questions, and we can get started! I'll have quite a few questions, too.  I won't respond to low-effort replies because there's always a lot, and I won't respond in this chat, only DMs.  Hope to see you soon!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Muskegon
Campaign
Shadows of Ashgrove
New
Posted 1 hour ago
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Shadows of Ashgrove

5e/5.5e Campaign looking for players located in Muskegon Michigan. We meet on alternating Mondays and Sundays at either my apartment or the Griffins Rest.  We currently conist of 3 Pplayers and a DM seeking 1 or 2 more players. We are open to anyone and are welcoming to begginners or people with little expeirence. The setting is currently a flintlock fantasy setting for a campaign thats been running the past year, we are at level 9 and hoping to run to 20.  The group is primarily roleplay focused however combat is still common. What to expect: -Weekly sessions -Character driven story telling -Roleplay focused gameplay -Meaningful choices -Moral dilemas -An open and wecloming envirement If you are at all interested and want to know more about the setting or details, feel free to shoot me a message on Discord at .blague

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The blue gold season - Regency/GoT style game
Players
0/6
GM
1/1
Other
en English es Spanish

The blue gold season - Regency/GoT style game

Homebrew Homebrew
Roleplay focused Roleplay focused
The desert of Uzikistan. The immense piece of land, covered by metallic sands dividing it into the red, black, white, golden and blue desert, it’s only vegetation scattered through the ecosystem, hidden in stone spires and caves or covered over the far forest of the gray leaves. The beasts and spirits of this continent were once wild and dangerous, when the first inhabitants arrived by boat, portal or banished through the tunnels of a long forgotten library. Those days are long gone, higher gardens, palaces, castles, fortresses and cities have risen in the middle of our blessed floor. A few generations have passed since the several houses, courts and tribes of the desert lived through the great wars of Revelation. A time when anima storms obscured the sky and paranormal mists descended upon the world, bringing the powerful Briśind, beings only comparable to spirits or gods. These whispered lies to the desert people, filled their minds with confusion and danger, made them venerate them and initiated fights between each other to steal their resources. Once, the rampant violence that painted the floor with blood and viscera from all the people in the sands birthed the greatest generations of warriors and sorcerers in the world, and it almost killed all of them, burying them in the dirt. The conflict between each seemed to be eternal. Then, Kirs the Kalaktun died. The gentle guard of refugees was missed and with them, the patience of the prince in blue went to hell. Striking the war capital of the djinns, Daan Verdammt of the first devourers forced the war chieftess of iron to surrender, joined their armies and scourged with thunder and vapor their opponents. They united 8 great tribes, houses and courts through strength and wit, then faced the Briśind, vanishing and killing most of them. Ushering a new age of peace for the desert. Their wedding, carefully weaved and planned in the Higher Buttercot Gardens, would be known as the happiest day of the desert, the final nail on the cruel age’s coffin, giving way to a new period, the age of anima flourish and gold filaments. This fateful day brought together every family and faction across the territory, founding the first kingdom of the desert and instilling a new tradition: THE BLUE GOLD SEASON!!! In honor of the magical night of newly weds and to keep the relationships in the Verdammt Kingdom peaceful between tribes and houses, a ball is to be held every 25 years. This party has all kinds of acts and events, rage as nobles in the sweet bohemian ambience of the gardens, search for your better half, or a worse one, if that’s what gives the ick. You go play with the kids, widows and generals, because this might be your new opportunity to raise your status. Just beware of dirty cheaters, this game has the highest stakes of them all and rumors run on their own, who knows what the new wedding of the current princess will entail. Welcome to the game of curses! Hi! My name is Jules. I'm a Mexican GM and I have been playing and directing games for at least 6 years. I have been playing a long term game with a very ruddimentary system I made myself. It was called Tatzelwurm, and the first itterations were really messy. Extremely messy. With time, I have experimented with different types of systems, reaching a point that I am kind of okay with. And I want to playtest it with you! It's going to be a sort of regency/GoT style game, depending on how the group wants it to go, with an approximate number of 10 sessions. Keep in mind that this is an experimental system and some things are not completely balanced. I'll be receptive and mindful of any thoughts you have on it. We'll decide on when to have a session 0 later Here are some importante links: The brief on this small campaign - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk The general game doc - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.0 The form so you can participate - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk I can't wait to hear from you!

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Tabletop RPG
Tabletop RPG
Lancer
Lancer
Online
Campaign
LANCER: In need of a DM
Players
2/4
GM
0/1
Lancer
en English

LANCER: In need of a DM

Combat focused Combat focused
Newbie friendly Newbie friendly
Hello, I'm an European player looking for anyone who'd be willing to run Operation Solstice Rain(or any official Lancer missions) for me and possibly 2 others. I've been playing DnD on and off for about 3-4 years now and have been really interested in trying out other systems for a while now, especially mech oriented ones like Lancer or Beam Saber. Time and day(s) when we play will be further discussed in private messages. I live in the GMT time zone, but I'm no stranger to playing much earlier/later in the day to accommodate others. Due to many of the Lancer starting missions being short(from my understanding), I would prefer for this to be a weekly game, but I'm absolutely fine with bi-weekly too. So far, I've only played online games on Discord and Roll 20, but I'm willing to try out other apps that you might believe are better suited for a Lancer campaign, as long as they're free. My only requirements for a GM are: 1. Have experience with Lancer: On top of looking for someone to run a game, it's very important for me that you have experience with the system. I got the gist of the basics, but I'm a slow learner and having someone to ask questions whenever I feel stuck is essential. I'm okay with an experienced Lancer player that wants to try DM-ing for the first time, as long as you have played the game before and have a good grasp on the system. 2. Be willing to communicate 3. Be 21+ of age

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scott Pilgrim D&D Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scott Pilgrim D&D Campaign

No paid games No paid games
Homebrew Homebrew
This campaign takes place in the Scott Pilgrim universe, it's going to take place during the events of that series, but it's going to follow the events VERY loosely. Campaign Vibe Genre: Modern urban fantasy, comedy, and action.Tone: Fast, loud, silly, and dangerous. Style: Video game logic, anime physics, and epic music battles. What to Expect Combat: Punch, kick, and cast spells in fast street fights. Loot: Find magic guitars, cool jackets, and extra lives. Choices: Date your friends, pay your rent, or fight a ninja. Game Info System: D&D 5e (with a Scott Pilgrim skin). Platform: Discord and Roll20. Schedule: Irregular.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tiamat Rise | level 1- 20 |
New
Posted 3 hours ago
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tiamat Rise | level 1- 20 |

Paid game Paid game
The Teaser One Dragon egg, one cult of tiamat and one chance if glory before it all goes to hell The campaign plot The party was just looking for a quiet score – some abandoned temple on the edge of the marsh, rumors of old coin and maybe a few trinkets. Instead they kicked in the door on a midnight ritual. Hooded zealots chanting in Draconic, blood already on the floor, a massive egg glowing at the center of a five-pointed circle carved into the stone. Steel came out. Things got loud and mess and after all a dragon egg can be considered a gold mine, the egg is warm, and somehow… theirs. No one remembers exactly how they ended up carrying it out. The details went fuzzy after the fighting – smoke, screaming, a flash of something that might have been wings or just bad lighting. All they know is the egg is with them now. It changes color every other day. A deep red one morning, then black, then a sickly blue-green that makes the hair on your arms stand up. The local sages go pale when they see it. Word spreads fast among the wrong people. This isn’t just any dragon egg. The church of Tiamat has been hunting for it for years. It’s the last piece they need to crack open the barriers and let Tiamat claw her way back into the world. You’re stuck with it. Smash it and the cult will just dig up the next vessel. Leave it somewhere and someone else will claim it. Keep it alive and every ambitious priest, black-market alchemist, and ambitious warlord will have a claim to unholy power. Some of them will offer gold and protection. Some will smile while they measure your necks for the sacrifice. You won’t know which is which until it’s too late. The new job is simple, Move the egg. Look after it. Figure out who among the temples, the thieves’ guilds, and the dragonborn enclaves is still worth trusting. Dig into the cult’s network before they dig into yours. Every choice leaves a mark– villages burned because you stayed the night, allies who turn coat the second a better offer shows up, prophecies that rewrite themselves. You might stop Tiamat or you may make it worse. Either way, you’re already fucking everything up just by being the ones holding the thing. The church of timat keeps getting closer. And somewhere in the dark, five heads are starting to smile knowing they are so close to getting what they want But hey at least you might become a parent to a wanted dragon hatchling THEMES horror, survival, mystery, fantasy TRIGGERS Canabalism, gore, cults, death, manipulation and more SAFETY MEASURES Session 0, bleeding, breaks, aftercare, retcon and more. Players mental health is number 1 priority.  Session 1 starts soon This is a PAID Campaign £17 per session per weekly on Thursday at 1pm Uses 2014 and 2024 rules This needs a minimum of 4 players to run and a maximum of 7 players in total Long term players get free pc art Join this link to find out more or join the campaign through startplaying

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
✨Strixhaven University: Origins 🌈
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

✨Strixhaven University: Origins 🌈

Paid game Paid game
Welcome to Strixhaven University, a newly opened institution of magic, where spellcasting meets mayhem, and your journey begins. Dive into four unforgettable academic years, where your studies reach new heights where brilliant professors and valiant classmates push you to your limits. Unleash your potential in extracurriculars, pull off epic all-nighters, and maybe even find that special someone to spark your motivation (or your heart). Your days will also light up with wild adventures, festivals and events, to make the push to Graduation day more smoother! Own your story - whether you're here for romance, drama or chaos, your choices shape your destiny, and every day is a chance for you to sway, slay and be gay all the way or embark, spark, and leave your mark. What I bring to the table:  I focus on roleplay, heartfelt scenes, romantic ques, and queer angst Character archs Incorporate your characters backstories Imrov skills Character voices and accents Rules as written only as guidelines as I go mostly with rule of cool for my beloved players Fun combat Music bangers Your story, your way This is a paid game, run to support consistent scheduling, preparation, and a focused, character-driven story experience. If this sounds like your kind of story, feel free to DM me for more details. The price is 17$ per session.

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Draego's Island
Players
0/5
GM
1/1
Dungeons & Dragons 3.5
en English

Draego's Island

Homebrew Homebrew
Newbie friendly Newbie friendly
I'm a first-time GM so please bear with me, I am familiar with 3.5 as a player though and would prefer to run the game in this as opposed to 5e. If the group agrees in session 0, I am willing to change to 5e. (I am just as familiar with 5e if not a little less than 3.5) Looking to run a homebrewed setting on an island surrounded by a magical storm conjured by a dragon "king." Will meet on discord for VC/Text chatting during the game, held on roll20 as the VTT. My discord user is: beanureeves (Display name: Beanu Reeves) can elaborate more on the discord and in session 0 (just be sure to message me for the link)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Town That Shouldn't Exist
Players
2/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Town That Shouldn't Exist

Homebrew Homebrew
Roleplay focused Roleplay focused
The Town That Shouldn't Exist The players are traveling together when they discover a mysterious road that isn't on any map. It leads them to Greyhaven, a strange town surrounded by an endless forest. Once they enter, they discover they cannot leave. Every road somehow brings them back. At night, terrifying humanoid creatures emerge from the forest. They look friendly, know the players' names, and try to convince them to open their doors. As the players investigate, they discover that Greyhaven has trapped people for hundreds of years. Every 50 years, a group of seven people arrives—and the players are the newest group. Each character begins developing a strange supernatural ability, while mysterious symbols appear on their bodies. Eventually, they discover the truth: Greyhaven exists outside normal time and is imprisoning an ancient entity called the First Guest. To escape, the players must uncover the town's history, master their abilities, survive the creatures, and decide whether to escape, sacrifice themselves to save everyone, or destroy Greyhaven entirely. Twist: The players discover they've already tried to escape 46 times. Their memories were erased. And this is their 47th attempt. Add me over discord for more @meowdm

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Gundam Epsilon, A Universal
Players
3/4
GM
1/1
Other
en English

Gundam Epsilon, A Universal

Roleplay focused Roleplay focused
Homebrew Homebrew
I am looking for 3–4 players for an open-ended campaign set in the Gundam Universal Century timeline!  we will use Owlbear About the Campaign: Timeline: Starting during the One Year War (OYW) and continuing for as long as the story takes us—until the squad either falls in battle or decides to retire. Player Choice Matters: Your starting faction, objectives, and assets will be dictated by the choices you make as a group. You have the power to change the course of UC history or become another victim of its tragedy. Sandbox & Dynamic Storytelling: This is a heavy sandbox campaign. I love building the world around player motivations and goals. Some sessions will be purely character-driven roleplay with little to no combat, while others will drop you straight into gritty, intense battlefields. Custom Art: As a GM bonus, I can provide custom sprite art for your custom Mobile Suits and potentially your characters! What I Ask from Players: Patience & Feedback: I am a first-time GM stepping over to the other side of the screen for my first full campaign (after running a couple of one-shots). I might make mistakes, but I am very open to constructive tips and feedback! Roleplay Focus: We are here to craft a compelling story together, not just min-max or go on kill streaks. If you want to shape the Universal Century, this is your chance.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
DnD 5e
New
Posted 4 hours ago
Players
1/8
GM
1/1
Other
en English

DnD 5e

Play by post Play by post
Adult Adult
D&D 5e  Weekly Fantasy Campaign | New Players Welcome! A powerful magical crown once kept the kingdom at peace. Long ago, it was shattered, and ever since, the world has slowly fallen into chaos. Monsters are becoming more aggressive, tensions between regions are rising, and different factions are secretly searching for the crown’s broken pieces each with their own plans for its power. You’ll begin as ordinary adventurers taking on local jobs, but those seemingly small problems will soon reveal a much bigger story. ⚔️ What to Expect: • Weekly D&D 5e sessions • Fantasy adventure & exploration • Mystery and secrets to uncover • Character-driven storytelling • Roleplay-focused gameplay • Meaningful choices and consequences • A story where your decisions can shape the world As the campaign progresses, you may have to decide what should happen to the crown: restore it, destroy it, or decide who deserves its power. Whether you're experienced with D&D or looking for a new campaign to join, you're welcome! 📩 Interested? DM me on Discord: fairydm

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mulon Automatons - A Third-party 5e Adventure
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Mulon Automatons - A Third-party 5e Adventure

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Looking for one more player to complete the group, as we have lost a member to a new job (tragic, but understandable)! The party is level 4 (soon to be level 5), and roughly 2/3 of the way through the adventure. The party consists of: Otis - Bear Totem Barbarian Orren - Drunken Master Monk Ramiel - Divine Soul Sorcerer Lavender - Hunter Ranger DETAILS If you're someone who loves to roleplay, delve into backstories, and heroically unravel evil machinations while participating in intense combat encounters, drop me a line. Alternatively, if you're new to D&D and want to see what all the fuss is about, I'd love to help you learn and get into the hobby. This is a long-term, weekly DND campaign; 5:30pm-8:30pm UTC+2 weekly on Mondays 2014 rules Level 1 to Level 7 $15 per weekly session SETTING In a world where automatons are part and parcel of daily life, and war between kingdoms is tearing apart the social fabric for ordinary folk, a group of heroes is needed to protect the people from the schemes of those who seek to profit from the instability. Unbeknownst to the powers that be, the small ducal city of Mulon, is at the epicentre of a silent, violent struggle, the outcome of which, will change the face of the kingdom forever. So, if you’re ready to experience the darker aspects of high fantasy, play with some amazing D&D players, and make choices with real consequences for your heroes, we would love to have you at the table :)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Guts and Smoke
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Guts and Smoke

Homebrew Homebrew
Combat focused Combat focused
Looking for 2 more players — D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor — think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept — the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned — playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Greek-myth campaign for Daggerheart
Players
1/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Greek-myth campaign for Daggerheart

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
"Five years ago, a thousand ships answered Agamemnon's call and departed Greece to bring about Ilium's ruin. The greatest heroes, the mightiest weapons, and the most mythical stories are somewhere else.  You are among who remains.  I am Homer, and I will sing of you, amongst Other Names." Set in a fabled Age of Rhapsody — paying homage to the Bronze Age, Greek tragedy and comedy, and classical myth — Echoes of Fate is a homebrew Campaign Frame for Daggerheart exploring lies and prophecies, the making of myths, and what it costs to break destiny. You are not the hero the epic was written for. No prophecy names you. No Muse has claimed your story...yet. So what do you make of a life the songs haven't told yet? If you are a fan of myth retellings such as EPIC: the Musical, A Thousand Ships, The Song of Achilles, come sit by the fire. Some notes on the setting: •  The gods are present but distracted — drawing their eye may bring you greatness, or ruin. Or maybe you'll be drawn to the Mysteries instead? •  No prophecy protects you: your choices ripple outward, and could alter canon myths and even the course of the war itself. •  All stories are welcome, this table is LGBTQ+ friendly. •  New to tabletop, Daggerheart, or Greek myth? This table is beginner-friendly. And no Classics degree required, just curiosity. EU-friendly hours (evenings except weekends where I can do mornings or early afternoons) or US- friendly (late afternoons/early evening). Sessions can be weekly or bi-weekly through StartPlaying.com, at 20$ per session. About me: - I've been a Dungeon Master for almost 8 years and I have plenty of experience in guiding new players. I prefer Theater of the Mind with minimal VTT support. - Your story will matter and I love a long, narrative background I can weave into the main story. - I do character voices!  - I also do character artworks :D Safety tools: Session 0, Lines and Veils, Consent checklist and X cards. I prefer to be honest in advance: Echoes of Fate draws from real life in addition to myth. Slavery was present in Ancient Greece, as was mysogyny, war and violence. You will be able to challenge these in-game through your character, or ask me to avoid mentioning them and I will do my best to do so.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The Deadfall Gauntlet
Players
0/10
GM
1/1
Other
en English

The Deadfall Gauntlet

I run level 20 combat gauntlets designed to help players learn high-level D&D mechanics in a fun, low-pressure environment. We run games most days of the week (including afternoon and late-night sessions), featuring new encounters with a rotating group of players. You can bring a different character every session, try out new subclasses, and see how different builds perform in tough fights. We use 5.5e rules with 2014 subclass compatibility, and characters start at level 20 with one Legendary, two Very Rare, and one Rare item. Encounters rotate regularly so you never fight the same thing twice. No long-term campaign commitment, no pressure, just good combat and good company whenever your schedule aligns. Schedule: Multiple sessions hosted weekly across various days & times (Daytime & Late Night Pacific Time) Who can join: New players welcome, veterans welcome, everyone welcome. DM me on Discord: Oracle5e

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Tampa
Campaign
Cyberpunk Red/2020
Players
0/4
GM
1/1
Cyberpunk RED
en English

Cyberpunk Red/2020

Im looking for 2-4 players (21 or over)  for an in-person Cyberpunk Red or 2020 game. I took a hitus from ttrpgs, but prior I was a forever GM (adnd 2nd, somr dnd 3rd, shadowrun 3rd and 4th). Narrtive, story, and charector focused. Times and frequency can be ironed out once we get all the players together (ignore the irregular tag on game frequency, there wasnt a TBA tag) If interested shoot me a message with any questions you might have.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Paid game Paid game
Are you looking for a long running campaign that goes beyond the typical boxed module formula? Do you already have a group and just need a DM that can match your vibes and play style? I am looking for players of all experience levels to join me in this fully voice acted take on a fan favorite staple of 5th edition Dungeons & dragons! When: Mondays 9:30pm - 12 Eastern Time Who: Me your DM, Jubelio! Providing voice acted roles for all of the personalities you will run into in the mysterious land of Barovia! $20/session per seat What do you need? Discord voice, roll20, dnd beyond character sheet and a desire for involved roleplay and innovative combat. Bring your character idea to life in the midst of the land of death! Beginners welcome to apply, I love teaching the basics and guiding folks to learning more about how to play D&d! Actively looking for groups in need of a DM! If you have another module or campaign in mind please reach out! Looking to sign up? Message me on discord: Jubelio#1985

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Beginner DND Campaign
Players
5/6
GM
0/1
Dungeons & Dragons 5E
en English

Beginner DND Campaign

Hi there, my friends and I (all 23F) are looking for additional players as well as a DM to create a regular, beginner friendly DND campaign. We are most interested in the classis 5e, but open to other game systems that might best fit the DM. We've all played once or twice, but want to fully dive into a weekly or bi-weekly campaign. Please let me know if you're interested!!

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Tabletop RPG
Tabletop RPG
SWRPG
Star Wars TTRPG
Online
Campaign
Star wars rpg game
New
Posted 17 hours ago
Players
1/4
GM
1/1
Star Wars TTRPG
en English

Star wars rpg game

Adult Adult
No description yet, game will take place at around 6PM EST on saturdays. I am new with this system, so expect some hicups.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Faendel: return to the abyss.
Players
0/6
GM
1/1
Homebrew
en English

Faendel: return to the abyss.

Homebrew Homebrew
Newbie friendly Newbie friendly
🎲 LOOKING FOR D&D PLAYERS 🎲 Hey everyone! I’m looking for 2 to 6 players for a new D&D campaign set in my original world, Faendel. New players are absolutely welcome. You don’t need any experience with D&D. I’ve been a DM for 10+ years, I’ve taken 2 improv classes, and I’m also an experienced fantasy story writer. My goal is to make this fun, welcoming, and easy to get into, especially if you’ve never played before. 👥 2 to 6 players 🎲 5e based system 💻 Hosted through Discord 🗺️ Maps and visual aids 🤖 Custom bot generation for maps, character sheets, artwork and other resources we might need 📅 Saturdays or Sundays depending on everyone’s schedules ⏰ Extremely flexible scheduling 🌎 ABOUT FAENDEL Faendel is a world I’ve been building over the years through my D&D campaigns. The lore wasn’t created entirely by me. A huge part of Faendel’s history was created by the players who have participated in my campaigns. I’ve done the majority of the writing and brought everything together, but the players’ decisions, characters, actions and consequences have shaped the world itself. What your character does matters. Your choices can change characters, locations, history and even the future of the setting. Things that happen during your campaign can become permanent parts of Faendel’s lore. You aren’t just playing through a story I already wrote. You’re helping write the next part of it. 🌊 THE CAMPAIGN The campaign takes place during the Third Era of Faendel, around the years 570 to 580. Faendel is a world where the oceans have always been deadly. Something as simple as falling into the sea can mean death. Long ago, strange portals began appearing across the world, bringing people, creatures and entire civilizations from places that should never have been able to reach Faendel. Because of this, your character has a lot of freedom. You can be from Faendel, or you can come from another world entirely. Your character can be a traditional fantasy adventurer or something much more unusual. The portals have brought all kinds of people into this world. You’ll begin at your weakest point and grow from there as you explore Faendel, meet its people and discover why you ended up here. The campaign will focus on exploration, character development, player choice, combat and uncovering the secrets of the world. You don’t need to know the lore beforehand. You don’t need to know the rules. I’ll help you build your character and teach you everything as we play. 🎭 ONE SHOT OR FULL CAMPAIGN? This can start as a one shot. If everyone has fun and the party wants to continue, we can turn it into a full length campaign and keep building the story from there. There’s no pressure to commit to a huge campaign before you even know if you enjoy playing together. 🧑‍🤝‍🧑 SESSION 0 IS COMPLETELY FREE Before anyone commits to anything, we’ll have a free Session 0 where we can: • Meet each other • Get to know me as the DM • Talk about what everyone wants from the game • Create characters • Go over the basics of D&D • Discuss the world and campaign lore • Talk about boundaries and themes • Figure out scheduling There is no financial requirement to play. If you enjoy the game and want to support me, tips are always appreciated and completely welcome, but they are never required. I’m currently going through some difficult financial circumstances, so any support genuinely means a lot to me. At the same time, I don’t want money to be the reason someone misses out on getting to experience D&D. If you’ve wanted to try D&D but never had a group, or you’re an experienced player looking for a new world to explore, feel free to reach out. 📩 Comment below or message me if you’re interested! Come help me add another chapter to Faendel. You never know what your character might end up becoming a part of. 🎲

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game Paid game
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Your First D&D experience is here
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Your First D&D experience is here

Paid game Paid game
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players. What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Freelancers
Players
3/6
GM
1/1
Homebrew
en English

Freelancers

Homebrew Homebrew
Combat focused Combat focused
About Freelancers The Osmosis Galaxy. The only one that life as we know it, inhabits. One with its own oddities, but for which we take for granted. And for the longest of time... we thought there were no frontiers left. No unexplored regions to search and traverse. Apparently, we were wrong. Even if the old Osmosis Confederation has been dissolved for four decades, it seems those who've taken from their ashes, have begun making their moves. Their rump-state successors on Mandas, the home of all of Humanity, still continues to decay silently. But after the treaty of Sorreuire, another entity sprung into action... The ASTROMINA™ Corporation, armed with many stubborn veteran fleets and soldiery from the old Confederation, turned back the Confederation's eldest adversary: The Velixian Imperium. Staking its claims of space from Samn Hocc, all the way down to Vispensis and Octora. It may be small, but these systems and worlds, were once the heart of the Confederation's economy. With this new-found productivity and economy, their leadership turned to governing their taken spoils. But one of them, unknown to all but his representative to the Board of Directors, has other plans. He recently began hiring mercenaries, laid-off veterans, and many other people. As personal soldiers of his. Mercenaries, whom eithere were trained, or went through training, to become on the level of spec-ops units. All apart of a project he called the "Freelancers Program". Although they're tasked with missions, meant for in-general espionage, targeted sabotage, and mission-assistance to the corporation's Corporate Armed Forces, this unknown ringleader had another idea in mind. Unbeknownst to others, he sent a special contingent of them to the Sardia system. The closest to the galaxy's resident anomaly: The Photonic Curtain. A ring of pure photons, a curtain of light that interrupted the FTL systems of anyone who came even 100's of Astrons to its outer edge. Under the pretense of eliminating resistance from the galactic fringe-dregs known as the Pioneers, this special Freelancers contingent makes it way to the Sardia system. Supported by a small Corporate Naval escort. While they make for the surface of worlds like the swamp-world Coscia, this unknown head of state, plans to move them past the Photonic Curtain. Even if means he'll have to brute force the crossing, past the blinding lights that make up the curtain. As for you, those of the newest batch of Team Theta? You'll simply have to endure on Coscia. Whatever that entails, you have a mission to do. Best get to it. What you'll find in Freelancers a. An entirely unique and interesting world, complete with a full homebrew system that plays into the "Mercenary/Spec-Ops" gameplay of the setting. b. Lots of choices to make, and room to travel to unknown and previously unexplored systems and worlds. Beyond the outer shell of the "Photonic Curtain" c. NPCs that become your "Companions"; Those that'll join you in your missions, and fight alongside you. As well as having relational dispositions towards you and others, that you may influence and later find out about. d. Even as a Freelancer, your backstory and legacy impacts the lore of the world. e. Though serious enough, there are still light-hearted moments that may appear to cheer you up or give you a decent chuckle f. And a lot more for you to find out about! Does any of this, or all of it, sound excellent to you? I hope so! DM me if you are, and if you can, include any further questions you may have about the roleplay. I hope to see you soon, Freelancer!

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
East Peoria
Campaign
Tales of the [genre] West
Players
4/8
GM
1/1
Savage Worlds
en English

Tales of the [genre] West

Newbie friendly Newbie friendly
Teens Teens
Wagon chases, shootouts, saloon brawls, and more await those who are brave enough to head out west. Join us for some wild west fun with a twist.  Over the course of the campaign the additive genre will change with input from the players.  The campaign is beginner friendly and open to all who want to join...even those who struggle to make it on time. The game will be held at Zeek's Comics and Games in Washington Illinois.  The game meets from 5:30 pm to 8 pm every other Thursday starting on July 30th 2026.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fairytales retold
New
Posted 10 hours ago
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Fairytales retold

Homebrew Homebrew
Roleplay focused Roleplay focused
Playing in a world where fairytales are real but a bit unsettling. You find yourselves transported here suddenly and have to find the way back home!

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Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
Hunter: The Vigil | Manhattan in Darkness | PAID
Players
3/5
Paid game
Paid game
GM
1/1
Chronicles of Darkness
en English

Hunter: The Vigil | Manhattan in Darkness | PAID

Paid game Paid game
Homebrew Homebrew
Hunter: The Vigil | BEGINNERS WELCOME | Darkness stirs within America. In the early 2000's, unspeakable horrors hide within, from each corner. A group of friends, interested in the occult, witchcraft, and urban legends gather to uncover secrets hidden from the light. 👋 Hello, the idea of this game is firstly run a pre-made adventure, get a few souls in, and thereafter start a homebrew chronicle that can last for an undetermined amount of time. Chronicles Of Darkness is all about building long term characters and having them flourish over the course of hundreds of sessions. 🕛 Time Slot 1: Saturdays 16:00 - 19:00. Played weekly for 3 hours. 🕛 Time Slot 2: Saturdays 18:00 - 21:00 Played weekly for 3 hours. 🧙‍♂ ️Players: 3/5 - 2 Spot Available! 👨‍🚀 Backup Players: 0/1 - 1 Spot available 💵 Costs: Initial Chronicle will be 25 EUR/29 USD per person per session. I also offer packages for regular attendees. Thereafter the 💵 will increase to 30 EUR per person per session for a fully homebrew game. 💻 Platform: FoundryVTT with Discord What can you expect from me? 🧙‍♂️ - Always prepared. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me 🧙‍♂️ - Hello, I am Marko/Peenicks, 32 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 7 years now. I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally. Interested to try your peril? https://discord.com/channels/@me/1389293341652291794/1520352454527680522

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Tabletop RPG
Tabletop RPG
SWRPG(SE)
Star Wars TTRPG Saga Edition
Online
Campaign
Star Wars – Mystery at Galaxy's Edge
Players
5/6
GM
0/1
Star Wars TTRPG Saga Edition
en English

Star Wars – Mystery at Galaxy's Edge

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The galaxy is changing… and not for the better. The Yuuzhan Vong have arrived from beyond the known galaxy, bringing living ships, terrifying biotechnology, and a hatred of machines that has already left entire worlds in ruin. The New Republic is struggling to respond, the Jedi are stretched thin, and the hyperspace lanes are filled with refugees, rumors, and fear. In the middle of this chaos, you are part of a small crew trying to survive and make a difference. Maybe you’re Jedi trying to understand this strange new enemy. Maybe you’re soldiers fighting a desperate delaying action. Smugglers, scouts, diplomats, and survivors all have a place in a galaxy where the rules of war are rapidly changing. This campaign will focus heavily on roleplay, character choices, and the personal stories that unfold during a massive galactic war. Expect tense negotiations, dangerous missions behind enemy lines, moral dilemmas, and moments where your characters must decide what they’re willing to sacrifice to protect the galaxy. The Yuuzhan Vong are coming. Who will your character be when the galaxy needs heroes… or survivors? Looking for GM and Players.  Saturdays 10:00 AM GMT Does this day and time work for you, and can you reliably make the sessions? How old are you and how much RPG experience do you have? Do both you and your character work well in a team? Are you familiar with Saga Edition and do you have a copy of it? What is your character concept?

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Tabletop RPG
Tabletop RPG
Star Frontie...
Online
Campaign
Star Frontiers Alpha Dawn
Players
3/5
GM
0/1
Star Frontiers RPG
en English

Star Frontiers Alpha Dawn

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
Star Frontiers RPG – Mystery at the Edge of the Frontier Several remote settlements and listening posts on the edge of the Frontier have suddenly gone silent. No distress calls. No wreckage. Just… silence. The UPF is quietly assembling a small investigation team to find out what happened. Is it the return of the Sathar? Pirates operating beyond the patrol routes? A corporate black project gone wrong? Or something far stranger lurking in unexplored space? Your crew will travel to isolated colonies, abandoned outposts, and deep-space installations to uncover the truth. Expect investigation, exploration, tense encounters, and the possibility that whatever caused the disappearances may still be out there. System: Star Frontiers Tone: Sci-fi mystery, exploration, action, and lots of role play Characters: Frontier operatives hired to investigate the missing colonies The Frontier is vast. Sometimes things disappear out there. The real question is: do you want to find out why? Looking for GM and Players.  Saturdays 11:00 AM GMT

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Sau Sakhi Inspired Campaign
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sau Sakhi Inspired Campaign

Game language is English but also Hindi/Punjabi/Urdu. Sau Sakhi is a collection of stories and literature from various sources where the reoccuring theme is Sikhism. Sau Sakhi literally means (Hundred Stories). It can be considered the 1001 Nights of India. Although I will be using various sources, not just the Sau Sakhi. This campaign will be an excellent platform for those interested in getting wiser and learning about the tenets and events in the West-Indian region. Games will be run weekly until my professional games get more players, at which point I will pause this campaign. Schedule is flexible but we will run sessions on Fridays (1800-2200) CEST/UTC+2, Foundry VTT combat maps, Discord voice. Fill in the Google form beneath to be paired into the group. I may contact players for interviews on Discord. Timezone highly prioritized. https://docs.google.com/forms/d/e/1FAIpQLSevGhP4AftRO8AT5YStclI79Lcq-umY1lMarV86CpLwB3vSmQ/viewform?usp=dialog

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Looking for a Hellbreakers/Destiny group
Players
3/4
GM
0/1
Pathfinder 2E
en English fr French

Looking for a Hellbreakers/Destiny group

Combat focused Combat focused
Roleplay focused Roleplay focused
Shot in the dark, been looking for a more action focused AP to be part of. Since I never got any messages from player posting, I am trying to make the group and see if people join together for it. Heard hellbreaker and hell destiny were fun adventures, though others like a conversion of WotR, Kingmaker or other ones could work too. Regarding time, TBD but likely evening in week days (7:30pm or so) or maybe during the day on saturdays. Could band together to pay the foundry modules (if one is needed) to the GM. AI use forbidden at the table.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
🎲 Seeking players for Forgotten Realms adventures
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🎲 Seeking players for Forgotten Realms adventures

Paid game Paid game
Combat focused Combat focused
Thank you for taking the time to check out my games! Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice. Dungeons & Dragons 2024 rules. 2024 Player's Handbook classes. Artificer available. Characters may choose subclasses from either the 2024 or 2014 rules where appropriate (latest version). Primarily Rules as Written and Rules as Intended with limited homebrew. Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. Whether you're new to D&D or a veteran adventurer, you're welcome at the table. 🏰 Curse of Strahd (Enter the mists. Survive Barovia. Defeat the vampire Strahd.) 📅 Thursdays – 9:00 AM EST / 3:00 PM CET 🪑 4 spots available Current party (1 joined, cleric joining when they come back from vacation): Liora | 1st Level Abyssal Legacy Tiefling Sorcerer https://startplaying.games/adventure/cmsn535em0005l804yw3mr2ug 🏰 Curse of Strahd (Enter the mists. Survive Barovia. Defeat the vampire Strahd.) 📅 Fridays – 8:00 PM EST / 2:00 AM CET 🪑 6 spots available https://startplaying.games/adventure/cmsu4pax6005xjo0437ftrk02 🧙🏾 Waterdeep: Dungeon of the Mad Mage (Battle crime bosses. Descend Undermountain. Face the Mad Mage.) 📅 Sundays – 8:00 PM EST / 2:00 AM CET 🪑 2 spots available https://startplaying.games/adventure/cmjmw6fjo001wjr04rimvbv2j Current party (4 joined): Boglin Warsong | 3rd Level Sun Elf Battlesmith Artificer Aileron | 3rd Level Tethyrian Human College of Dance Bard Nash | 3rd Level Dragonborn Oath of Devotion Paladin Deberis | 3rd Level Earth Genasi Circle of the Land Druid ☠️ Tomb of Annihilation (Brave the jungle. Find the lost city of Omu. Defeat Acerak.) 📅 Saturdays – 8:00 PM EST / 2:00 AM CET 🪑 6 spots available https://startplaying.games/adventure/cmsn5jukz0040k004of2ju1bi ☠️ Tomb of Annihilation (Brave the jungle. Find the lost city of Omu. Defeat Acerak.) 📅 Sundays – 9:00 AM EST / 3:00 PM CET 🪑 3 spots available (party makeup: a shadar-kai College of Swords bard and a Thayan human abjurer) Current party (2 joined): Cicero | 12th Level Shadar-kai College of Swords Bard/Paladin Ik'fesh Thuz | 12th Level Thayan Human Abjurer Wizard Tycho | 12th Level Tortle Circle of Stars Druid Orvex Ocrammas | 12th Level Thayan Human Mastermind Rogue https://startplaying.games/adventure/clr22xaqn000508jp395kfnbl ❄️ Rime of the Frostmaiden (Brave the icy gloom. Defeat the Frostmaiden. Find the lost city of Ythryn.) 📅 Saturdays – 9:00 AM EST / 3:00 PM CET 🪑 3 spots available (party makeup: an eladrin bladesinger wizard and a human bard) https://startplaying.games/adventure/cloa5uzst000008l6g2mu6935 Current party (2 joined): Trafalgar Warsong | 11th Level Eladrin Bladesinger Wizard Evelyn | 11th Level Tethyrian Human College of Dance Bard Vellynne Harpell | 10th Level Tethyrian Human Necromancer Wizard (NPC) Adalia Cairo | 10th Level Sun Elf Light Domain Cleric (NPC) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $20 weekdays | $25 weekends and weeknights (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile: https://startplaying.games/gm/drakeen Happy hunting! Drakeen

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Welcome to Keocorra! (possible Camapign)
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Welcome to Keocorra! (possible Camapign)

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello folks and welcome to my adventurer recruitment! Let’s begin with a quick introduction and summary of my post. You should gain a brief overview of what I’m looking for/offering from the first two sections. I am a bit of a yapper, so the overall post may get a little long, but if you are interested, please read it all. (I will be putting more information on the Discord Server I’ve made for this.) I would like to note that the server is currently at a good amount of people, however I am reopening this with the hopes of having at least someone to possibly fill a slot and hopefully get enough people to run my One Shot for a third group. Games will most likely run on Sundays in the later afternoon based on CET time.  Me: My name is Shay (He/Her/Theirs (any pronouns)). I’m 22 years old and have always been a storyteller. That said, English is not my first language. I do my best and would say I’m fluent, though. I am queer and neurodivergent and a nerd, which is sort of obvious considering this is a ttrpg recruitment site lol. I got some DnD experience recently after years of never having the proper friend group for it. I’ve loved tabletop content for years, and now that I’ve played some, I know I love it. Although playing itself is very fun, I’ve always known the mantle of the DM calls to me. Therefore, I am now a beginner DM, currently working on my own DnD setting.  What I’m looking for: I am looking for players of any skill level that would be interested in connecting, and possibly eventually embarking on a campaign with me. I do not currently have any dming experience, which is why this recruitment is primarily for a One Shot I have written. It is fairly straight forward and should cover the various aspects of DnD (roleplaying, exploring, combat, looting etc). I want to write more One Shots, and through running them, find a group for a campaign. However, you don’t have to be interested in a campaign to play my One Shot :) Rules and Requirements: You must be 18+ to join. You must have a decent microphone and stable Internet. You do not need any prior DnD experiences. Joining the One Shot is not a guarantee of getting into the Campaign: The Campaign will have four players just like each group of the One Shot will. I'm hoping to run the One Shot three times. One Campaign Slot is already filled.  You may make your character sheet on sites such as DnDBeyond or Dicecloud, but you may also make one on paper. Just be sure to send it to me if it’s not through my Campaign link in DnDBeyond. You may roll in any form you want, even with real dice. I will work under the assumptions that you do not alter the results of any rolls I cannot immediately see. You must not use any AI to generate writing or characters. Ideally, you should not use it at all (ever). You may not use preexisting AI art for your character art. I urge you to critically assess any piece of art you use for your characters. (I will provide resources to find non-AI character art). If you use someone else’s art for your character, you must provide credits. Do not be bigoted, hateful or discriminatory in any way. Racism, Ableism, Misogyny, Queerphobia and bullying will not be tolerated. This may sound a little odd, but you must be willing to use non-conventional and/or shifting pronouns. You don’t need to be perfect, but be respectful and willing to learn. (This is also fairly important in game, since I will include genderqueer or genderneutral characters/npcs.) ERP is not allowed in the One Shots and likely won’t be allowed in the Campaign (depends largely on players). While playing, please pay attention, even if it isn’t your turn. More Info on the One Shot: The One Shot has a fairly clear storyline and isn’t set up to have too much room for improvisation as for it’s plot points. Improvisation is an aspect I want to also eventually explore, but for now this is more of a “tutorial” type experience. The various paths and options are prewritten and have a clear line of progression, although what exactly happens and what you chose to do is open! Unfortunately, I can’t let you not accept the quest I have prepared and go explore somewhere else, sorry ^^ Depending on interest, I will probably run the One Shot multiple times, and/or offer up another one if there are people that are interested in being part of a DnD group longterm. This lore of my world isn’t relevant to the One Shot, which does take place in the same world, but approximately 1600 years in the past. This is so the One Shot can already happen while I’m still putting the lore and everything else to paper! All you need to know is in the pitch; although it basically summarizes to “Every kingdom is at war, but that’s not really your problem. You just need to get by.” There is also some information about geography and the overall world on my Server. More Info on a possible Campaign: I will eventually put out some lore of my world on the Discord Server. It will include informations about pretty much everything you need to know: gods, territories, people and everything else I cook up ^^’ As I mentioned before, none of the Campaign lore/information is relevant to the One Shot(s). When it comes to the eventual Campaign, I have a few reference points and ideas what an overarching story could be, but I do also want to have a big focus on the characters in the adventuring party. So what the actual plot of the campaign will be also depends heavily on the groups wants. I am looking to write a more serious story, but there will be room for whimsy and tomfoolery. I will include more existential themes and don’t shy away from things getting dark. However, ahead of a campaign, triggers, topics to avoid and such will be discussed in depth! Once a group has emerged for a campaign, I want to hold a sort of early Session 0 where we all discuss ideas, early character concepts, opinions on possible plot arcs and I will obviously also be there to answer questions! We would probably have a second session 0 to discuss characters, backstories and such closer to when the actual campaign would start. With all this information put out there, I’m hoping the sessions can be weekly or biweekly. I know that is a fairly big commitment, but that’s also why the process before the Campaign is a little longer. I’m not just looking for future players, I’m looking for future friends! Now, onto the actual One Shot Pitch: Short Version: In a world where war rages constantly, you are just a mere commoner wanting to survive. They’re not your battles to be fought, yet in a world where the kingdoms never seizes to be at odds with one another, survival isn’t guaranteed. A local guild offers work for those considering themselves adventurers. You are hire to retrieve a family heirloom from a village that was decimated by a recent battle. While there is no eminent threat or any indications of more battles to happen there, venturing there will still be perilous. Will you find what you’re looking for? Long Version: Keocorra was once a land of peace, or so the elders teach to the youth to give them hope. They have never witnessed such an age. Even among the most long-living species, no one is alive to remember. Not even the Gods recall a time where there was peace. Perhaps it had never existed, alas the world burning was just as constant as the rise and fall of the sun. Like most of Keocorra’s people, you could not be further from the people declaring wars and sending their people to their deaths. No, you are as much of a bystander is your own world as the squirrels who bury their nuts on the battlefield and the birds endlessly fleeing from the sounds of battle. Perhaps, like them, you only wish to survive. Or perhaps you wish to help those around you; The fellow bystanders hoping not to end as collateral damage. The Plunderers Guild offers such opportunities. It is perhaps the lands first ever legal criminal organization, based on a technicality of local law no one has the time to adjust: Stealing isn’t legal in any of the kingdoms, of course. That’s clear enough, yet it doesn’t account for a technicality. While a conflict between two kingdoms is in effect, the disputed area, and wherever battles are fought, seizes to belong to anyone. You cannot steal something that doesn’t belong to anyone. “Plundering” describes the act of taking things from battlefields, yet it doesn’t actually qualify as stealing. The things you’re taking don’t legally belong to anyone. Now, it is illegal to be on these battlefields without a valid reason. Aside from being there for battle, there have never been valid reasons…until now. Timore, a kingdom towards the center of the continent, has been steadily losing land as they are fighting battles with kingdoms all around them. While treaties are being drafted, people are still losing their homes in order to have more space to battle. Under pressure from its people, the crown declared that any of its citizens may enter the battlefield if their former homes are now in the no-mans-land. This is where a very witty band of former criminals founded the Plunderer’s guild. Most common folk don’t have the courage or skill to enter the battlefield and return alive, yet, if they have the coin, they can pay someone to go in their place. The guild has strict guidelines and code of conduct, although not everyone follows those rules and how much they are enforced depends on which hub you are hired through. You are hired by the Plunderer’s Guild closest to the Eastern Border of Timore where battle rages with the Elven empire of Turve. Located in the town of Dolion, this hub of the guild is run by a Goliath know as “Ghun”. You are summoned to receive further instructions for your retrieval quest from him at the “Plunderer’s Tavern” at noon. How to join: Now that you have read everything, you may message me on here or directly on Discord @ “jaycy336”. Wherever you message me, please include your name, age, pronouns, experience level and what sparked your interest. I will then ask you some more questions and possibly request to briefly call so I can check your microphone.

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Tabletop RPG
Tabletop RPG
CYPHER
Cypher System
Online
Oneshot
Between Two Fires
Players
5/6
GM
1/1
Cypher System
en English

Between Two Fires

This is a trial session using the Cypher System and a setting of my own writing in the space opera/combat genre. We have one spot available, although if there's interest I'm happy to run a separate group. The session will run from 6pm UK Time for around 4 hours to see if the ruleset and setting are a good fit. It will use pregen characters So far, we have 5 out of 6 spots, but if there's enough interest for a second group I'm happy to oblige. This is a trial session, no experience is needed. Just bring yourself (Discord) and a willingness to have (sometimes not organised) fun! The first trial session is for Tuesday 18 August 2026, starting at 6pm UK time on my discord.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: The Eternals
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: The Eternals

Combat focused Combat focused
Homebrew Homebrew
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Seofon and Tweyen, Twin Eternities,  which will be run on Thursday, August 20th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. I hope to see you there!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Nexus a Westmarch style experience.
Players
7/10
GM
1/1
Dungeons & Dragons 5E
en English

The Nexus a Westmarch style experience.

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
The Nexus is an inter-dimensional hub, where adventurers find themselves with a second chance at life. We are a community DnD server on Discord, where we run both live and pbp sessions. Each DM has their own setting that your character(s) can visit through series of one shot content, or on a campaign basis. We are of course LGBTQAI+ friendly, 18+ community happy to help newbies get into games. We are looking for players and DMs to join our growing global community. We offer: - AI free environment (We -do not- allow AI content on the server) - Free games (We -do not- support paid campaigns or ways to play) - 18+ LGBTQAI+ friendly community - Shared campaign links for DnD Beyond for character creation and maintanance - Support for Dicecloud, G-sheet and Beyond sheets (We use Avrae for rolls so whatever it can read, we use.) - Leveling beyond lvl 20 limited only by +10 proficiency cap. - Multiple character slots, starting at 3 to begin with. - Newbie friendly with a robust base for support and aid in character creation or anything else required. - Global. We have people from all corners of the world, from the Americas to Australia, you’ll find someone awake in your time-zone. - PbP/TRP options. Find us here: https://discord.gg/vNbgSnRFWc

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
2/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game Paid game
Roleplay focused Roleplay focused
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Thursday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Strahd is Dead
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Strahd is Dead

Paid game Paid game
Horror Horror
Aftermath of the Legendary Campaign, aimed at mature Players, familiar with D&D. Face chaos of what is left of Barovia after it's Lord met his end. Session Time: 8PM EDT/EST Monday System: D&D 5.5 Platforms Used: Discord, Roll20 Price: $25 More detail under StartPlaying Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods campaign
Players
5/6
GM
1/1
Pathfinder 1
en English

Iron Gods campaign

Newbie friendly Newbie friendly
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. With Iron Gods you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear). We currently have a single male skinwalker crocodile melee Fighter, a female tiefling Wizard, a female aasimar Cleric, a female storm changeling Gunslinger, a female unchained sylph Rogue. They just had their first session, got a lot of gold and masterwork weapons, picked up some rumors, got a quest. 8/14 Don't do anything that imposes mental conditions in Iron Gods, lots of robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters, but played by players of either biological sex. Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Trollans (based on orko from masters of the universe), Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Unchained Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are playing Iron Gods, and you get access to alien guns so the Gunslinger is welcome. I won't run Rise of the Runelords, Carrion Crown, Giantslayer since I already did them.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. No gestalt classes, nothing outside the list below. Each new campaign, take a different class and role.  These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies.  listen, I have some rules for players. 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel and City Gangrel, turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. I had to make tiny changes to V20 to make it simpler, faster. Like Celerity, Fortitude, Potence. Also I don't use abilities like Awareness, Larceny, and I kept the damn Linguistics, Dodge as they are needed. That kind of thing. I even have combat rounds with meaningful character range when I gotta be aware of the local terrain/number of villains etc (minatures rules). The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting (there are ghosts in Chicago note). The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful from a GM's perspective, they curb the worst excesses of Cainites. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves. The Black Hand has been subsumed into the Sabbat as a whole. Vampire has characters that are difficult to create if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes, so you need to make the character with my help so that you get the most potency possible for what you tell me you want to do). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered yes by PC actions, even down to the year and month.  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. In general you will be making your PC on video chat with me, so that I can make sure you get all the benefits coming to you.  Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah. The Dark Fate flaw means that your PC is destined to die by Antedilivuan during the end of the world. That doesn't mean you can't play, you can still run other characters even after your main one croaks. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Salubri (Warrior and very Camarilla), Lamia.  Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide Chicago police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla). I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tzimisce who goes Camarilla eventually has huge story potential, and could aid the group extensively via Vicissitude, Koldunism (need a level 3 ritual late in the campaign), and Animalism to hose over werewolves and aid the party vs frenzy. Brujah, Toreador, Ventrue, True Brujah, and the healer version of Salubri, all have clan access to Presence, and level 3 of that power requires Appearance being high, so a PC could be quite the entrepreneur among vampires and humans (note that the porn Hollywood, prostitution, and music industry would be lucrative)..... A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). At the moment, the only Discipline nobody has clan access to is Celerity, but there's a lot of clan proprietary powers that nobody has. There is a 5 pt merit that allows you to buy an additional clan discipline, by the way, and in my version of Celerity you need lots of Wits, but nowhere near as much vitae points. If you don't know the clans, I can give you information but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. Chuck out any that have bubbles inside. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Ancient Age: The Hunt for a Match
Players
4/5
GM
1/1
Other
en English

Ancient Age: The Hunt for a Match

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello there! I see you have taken an interest in my little post here. Which means something about my title has drawn your attention or you wish to see what this crazy man has to say. Whatever the case, welcome! I am currently looking for players to be a part of a grand adventure set in a fictitious version of Iron Age earth. Where gods and magic are as real as the earth and sky. The best way to describe the setting has to be a mix between EPIC: the Musical and Titan Quest. If this doesn’t drive you away, then you might be the player I am looking for. Before we go any further, a bit of background to help you out. Who am I?: Call me 007 for now. I am a forever GM who has been running games for the better part of 10 years. I have run everything from D&D to Fate, Open Legend, Star Wars, etc. You can say I am a rather experienced GM. The best way to describe my style is story-focused with a collaborative element. I tend to work with players to make the game threatening as well as epic for those involved. If this sounds good to you, we should then get into the brass tacks. What is the System?: This will be a Fantasy Age game from the good people at Green Ronin, though a rather homebrewed version due to my habit of experimentation. I cannot promise a vanilla Fantasy Age experience. Mechanical alterations may occur in certain circumstances as the need arises.  When is this Game?: This game is taking place on Saturdays at 9pm CST. As this is what works for the people already in the game. These times are non-negotiable. What’s the General Setting?: We are playing on a version of Earth during the Iron Age. Long past the time of ancient Greek tales and the old empires from the Bronze Age. The exact year is 550 BC. For those with historical backgrounds or who know their history, yes, we are taking place during the rise of Persia. Meaning the entirety of the Ancient world is available to be explored at your leisure. There are entire lore documents explaining everything that happened, as magic is a part of the world, in contrast to reality. Speaking of Persia. What’s the Story?: Persia is a major part of the story, though our crew is more tied to a specific island nation. Not Cyprus but a close guess. The isle of Crete, as one King sees the writing on the wall. Sending your band of misfits on a journey to other kingdoms. Using your political and social skills to find the perfect match for the king’s daughter. Creating a binding bond that might see them through the storm that will soon plague their nation. In a sense, you guys are royal matchmakers.  With final say over who gets to be wed to the princess, you've been given the unilateral power to determine if Crete somehow survives the coming incursion, or gets swept away (as they were historically). What kind of game are we dealing with?: Mostly of a sandbox nature, with a higher focus on exploration, political intrigue, court politics, and character motivations. As I expect you all to at least travel to half the world before making a particular choice. This game, in terms of percentages, will be 50% roleplay, 10% downtime, and 40% combat. As a result of this spread, I am looking for players who jive with heavy roleplay and are willing to take chances with their characters. This will require your focus and dedication. Those looking for a more passive or casual experience should try to find another game. How long will we be here?: About 2 years.  I hope that gives you enough information to give a general idea of what you are getting into. I have more to say, but we can save that for a one-on-one. For now, I will leave you with some final words. As stated in the title, this will be an 18+ game. We are going through a very violent time with concepts that might be uncomfortable to some people. Sex, Drugs, and other unsavory topics will be discussed through the game. I am looking for players willing to handle such topics respectfully and the gravity they deserve. If at this point nothing has scared you away, I welcome you to find the next part of my post. How do I join your game?: I have made a Google Form. If you want to join, all you have to do is respond to the form. After that, I will get in touch and discuss your potential involvement in my game. For those who wish to join as a couple, family, or other related ties. Have each of you make a response and mention at the bottom who you are in a joint application with. If you do jointly apply, I reserve the right to deny both of you if one does not meet my standard. With that, we come to the end of the post. If you have any questions, feel free to DM me privately. Until then, this is 007 signing off.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Camp Goldie
Players
0/2
GM
1/1
Other
en English

Camp Goldie

Hi everyone! We’re looking for 2 players to join a lighthearted little campaign about a group of park rangers beginning their seasonal work at Goldie National Park! Your job is pretty simple: patrol the park, get to know your fellow rangers and staff, help visitors, and protect the park and its natural resources. Easy enough, right? Of course, there have been a few rumors about strange things happening in the park lately... but surely they’re just rumors. Right? 🌼 What We’re Looking For - Tuesdays, 12 PM - 5 PM PST - 2 players with good vibes who enjoy collaborative, character-focused RP - 21+ required; 25+ preferred - No experience with the system necessary! 🏕️ What We’re Offering - Queer-friendly and inclusive - no bigotry or intolerance - Rules-light, RP-heavy, using the Stories Untold system. If you’ve never played it before, no worries! We’re more than happy to teach you. - Playful humor mixed with whimsical horror ,, think cryptids, strange happenings, and plenty of jokes along the way. - SFW campaign - Games hosted on Roll20, with voice chat through Discord (we have a server!) - We've three (DM +2 players), so we're looking for two more to round out the group. - Fully illustrated NPC icons, custom maps, and plenty of lovingly made campaign assets 🌲✨ Basically: summer camp energy, but you’re park rangers, and something in the woods may or may not be watching you. Artists welcome!

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Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
0/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly Newbie friendly
No paid games No paid games
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
300 magic wands
New
Posted 17 hours ago
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

300 magic wands

Hello, I just wrapped up a campaign and we are looking for a couple players for a one shot on Roll20. We are looking for players in the PDX area for a future campaign and plan on running a few one shots to hopefully get a group that vibes well. The premise: You are group of commoners given a bag of 300 magic wands the local wizard is too lazy to test themself. Date / Time: Sat 22 Aug 26 / 3:00 PM Roll20 and Discord required.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
Sacramento County based group, open to online players. This is a long term campaign. We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly.  I am looking for my Co-DM to help me run my campaign.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Alatheus: A long-running fantasy world of heroes
Players
2/5
GM
1/1
Pathfinder 2E
en English

Alatheus: A long-running fantasy world of heroes

Homebrew Homebrew
Roleplay focused Roleplay focused
Welcome to Alatheus, brave adventurers! Welcome to a world of great heroism and foul villainy. A world steeped in ancient history yet glowing with new potential for stories of adventure. Here you will face great challenges, horrible monsters, and try to save a flawed world of clashing nations and bitter rivals. Will you face terrible evil to join the ranks of the exalted heroes of Alatheus or fail and become another footnote in history? May the dice be ever in your favor... This is Alatheus. It is a living world created by me and shaped by several campaigns of mighty players over the years. Here you have a chance to play with some amazing players, a pretty damn good DM, and etch your place in a world rich in history and lore. Collaborative storytelling is what roleplaying games are all about and here we will work together to tell an amazing story that will leave its mark in your hearts forever. Alatheus is a world that has been played with D&D rules for much its lifetime, but will be using Pathfinder 2E for this campaign. It is a weekly game played on Thursdays 6pm EDT. During the week, we have an active Discord filled with chat, memes, and roleplaying text prompts to participate in. No experience is necessary of Pathfinder to play: If you've played D&D 5e, you know how to play Pathfinder. We aim to be a fun, mature group of players. This is an adult world played by adults, but we also joke around and laugh a ton while we create this epic tapestry of heroism. Great effort is made for this to be a safe space for everyone to relax, have fun, and grow as role-players. Bigotry of any sort is not tolerated. The goal of Alatheus is to incorporate all aspects of play equally from exploration to combat and roleplaying. I am a classic DM who enjoys a deep dungeon crawl as much as I relish a social session in which few dice may be rolled. Pacing is everything. This is not a campaign to join if your only goal is to make broken builds and test them against the DM. We have an active community of former adventurers some of which may join the sessions from time to time or play NPC's in the roleplaying chat. So are you ready to join the ranks of the heroes? We are currently looking for three new players to join an existing two to start a new campaign. There is more information on Roll20 available for perusal, but feel free to use either site for applications. https://app.roll20.net/lfg/listing/431093/alatheus

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Looking to go through a pf1e ap
Players
1/6
GM
0/1
Pathfinder 1
en English

Looking to go through a pf1e ap

No paid games No paid games
Hi I been playing pathfinder for quite a while now hoping to go through a ap i got a few in mind but will play any im good to play anytime after 630 pm est on both weekdays and weekends and can use about any vtt hope to hear from someone

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Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Oneshot
Enter the Necropolis
Players
3/5
GM
1/1
Advanced Dungeons & Dragons (1...
en English

Enter the Necropolis

I’m running Tomb of Horrors as part of my Enter the Necropolis series of Old-School Essentials one-shots. If you’ve ever wanted to try one of the most infamous D&D adventures ever written, this is your chance. You do not need to know OSE, and you do not need to make a character beforehand. I’ll have 14th-level pregenerated characters ready to go. This is old-school dungeon crawling, so expect traps, weird puzzles, hidden passages, bad decisions, and very real consequences. Fighting everything you see is probably a terrible idea. Looking at the room carefully, asking questions, testing things, and working together will matter a lot more. Character death is possible, but the goal is not to “beat” the players. I want everyone to have a good time tackling a genuinely dangerous dungeon and seeing why Tomb of Horrors has the reputation it does.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Cascoria: Blades of Betrayal ($15/seat)
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Cascoria: Blades of Betrayal ($15/seat)

Paid game Paid game
The land, the water, and the air we breathe all come from The Guardians. Through them, we are able to wield magic. It is by their grace we are even alive. We all have that spark of magic within us because of them, and we use that very gift to destroy the monsters that would reclaim the countryside. We are the true apex predators. The story begins on the continent of Askora in the country of Tharengarde, where an elite covenant of monster hunters approaches you. They promise you a bare minimum of money, no glory, and no fame—only an unmarked grave and the satisfaction that the things that go bump in the night, the stuff of regular folk's nightmares, will have nightmares about you. What more could you ask for? The story will take you across the world of Cascoria; from holy nations to forgotten temples. You'll meet powerful beings like the Mage Knights and The 5 Great Sages. You will encounter many people throughout your travels who can help or hinder; trust your instincts and watch their actions. This is a game for anyone who enjoys a world with a ton of lore and history. This is a living, breathing world of politics, mysteries, magic, prophecy, joy, and sorrow. This is a fantasy adventure with light themes of gothic horror, mystery, and moral quandaries. -- I run voice and video through Discord. Video is optional and we can discuss it in Session 0. You will need a D&D Beyond account and payment will be through Paypal. I host a private server running Foundry VTT, which is where we will import our characters. The cost is $15/seat - In exchange, you get a polished world, story, and over 75 detailed homemade maps. Prior to Session 0, I will send you the link to the game and your password. Note that as the admin, I initially set the password, so if you want to change it, please do not use a password that you use for any other service.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Grasianil Chronicles[Custom D6 System][Maptool]
Players
1/2
GM
1/1
Homebrew
en English

Grasianil Chronicles[Custom D6 System][Maptool]

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for player interested in testing custom game system via narrative roleplay and learning the system itself. Grasianil: Custom D6-based system utilizing Maptool primarily, heavily stream-lined to support large, quick battles. Versatility allows vehicles, mechs, and spaceships, utilizing unique mechanics, in-addition to single players. Minimal delays owing to macros within Maptool, utilizing pop-up menus, automatic calculation of damage, debuffs, armor, etc. Highly adaptable, with streamlined rules offering as much complexity as is desired, and based on the setting. Developed by myself and my partner who passed away earlier this year. Supports several original fantasy and sci fi worlds of varying types, from traditional western high fantasy, to detailed low fantasy, from space opera-style sci fi, to more realistic settings. In-addition to original settings not listed here, it has been adapted to: Legend of Zelda Battletech Middle Earth Forgotten Realms Mystara Shadowrun and Cyberpunk Pre-existing settings are not played strictly-canon, but consistency is stressed. Medium amount of experience in RPing requested, as well as an open mind to learn a new system. Maptool 1.11.5 needed, Discord used primarily for all text but other programs are an option, Google sheets used for some settings. Time-zone of GM is US Central. RPing otherwise done via text on Discord, but other options open to discussion. Session date and time variable, any listed setting available, suggestions welcome, inquire in DMs to myself for further details. GM preference for folks interested in creating a story, rather than purely for the gaming. One-on-one only, at the moment. No cost. No absolute obligation. Reach out to natalie7995 on Discord, or via message/email for more information. When reaching out, please send a message via Groupfinder or over Discord.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Fresh Start, new campaign, Monday Nights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
WW&G
Warhammer Wrath & Glory
Online
Campaign
Traitor's Hymn Campaign
Players
3/4
GM
1/1
Warhammer Wrath & Glory
en English

Traitor's Hymn Campaign

Combat focused Combat focused
Roleplay focused Roleplay focused
Hello Everyone; At this time I'm doing an interest check for a possible up and coming Warhammer 40,000 RPG game using the Wrath & Glory system, specifically the Traitor's Hymn starter set. This would be my very first time engaging with the system, so forewarning for those interested, they may be dealing with a consistent review of information and determination! About the Gamemaster The important part that everyone wants to know (excluding the game information itself!), is who am I - the Gamemaster! A bit about me; I'm a middle aged individual with a small family, living in a rural area who enjoys roleplaying games. I've been engaged in various forms of roleplay - from small play-by-post forum communities, to D&D and tabletop roleplaying games - for well over two decades now, mostly as a gamemaster. I enjoy guiding new players into the experience, and have hosted various campaigns across different modules and systems. For the most part my experience lies in D&D5e (2014), however I have dabbled in alternative systems (i.e. Genesys, Shadow of the Beanstalk, LANCER, and others). I tend to lean towards realistic, gritty and dark play styles, though I do like working within the comfort of the group as a whole. As such, pre-play conversation regarding limitations of topics, content and other material is a must in my general experience. In addition, perhaps as a weirdness of my own personality, I do tend to look for groups that are highly active inside and outside the tabletop experience itself. Conversation beyond just the in-game time is a great aspect, and I find it makes everything more enjoyable! About the Game Now for the part everyone cares to hear about in depth! Game System: Warhammer 40k Wrath & Glory, Traitor's Hymn Starter Adventure. Game Time: Friday or Saturday evenings, between 18:30 hours and 22:00 hours Mountain Daylight Time. Player Count: 3-5 players. *Preference will be placed towards those with no or limited experience with roleplay, or the Wrath & Glory system.* Content Notices: Dark and Gritty gameplay, violence & gore, dark themes (non-sexual in nature). Location: Discord (Voice & Chat), Virtual Tabletop System (TBD). Important Notes At this time I am looking to obtain insight into interest, so if not enough players sign up, the game (obviously) won't be running. I will attempt to answer any & all questions potential players may have, however time is definitely a luxury, so responses may not be immediate. Please do not sign up if you are not invested in putting in the time, effort and engagement to play. I am looking to run this weekly or bi-weekly depending on availability, and while I understand that some sessions will need to be cancelled, rescheduled or outright missed, this should not be a common occurrence. Players must be 18 years of age or older. While I am happy to hear about younger folks joining the game, this will be an adult table, and should only contain legal adults. Submit Application If you are interested, please submit an application through the associated application process. At this time I am hoping to have the application officially close by August 31, 2026. Applicants will be contacted if they appear to be a good fit, and will receive contact by the aforementioned closure date if selected. Thank you for your interest; Wolfie<>

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Tabletop RPG
Tabletop RPG
Glitter Hear...
Online
Campaign
A Light in the Dark, Sessions 0 & 1 Free
Players
2/4
Paid game
Paid game
GM
1/1
Glitter Hearts
en English

A Light in the Dark, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: https://startplaying.games/adventure/cmgjqptxn020xl504r28fwixt?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
Players
1/6
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Untold Legend of Bakunawa, Sessions 0 & 1 Free
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Untold Legend of Bakunawa, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: This adventure takes place in the Sansinukob Wildspace. This system has 13 planets, held together by a dead and forgotten god at the center. There are no suns here, only moons to illuminate every planet. Fifty years ago, a monstrous sea serpent named Bakunawa awakened from her slumber, consumed by endless hunger. She consumed all six moons above planet Tawalisi, one by one, until they were left in darkness for thirty years. Twenty years ago, the datu, Maximo Catubig, invented Bulan Lights, magical lamps that emit artificial moonlight, finally bringing light back to his people. They were a solace, soon placed in every home in Tawalisi. The people were finally able to thrive again, and Maximo helped pave the way to further technological advancement. However, decades of darkness had taken its toll; Some of the citizens of Tawalisi have become consumed by the same hunger that possessed Bakunawa, mutating their bodies and destroying their minds until all they can think about is eating the Bulan Lights. They will stop at nothing to consume all sources of moonlight, and will hurt and kill anything and anyone that gets in the way. Datu Maximo has called for help from all adventurers willing to listen. Assist him in installing these lights wherever he can, so he can save his people from being plunged into darkness again. Here is the StartPlaying page: https://startplaying.games/adventure/cmo4c49ip001fl1048tncritn?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 All ages welcome Hosted on Discord (will receive server invite) Games every Saturday at 9:00 am EST

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
ENDRAZLA
Players
3/5
GM
1/1
Other
en English

ENDRAZLA

Homebrew Homebrew
Roleplay focused Roleplay focused
🎲 Looking for Players — Endrazla: The Tower System: D&D 5e Setting: Homebrew / Dark Fantasy / Weird Fantasy Format: Online Looking for: Players who enjoy roleplay, exploration, strange worlds, and actually getting invested in their characters. Endrazla is a massive afterlife known as the Tower. Every floor is its own world, with its own rules, cultures, dangers, and mysteries. The further you climb, the less certain it becomes what the Tower actually is—or what awaits at the top. The campaign mixes Elden Ring-style mystery and atmosphere, Tower of God-style exploration and progression, and classic D&D adventuring, with plenty of room for character-driven moments and absolutely stupid decisions. One of the most important places in the setting is the Tavern of Anxiety, a strange sanctuary between worlds where adventurers, dead gods, monsters, travelers, and other questionable individuals come to drink, argue, make deals, and occasionally save reality. I'm looking for players who want to build characters that actually belong in the world, rather than just showing up to roll dice. Your character doesn't need to be heroic—just interesting. I'm also a very improv-heavy DM. Endrazla is entirely my own setting, so I'm much more interested in creating a good story and rolling with what the players do than stopping the game every five minutes to argue over a rule. The rules are there to help us have fun, not the other way around. If you come up with something cool that makes sense for your character, I'm usually going to find a way to make it work. If you're into: - 🗺️ Exploring bizarre original worlds - ⚔️ D&D combat that actually matters - 🎭 Character-driven roleplay - 🧩 Mysteries and lore - 🍻 Tavern shenanigans - 💀 Dark fantasy without taking itself too seriously - 🤝 A group that wants to actually become a party I'd love to hear from you. I'm especially interested in players who are willing to help build the story alongside the DM rather than expecting a completely pre-written railroad. Welcome to Endrazla. The Tower is waiting.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Phandelver and Beyond
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Phandelver and Beyond

Paid game Paid game
$25 per session  https://startplaying.games/adventure/cmqzml1vr0065l304hx4nh6xy Are you ready to enter the Sword Coast and play through my favourite D&D campaign? We start off in the city before heading to the quaint town of Phandalin where wonderful NPCs, all with their own (questionable) voices, set you on a quest to find one of your oldest friends and uncover one of the region's oldest secrets. Following the completion of this tailored storyline, as a group we can decide what adventure follows next: Phandelver and Below, Dragon of Icespire Peak or a homebrew creation of my very own Whether you are a veteran or a new player, come and play a game where your choices have consequences and the mystery and loot are just waiting to be uncovered! We'll be using Roll20 for the game and character creation and Discord for communication (open to discussing other mediums if needed)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Saco
Campaign
Maine (Biddeford, Saco, OOB) older gaming group
Players
2/5
GM
0/1
Dungeons & Dragons 5E
en English

Maine (Biddeford, Saco, OOB) older gaming group

Two questions for my older fellow Saco, Biddeford, OOB & Dayton Maine role-playing peeps... Anyone have an open seat at their in-person D&D (or other RPG) table? And if not... Anyone interested in starting a new in-person local game group with me? If the answer to either above is "Yes", message me to see if our two gaming interests and personalities are on the same page. Even if they aren't, I'd dig hearing your thoughts and the chance to chat with a fellow nerdy local. If we pass each others Internet Stranger vibe check, it would be cool to meet up in person to see if our interests dovetail and see where it goes. I'm a mid-50's player looking to connect with some like minded easy going folks while I get back into the hobby. I'll probably gel best with folks from late 30's and up, but I'm open to hearing from younger folks too. Last played 5e, but open to any edition. I suppose I'd even consider a non-D&D RPG if it sounded fun enough. I can host after I get to know everyone. I'm mostly interested in the storytelling aspects of the game vs. solely murder hobo-ing and min/max-ing, but dig playing with others with different interests. I have a fairly flexible schedule for in-person games (even some free time during the weekdays if any of you work from home). I'm not super interested in online play at this point as I'm trying to play as locally as possible to make it easy to do regularly and I've always thought it would be fun to do a longer campaign. Happy to do one-shots too. Ideally, Not interested in a paid game, but  I'd be happy to contribute to the regular costs of running the game, needed supplies, game materials for the DM and group food etc. If you're somewhat local (within 15 mins of Saco), message me and we'll see where it goes. Ideally, I'm looking to play either in my or someone elses home once we all get to know each other vs. a game store or other place in order to keep the costs down and because I find game stores a little too busy to have a relaxing night. No problems doing the first few sessions in a public place however and I know of a couple coffee shops and breweries that have spaces which would be fun  for us to run the first few sessions in. If this post is still up, feel free to get in touch, even if has been a while since it went live as I'll probably still be interested in hearing from you even if I put this up a year ago. Cheers and good rolls!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dawn's Last Five 13+
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dawn's Last Five 13+

"Twelve hours of daylight became ten. Ten became six. Six became one. Now, the sun only rises for five minutes a day... and it isn't getting any brighter." The Premise The world is freezing, monster-infested, and falling into eternal twilight. As the sun died, plants rapidly evolved into bizarre, carnivorous, and flash-blooming forms just to survive, while dark-adapted beasts reclaimed the wilderness. There is only one safe haven left on the entire continent: Aurelia, a sprawling mega-metropolis anchored around a colossal, ancient crystal that emits continuous heat and blinding light. Because Aurelia keeps its gates open to everyone, it has become a chaotic melting pot of refugees, opportunists, scholars, and cults—all crammed together under the crystal's glow. Every day, the city operates around The Five-Minute Sprint: three hundred seconds where the sun briefly pierces the sky, crops burst into life, and the monsters retreat into the dark. The Campaign Vibe Genre: Survival High-Fantasy / Dark Mystery / Arcane Exploration. Tone: High-stakes with a ticking clock, but filled with weird, vibrant worldbuilding (think neon-glowing mushroom forests, frantic 5-minute city rushes, and ancient precursor ruins). Your Role: You play as members of the city’s Vanguard—the brave (or desperate) few tasked with keeping order inside the overcrowded city, defending the giant crystal from sabotage, and venturing out into the freezing, pitch-black wastes to find a way to reignite the sky before the crystal dies out for good. What to Expect 🔦 Resource & Light Management: Torches, fire magic, and thermal gear aren't just utility—they're life support in the frozen dark outside the city. 🏙️ City & Wilderness Gameplay: Balance political intrigue and riot control inside the crowded city with intense exploration in the dark outer world. 🕒 A World on a Clock: A dynamic day/night cycle where timing your travel around those crucial 5 minutes of sunlight could mean the difference between life and death. yes, this desc was written by ai, i am lazy.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
SCP - Hardcore - Containment Breach
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

SCP - Hardcore - Containment Breach

Homebrew Homebrew
Playtest Playtest
[5e 2014] Online SCP - Hardcore -Containment Breach ime: Thursday - 5 pm PTD (My time) CAMPAIGN OVERVIEW: SITE-01 BREACH FACILITY BRIEFING — RESTRICTED ACCESS (CLEARANCE LEVEL 0+) > LOCATION: Site-01 "The Citadel" (Subterranean Super-Site) CURRENT STATUS: CRITICAL SYSTEM FAILURE / TOTAL CONTAINMENT BREACH The Setup For decades, the Foundation kept anomalies separated across the globe to prevent catastrophic chain reactions. Site-01 changed everything. Built miles beneath the earth in an isolated sector, it was engineered as the ultimate containment facility—a massive, automated mega-complex designed to house every documented anomaly, object, and entity in existence under one roof. It was supposed to be impossible to break. An hour ago, the impossible happened. A site-wide cascading power failure knocked out the main grid, neutralized the Scranton Reality Anchors, and blew the blast doors across every sector. From Safe-class holding blocks to the deepest Keter vaults, thousands of entities are now roaming the pitch-black, corrupted corridors. The Situation Whether you are a D-Class subject looking for a chance at freedom, an MTF Operative separated from your squad in the initial drop, or a Foundation Researcher armed with high-level access and classified knowledge, you cannot survive this alone. The Citadel's automated safety systems have initiated a Phase-4 Site Purge. A countdown timer has started: when it hits zero, the facility's nuclear warheads will detonate to prevent a world-ending event. Your Directives Survive and Escape: Traverse damaged containment sectors, malfunctioning security gates, and warped spatial zones to reach the surface before the nuclear countdown expires. Contain the Threat: The outside world has no defense against what is crawling out of Site-01. As you fight your way to the surface, you must use your environment, paratechnology, and tactical wits to lock down, re-contain, or terminate as many escaping entities as you can. "We secure. We contain. We protect. Today... we survive." /////////////////////////// Core Hardcore Mechanics Roll for Stats Individually: Ability scores are generated by rolling in order (e.g., Strength through Charisma) with no rearranging. You play the hand you are dealt. Randomized Race: Your race is determined by a random roll. Raw Hit Points: You always roll for your hit points when leveling up Tactical Fumbles: Rolling a Natural 1 on an attack or check results in a tactical consequence (e.g., your weapon jams, you drop an item, or you provoke an opportunity attack), rather than just a simple miss. Lingering Injuries: Dropping to 0 hit points results in a roll on the Lingering Injuries table, causing long-term physical trauma that requires specialized medical care or paratechnology to heal. Site-01 Survival Mechanics Safe Haven Resting: The facility is actively hostile. You can only take a Short Rest in cleared rooms. A Long Rest can only be taken inside designated, sealed "Safe Havens" (such as intact monitoring bunkers or active Scranton Reality Anchor zones). Stress & Sanity: Encountering Keter-class entities or witnessing horrific events adds a point of Stress. Reaching 5 Stress points forces a roll on the Paranoia/Panic Table, resulting in temporary behavioral consequences. System Shock: Anomalous damage is devastating. If you take damage from a single attack equal to or greater than half your maximum hit points, you must succeed on a DC 15 Constitution saving throw or fall Prone and become Stunned until the end of your next turn. (Side not only classes available are hombrew ones I made for this world) I am fixing ans making updates to the world and mechanics so expect changes as we go.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The Auxiliary Compliance Unit / The Epic of Tyrrhi
Players
2/5
GM
1/1
Homebrew
en English

The Auxiliary Compliance Unit / The Epic of Tyrrhi

You are disgraced imperial soldiers, blacklisted into the Auxiliary Compliance Unit: tasked with work that isn't dangerous enough to matter, just boring enough to be punishment. Tax collecting rural villages. Patrolling regions long since cleared of monsters. Serving as emergency contacts for emergencies that never come. However, fate might have other plans for you... This begins as a playtest (3–6 sessions) of ATTRPG, a homebrew system I've been developing for the past year. 5e/Pathfinder-inspired. Character progression is entirely narrative and organic. You grow through the choices you make rather than an XP bar. No two characters advance the same way even with the same builds. The system features a unique Mortality track where every brush with death leaves a mark, making combat genuinely dangerous rather than a numbers game. Deep customization through 10 ability scores, unique dice pool skills, flaws that reward you for playing broken characters, and class/subclass combinations that let you build exactly what you want. The playtest serves as a prequel. Your choices will directly shape the world. The main campaign follows immediately after with new characters; its story is tied to the prequel, but the details remain a secret until we get there. Roughly 40/60 combat to roleplay, depending on player choices. Roll20 and Discord. 4–5 players. 18+, microphone required. LGBTQ+ friendly, new player friendly. Immersive roleplay and combat that means something. Respect, communication, and showing up matter more than system mastery. Application Process: - Google Form. A short application (5–10 minutes) covering basic info and a few questions about playstyle. I plan on keeping applications open for the next week before starting interviews. - Voice Interview. A brief 15–20 minute Discord call to make sure we're a good fit. - Session 0. Once the group is set, we'll schedule Session 0 for introductions, character creation, and expectations/boundaries. Here is the link for the first step in the application process: https://docs.google.com/forms/d/e/1FAIpQLSf7AQJgdJnP1xgBYS-vwbRJdZBo40sKgbirbPyNjvEg9BzbEA/viewform?usp=dialog Feel free to DM me if you have any additional questions! Also, be sure to enter your Discord handle accurately on the Google Form, or I won't be able to follow up with you for the voice interview.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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Tabletop RPG
Tabletop RPG
SF2E
Starfinder 2E
Online
Campaign
Starfinder 2e Campaign (Beginners Welcome)
Players
3/5
GM
1/1
Starfinder 2E
en English

Starfinder 2e Campaign (Beginners Welcome)

I’m looking for a few new players to join our group as we transition from Pathfinder 2e to Starfinder 2e. About me: I’ve been DMing for 20+ years and enjoy running story-driven games with a good mix of roleplay and combat. Game Details: 🗓 Every Saturday ⏰ Time: 11:00 AM – 3:00 PM CST 🎮 System: Starfinder 2e 📍 Online What to expect: Currently we lost 1 player due to work schedule and are looking to replace. We are starting a arc for the characters, so now is a good time to join. Welcoming environment for both experienced players and complete beginners If you’ve ever wanted to try sci-fi RPGs or are curious about Starfinder, this is a great chance to jump in!

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)
Players
3/5
GM
1/1
Other
en English

BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)

Roleplay focused Roleplay focused
Combat focused Combat focused
[[Warning: Mild Gore, Discrimination, heavy subject matter, teenagers.]] Hey, It's noro, 18. I'm making a campaign for a custom system i've made. It's 16+ bc i don't like children. -- September 6th, 2010 You've managed to somehow end up in detention on the first week of highschool. It's almost a skill, really. The clock scrapes against itself, you can't believe you have to stay here for the next 6 hours, and just when the rot of boredom begins to eat your mind. A Blackbird flies through the window and Gives you a quest. -- Based on late 2000s culture, and shitty highschool movies. The world is cruel and you are a child, endure these remaining years of your adolescents while fighting horrors and sealing 'dragons'  within the crust. If you wanna join dm me, my time is est. p.s. let yourself be as weird as you want.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Playtesting a fantasy tabletop system
Players
1/4
GM
1/1
Other
en English

Playtesting a fantasy tabletop system

Homebrew Homebrew
Newbie friendly Newbie friendly
TALES From the Loom is a system I've been working on for a few years. The setting is high fantasy with some sci-fi elements sprinkled in. I run free playtesting sessions for groups ranging from 2-6 players, typically for 2-3 hours. The game is pretty quick to learn, promise! Sessions are first come first serve and generally scheduled 1 week ahead of time. Joining the campaign here will let me know you'd like in and I'll send you a DM with some more information! If you enjoy games like: Ironsworn, D&D, Mausritter, Daggerheart or Dragonbane, you may find TFTL compelling! Hope to see you at the table soon! Heres a brief explanation of the core of the system and how it functions: Every roll in TALES is made with a dice pool of D6’s, the number of dice in the pool is noted by the number before the letter “D” e.g., 3D=3d6 You'll roll a pool of dice equal to a skill, and count how many dice show a 4 or higher in most cases. Disadvantage and advantage are represented by lowering or raising the number that counts as a success, either 3 ups or 5 ups. This is heroic fantasy, there's magic, capable heros and in general, good triumphs over evil. Though I will caveat this by saying tftl is much more lethal than other heroic fantasy games, most starting characters have about 2-5 Wounds (hit points or health) and in general most basic attacks inflict 1 Wound, when things go wrong in a fight, they go wrong very fast, for either party, what decides who lives and who doesnt is the dice and your own buy in to the fiction. TFTL rewards player engagment and invenstment in their characters inner life, there are a few systems that support this: -The narrative bonus is a +1 dice to +3 dice bonus that the GM awards you for engaging with the fiction, using clever tactics, and roleplaying your character honestly. You get it by describing actions, using your  characters personality, and backstory in roleplay, and through situational advantages like having the high ground. The reflections system is a journaling mechanic that rewards players for putting themselves in their characters head. After a session, during downtime in game, or whenever the urge arises, you roll on a prompt table and answer the prompt from your characters perspective. Then once you show the GM you get a +1 Dice bonus to any roll outside of combat in the next session. Exploration is a two sided mechanic, first you gather "discovery threads" in town, gathering rumors, studying old texts and maps or bribing locals for information about your current area. When your party ventures into unknown wilds, you can spend your gathered threads to make finding landmarks and mysteries easier, and the best part? You can level up by engaging with this mechanic, without ever drawing a blade or casting a spell. Theres a reputation system, crafting, lightning fast gridless combat, and more to explore within TALES From the Loom! So I hope you'll sign on for a free game, and come tell a tale or two at my table.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Gm looking for players for D&D 5E Planescape
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Gm looking for players for D&D 5E Planescape

LGBTQ+ friendly LGBTQ+ friendly
Roleplay focused Roleplay focused
Looking for Group – Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome — we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and let’s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

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