Dungeons & Dragons 5e (2014)

Overview

Dungeons & Dragons 5th Edition (D&D 5E) burst onto the scene in 2014, taking a game that’d been around since the ‘70s and giving it new life. After a huge public playtest called "D&D Next," the creators wanted to smooth over old division and give everyone — whether you’re an old-school fan or totally new — a game that feels both classic and modern. D&D quickly stopped being just a niche hobby and it started becoming more popular, showing up everywhere: streams, podcasts, and mainstream pop culture (Community, Stranger Things, D&D movie). In 2024 the game system was given a major overhaul, providing smaller changes and fixes to various parts of the game. This is now known as
Dungeons & Dragons 5.5 Edition (2024) https://groupfinder.eu/library/dungeons-dragons-55e-2024
Description In D&D 5E, the players create fantasy adventurers. From elven rogues to dragonborn paladins, while one player takes up the role of the Dungeon Master (DM). The DM is the one who builds and describes the world, acts and voices the non-player characters and controls the monsters and the world around them, acting as both the lead storyteller and generally the rules referee. The heart of 5E is “rulings over rules.” Instead of pages of complicated charts, the DM is encouraged to make quick calls and keep things moving, not letting rules stop the game in it's tracks. The game is built on the "Three Pillars": Combat, Exploration, and Social Interaction.  System Overview & Key Features
The Core d20 Mechanic The resolution system is unified and straightforward. To attempt almost most action where the outcome is not clearly obvious and there is a chance for failure, the player rolls a 20-sided die (d20), and adds the relevant modifier (either from their main stat or their skill bonus) and the DM's set Difficulty Check (DC) determines whether the attempt was a success or a failure.
Advantage and Disadvantage This is 5E’s defining innovation. Instead of making players calculate a dozen tiny modifiers (+2 for high ground, -1 for rain, +1 for a spell etc), the system or the DM simply declares whether the character has Advantage or Disadvantage on said roll. The player rolls two d20s and takes the higher result (Advantage) or the lower result (Disadvantage) and adds the necessary modifiers to the result.
Bounded Accuracy In older editions, numbers got out of hand fast. With 5E the numbers increase at a reasonable rate. Armor Class (AC) and attack bonuses rise slowly, so even high-level adventurers aren't always guaranteed to overcome a bunch of goblins. Most encounters can still be a challenge, especially if the amount of enemies is high.
The Proficiency Bonus A single, scaling number (starting at +2 and ending at +6) represents the character's training and experience. If a character is trained in using a weapon type, a skill (like Stealth), or a saving throw, they simply add their Proficiency Bonus to the d20 roll.
Backgrounds Roleplaying your character is starts already at the character creation. Picking a Background (like Acolyte or Criminal) gives you extra skills and story hooks: Personality Traits, Ideals, Bonds, Flaws, all concrete details to play with.
Resource Management (Rests) The game manages health and class abilities through a system of "Short Rests" (a quick one-hour break to spend Hit Dice and regain some abilities) and "Long Rests" (a full eight hours of downtime to completely heal and restore all spell slots and abilities).
Subclasses While players pick a primary Class (like Wizard) at level 1, they branch off into specialized Subclasses (like the School of Evocation or the School of Illusion) typically between levels 1 and 3, allowing for deep customization while presenting progression through incremental steps as the character grows and levels up
Additional links dungeonsanddragons.com https://dungeonsanddragons.com - Official Dungeons & Dragons website Basic Rules (2014) https://www.dndbeyond.com/sources/dnd/basic-rules-2014 - D&D 5E free rules

Active games and players

DND5E
Dungeons & Dragons 5E
Online
Campaign
Strahd is Dead
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Strahd is Dead

Paid game Paid game
Horror Horror
Aftermath of the Legendary Campaign, aimed at mature Players, familiar with D&D. Face chaos of what is left of Barovia after it's Lord met his end. Session Time: 8PM EDT/EST Monday System: D&D 5.5 Platforms Used: Discord, Roll20 Price: $25 More detail under StartPlaying Link $10 referal for freshly joining Start Playing

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The End of Heroes - 1 player needed to start
Players
2/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The End of Heroes - 1 player needed to start

Paid game Paid game
Join Pexwyn - A High Elf Diviner Wizard who comes from a wealthy family, but their vices take them to the dregs of society. Along with Fern - A Fairy Bloodhunter who suffered a terrible trauma due to some mysterious undead force that she has trained everyday since to find and slay You and your fellow party members were trained by the famous hero Sir Quinton Veilar. A Harengon that travelled with the legendary group known as Emberwatch. Quinton has been retired for years and has called you and his other former apprentices to attend a birthday dinner at his home in Iriesall. After he and his companions have saved the City of Iriesall many times over, it seems that the people are determined to destroy it themselves. Between the war with the underdark, a terrorist insurgency in the undercity, and the oppressive reign of Queen Beirona and the Orders of Sybril, there is little peace to be had. But there was peace in drink, and sharing stories with friends at the tavern. Through his adventures, Quinton has made enemies, acquired dangerous magical artifacts, and kept many secrets... all of which are about to unravel. Join the adventure, as a former pupil of this retired hero as he trusts you to protect all he holds dear. Travel to stunning locals, meet legends of old, and maybe.. just maybe.. save the world along the way. You will create a  level 3 character, 1 common magical item, 1 uncommon magical item who was a former apprentice of Quinton Veilar or a similar relation. Players will have all of the 2014 wizard's of the coast official content to choose from. I am familiar with quite a bit of 3rd party material and using those options can be discussed during our session zero or on our discord server. There are a number of my personal homebrew classes that will be available as well, such as Occultist, Wrestler, Gunslinger, Mage, Witch, Daredevil, Alchemist, Dancer, Wyrd Blade Game Type: Long Term Campaign System: DND 5TH edition 2014 Virtual Table Top: Roll20 + Discord for voice(Video optional) Day and Time: Tuesdays at 5:30pm MST (Time doesn't work out? Reach out to me!) Session duration: 3-3.5 hours Players: 2/7 slots (game will begin when we are up to 4 players) Player experience: No experience required. Game Style: horror fantasy, rule of cool, roleplay heavy, combat heavy Price: $20/session via Startplaying Link for my Start Playing Profile/ Games: https://startplaying.games/gm/brewer_the_alchemist If you have any questions, please feel free to send me a private message.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
One Piece 5e Campaign.
New
Posted 2 hours ago
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

One Piece 5e Campaign.

Ahoy to all those reading! As you can infer from the title me(the DM) and my 3 other playees are looking for two or three more people to join our crew in our One Piece DND campaign.  This is a campaign that we've been trying to get up and running for about two or three more weeks now. I'm mostly responsible for it's delay, which was caused by interruptions in my schedule and me struggling with creative roadlblocks. So that's one important thing to note. Still I feel more than ready to start running sessions. It’s also REALLY important to note that I am a brand new DM, so some patience on your end is required. We use discord for voice and Roll 20 for maps! Our games are split between 60% RP and 40% Combat  I haven't really decided if we will be meeting weekly or biweekly. That will be determined on how well I can handle the class load I'm taking this upcoming semester. For this week and the next though it will be weekly.  We will be USING THE DUNGEONS AND DEVILFRUITS SUPPLEMENT ALONG SIDE CORE RULE BOOKS. Being familiar with them is not a requirement.   Requirements are that You be between the ages of 19 and 25 Be available Sunday evenings, and be able to communicate with me ahead of time if you're going to miss a session.    And be LGBTQ friendly. Excited to meet you! If you’re interested feel free to reach out. My discord is @meanbeaver1!

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New
Posted 48 minutes ago
en English es Spanish
DND5E
Dungeons & Dragons 5E
CBPRED
Cyberpunk RED
Online
Carlen
Hello I am Mael. I have like half a decade of experience in playing ttrpgs. I can usually do a session later in day since my schedule is decently light. I dont really have that many reservations about anything, just you know treat it with respect if its a sensitive topic.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Jonathan
Wannabe voice actor from the boonies. I started playing dnd 7 years ago and fell in love with it. My favorite part of dnd it's the stories and characters and the lore about them.
en English
DND5E
Dungeons & Dragons 5E
...
Houston
Online
Bryan
Greetings! I’m a story‑focused player who loves digging into character motivations, meaningful choices, and the kind of roleplay that makes sessions feel memorable. I’m looking for a consistent group, ideally in person in Houston, TX, meeting on Wednesday evenings or weekends. My schedule can vary, but once a time is set, I’m reliable and committed. I play with the party’s well‑being and the story’s momentum in mind. I’m not big on selfish character goals; I enjoy characters who grow through cooperation, tough decisions, and shared challenges. I’m here for narrative-first play involving emotional beats, character arcs, strange magic, mysteries, and the occasional “we’re in this together” moment. Combat is fun when it’s meaningful or cinematic, but I don’t need to punish goblins or reanimated corpses for a whole three-hour session. I’m less drawn to political intrigue, but I’m very happy in fantasy or sci‑fi settings with rich worlds, interesting stakes, and room for characters to breathe and evolve. If your campaign values atmosphere, collaboration, and characters who feel like real people, we’ll get along great.

Other entries

No Quest for the Wicked
Actual Play & Podcasts

No Quest for the Wicked

English
Actual Play
Starfinder
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The Fumbled Anthology
Actual Play & Podcasts

The Fumbled Anthology

English
Actual Play
Call of Cthulhu
An Australian RPG podcast. Providing cosmic horror audio dramas, using the Call of Cthulhu 7e system. Links youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed patreon.com - Patreon page

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Vampire The Masquerade 5E (2018)
Tabletop Roleplaying Games

Vampire The Masquerade 5E (2018)

TTRPG
English
Horror
Vampire: The Masquerade (5th Edition) is published by Renegade Games Studios and was released in 2018. It is a TTRPG-scene classic for vampire-themed games. Set in an alternative, but modern, world, called "World of Darkness". The players will step into the shoes of recently turned vampires, now thrust into the dark underworld of the vampire society. It is a storytelling game focusing on personal and political horror. Description The players, now part of "The Masquerade" have to keep their new identity a secret from the human population, while at the same time engaging with various vampire clans and factions. Managing the new reality, both in terms of new societal norms and requirements, and their vampiric hunger, will set the players on a different "adventure" altogether. System Overview & Key Features Storyteller System (d10 Dice Pool) The system utilizes the Storyteller engine, which uses pools of ten-sided dice (d10). To resolve actions, the player adds the character's Attribute and Skill scores together to determine the total number of dice rolled. Any die showing a 6 or higher counts as a success. Rolling multiple 10s yields a critical success. Disciplines Player characters have access to supernatural abilities known as Disciplines. These include categorized powers such as enhanced physical speed, cognitive manipulation, and physical mutation. Activating these abilities frequently requires a "Rouse Check," a dice roll that carries a probability of increasing the character's Hunger level. Touchstones and Humanity Characters possess a Humanity rating that measures their ethical degradation. To maintain this rating, characters link themselves to "Touchstones," which are specific human non-player characters representing the vampire's surviving mortal values. If a Touchstone is damaged or killed, the player character risks a permanent reduction to their Humanity score. Blood Potency A statistic called Blood Potency dictates the strength of a vampire's abilities. Higher Blood Potency provides numerical advantages to Discipline rolls and healing rates. However, it also imposes dietary restrictions; characters with high Blood Potency cannot reduce their Hunger by consuming animal blood or preserved human blood, requiring them to feed directly from live humans. Additional links renegadegamestudios.com - Official Renegade Game Studios website worldofdarkness.com - Official World of Darkness portal

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