Dungeons & Dragons 5e (2014)

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Overview

Dungeons & Dragons 5th Edition (D&D 5E) burst onto the scene in 2014, taking a game that’d been around since the ‘70s and giving it new life. After a huge public playtest called "D&D Next," the creators wanted to smooth over old division and give everyone — whether you’re an old-school fan or totally new — a game that feels both classic and modern. D&D quickly stopped being just a niche hobby and it started becoming more popular, showing up everywhere: streams, podcasts, and mainstream pop culture (Community, Stranger Things, D&D movie). In 2024 the game system was given a major overhaul, providing smaller changes and fixes to various parts of the game. This is now known as
Dungeons & Dragons 5.5 Edition (2024) https://groupfinder.eu/library/dungeons-dragons-55e-2024
Description In D&D 5E, the players create fantasy adventurers. From elven rogues to dragonborn paladins, while one player takes up the role of the Dungeon Master (DM). The DM is the one who builds and describes the world, acts and voices the non-player characters and controls the monsters and the world around them, acting as both the lead storyteller and generally the rules referee. The heart of 5E is “rulings over rules.” Instead of pages of complicated charts, the DM is encouraged to make quick calls and keep things moving, not letting rules stop the game in it's tracks. The game is built on the "Three Pillars": Combat, Exploration, and Social Interaction.  System Overview & Key Features
The Core d20 Mechanic The resolution system is unified and straightforward. To attempt almost most action where the outcome is not clearly obvious and there is a chance for failure, the player rolls a 20-sided die (d20), and adds the relevant modifier (either from their main stat or their skill bonus) and the DM's set Difficulty Check (DC) determines whether the attempt was a success or a failure.
Advantage and Disadvantage This is 5E’s defining innovation. Instead of making players calculate a dozen tiny modifiers (+2 for high ground, -1 for rain, +1 for a spell etc), the system or the DM simply declares whether the character has Advantage or Disadvantage on said roll. The player rolls two d20s and takes the higher result (Advantage) or the lower result (Disadvantage) and adds the necessary modifiers to the result.
Bounded Accuracy In older editions, numbers got out of hand fast. With 5E the numbers increase at a reasonable rate. Armor Class (AC) and attack bonuses rise slowly, so even high-level adventurers aren't always guaranteed to overcome a bunch of goblins. Most encounters can still be a challenge, especially if the amount of enemies is high.
The Proficiency Bonus A single, scaling number (starting at +2 and ending at +6) represents the character's training and experience. If a character is trained in using a weapon type, a skill (like Stealth), or a saving throw, they simply add their Proficiency Bonus to the d20 roll.
Backgrounds Roleplaying your character is starts already at the character creation. Picking a Background (like Acolyte or Criminal) gives you extra skills and story hooks: Personality Traits, Ideals, Bonds, Flaws, all concrete details to play with.
Resource Management (Rests) The game manages health and class abilities through a system of "Short Rests" (a quick one-hour break to spend Hit Dice and regain some abilities) and "Long Rests" (a full eight hours of downtime to completely heal and restore all spell slots and abilities).
Subclasses While players pick a primary Class (like Wizard) at level 1, they branch off into specialized Subclasses (like the School of Evocation or the School of Illusion) typically between levels 1 and 3, allowing for deep customization while presenting progression through incremental steps as the character grows and levels up
Additional links dungeonsanddragons.com https://dungeonsanddragons.com - Official Dungeons & Dragons website Basic Rules (2014) https://www.dndbeyond.com/sources/dnd/basic-rules-2014 - D&D 5E free rules

Active games and players

DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd into Vecna - LGBTQ+ Safe
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd into Vecna - LGBTQ+ Safe

Paid game Paid game
$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.

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DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly. I am looking for my Co-DM to help me run my campaign.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Untold Legend of Bakunawa, Sessions 0 & 1 Free
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Untold Legend of Bakunawa, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: This adventure takes place in the Sansinukob Wildspace. This system has 13 planets, held together by a dead and forgotten god at the center. There are no suns here, only moons to illuminate every planet. Fifty years ago, a monstrous sea serpent named Bakunawa awakened from her slumber, consumed by endless hunger. She consumed all six moons above planet Tawalisi, one by one, until they were left in darkness for thirty years. Twenty years ago, the datu, Maximo Catubig, invented Bulan Lights, magical lamps that emit artificial moonlight, finally bringing light back to his people. They were a solace, soon placed in every home in Tawalisi. The people were finally able to thrive again, and Maximo helped pave the way to further technological advancement. However, decades of darkness had taken its toll; Some of the citizens of Tawalisi have become consumed by the same hunger that possessed Bakunawa, mutating their bodies and destroying their minds until all they can think about is eating the Bulan Lights. They will stop at nothing to consume all sources of moonlight, and will hurt and kill anything and anyone that gets in the way. Datu Maximo has called for help from all adventurers willing to listen. Assist him in installing these lights wherever he can, so he can save his people from being plunged into darkness again. Here is the StartPlaying page: https://startplaying.games/adventure/cmo4c49ip001fl1048tncritn?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 All ages welcome Hosted on Discord (will receive server invite) Games every Saturday at 9:00 am EST

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en English
DND5E
Dungeons & Dragons 5E
Homebrew
Homebrew
Sacramento
John
I'm a 29 year old hermit based out of Sacramento County, looking to make new friends in my next chapter of life. I am jumping back into the world of Toril. I have not played in a long time, but I have many of the books and i have played and DMed many campaigns. My experience is almost entirely 5e, and I enjoy throwing some homebrew in here and there. I dabbled with 3.5 in college as well. I am willing to DM, but im looking for my Co-DM, someone who will help me with running a world fairly while making it enjoyable for the players. I would rather play than DM, but I enjoy writing, so I'd love to run my own game.
en English
DND5E
Dungeons & Dragons 5E
Online
Pancone
Dungeon Masters Wanted for a Beginner-Friendly D&D Community Hello! We are a beginner-friendly D&D Discord community with over 70 members, originally created to help new players get into D&D without having to pay for anything. The server has grown, but right now our DM-to-player ratio is unbalanced, so we are looking for more people interested in running games. You do not need years of experience to join us as a DM. New Dungeon Masters are welcome, and we can help with planning sessions, Foundry VTT, rules, encounter balancing, maps, character creation, and organising players. We currently support two main types of games: 1. Adventurers’ Guild one-shots Our main shared setting uses an open-table, West Marches-inspired system. The Adventurers’ Guild posts bounties, missions, and one-shot adventures that players can join whenever they are available. DMs can create their own missions within the shared New Lands universe and use existing locations, NPCs, factions, lore, shops, and server systems. Most games use D&D 5e 2024 rules, although 2014 content and reasonable homebrew may also be allowed depending on the DM. This format is ideal for anyone who wants to run occasional sessions without committing to a weekly campaign. 2. Independent homebrew campaigns DMs are also welcome to create their own campaign. You may gather a group of around 4–6 players and receive a dedicated category or channel for your game. Your campaign may take place within our shared universe or use a completely separate setting, story, and ruleset. You remain in control of your campaign’s tone, schedule, rules, allowed content, and playstyle. Our community values patience, creativity, communication, and helping newer players understand the game. You do not need perfect rule knowledge, expensive software, professional maps, or voice-acting experience. You only need an idea and the willingness to run it. Anyone interested can receive the DM role, post session announcements, recruit players, and request a dedicated campaign space. For an invite or more information, message me on Discord: pancone
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Maustrap
Hi guys! I’m Anthony (19M, ftm), an artist looking for an online homebrew high fantasy campaign to join. I have a very flexible schedule, and am avalaible most weekdays. I prefer sessions in the afternoon/evening (EST) that run between 3-5 hours long. Player info: I'm more roleplay oriented and like a 70/30 split of roleplay to combat. I tend not to create very lore dense backgrounds, instead focusing on interesting character arcs/dilemmas. I love immersing myself in a world and getting invested in the plot, brainstorming interactions between my characters and the other players, etc. I'm okay with characters dying in reasonable circumstances/with narrative buildup. I have a few character concepts ready that I'm more than willing to tailor to your story! I'm fairly new to the game, mostly unfamilar with combat mechanics, but I have a decent understanding of player etiquette. I like campaigns with an overarching plot that can be influenced by player input to some extent, similar to a series of bus stops as oppossed to a railroad/sandbox. Some dealbreakers: -Explicit sexual content (romantic plot lines and fade to blacks are okay) -Generative Ai to create art, maps, and writing, from both players and DM Thanks for reading! Please reach out if you're interested :-)

Other entries

Oneshoty a Minikampaně
Communities

Oneshoty a Minikampaně

Discord server
Universal
Czech
Rád bych vás pozval na Discord server Oneshoty a Minikampaně. Záměr za ním je mít příležitost, vyzkoušet si hry skrze jedno nebo krátkou sérii sezení, žádné dlouhé kampaně. Ideální by bylo, kdyby to u hráčů rozšířilo povědomí o hrách, stylech a žánrech, které předtím neznali a trochu podpořilo kulturu tohoto druhu hraní v kontrastu k dlouhodobým kampaním bez jasného konce. Není nutné tam ty hry reálně hrát, je to hlavně prostor pro sehnání hráčů. Tvůrcům by se mohl hodit k hledání playtesterů. Links Discord server invite

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The Lost Archives
Actual Play & Podcasts

The Lost Archives

English
Dungeons & Dragons
Actual Play
The Lost Archives is a TTRPG production collective dedicated to unearthing epic narratives across the multiverse. Focusing on a blend of high-stakes cinematic action and deep character development, the channel brings professional-quality actual play to life for fans of diverse storytelling systems. The Archives bridge the gap between tactical strategy and immersive roleplay. Whether navigating the high-fantasy reaches of Dungeons & Dragons, tapping into the Investiture of Brandon Sanderson’s Cosmere RPG, or mastering the elements in Avatar Legends, the cast prioritizes narrative depth and world-building that honors the lore of every setting they inhabit. Links youtube.com - Youtube channel twitch.tv - Twitch page spotify.com - Spotify channel thelostarchives.fandom.com - The Lost Archives Wiki

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VVD (Vivid)
Tools & Platforms

VVD (Vivid)

English
Worldbuilding
Free
VVD is a visually driven world-building and campaign management platform launched in 2024. Created by an independent developer, it positions itself as a streamlined, "distraction-free" alternative to complex wikis like World Anvil. In 2025, the platform gained massive popularity on social media for its "clean UI" and its strict No-AI pledge, promising that all art and assets on the platform are created by human artists.  Description VVD is built for the "sparks of inspiration." It uses a card-based system to organize NPCs, locations, and magic items, allowing users to connect them visually through an interactive graph. Unlike traditional folder-heavy organizers, VVD feels like a digital corkboard or a personalized Wikipedia that prioritizes aesthetics and ease of use. It is a web-based tool, meaning it requires an internet connection, but it is highly optimized for mobile devices, making it a favorite for GMs who need to jot down world-building notes on the go. System Overview & Key Features The Infinite Canvas VVD features a spatial "Canvas" mode where users can drag and drop their lore cards to create mind maps. This allows you to visually plot out character relationships, political factions, or historical timelines, with lines and labels connecting each element in a fluid, non-linear way. Interactive Map Pins Users can upload high-resolution maps and place interactive pins that link directly to lore cards. If a player visits a new town, the GM can click the pin to instantly pull up the town’s description, NPCs, and local rumors without searching through a menu. Auto-Linking Wiki System The platform automatically recognizes the names of your lore cards within your writing. If you mention a specific character in a location description, VVD will create a hyperlink to that character's card automatically, ensuring your world remains interconnected and easy to navigate. Human-Artist Focus In a direct response to industry trends, VVD has built its brand on supporting human creativity. They pledge 10% of their revenue to supporting real artists and feature a marketplace of hand-drawn assets, ensuring the platform remains a haven for traditional and digital illustrators. Quill (Story Writing Tool) New for 2026, "Quill" is an integrated manuscript editor. It allows authors to write their novels or campaign guides side-by-side with their lore cards, enabling them to reference character stats or world history in a split-screen view while they draft. Publishable World Wikis Paid users can turn their private world-building into a "public wiki" with a single click. This generates a sleek, readable website that GMs can share with their players or authors can share with their readers to show off their setting's depth and art. Additional links vvd.world - Official website and application portal

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