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Showing Willing to GM in United States or online
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Boston
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Adam
I’m an experienced GM, have run multiyear campaigns, and I regularly run games at local conventions. Preferred Systems: Mostly not D&D or similar traditional fantasy games.  Recent games include Agon, Unknown Armies, Call of Cthulhu, Delta Green, Mothership, Pendragon, Mythic Bastionland, Alien, Blade Runner, Symbaroum, Starforged, Over the Edge, Swords of the Serpentine, and Paranoia.  But I generally enjoy learning new systems Preferred Playstyle: Narrative and investigation are my first choice. I like roleplaying heavy games where choices carry weight and the setting matters: occult conspiracy, espionage, horror, gritty sci-fi, mythic adventure. Combat is fine when it’s brief, tense, and consequential rather than a grind. Character death in earned circumstances is fine.  I'm open to romance in games if the table is bought in.  I don't need a lot of rules but I care about the rules we agree on being consistent and well understood.  I enjoy and run both traditional RPGs and GMless story games. Preferred Tone: Serious stakes with room for humor. Warm, character-driven humor or dark humor works for me; contempt-driven or goofy comedy doesn’t.   I prefer a grounded game but pulp is fine as long as we're all on the same page. I’m happy to run a one-shot when the regular GM needs a break.
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DH
Daggerheart
PATH1E
Pathfinder 1
...
Online
JamesCORP
Hi, I'm James from the UK. I've been playing and GMing tabletop RPGs for a long time, and I enjoy trying different systems rather than sticking with one game. As you can probably tell from my system list, my tastes are pretty broad! I've played or run everything from Savage Worlds and Dragonbane to Alien, The One Ring, Star Wars, PbtA games, Blades in the Dark and plenty of others. I'm especially interested in Outgunned right now. I enjoy games where the players actually roleplay with each other rather than everything going through the GM. I like character interaction, collaborative storytelling and giving everyone their chance in the spotlight. Combat is great too, especially when it's exciting and has some narrative weight behind it. As a GM, I'm not interested in trying to beat the players. I want to give them situations to interact with, see what they come up with and make their characters look cool while still giving them meaningful challenges. As a player, I bring the same attitude: work with the group, support other people's moments, and help move things forward. I'm UK-based and mainly play online using Foundry VTT and Discord. My availability varies depending on the game, but I'm generally looking for UK/European evening times. I'm also happy playing with people who are completely new to a system. I don't expect everyone to know every rule before we start, especially considering half the fun for me is discovering games I haven't played before.
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