Legend of Zelda: Reclaim the Wild
Tabletop Roleplaying Games
Legend of Zelda: Reclaim the Wild
High-Fantasy
English
Spanish
Reclaim the Wild is a free, fan-made tabletop roleplaying game set in the world of The Legend of Zelda, built mainly around Breath of the Wild and usable with other Zelda settings. It was written by a developer who signs as Elemental Knight, who began work in March 2017, a few weeks after Breath of the Wild came out, and the first release on itch.io is dated 31 December 2018. It is entirely unofficial and unsupported by Nintendo, which owns the Zelda trademarks. The game is distributed as a Core Rulebook with a Bestiary and a Supplement, and its latest numbered update, version 2.03 in June 2021, was the last made with its original developer's direct involvement. Its developer then stepped back, and Milly and Maddie took over the Core Rulebook, the Bestiary and the Rebuild supplement, while Maddie works on Reclaim the Waves, a seafaring supplement inspired by Wind Waker.
Description
Players take on Heroes, each with a history, Traits and abilities, in a Hyrule-style world of ancient civilisations, humble starts, and a mix of combat and puzzles. The core book offers six playable races: Gerudo, Goron, Hylian, Rito, Sheikah and Zora. The Game Master (GM) builds the adventure, voices every non-player character and referees the rules, and the book encourages "video game logic", such as temples with implausible designs and monsters that could not exist in nature.
The game asks a table to engage with crafting and environmental obstacles, not only fighting. Characters face weather, dangerous terrain, magical tools, spirits and traps, and gear such as weapons, armour and food is crafted. It suits groups who want a Zelda-style exploration game with a lot of systems, and who accept that it is an unofficial project that could be taken down.