Groups looking for players

520 active group posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Select location
Location
System select
System
Select language
Language
Tabletop RPG
Tabletop RPG
Wargame
Wargame
Boardgame
Boardgame
Game type
Type
Tag
Filter by tags
Tag Adult Remove
Showing groups in United States or online
Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Chrome Fires Burning: a Cities Without Number cam
Players
2/6
GM
1/1
Cities Without Number
en English

Chrome Fires Burning: a Cities Without Number cam

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Looking for players for a CWN campaign tentatively titled β€œChrome Fires Burning.” Voice is on Discord, VTT will probably be roll20. Everyone is welcome, the only rule is don’t be a dick. Games will be Sunday nights at 9PM CST Elevator pitch is as follows: The year is 2072. In 2025 the development of a new drug, ephemerol, lead to unbelievable advances in cybernetics and technological implantation. Able to bridge the gap between the nervous system and machine circuitry, ephemerol was hailed as a miracle drug, ushering in a new age of transhumanism However, before this new technological golden age could be upon us, it was smothered in the cradle by corporate greed. A jealousy guarded secret, the corporations who developed it held the formula for the miracle drug hostage, demanding corporate sovereignty in exchange for granting access to the masses. A combination of public promises, lobbyists, and paid politicians ensured this deal went through The gift became a double edged sword as the drug was distributed, only working with the cybernetics supplied by those corporations granted sovereignty, allowing them to gobble up more and more influence, to the point that entire cities have become little more than corporate towns, beholden to the companies that own them Within these sovereign territories, anything that threatens the bottom line is meet with brutal consequences. The workers who decided to rise up, to unionize, were branded criminals and domestic terrorists, locked away if not executed in a back alley Public utilities have been sold off little by little, leaving those who refuse the hand of the corporations with rapidly dwindling resources. The once mighty governments of the world now forced to bend the knee to the oligarchs Gangs run rampant, acting with impunity as long as their dues are paid, or left to their own devices due to lack of resources to stop them Despite this turmoil, there is new opportunity. Companies now fight a desperate war for market share, managers willing to pay to sabotage one another for the next promotion. Money talks, and right now, it’s screaming Chicago is one such battleground. Built into a shining edifice as the headquarters of several massive corporations, it now resembles a patchwork of countries, as each corporation claims sovereign territory within the blocks of city property it lays claim to. A hub of trade even in this time, boardroom battles spill out on to the streets, bullet and blade picking up where ink and negotiation fail

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
What Hides in Mountain Stone
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

What Hides in Mountain Stone

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello everyone, Alex here! I am a new GM on Start Playing, and I am looking for players for my mini campaign. I am hoping to become a full-time GM and figured this was the best way to start. A bit about me: I've been a GM for 7 years. I am an artist, illustrator, animator, voice actor, and writer. And I absolutely love roleplaying!Β  Game Premise: In the world of Anangnibi (pronounced Ah-nahng-nee-bee) there looms a threat to the local towns and villages outside of a major port city called Agonan Mizhakwad (pronounced Ah-goh-nahn Meez-hahk-wahd). Reports of attacks have become more frequent and many have claimed to see a flying creature up within the mountains. Maps indicate that there is an old fort that has been empty for quite some time in the area. The local authorities have put up a reward for heroes to go and investigate the area and find out what has been happening. You as the heroes will find yourselves walking into the mountains to find the old hold, and once you get there, you'll find out that you have gotten far more than you bargained for. Who, or what, awaits within the halls of old abandoned stone? And will you survive the secrets within? Or will you be claimed by death much the same as those of the poor raided villages? Death lurks here, cold and indifferent like the sitting stone. You will need your strength and wit if you want to survive. So be prepared to face the challenges and discover the mystery of what hides within the mountain stone. Game Price: $25 per personΒ  Session count: 1-3 sessions Session length: 4-5 hours Player Character Level: 5 System: D&D 5E Sourcebooks accepted: PHB 14, XGE, TCE, VGM (Other sourcebooks are open to discussion) Homebrew and 3rd Party: Open to discussion More information and details about the game can be found here on the Start Playing post: https://startplaying.games/adventure/cmt21mabu0037l404tjn7c32u?ref=cmrmikhi800frl704k6ca84nlΒ  Content warning: While I am a newbie player friendly DM/GM, the game I am running is aΒ DEADLY game with a DEADLY dungeon; your characters have a high chance of dying. Please keep that in mind for this game. If you are not okay with character death, this may not be the game for you.Β  If you have any additional questions, please feel free to message me, and I will get back to you as soon as possible.Β  You can also get some more general information about me as a GM, as well as read previous player reviews through my Start Playing GM Profile here:Β  https://startplaying.games/gm/alexthedmpanda Looking forward to hearing from you soon!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DG
Delta Green
Online
Campaign
Delta Green: A night at the opera
Players
0/5
Paid game
Paid game
GM
1/1
Delta Green
en English

Delta Green: A night at the opera

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Sunday +2 GMT, biweekly, 20$ per session Foundry + Discord Sign up on Startplaying HERE - You are part of secret government organization that deals with unnatural threats and protects the world from experiences you will need to live for the rest of your life. Conducting a Delta Green operation is like an immune system response; you must identify and destroy the infection before it kills the body. This campaign comprises of six operations for new and old Delta Green players that would like to face reality where lovecraftian monstrosities are more down to earth then you would think. You can join for all of them as one ongoing cycle or pick and choose which operations you would like to be part of - check "party notes" below to see which operation is currently played. β€’ Reverberations: Reverb is back in Chicago. Users vanish, leaving wrecked rooms behind. Stop the source of this unnatural threat. β€’ Viscid: A geneticist dies in Seattle. Unnatural "Blue Blood" is spreading. Confront a lethal conspiracy before it’s too late. β€’ Music From a Darkened Room: 18 people died at 1206 Spooner Ave. An agent just joined them. Enter the house that is cold, alive, and hungry. β€’ Extremophilia: A deputy dies of poisoning in Montana. Stop a contagious threat before you become its next vector. β€’ The Star Chamber: Adjudicate a mission in Myanmar. Replay choices to find the truth: did they betray humanity to the Tcho-Tchos? β€’ Observer Effect: A lab looked too deeply into reality. Isolate the staffers before a mindless chaos consumes our existence. Never played Delta Green? Don't worry - game is simple and you will pick up the system as we play! We will kick off with session zero to agree on table rules and expectations. Before joining be aware that this game is for mature players and will involve difficult moral decisions as well as might involve emotional roleplaying about human relations and their slow degradation. It is not a happy game about killing monsters. It is a game about consequences. This is an ongoing campaign. We finished Viscid and are looking for fresh blood to start Music From a Darkened Room.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Throne of Solaris
Players
2/5
GM
1/1
Homebrew
en English nl Dutch

Throne of Solaris

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The Throne of Solaris The golden spires of Hellios still catch the morning light, just as they have for a thousand years. The Sun Banner still flies above the Imperial Palace. The hymns of the Church of the Sun still rise from a hundred temples. Outwardly, the heart of the Solarian Empire beats as it always has. But the Sun-Blood no longer sits the throne. Emperor Aurelius, last living descendant of the Sun God in the direct line, lies silent in the Solar Chamber. Physicians, priests, and arcanists have come and gone. None can wake him. None can even name the strange lethargy that holds him. Until he recoversβ€”or until the bloodline is securedβ€”the empire cannot rule itself. The Imperial Council has therefore invoked the ancient right of Regency. Five names now stand before the empty throne, each backed by power, gold, steel, or faith: Edward, Duke of Gryphon β€” Master of the Merchants’ Guild and Head of the Librarium. Leontis, Viscount of Neolum β€” Son of the Archon and Grand Crusader of the Church of the Sun. Septimus, Prince of the Capital District β€” Captain of the Royal Guard. Stephan, Archduke of Ironheim β€” Master of the Forges and champion of the common folk. Zadakiel, Marquess of Fellgahv β€” Head Justiciary and Grand Master of the Order of the Black Wing Knights. Each claims the right to speak for the sleeping Emperor. Each has allies who would see their candidate elevatedβ€”and rivals who would see them fall. The court is a web of whispered deals, old grudges, and carefully measured smiles. Blood has not yet been spilled in the marble halls… but the air is thick with the promise of it. You are not the great lords. You are the ones who move between them: investigators, diplomats, agents, and observers with the skillβ€”and the opportunityβ€”to learn what others will not say aloud. The Council will not appoint a Regent in ignorance. Someone must cut through the intrigue, expose the truth behind each claim, and guide the choice toward stability rather than civil war. The sun still rises over Hellios. How long it continues to shine may depend on what you uncover in the shadows of its court.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DG
Delta Green
Online
Oneshot
Sweetness
Players
2/4
Paid game
Paid game
GM
1/1
Delta Green
en English

Sweetness

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
"Sweetness" is an investigative game set in Tampa, Florida, about a Delta Green operation on the case of an attacked Bernier family β€” there was a fire and a symbol carved into the family's front door. The local police think it's a hate crime. The Delta Green thinks differently. You will play agents who are going to investigate an ordinary family with strange events happening around them. You have to conduct interviews, do legwork, do some research, do some surveillance, and try to figure out what information is important, and what things should stay mysterious forever. Duration: 4- 4.5 hours Cost: $15 a seat Link:Β https://startplaying.games/adventure/cmtzj7wb600bhl604uvonc8zf

Read more

Save to favorites
? This venue is a partner hub
Dice on Draft logo
Cafe
Covington
NKY'S BOARD GAME BAR
Dice on Draft

New here? Don't know where to start?

Two minutes on how Groupfinder works, then a quick tour of this page.

Promote on Groupfinder
Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
Get in touch
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
High Lords of Terra (5e/5.5e homebrew) (21+)
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

High Lords of Terra (5e/5.5e homebrew) (21+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Intro to Terra If you’re coming from FaerΓ»n, think of Terra as a vast continent that used to feel like one big, functioning empire. A tradition of feudalism, with noble "High Lord" houses ruling over their regions. All offering allegiance to a central authority, the most powerful noble house, Arista, and crowned it's leader as the First Lord. So the Legend Goes At the dawn of this world, the Gods watched our people struggle to survive in an unforgiving world - Early settlements decimated by violent storms. Explorers slaughtered by ferocious beasts. To have a chance at survival, these benevolent Gods gifted the lands with powerful spirits. And for the inhabitants, an ability to bond with these spirits. As these lands were conquered, creatures brought over were quickly surpassed by Humans, who found they could tame and even command these spirits. For thousands of years, these settlers fought and struggled to secure as much power for themselves as possible. Anarchy, chaos, and endless bloodshed, with the most vulnerable most at risk. It was not until those wielding the most powerful elemental magic banded together that law and order was able to form. Rather than fighting each other, they spread across the lands in a uniform effort to end the violence. Forming what are now known to be the High Lords of Terra. These High Lords rallied behind the most powerful among them, First Lord of House Arista. For generations, there was peace among the world. Humans across Terra in harmony with one another and their spirit blessings, working together to build great cities, sprawling farmlands, relying on each other for protection. The Civil War starts... Nearly one hundred years ago, tragedy struck when the First Lord passed away, leaving behind two sons with competing claims to the throne. The older son, born of an illegitimate affair with the High Lady of House Kalara, vied for the throne against his younger brother, son to the First Lord's wife. The conflict immediately turned bloody amongst the High Lords. On one side stood the loyalists, supporting House Arista and the rightful heir to the throne as appointed by the King's betrothed. On the other stood the would be usurping traditionalists, who sought to uphold the laws of succession. They rallied behind House Kalara. Now, a century later, the realm remains divided, locked in a never-ending struggle for power and dominance. The loyalist houses of Teos, Retosia, and Pytion stand firm in their support of House Arista, while the traditionalist houses of Sultern, Rhodes, and Toria remain steadfast in their allegiance to House Kalara. As the conflict rages on, the fate of the realm hangs in the balance. One thing is certain - It cannot survive another century of civil war. A Forgotten Evil Stirs... While the realm is torn apart by war, a new shadow rises. Mysterious disappearances reported near the uninhabited forest. Legend of an undisturbed kingdom made of wax in it's center. Ghost stories of an ancient evil laying dormant... now waking up. ------------------------------------------------------------------- Hello! Looking to stretch myself and finally start a new table with a homebrew I've been putting together for a few years.Β Looking for players that are in a similar timezone (PST). I'm also a parent, so would be looking for evening sessions after kiddos are asleep (~7pm PST). The world's lore is loosely inspired by Jim Butcher's Codex Alera series, mashed together with Faerun. Familiarity with source material is not required or expected at all. Lore will be provided on this world, and the unique elemental powers ALL characters will have access to... With this world, there will be some restrictions on the Player Characters. All playable characters at this time will be Humans. Most classes are workable, though the system really lends itself to Martials/Half-Casters. I would highly recommend using one of those. I'm not a major Rules Lawyer, big believer in Rule-of-Cool and being adaptable. Improvising and leaning into the roleplay is where the magic happens. There will challenging, purposeful combat but not a meat-grinder style of a campaign. Getting the right dynamic is very important to me, so will definitely be intentional. Would also love some diversity (both in character and out of character) at the table. If this sounds interesting, please reach back out! Would be happy to discuss further and share more info on the lore to make sure it's a good fit. Regardless, best of luck to you on finding the right table. :) Cheers, Windy

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Weekdays only, aΒ group decides on day & time Most people will probably play between 16:00 – 21:00 (GMT+0) Will be played in Discord voice chat,Β "Theatre of the Mind" playstyle (means no VTT) My Discord (weebseatshit) *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaignΒ with an emphasis on story, characters & adventures Some spells that affect game's balance & world, may be forbidden. It'll be discussed Instead of HP you have healthbars,Β & you don't knowΒ how big are your enemies healthbars Spells become cantrips I'll describe locations & looks with little to no details Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore) Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion A tystling is similar toΒ a cat Monochrome darkvision Enhanced senses: smell, hearing, vision, touch & balance Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races A tystling is shorter than an elf, but taller than a dwarf A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Isekai as Monsters !
New
Posted 10 hours ago
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Isekai as Monsters !

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
About the Campaign:Β I have tried doing isekai dnd before, but what I want to do this time around is players being reincarnated as low-level monsters for the first few sessions and then gaining their first levels later down the line. Would be pretty hard game, as monsters would be at disadvantage, but who knows what might come out of it. Planning to also run it as a combat heavy, dungeon survival campaign. Players would be able to evolve their characters with certain circumstances, including sacrificing souls of humanoids for a ritual. This evolution would be a custom mechanic and a way to get extra features both for your race, and your class. About time: I am planning to have sessions run at least 3 hours. This would be 2 different groups at 2 different time. One at Fridays 6 PM EST, another at Saturdays 7 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About cost: I ask for 20 USD payment at least within 24 hours after the session. Refund will be made with reasonable situations as well as refunded at the end of session 1, as that one is a trial, if you're not willing to continue. About character creation:Β Lvl 1 start. All character can be created before the game or during session 0. Stat will be rolled with a minimum of 70

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniversary Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniversary Chicago(DA disciplines)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel(Sabbat) and City Gangrel (Camarilla), turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. Vampire has characters that are difficult to create without myΒ assistanceΒ if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered by PC actions, even down to the year and month.Β  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990 somewhere between Oct and December, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. Its also a great way to get rid of problem NPCs. The Dark Fate flaw is reserved for anyone meeting their end during Gehenna, the end of the world. See, the Antediluvians rise, and they are hungry for their clan members....Β That doesn't mean you can't play, you can still run other characters even after your main one croaks. Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Salubri (Warrior and very Camarilla), Lamia.Β  Got a Cappadocian (a hospital morgue doctor and a necromancer), Salubri (one Healer(an FBI agent), one Watcher (a homicide Chicago police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla).Β I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. The party could use a member that has Vicissitude, Animalism,Β Celerity (this requires high Wits)Β as clan, or possibly Temporis, Thaumaturgy. Luckily there's a 5 point merit that allows anyone to buy clan xp rates, hint hint. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. BTW, I made these 3 powers much easier to use, and less vitae expensive. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.Β  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). If you don't know the clans, I can give you informationΒ but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even Obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other.Β Preferably translucent dice, not solid. Chuck out any that have bubbles inside. Game always starts at 6pm central Mondays. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset. They are very manipulative, and deceptive. This is a copy of an update I gave to a player that missed a session:Β Both Michael Payne Toreador and Son of the MalkaviansΒ are dead, and Jay found another body in the basement, this time of a dead boy, a formerly months old vampire Caitiff. His name was Neon, and Damien of the Brujah (one of 2 anarch leaders was caring/teaching for Neon) Damien will have to be told. Neon was chained via manacles to the basement floor in Son's Skokie residence, his throat ripped out and his face gnawed upon. Evidence was found that Son was blackmailing Horatio Ballard into insane and demeaning acts. You could get a major boon from Ballard using this, or use it against him in other ways. (the players gave this information to the Nosferatu, who now owe them big time)Β  Ballard apparently has been naughty. Michael accidentally killed Son, and Michael is dead thanks to the party knocking him into torpor, and the elders ending him. recall, Michael was suicidal, and homicidal after the party ended his ex wife. plus had a rep for being a thug who used to cause chaos your character Salubri HealerΒ just rescued the young couple that Son was psychologically torturing, and you shot Michael (bashing damage, just reduced him to torpor) as he tried to use Ben the CappadocianΒ as a shield

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels (S1 Ep7)
Players
4/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels (S1 Ep7)

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
We are currently looking for: 1 player for online sessions, and many more for Play by Post! 🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield β€”Β for now. Beyond the polished marble of Elysium, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Vampire: The Masquerade 5th edition. Mature audience, adults only. - Play by Post starts at 6.99 EUR/month via ko-fi:Β https://ko-fi.com/hiddenson/tiers - Beginners welcome, LGBTQ+ and kink friendly.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crooked Moon
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crooked Moon

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Welcome to Druskenvald! A realm where souls are granted a second chance. Whether you’ve been reborn or are only here for a short time, opportunity awaits. This is a rare chance to discover who you truly are. A chance to claim your destiny from a fate that has been woven. Help the Lord and Lady The rulers of Druskenvald seek aid. They have called upon you to help solve the troubles plaguing the land. Problems no one else has been able to overcome. Cunning Cults Within Wickermoor Hollow, many cults and religious sects fight for influence. Each group is determined to elevate their deity, some above all the others. Will you ally with one, oppose them all, or try to avoid them all together? Province in Peril Wickermoor Hollow has suffered from neglect for too long and has allowed a darker force to take root. Will you purge the land of its corruption and rise as the hero it desperately needs, or succumb to its lurking darkness? Game Details Session Time: Sundays at 6PM EST (Every other week) Looking For: 1-2 more adventurers Current Level: 3 Current Party: A Druid, a Sorcerer, and a Monk Game is $16 USD per session Game is played on Roll20 for VTT and Discord for Voice The party is currently moving through a crooked house in search of the lord and lady who are being hidden within! If you are interested: Contact me here or reach out on Discord at pauliukjohn.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
0/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Monday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19Β per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
FATE
Fate Core
Online
Campaign
Penny Postal: Demons of Interwar
Players
3/5
Paid game
Paid game
GM
1/1
Fate Core
en English

Penny Postal: Demons of Interwar

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
For those that like a dose of history in their dread and won't mind playing characters with no penny to their name I would love to invite you to interwar Warsaw. Rapidly growing city in freshly reconstituted country where law is part of lawless and folklore is still treated as lore indeed... for good reasons. Historical horror monster of the week. Session 0, along with the first one are free. More details under StartPlaying Link $10 referal for freshly joining StartPlaying

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
"Year 0" Prequel One-Shots
New
Posted 14 hours ago
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

"Year 0" Prequel One-Shots

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello hello! I am Matthew.Β I am a new DM building a homebrew world, and I want your help filling in its history. Before my main campaign begins, I am running a series of one-shots set in "Year 0". This is when an apocalyptic cataclysm nearly ends the world. The future campaign will be set centuries afterward. When? I run my business from home and have a family, so M-F during the day works best. These one-shots will take place Tuesday through Thursday, between 9:00am and 2:00pm Central time (chicago area). If you work from home, work nights, or live in a time zone where this is your evening, this table is for you! What is it? You will play low- to mid-level heroes surviving the chaos of a larger conflict. You might be pulling off a desperate heist for a magical artifact, escorting refugees to safety, or holding the line against impossible odds. All of this happens under the shadow of the First King, whose mysterious sacrifice during this era saved the realm but cursed his bloodline forever. Legacy? Yup If you survive, I have a "Fortune & Fate" roll planned to help determine your character's epilogue. Though you will have plenty of creative control over their outcomes. Survive or not - your characters will become the myths, ancestors, and founders in the larger campaign!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Detective Domains of Dread
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Detective Domains of Dread

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
For some reason or another, you have been pulled into the mists. You arrive in a grey, monochrome detective agency. Everything is devoid of colour, including yourself. A woman sits behind the desk and lifts her head from the stack of papers in front of her. "You must be the new recruits I've been waiting for." You look around the room, and several other doors appear and open, with people who have faces as equally confused as yours entering. "There is a lot of work to do," she says as she gestures to the chairs in front of her desk. "But first, introductions. My name is Flimira Vhage. And you are?" Hop through the Domains of Dread in this sandbox campaign as you work together with others to complete your personal goals and explore the Domains you find interesting. Game Details Session Time: Mondays at 2PM EST (Every week) Looking For: 3 more adventurers Current Level: 3 Current Party: A Warlock Game is $18 USD per session (via PayPal) Session 0 will be once we have enough players Contact me here or reach out on Discord at pauliukjohn.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe
Players
4/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
AVATAR: THE SEVERED AGE "They told us the elements were sacred. Then they put a price on them, a chip in your skull, and a payment plan on your soul." The Premise Korra has been dead for three years. In the decades before her death, the Spirit Portal in Republic City stopped being a miracle and became an energy source. Spirit vines spread through the city's foundations, rail lines, power grid... and eventually into people. Engineers learned to route chi through circuitry. Ripperdocs learned to graft it into flesh. What should have taken a century took thirty years. The world woke up neon. Today, anyone with enough money or enough debt can buy bending. A non-bender walks into a corporate storefront, signs a financing contract for a Chi Emulator, and walks out throwing fire like a Fire Nation soldier. The Equalist dream came true. Not through revolution. Through retail. Every implant comes with a hidden cost. The more chrome you install, the quieter your own chi becomes. Benders slowly lose their connection to the elements until, eventually, they become Severed. No spirits. No bending. No way back... at least, that's what everyone believes. Meanwhile, somewhere in the world is an Earth Kingdom child who should have become the next Avatar. They are three years old. No one has found them. The White Lotus has searched for years without success. Some believe the child was born spirit-deaf. Others whisper a corporation found them first and is quietly discovering what an Avatar's soul is worth. Some fear the Avatar Cycle itself is breaking. Everyone is searching for the same missing child. You'll either find them first... ...or discover why no one else ever could. What You Can Play: A traditional bender trying to preserve a dying art. A Severed ex-bender willing to burn the world to reclaim their element. A Ghost, projecting their spirit into the digital Weave where something ancient may already be waiting. A ripperdoc, fixer, mercenary, or corporate Emulator runner drowning in debt. An Air Nomad who has rejected cybernetics entirely, remaining one of the few souls still fully connected to the spirits and uniquely capable of healing what technology has stolen. Themes: Cyberpunk noir Corporate corruption Spiritual horror Identity and humanity The price of progress Hope in a broken world This is a campaign about difficult choices with permanent consequences. Expect street-level jobs, corporate conspiracies, spirits hiding in fiber-optic cables, desperate people trying to reclaim what they've lost, and quiet moments between the action that remind everyone what's worth fighting for. The central question is simple: What are you willing to trade away... and can you ever get it back? System: Savage Worlds Adventure Edition (custom Avatar conversion) No prior Savage Worlds experience required. No Avatar knowledge required. All rules and setting information will be provided. The game is fast, cinematic, beginner-friendly, and focused on character-driven storytelling. "Chrome is easy to buy. Getting your soul back takes a lot longer." This game costs $20 per session

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
You can expect to die. But hilariously.
New
Posted 17 hours ago
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

You can expect to die. But hilariously.

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.
A D&D 5e One-Shot About Making Bad Decisions in the Face of Certain Death The premise is simple: You are going to face something you cannot defeat. Not probably can’t defeat. Not might be able to defeat. You are completely and spectacularly outmatched. This one-shot is inspired by Faster, Purple Worm! Kill! Kill! and is designed around the idea of throwing the party into an absolutely hopeless situation and seeing what happens. βš”οΈ This is NOT a traditional heroic adventure. There is no expectation that the party will defeat the final threat. There may not even be a realistic way to survive. Instead, the goal is to create a fun, memorable, ridiculous, and occasionally heroic last stand where your decisions determine how your character faces the inevitable. Maybe you run. Maybe you fight. Maybe you come up with an absolutely insane plan. Maybe you spend your final moments arguing with the rest of the party about whose fault this was. Whatever happens, the goal is to have a great time. 🎲 About the DM I’ve been DMing for 2+ years and have experience running games through Discord and Owlbear. I’m also new-player friendly. You don’t need years of D&D experience to join. I’ll help explain rules and get you comfortable with the game as we go. πŸ³οΈβ€πŸŒˆ LGBTQ+ friendly The table is intended to be welcoming and respectful to everyone. Come ready to have fun, make questionable decisions, and embrace the chaos. ⚠️ Important Player Expectation Character death is not only possible, it is expected. This adventure is specifically built around an overwhelming threat and the possibility of certain death. Please don’t bring a character you’ve spent months developing if permanent character death would ruin the experience for you. Bring a character you’re excited to play, roll some dice, make some memories, and see how long you can keep the inevitable at bay.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
🎲 Seeking players for Forgotten Realms adventures
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🎲 Seeking players for Forgotten Realms adventures

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying in time slots friendly to Australia. I was introduced to the Australian gaming community through several players who joined Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, Necromancer, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat βš”οΈ, 30% Exploration πŸ—ΊοΈ and 30% Roleplay 🎭. Whether you're new to D&D or a veteran adventurer, you're welcome at the table Schedule / Roles Sought: 🎲 DM seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd β€” Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (πŸͺ‘ 3 spots, we have 1 Cleric, 1 Fighter, 1 Sorcerer) 🏰 Curse of Strahd β€” Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (πŸͺ‘ 4 spots, we have 1 Wizard and 1 more) πŸ§™πŸΎ Waterdeep: Dungeon of the Mad Mage β€” Sundays at 8:00 PM ET / Mondays 10:00 AM AET (πŸͺ‘ 2 spots, we have 1 Artificer, 1 Cleric,Β 1 Druid, 1 Paladin) πŸ§™πŸΎ Waterdeep: Dungeon of the Mad Mage β€” Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (πŸͺ‘ 6 spots) ☠️ Tomb of Annihilation β€” Saturdays at 8:00 PM ET / Sundays 10:00 AM AET (πŸͺ‘ 6 spots) ☠️ Tomb of Annihilation β€” Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, about to enter the tomb) (πŸͺ‘ 3 spots, we have 1 Bard and 1 Wizard and 2 NPCs) ❄️ Rime of the Frostmaiden β€” Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, exploring the lost city) (πŸͺ‘ 3 spots, we have 1 Bard and 1 Wizard and 2 NPCs) πŸ’» Platform: D&D Beyond, Roll20 and Discord voice πŸ’° Price: $20 weekdays | $25 weekends and weeknights (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube πŸŽ₯ (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Unbound
Millbrook
Oneshot
UNBOUND Playtest
Players
0/5
GM
1/1
Unbound
en English

UNBOUND Playtest

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Looking For: 3-5 players for an in-person playtest Location: Millbrook / Prattville / Wetumpka (Montgomery area works too) Play Style: In-person, tabletop, fantasy adventure Experience Needed: None Character Creation: Required (part of the playtest) Schedule: Flexible evenings or weekends System: UNBOUND, a custom system I've been developing I'm looking for 3-5 players to test out my anti-essentialist, leveled point buy TTRPG system. You build your character according to your fantasy, not class cages. Perks and Limitations define your build, and let you make your character the way YOU want, not the way a rulebook says you must. Every level gives you Build Points to grow your character in any direction, with no forced archetypes. Combat is dynamic, using Active Defenses, contested rolls, and armor as a damage reduction percentage. Magic is fluid, and almostΒ any caster can heal, so nobody needs to play the healbot.Β  Come help my test out my system and try out something you didn't know you needed.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Keep on the Borderlands
Players
0/4
GM
1/1
Dungeons & Dragons 3.5
en English

Keep on the Borderlands

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Revisit an old Classic. IntroductoryΒ Module for Character Levels 1-3. This old-school classic was voted 7th best module in D&D (Basic). (Introduced for First-Time Players/GMs) --- Campaign:Β  Β  Keep on the Borderlands System:Β  Β  3.5 SRD Platforms:Β  Β  D20Pro, PCGen, Discord Date & Time:Β  Β  CST (-6) - Time TBD by coordinationΒ of schedules Open Slots:Β  Β  4 seats at the Table Information:Β  Β  Old-School Classic, 3-4 hour Sessions This old-school crawl has seen life in most versions of D&D. It is ported to 3.5 for this game. Requirements: -Discord: Voice Only -VTT: D20Pro -Character Generation: PCGen -18+ --- Player Application

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon of the Mad Mage
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon of the Mad Mage

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
πŸ‘‘ Run by a Top StartPlaying GM (17+ Five-Star Reviews) Why pay for a campaign? Because you deserve a reliable, premium D&D experience with zero scheduling drama, immersive atmospheric tools, and a GM dedicated to your fun. I am a verified Top GM running Waterdeep: Dungeon of the Mad Mage on a highly optimized, fully automated Foundry VTT server. --- πŸ“… The Logistics Β  Β  Schedule: Saturday at 16:00 CEST( 10:00 AM EDT) Β  Β  Length: 3 to 3.5 hours Β  Β  System/Platform: D&D 5e (2014) on Foundry VTT + D&DBeyond + Discord for Voice Β  Β  Price: $25 USD per player, per session. SESSIONS 0 AND 1 ARE COMPLETELY FREE! Β  Β  Link:Β https://startplaying.games/adventure/cmtsn6bgl00s5gy04oimb8o4r πŸ’€ The Pitch: A Grounded, High-Stakes Megadungeon Venture beneath Waterdeep into Undermountain, a sprawling dungeon filled with deadly monsters, forgotten treasures, strange factions, and secrets buried for centuries. This is a classic dungeon crawl focused on exploration, combat, and tactical discovery. This is a challenging game with survival elements: - Gritty Realism: Resources matter, injuries can linger, and Long Rests are only possible in secure, designated safe areas. - High Stakes: All adventures come with risks. Inaction or rash decisions can lead to irreversible ramifications. - Your Insight Is Key: If you crave tension-filled exploration, perilous challenges, strategic thinking, and hard-earned victories, then Undermountain is calling out to you! Note: You don’t have to be a master of D&D! What you do need is cooperation, creativity, and being ready for the dungeon to fight back. --- πŸš€ Reasons To Join With a Pro GM on Foundry! This is a colossal adventure. On the regular tabletop gaming websites, keeping track of survival details and managing the gigantic dungeon layout becomes an arduous spreadsheet exercise. Not with this table: Β  Β  Advanced Foundry Automation: Dynamic lighting, spell animation, actual door manipulation, and instant combat calculations. We spend 100% of our time roleplaying and surviving and 0% calculating by hand. Β  Β  Evolving Factions: This isn’t your typical slash-and-burn adventure. The dungeon of the mad mage Halaster is an ever-evolving environment. I bring it to life with individual NPC personalities and faction intrigue based on your decisions alone. Β  Β  Reliable Hosting Schedule: One adventure every week, without fail. --- πŸ“ Give it a Shot for Free I'm sure you will enjoy all the automation, the challenge, and the table setting, so both Session 0 and Session 1 will be 100% Free. Come to create a character, try the Foundry VTT server, play your first session, and see if the table is right for you. πŸ‘‰ RESERVE YOUR SPOT: https://startplaying.games/adventure/cmtsn6bgl00s5gy04oimb8o4r

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Welcome to Keocorra! (possible Camapign)
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Welcome to Keocorra! (possible Camapign)

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello folks and welcome to my adventurer recruitment! Let’s begin with a quick introduction and summary of my post. You should gain a brief overview of what I’m looking for/offering from the first two sections. I am a bit of a yapper, so the overall post may get a little long, but if you are interested, please read it all. (I will be putting more information on the Discord Server I’ve made for this.) I would like to note that the server is currently at a good amount of people, however I am reopening this since I need to fill a vacancy in Group 4! Group 2 has just concludedΒ and Group 4 will likely have their sessions at the start of October (the One Shot currently takes two sessions). Games will run on Sundays in the later afternoon based on CET time.Β  Me: My name is Shay (He/Her/Theirs (any pronouns)). I’m 22 years old and have always been a storyteller. That said, English is not my first language. I do my best and would say I’m fluent, though. I am queer and neurodivergent and a nerd, which is sort of obvious considering this is a ttrpg recruitment site lol. I got some DnD experience recently after years of never having the proper friend group for it. I’ve loved tabletop content for years, and now that I’ve played some, I know I love it. Although playing itself is very fun, I’ve always known the mantle of the DM calls to me. Therefore, I am now a beginner DM, currently working on my own DnD setting.Β  What I’m looking for: I am looking for players of any skill level that would be interested in connecting, and possibly eventually embarking on a campaign with me. I do not currently have any dming experience, which is why this recruitment is primarily for a One Shot I have written. It is fairly straight forward and should cover the various aspects of DnD (roleplaying, exploring, combat, looting etc). I want to write more One Shots, and through running them, find a group for a campaign. However, you don’t have to be interested in a campaign to play my One Shot :) Rules and Requirements: You must be 18+ to join. You must have a decent microphone and stable Internet. You do not need any prior DnD experiences. Joining the One Shot is not a guarantee of getting into the Campaign: The Campaign will have four players just like each group of the One Shot will. I'm hoping to run the One Shot three times. One Campaign Slot is already filled.Β  You may make your character sheet on sites such as DnDBeyond or Dicecloud, but you may also make one on paper. Just be sure to send it to me if it’s not through my Campaign link in DnDBeyond. You may roll in any form you want, even with real dice. I will work under the assumptions that you do not alter the results of any rolls I cannot immediately see. You must not use any AI to generate writing or characters. Ideally, you should not use it at all (ever). You may not use preexisting AI art for your character art. I urge you to critically assess any piece of art you use for your characters. (I will provide resources to find non-AI character art). If you use someone else’s art for your character, you must provide credits. Do not be bigoted, hateful or discriminatory in any way. Racism, Ableism, Misogyny, Queerphobia and bullying will not be tolerated. This may sound a little odd, but you must be willing to use non-conventional and/or shifting pronouns. You don’t need to be perfect, but be respectful and willing to learn. (This is also fairly important in game, since I will include genderqueer or genderneutral characters/npcs.) ERP is not allowed in the One Shots and likely won’t be allowed in the Campaign (depends largely on players). While playing, please pay attention, even if it isn’t your turn. More Info on the One Shot: The One Shot has a fairly clear storyline and isn’t set up to have too much room for improvisation as for it’s plot points. Improvisation is an aspect I want to also eventually explore, but for now this is more of a β€œtutorial” type experience. The various paths and options are prewritten and have a clear line of progression, although what exactly happens and what you chose to do is open! Unfortunately, I can’t let you not accept the quest I have prepared and go explore somewhere else, sorry ^^ Depending on interest, I will probably run the One Shot multiple times, and/or offer up another one if there are people that are interested in being part of a DnD group longterm. This lore of my world isn’t relevant to the One Shot, which does take place in the same world, but approximately 1600 years in the past. This is so the One Shot can already happen while I’m still putting the lore and everything else to paper! All you need to know is in the pitch; although it basically summarizes to β€œEvery kingdom is at war, but that’s not really your problem. You just need to get by.” There is also some information about geography and the overall world on my Server. More Info on a possible Campaign: I will eventually put out some lore of my world on the Discord Server. It will include informations about pretty much everything you need to know: gods, territories, people and everything else I cook up ^^’ As I mentioned before, none of the Campaign lore/information is relevant to the One Shot(s). When it comes to the eventual Campaign, I have a few reference points and ideas what an overarching story could be, but I do also want to have a big focus on the characters in the adventuring party. So what the actual plot of the campaign will be also depends heavily on the groups wants. I am looking to write a more serious story, but there will be room for whimsy and tomfoolery. I will include more existential themes and don’t shy away from things getting dark. However, ahead of a campaign, triggers, topics to avoid and such will be discussed in depth! Once a group has emerged for a campaign, I want to hold a sort of early Session 0 where we all discuss ideas, early character concepts, opinions on possible plot arcs and I will obviously also be there to answer questions! We would probably have a second session 0 to discuss characters, backstories and such closer to when the actual campaign would start. With all this information put out there, I’m hoping the sessions can be weekly or biweekly. I know that is a fairly big commitment, but that’s also why the process before the Campaign is a little longer. I’m not just looking for future players, I’m looking for future friends! Now, onto the actual One Shot Pitch: Short Version: In a world where war rages constantly, you are just a mere commoner wanting to survive. They’re not your battles to be fought, yet in a world where the kingdoms never seizes to be at odds with one another, survival isn’t guaranteed. A local guild offers work for those considering themselves adventurers. You are hire to retrieve a family heirloom from a village that was decimated by a recent battle. While there is no eminent threat or any indications of more battles to happen there, venturing there will still be perilous. Will you find what you’re looking for? Long Version: Keocorra was once a land of peace, or so the elders teach to the youth to give them hope. They have never witnessed such an age. Even among the most long-living species, no one is alive to remember. Not even the Gods recall a time where there was peace. Perhaps it had never existed, alas the world burning was just as constant as the rise and fall of the sun. Like most of Keocorra’s people, you could not be further from the people declaring wars and sending their people to their deaths. No, you are as much of a bystander is your own world as the squirrels who bury their nuts on the battlefield and the birds endlessly fleeing from the sounds of battle. Perhaps, like them, you only wish to survive. Or perhaps you wish to help those around you; The fellow bystanders hoping not to end as collateral damage. The Plunderers Guild offers such opportunities. It is perhaps the lands first ever legal criminal organization, based on a technicality of local law no one has the time to adjust: Stealing isn’t legal in any of the kingdoms, of course. That’s clear enough, yet it doesn’t account for a technicality. While a conflict between two kingdoms is in effect, the disputed area, and wherever battles are fought, seizes to belong to anyone. You cannot steal something that doesn’t belong to anyone. β€œPlundering” describes the act of taking things from battlefields, yet it doesn’t actually qualify as stealing. The things you’re taking don’t legally belong to anyone. Now, it is illegal to be on these battlefields without a valid reason. Aside from being there for battle, there have never been valid reasons…until now. Timore, a kingdom towards the center of the continent, has been steadily losing land as they are fighting battles with kingdoms all around them. While treaties are being drafted, people are still losing their homes in order to have more space to battle. Under pressure from its people, the crown declared that any of its citizens may enter the battlefield if their former homes are now in the no-mans-land. This is where a very witty band of former criminals founded the Plunderer’s guild. Most common folk don’t have the courage or skill to enter the battlefield and return alive, yet, if they have the coin, they can pay someone to go in their place. The guild has strict guidelines and code of conduct, although not everyone follows those rules and how much they are enforced depends on which hub you are hired through. You are hired by the Plunderer’s Guild closest to the Eastern Border of Timore where battle rages with the Elven empire of Turve. Located in the town of Dolion, this hub of the guild is run by a Goliath know as β€œGhun”. You are summoned to receive further instructions for your retrieval quest from him at the β€œPlunderer’s Tavern” at noon. How to join: Now that you have read everything, you may message me on here or directly on Discord @ β€œjaycy336”. Wherever you message me, please include your name, age, pronouns, experience level and what sparked your interest. I will then ask you some more questions and possibly request to briefly call so I can check your microphone.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Adventure Calls
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

Adventure Calls

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
Adventure Calls! Weekly DnD One-Shots Scouting for players for an upcoming campaign (free) Not interested in a campaign?Β  You are still welcome to join a one-shot and have some fun! Sundays and Wednesday Evenings Starting 6pm PST (9pm EST) or 7pm PST (10pm EST) Β­Β­Experienced DM.Β  Beginner players welcome! I've been playing for decades, and DM'd more games than I can count.Β  I love sharing the hobby with both old and new players! If you have only played a few sessions or are completely new, join us for some casual fun!Β  The DM is here to help you get set-up and ready to play, and will make sure the pace and gameplay is appropriate for new players.Β Β  Old-School Style Forgotten Realms / Gritty / Immersive / Core races & classes Homebrew is limited. The setting is quasi-medieval, so players should expect the NPCs they encounter to adhere to morals and values which we might consider inappropriate in the modern world. Players, however, should adhere to contemporary community expectations! Β­ Roll20 | Discord Using Roll20 for characters, maps, and cameras.Β  Discord for voice, logistics and intersession RP. For an invite Please answer a few "session zero" questions.Β  Age 25+ https://forms.gle/ervPMA2RwF1JQgxT7

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult
The table is for players who are 18 or over.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
VtM 5th Edition Chronicle [ST Needed]
Players
4/4
GM
0/1
Vampire: The Masquerade
en English

VtM 5th Edition Chronicle [ST Needed]

Adult
The table is for players who are 18 or over.
Darkest greetings! I am posting this on behalf of my game group. We're 4 european friends who recently finished a D&D campaign.Β And now we are casting our collective gazeΒ towards the lands of Vampire the Masquerade. We would like to find a decently experienced Storyteller to helm this weekly game of Vampire.Β  All of us have varying degrees of knowledge of the world and the gameplay. But we're all equally familiar with the fundamentals at least. All of us have fleshed out ideas of our characters. But are still very open to changes and negotiation to make the chronicle smooth from the Storyteller's end.Β  Feel free to message me here or on Discord. :)Β 

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Round Rock
Oneshot
Faster, Purple Worm! Everybody Dies
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Faster, Purple Worm! Everybody Dies

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
DM looking four to five players for a new series of 5.5e one-shot games for "Faster, Purple Worm! Everybody Dies, Vol. 1."Β  We meet weekly Thursday nights in person. Committed and mature players (21+) welcomed. LBGQ+ friendly. Sessions run for about three hours, starting at 7 PM and wrapping up around 10. We use Beyond for character sheets and a private Discord for communication.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Campaign
On Time's Edge
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

On Time's Edge

Roleplay focused
Conversation, character and story take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The era of mortals is coming to a close. Time, once a flowing and vast fact of life, is being eaten away by a divine stasis known as The Fog. More than half of the planet and its people have been swallowed by it now, leaving a sparse few beacons of light in the ever growing darkness. Our story begins in the 11th month of the year 3046PS, roughly 60 years after the first sightings of The Fog, as one of the final refugee ships from the west dock in the port city of Punto de Partida. Snow falls upon our fated party as they’re engulfed by the anxious city and its people, having only themselves to fend for against a world nearly frozen. You, dear survivor, live while the timer of the end ticks down. What will you do in the final years of mortals? Will you spend them ignoring the inevitable and indulging in what little comforts are left, or will despair halt you even before stasis arrives? Or maybe you have hope of a miracle, be it from the gods or crafted by your own hands. Just how much, I wonder, would you be willing to lose to save the world? [This campaign is set to be a long-term, slowburn story focused on character development and roleplay. Much of its world, people and cultures are open for players to imagine and make their own, making it perfect for players who love world building and crafting intricate backstories. The story will cover many of the expected topics for a pre/mid apocalyptic setting, as well as heavy themes such as classism, genocide, xenophobia and racisim/speciesism. Other sensitive topics may be covered barring any content that players can choose to veto; my goal as a DM is to make an immersive and realistic world while showing utmost respect to my players while doing so.]

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Georgetown
Campaign
5E Phyrexian Invasion @ Strixhaven
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

5E Phyrexian Invasion @ Strixhaven

Roleplay focused
Conversation, character and story take up most of the table time.
Adult
The table is for players who are 18 or over.
This one's for the Magic the Gathering fans! The Phyrexian Invasion is a myth told at Strixhaven. World-enders conquering plane after plane? Please. Strixhaven is protected by Archaics, the Founder Dragons, and Jadzi the Oracle would absolutely foresee this coming. It's just Warforged from Ebberon causing havoc. You have bigger things to worry about. Like what you're going to present for your Final Project. It's Year 2 at Strixhaven. You've chosen your College and you're looking forward to a fun education. The Prismari Orchestra and Dance clubs will be hosting the Formal at the end of the year and your Final project needs to be started soon if you have any chance at passing this year. You've been recruited to Auxillary for your exemplary showing at Mage Tower last year so that's more work piled on the semester! This new Guest Lecturer, Professor Beleren, seems like an interesting teacher so maybe you'll take some extra lessons after classes? Year 2 at Strixhaven promises to be just as hectic, just as weird, and just as fun as Year 1. The Phyrexian Invasion can stay a scary story for the new batch of First Years. This years biggest threat is passing Advanced Foundations of Magic - Proprioception and Incantations in Stressful Situations. ---------- We are an older group in our 30s/40s looking for someone to join our newest campaign. 3M/1F in the group. Would love to add another female to balance the player dynamic. Expected to run from level 4 to 14-17 over the course of a year or so. I host at my house, using a VTT for maps and 3D minis for creatures/characters We rotate covering meal orders Seeking 1-2 players, especially those more familiar with MTG.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
D&D 3.5e Overhaul/Homebrew
Players
5/6
GM
1/1
Homebrew
en English

D&D 3.5e Overhaul/Homebrew

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Howdy hi!! Shut-in world builder wizard here, just looking for cool people to bring to me and friends' online table for a bespoke variation of 3.5e D&D that focuses less on min-maxing/power-scaling and more on curiosity of the player, experimentation and a whole new toy box of fresh mechanics to dive into! Some of those mechanics share DNA with 5-5.5e concepts and might be familiar to players coming in from the most recent editions, and others have been forged from the mad scientist lab sessions of me and mine over several campaigns! We've got weird new races--psychic plant people, immortal deer fey, juggernaught dwarf-orc hybrids, sentient amnesiac undead, need I go on?! We've got intriguing reworks on old classics-- broad new specialization AND generalization options for casters, exciting new martial feats for bruisers of all types, and much needed re-balances for the discrepancies between Druid and Ranger! We've got an in-house, homemade character sheet template made in Microsoft Excel that tracks your bonuses, debuffs, gear weight, weapon rolls and all your stats in real time! We've got an entirely homebrewed, simple to understand, elemental damage counter system with a table of effects that completely turns the nature of how players and enemies utilize different damage types on its head! All this, and a chill, low-stress, inclusive table of nerds too! Sound good? Then give the profile a poke, and come see if your new favorite homebrewed TTRPG system will be ours! =)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Top Secret: New World Order - Agents of I.C.O.N.
Players
2/4
GM
1/1
Other
en English

Top Secret: New World Order - Agents of I.C.O.N.

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
You have all been recruited to be spies due to your skills and talents. Having been recruited to join The International Covert Operations Network, or simply ICON, you all have been sent to train at The Crucible and will be sent all over the world, living the glamorous and dangerous life of a spy. Our game will start with everyone being recruited and then sent to The Crucible, where the adventure will start in earnest. It needs to be mentioned that this game is not D&D, Pathfinder, or even D&D 5e. It's an original game system from Solarian Games as well as a new edition/sucessor game of the Top Secret Espionage TTRPG from the 1980s originally by TSR.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Night Shift: Veterans of the Supernatural Wars
Players
0/4
GM
1/1
OSR
en English

Night Shift: Veterans of the Supernatural Wars

Horror
The game leans into fear, tension and dark themes.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
It is 2010 CE, and the world outside your window is infinitely more terrifying than you can imagine. You are all characters inhabiting the Urban Fantasy/Horror version of our world circa 2010. You can play a Psychic, a WItch/Warlock, A studious Sage like Giles from Buffy or Sam Winchester from Supernatural, a Mundane human who has been thrust into a terrifying world, a Veteran hunter of the Supernatural, a Chosen One like Buffy or Ashley Williams from Evil Dead, a Mad Scientist/Inventor, a Supernatural Monster, or a Someone who can see Dead people and control the creatures of death and undeath. If you are at all interested or have any questions, please ask in our messages or via the form you will fill out.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
Attorneys in the Dark: Doskvol (il)Legal
Players
2/5
Paid game
Paid game
GM
1/1
Blades in the Dark
en English

Attorneys in the Dark: Doskvol (il)Legal

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
10-15 sessions/Β $20 per session - Saturday Evenings https://startplaying.games/adventure/cmrsg8mq50047jx04x3zg5bn0?ref=cl49c0gdo67ytbopkh01b6fx3 Welcome to Silks, a Blades in the Dark campaign where you play crooked lawyers fighting dirty in the grimy courtrooms of Duskvol. Your firm specializes in the underhanded tactics that win cases: tampering with evidence, threatening witnesses, corrupting juries, and delivering theatrical courtroom performances that would make any Silkshore actor jealous. Whether you're defending gangsters from Ironhook Prison, prosecuting high-profile criminals, or navigating inheritance disputes in the spectral Ghost Court, you'll use flashbacks, heists, and social manipulation to stack the deck in your favor before the magistrate bangs their gavel. Each session centers around a case, with the courtroom serving as your battleground. You'll roll engagement, present evidence (real or fabricated), cross-examine witnesses, and use competing clocks to determine who wins. Between arguments, you'll flash back to key moments: breaking into a records office, convincing a witness to change their testimony, or planting incriminating documents in your opponent's files. This game is perfect for players who enjoy social intrigue, creative problem-solving, and morally gray characters. If you like courtroom dramas, heist movies, and the dark Victorian aesthetic of Blades in the Dark, you'll feel right at home. We'll embrace the game's mechanics of flashbacks, devil's bargains, and collaborative worldbuilding to create memorable legal battles where the truth is whatever you can make the jury believe. Come prepared for sharp wit, dirty tricks, and the satisfaction of winning cases through cunning rather than justice.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cyre's lingering mourning
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cyre's lingering mourning

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
The campaign isΒ going to revolve around the Mournlands of Eberron as it has recently shown signs of expanding, even the this slight expansion imposes great concern over the nations requiring pooled resources and a dedicated team (you) to investigate this phenomenon and possibly find a way to stop it. This is the barebones summary as more will be explained in a session 0 later next week on Saturday same time as the normal sessions will be.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Johnson City
Oneshot
Dnd
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Dnd

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Just a chill game ran in a wing it style. I like structure but mostly just come up with things on the fly

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Pirates of Saltmarsh
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Pirates of Saltmarsh

Paid game
The Game Master charges a fee to run the game.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
This campaign is a different take on the module of "Ghosts of the Saltmarsh." We will be playing through the adventures in the module with character driven storylines. This is a naval campaign that will be taking place in waters of Faerun. So your character should have some connection to islands or the water. This campaign will take you down the path of piracy, political mystique, and underwater discovery. A mix of heavy combat, mystery solving, and medium roleplay. Character interaction is encouraged, but full on voices are not required. High Seas, High Fantasy, and Eldritch Horrors Level 1-10, with possibilities of higher levels depending on the game Go from ragtag mercenaries to local heroes. Unravel political plots, fend off living and undead deep-sea threats, and confront eldritch cults. This campaign uses the best of the adventures in Ghosts of Saltmarsh rounded out with additional materials. To join this campaign, or if you're looking for other long-term adventures for D&D 5e campaigns to have a good time in. You can click the link below to get more details on my StartPlaying.games listing page: https://startplaying.games/gm/roll4performance

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
PLS - The Isle Of Nodnol
Players
1/4
GM
1/1
Chronicles of Darkness
en English

PLS - The Isle Of Nodnol

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Good day everyone, I am seeking some players for a Chronicles game based on a small fictional island in the UK. The Premise The game will be set in a remote and eccentric university in 1946 England, where the players will be attending. They will start the game as regular mortals and will be exposed to various oddities and strangeness on the isle, putting them in contact with various occult based groups. Eventually this may lead to the players learning magic in a system similar to WoD Sorcerers as they delve deeper into the magic and mysteries of the strange land they now study in. The Time There no specific time set for the game, but I am planning for it to be around 18:00 GMT on Tuesdays, weekly. I am however very open to working with my players to figure out a time that works for everyone. How toΒ Contact If this post interests you please shoot me a message here or on DiscordΒ so we can chat and see if you’re a good fit for the game. Can’t wait to hear from you all :)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cascoria: Blades of Betrayal ($15/seat)
Players
2/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cascoria: Blades of Betrayal ($15/seat)

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Paid Game ($15/session) on Thursdays or Fridays 8PM-11PM EST System: D&D 5.5 The Campaign - "We promise you terrible pay, no fame, and an unmarked grave. But the things that go bump in the night? They will have nightmares about you." Magic is a gift from the ancient Guardians; a spark we use to slaughter the monsters trying to reclaim our lands. You’ve been recruited by an elite covenant of hunters to travel the vast, living world of Cascoria, from holy nations to forgotten temples. What to Expect in this Campaign: The Vibe: High fantasy adventure mixed with light gothic horror and tough moral quandaries. Deep Lore: A living, breathing world full of politics, prophecies, and ancient mysteries. Epic Encounters: Cross paths with legendary Mage Knights, the 5 Great Sages, and NPCs with their own hidden agendas. Trust your instincts. Are you ready for the hunt? Other stuff: Seat Price: $15/session (via PayPal). This gets you a highly polished, immersive story and over 75 detailed, custom maps running smoothly on a dedicated Foundry VTT server. Comms: Discord for voice. Video is totally optional, and we will figure out a group consensus during Session 0. Characters: D&D Beyond. We'll import your sheets directly into Foundry. https://hunters.cascoria.org Come check us out and play some games!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Hazeboud(Hom...
Online
Campaign
Sandbox Campaign
Players
3/5
GM
1/1
Hazeboud(Homebrew)
en English

Sandbox Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
We are playing a campaign where players explore the world and the plot is driven by the consequences of their own choices. There is no set BBEG or save the world quest. The game is centered around exploration, travel and PC personal growth. This the system:Β https://playhazebound.com/ Requirements: * Decent microphone quality * Commitment to attend at least 75% of sessions

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND1E
Dungeons & Dragons (1974)
Online
Campaign
Original Dungeons & Dragons
Players
4/10
GM
1/1
Dungeons & Dragons (1974)
en English

Original Dungeons & Dragons

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Whatever the opposite of a railroaded adventure is, this open-world campaign is that. The rules are simple. The world is complicated. What happens to it is up to the players. You will hear rumors, discover locations, meet competing factions, and encounter problems, but the game will not tell you which direction you must take. Some things the players have chosen to do so far: Join the local mercenaries to learn the ways of the sword as a mage - Retrieve an old lady's purse - Become war chieftain of an orc village - Decapitate a wight with a cursed sword Also some new races that are crafted to play and feel very different: - Pixie - fly, perfect hiding, cast phantasmal forces at will, insults cause physical damage to you - Orc - infra-vision, can recruit monsters more easily Races and classes are kind of blended together. Multiple characters are encouraged. Each choice allows you to do something that appears to let you break the game, while saddling you with something else that seems debilitating. This is by design, and players have come up with a few ways of getting around and abusing these things to the betterment of the story and lore. - Fighting-Man - Doesn't have to actually be a guy, but is a human. Can use all weapons and armor. - Magic-User - Has one spell, one "shot". Can meet with magic learned peers to exchange knowledge. The most notorious spell in the game right now is Charm Person because it doesn't wear off like in later editions. - Cleric - The best of the two above, but must be Good, and by the Law. - Elf - Essentially a Magic-Use/Fighting-Man with extra perks and ties with elves and the ability to sense magic, enhanced senses, etc. but capped at a certain point - Hobbit - Capped early, but can hide flawlessly in urban areas and snipe REAL good with slings. No magic. - Dwarf -Β  Capped early, but high resistance, good with all axes and hammers, can sense what stone touches and its shape, and ties with and extensive knowledge of dwarven culture and holds. There are major events going on in the background but instead of shoving players in the middle of them, I showcase the developments of those events that come about, for good or ill. The players decide what to investigate, whom to trust, which dangers are worth confronting, and what their characters want to accomplish. How many hirelings do you need to bring with you? How much can you do successfully alone to maximize profit? Play alone, 1-on-1 with DM and player, or up to 10 others at once. The world continues to develop around the party. Factions pursue their own plans, NPCs remember your actions, enemies adapt, settlements can change, and neglected situations may grow better or worse. Player choices can permanently reshape the campaign world. Let me know if you are interested!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
MOONLIGHTERS: Adventures After Dark!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

MOONLIGHTERS: Adventures After Dark!

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The City never sleeps, and as a Moonlighter, niether will you! MOONLIGHTERS is a high-stakes Dungeons and Dragons campaign set in a fantastical version of the modern day. The players take the role of Moonlighters - part time adventurers who operate after dark. Are you a college dropout Elf? A pixie attorney specialising in Magic Item law? A gnome taxi driver? Whatever your reason, while the city sleeps, you Adventure! Players will form an Adventuring Party, working the Adventuring gig economy in the Big City. They'll choose from available jobs, meet wacky clients, and co-operatively worldbuild and expand on the city with the DM in the process. Will you stage an elaborate heist at the Museum of Villainy? Fix a Wizard Duel for a down-and-out gambler? Explore the forgotten catacombs of the public graveyard? It's up to you! More here:Β https://startplaying.games/adventure/cmq7tyim4007bjs04bh2hluyy?q=moonlightersΒ  Each of the player characters will have a day job, which will be narratively incorporated into the story. If your single dad Orc is an accountant by day. maybe they'll notice some irregularities in the companies magical accounts. If they're an exhausted sound technician for a bratty DJ, maybe they'll have some connections to the shadier side of the city. During a Session 0, we will all discuss the general tone of the game the players are in the mood for. Player characters could all be friends fresh out of college, living out a coming-of-age Jon Hughes movie (with oozes and werewolves), a group of reluctant oddballs flung together in a workplace comedy, or desperate individuals just trying to make ends meet in a brutal, unforgiving city. The choice will be communal, and can always evolve with the narrative. I will discuss privately what each player wants to see, and what they never want to see in game. I'll make sure everyone is on the same page without drawing attention to any individual player's needs. The games is $20 per session via Startplaying. Alternatively, you can message me if you would rather pay another way.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Portland
Campaign
Need DM: Curse of Strand Campaign
Players
1/5
GM
0/1
Dungeons & Dragons 5E
en English

Need DM: Curse of Strand Campaign

Horror
The game leans into fear, tension and dark themes.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hey there! I'm looking to set up a Curse of Strahd campaign and I'm in need of a DM to run it! I already have a list of potential players from a reedit post I made, I'm just waiting on a DM before I reach back out to any of them Little bit about me: my name is Psychi (they/them). I'm a goth, queer, disabled TTRPG player who'sΒ been playing DnD for just over a decade, and DMing for about a year now. Despite this, I've never been able to play a COS campaign before. It's always been on my list, but I've never had a DM willing to commit to such a long campaign...Β πŸ˜“ Welp, I just moved to portland a bit agoΒ and I'd love to see if anyone was interested in starting a gameΒ with me? I'm hoping for a fun, spooky, queer-friendly experience that doesn't shy away from the horror and upsetting nature of the setting I'm flexible on the location, as long as it's in the portland area and easy to get there via public transportation. I'm also flexible about whatever date/time we end up playing because I want to try and find something that fits with everybodies schedules. Pls feel free to reach out if you're interested in DMing for us 😊

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Unknown Armi...
Online
Campaign
Unknown Portland
Players
5/6
GM
1/1
Unknown Armies 3e
en English

Unknown Portland

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The World of the Occult Underground awaits you -Β All you need is an idea for a person trying to navigate life in a city full of secrets, and who wants to change the world. -------------------------- Portland, Maine, is an old city with its eye on the future. It's a city of lighthouses, fishing boats, old brick streets, and hidden corners. Tourists see a charming coastal town. As someone who lives there, you see a little deeper. Beneath the restaurants, breweries, and waterfront shops lies another Portlandβ€”a city built from obsessions, impossible coincidences, dangerous secrets, and people willing to sacrifice everything for what they believe in, not just politically but metaphysically. Unknown Portland is a modern supernatural horror campaign using the Unknown Armies 3e TTRPG system. This is a game about putting your mark on the world, but not primarily about fighting monsters, unless injustice, TikTok, or something else you find intolerable about the world counts as a 'monster'. It's a game about discovery, obsession, and making a difference in a world filled with people who are determined to see it remain the sameβ€”or who seek to twist it to their own ends. The way forward is rarely clear, and it will be up to you to decide who you agree with, who you oppose, and what kind of future you're willing to fight for. One thing is certain: meaningful change always comes at a cost. What that cost is, and whether you're willing to pay it, are up to you... If you have the courage to step into the ring and make your voice heard. -------------------------- If You Join the Game, You Will Find: Character-Driven Stories Your relationships matter. Friends, lovers, family, rivals, and mentors are not background detailsβ€”they are the heart of the story. Every connection can become a source of strength, heartbreak, inspiration, or danger. Found Family The people who stand beside you may become more important than the people who raised you. In a city full of secrets, trust is rare and precious. Meaningful Choices There are no perfect solutions. Every victory has consequences. Every sacrifice changes you. The decisions your character makes will leave lasting marks on the city and on the people around them, and even perhaps future games in the world. Mystery and Discovery The occult underground is hidden in plain sight. Every rumor may contain a fragment of truth. Every coincidence might be engineered. Every answer leads to deeper questions. Personal Horror The greatest threats are often the things people do to themselves. Ambition. Obsession. Love. Fear. The supernatural is terrifying, but human choices are what shape that horror. -------------------------- The game is run on Roll20 for tabletop and Discord for Audio/Video. It is streamed and recorded for posterity. Microphones are required, and cameras are encouraged. The game will deal with adult subject matter and may involve trauma. We maintain an open-door policy and are willing to discuss if certain topics hit too close to home. New players are welcome and preferred. We want to introduce you to the Occult Underground and prefer players who are unfamiliar but willing to learn and explore this world.Β The game is set in Portland, Maine, in 2022. All you need is an idea for a regular person who lives around Portland, Maine. Most PCs are in their mid-twenties, though older characters are certainly possible. -------------------------- This is a mature game focused on emotional storytelling, mystery, supernatural horror, and character development. Violence exists, but the story's focus is on people, relationships, choices, and consequences rather than combat. If you enjoy shows and stories like The Dresden Files, Buffy the Vampire Slayer, The Magicians, True Detective, The Sandman, or The Magnus Archives, you'll probably feel right at home.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Bloomington
Campaign
Into the Liar’s Den
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Into the Liar’s Den

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The party sets off on a quest to rescue the princess for the king where they uncover a plot from a mysterious cult. Individuals in the land are competing to become Cyric's chosen and ascend, the party must stop them.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CoM
City of Mist
Online
Oneshot
The Motel
Players
0/6
Paid game
Paid game
GM
1/1
City of Mist
en English

The Motel

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Premise In the city of Archester, there has always been strange things hiding behind the mist of every corner in the city. However this time, the horror hides just by the outskirts of the city... an unsuspecting rundown motel that looks just like any of the other buildings in the outskirts that are unfortunately not important enough to be maintain by the City's governor or other major private developers. Legend has it that some of the guests that checked into the motel were never seen again... or stories of a cult living inside of the motel have also been heard... And the strangest thing is that just like any other rumour, this very motel seems to have been popping up at different corners of the city... Would you be daring enough to find out the truth of this urban legend? Details - Genre: Horror, Mystery and Thriller - Characters: Pregens Available / OCs allowed - System: City of Mist - Medium: FoundryVTT / Discord - Player Slots: (Looking for up to 6 players) - Day and Time: Most likely looking for around next week (Will update on this once I can get some interest on this) - Session duration: 3-4 hours

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
Players
2/4
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039Β  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Vaesen
Vaesen
Online
Campaign
City of My Nightmares and Beyond - Horror Mystery
Players
2/5
Paid game
Paid game
GM
1/1
Vaesen
en English

City of My Nightmares and Beyond - Horror Mystery

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Stockholm is changing. Gaslights illuminate crowded streets, industry reshapes the city, and modern science promises answers for things once blamed on superstition. Then the murders begin. As members of the Society, gifted with the Sight, you will investigate the supernatural forces behind these killings in City of My Nightmares, a four-part campaign of mystery, folklore, and horror. But the published campaign is only part of your story. Between its chapters and after the conclusion we’ll explore additional mysteries inspired by your characters, their backstories, and the people and secrets they bring with them. What to Expect πŸ” City of My Nightmares as the backbone of the campaign πŸ” Additional published and original Vaesen mysteries πŸ” Personal mysteries built around player backstories πŸ” Recurring NPCs, relationships, and consequences πŸ” Investigation, folklore, and supernatural horror πŸ” A larger story built around City of My Nightmares, with mysteries woven between and beyond its four chapters. πŸ” A Society headquarters you restore and expand as the campaign grows The published campaign gives us the foundation. Your characters help shape what grows around it. This is a paid game on StartPlaying. It is $35 per player/session + StartPlaying service fees. Link to the game can be found here.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Curse of Strahd - Gothic Horror - Daggerheart
Players
4/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Curse of Strahd - Gothic Horror - Daggerheart

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Barovia is a valley trapped in magical mistβ€”cut off from the world and ruled by a mysterious immortal known only as Strahd, a name whispered in fearful tones by those who remember the old legends. When you cross the mist’s threshold, the land responds to you, amplifying your hopes and fears in ways you can feel. You’ll walk through villages clinging to strange traditions, encounter ancient spirits offering cryptic warnings, and sense the mist itself watching. This is a Daggerheart adventure where you unravel Strahd’s curse, discover who he truly is, and decide what kind of heroes you will become in a land that refuses to let anyone leave. What to expect: 🩸 Non-linear gameplay: Choose your own path and tackle quests in any order. 🩸 Active villain: Strahd is always watching, manipulating, and shaping the story. 🩸 Difficult choices: Barovia is filled with flawed people, conflicting loyalties, and situations where doing the right thing isn't always obvious. 🩸 Survival in a cursed land: Barovia is bleak and isolated, where safety is scarce and even small victories matter. Tuesdays at 7:30pm EDT What is included: πŸ—ΊοΈ Custom animated maps & visual aids 🎡 Curated campaign soundtrack πŸ“ Campaign wiki with lore, characters & discoveries πŸ“” Dedicated campaign note-taking tools πŸ“š Access to the core digital & suppliment rulebooks βœ… Campaign rules, expectations & custom content You can read the primer here to get a good direction on how to design your character. This is a paid game of $35 + SPG Service Fees per a player per a session. It can be found here on SPG. Easy to jump in midway through. You will have access to the all the notes and trascripts to be able to catch up. Feel free to reach out to me if you have any questions.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
RIFTS
Rifts
Online
Campaign
RIFTS Farblos
Players
6/7
GM
1/1
Rifts
en English

RIFTS Farblos

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
It is the post apocalyptic future of the world of RIFTS.Β  β€œ300 years in the future, our shattered Earth is recovering from the Great Cataclysm.Β  An event that wiped out human civilization, brought about the return of magic and has Made Earth into something both familiar and alien.Β  Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing Brian implants, chemicals, and magic to survive.” β€œTears in space and time β€” the Rifts β€” are doorways to anywhere.Β  Open one and step through it to travel anywhere on the planet in a matter of seconds.Β  Aliens and supernatural beings use them to travel across the Megaverse to arrive on Earth.Β  You are one of the champions, the heroes of mankind, or an explorer or truth-seeker who braves the savage wilderness and dares to face the demons, dragons, aliens, and weird creatures fro the Rifts.” KevenΒ  Siembieda Hi, I am looking for players, new or experienced to play a campaign of Rifts in post-apocalypse Europe’s New German Republic, Gargoyle Empire, and surrounding area.Β  Ideally, 4-6 players would be great. I propose weekly Sunday, voice games starting at 4pm Pacific Time Zone (GMT -7, currently).Β  If the party wishes to begin earlier or later, I am a little bit flexible. We’ll begin with a session 0, to discuss the type of campaign we’d like to explore and create characters.Β  This is the original game that is similar to previous D20 systems, that was created in the early 90’s.Β  (This is not the Savage Worlds Version.)Β  I will be using the RIFTS Ultimate Edition and particular books, which will limit the available character classes.Β  Please read the listing for more information, feel free to post a question, or dm me. Listing: https://app.roll20.net/lfg/listing/449335/rifts-farblos

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
We are using...
Online
Campaign
The Beginning to an End
Players
4/10
GM
1/1
We are using a mix of 5e, 5.5e...
en English

The Beginning to an End

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Welcome, travelers and adventures! We are searching for those who have been held against their will and done things they wish they hadn't for the hierarchy. We are searching for all those willing to begin the process and aid in any way you can. I can't give many specific plot details yet as we are looking to surprise our enemies and catch them off guard following their demise. We are an 18+ only groupΒ playing through discord using the rules from D&D 5e and 5.5e with good leniency with homebrew. We, as the DMs, like giving out powerful items, but power only comes from those willing to take risk for it. What will you do for power?Β  We tend to run small quests to enable our players to get better gear, take risks, and develop their characters. Everything you do will guide the story/campaign, even when adventuring in a non-essential quest. Team collaboration will be essential for your survival and the survival of others. We invite those who live in the US timezones and near (i.e. those in Canadian timezones outside of US are welcome) it helps with scheduling and reducing conflicts within our time. Unfortunately for those in other continents, like those in Europe, we are not partial to the time difference. This is an 18+ group and there are dark themes that can be triggering for certain people.Β  We hope to see you there and can't wait to begin adventuring!Β  DM ME FOR SERVER LINK

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Moonsetter: A Project Moon D&D 5.5e Mini-Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Moonsetter: A Project Moon D&D 5.5e Mini-Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
M Corp. Residing in District 13 of the City, and the pinnacle of mental and psychological care. Nowhere else will you find psychologists and therapists more qualified. Whether you're suffering from run-of-the-mill struggles, serious mental health conditions, or something more esoteric, you will find no better treatment than within one of M Corp's mental care institutions. …If you're well off, that is. The Backstreet slums of District 13, as is typical for all districts, doesn't get to taste the fruits of its parent corp's labour. Mental health services in the Backstreets are underfunded, neglected, and ineffective for dealing with the City's ailsβ€”with one exception. Moonsetter Clinic, founded by an ex-researcher of M Corp, seeks to bring the cutting edge of mental care to the people who most need it. Since its establishment three months ago, it has become a venerated, almost sacred institution to the Backstreets residents. Dozens of people each day walk into the complex, and walk out changed for the better. Even some of the Five Fingers have taken notice, and gone as far as to enforce it as neutral ground exempt from their bloody turf wars. It is a bona fide miracle. You don't buy it. Oh, you had your suspicions before: nothing that good ever graces the Backstreets without some strings attached. But there's also a personal reason behind your mistrust. You know someoneβ€”friend or family, colleague or simple acquaintanceβ€”who is a frequent patient of this place, and they recently went for their usual check-up. Maybe you even accompanied them to the lobby. It's been days, and they haven't returned. Your suspicion turned to surety. You quickly came across others who shared your experience, banded together, and decided. There is something rotten about Moonsetter Clinic, and you are all going to get to the bottom of it. Introduction Hi there! I am Nope (22, he/they). I hail from the far-off land of New Zealand, and I've been playing and running TTRPGs for close to 9 years nowβ€”mainly D&D 5e and 5.5e, but I've also dabbled in other systems like Pf2e and Lancer as well. I am also, as the title might indicate, a big Project Moon fan! This mini-campaign was made to combine two of the interests nearest to my heart, and is hopefully the start of a larger anthology of adventures set in the City. If you're not aware, Project Moon is a Korean indie game studio that creates games set in The City: a cyberpunk dystopia with fantasy elements. Life is cheap, violence is banal and commonplace, and corporation rule unchecked. In terms of vibes, think office workers in suits or streetwear fighting with store-bought swords and back-alley augmentation procedures, living paycheck to paycheck. Familiarity with this setting is not required for this mini-campaign; the plot will be pretty self-contained and won't make many references to the wider Project Moon canon. Details - System: D&D 5.5e, with some homebrew to adapt it to Project Moon's setting. The necessary homebrew is actually quite light (just 9ish pages) thanks to the City arguably borrowing more from high fantasy than conventional sci-fi in its worldbuilding; thus, the majority of translation is in reflavouring abilities and classes rather than bespoke custom rules. You can take a peek at the homebrew I plan to use here. - Level: Probably around 5-7, to be discussed with players during Session 0. Level-up is unlikely, given that this is a single adventure. - Time: Sunday 2pm fortnightly, GMT+12. Sessions will run from 3-4 hours. - Starting Date: My goal is to hold Session 0 sometime in early-mid October! - Length: 4-6 sessions, as a very rough estimate. More likely to be longer than shorter. -Β Players Needed: 4-5 - Platform: Foundry for VTT, Discord for communication Requirements -Β Age 18+ - Have a decent mic and a stable internet connection. -Β Have some decent experience with D&D 5e or 5.5e, or be willing to learn quickly. - Be willing to be earnestly invested in the campaign, and in each other's characters. - Be prompt and timely in showing up to sessions; give advance notice of a few days if you're not able to make it. - Don't be a bigot or an asshole. - No use of generative AI; I'm not a fan. Further Considerations - This is an LGBTQ+ friendly table! If you're not comfortable with that, go elsewhere. - The following topics will be covered: classism, mental health, medical malpractice, slight body horror. - The campaign will likely have a focus on combat and social interaction, with limited exploration. -Β This campaign is intended to be serious, but not misery porn! There will be ample space for jokes, light-hearted moments, and goofiness in general. - Combat difficulty will aim for 'challenging but fair'. I'm not interested in playing every encounter absolutely optimally; enemies will act based on their personalities, goals, and the current situation. As a DM, my priority is for combat to be fun and engaging, while still maintaining actual stakesβ€”notably, this means non-zero chances of character death. - The setting of the campaign is not perfectly 1-to-1 with the Project Moon setting, due to D&D's mechanics and structure. The biggest divergence from canon is that magic as it works in D&D exists in the City and is well-understood and utilized as just one of many pathways to gain power, alongside technology, augmentations, and sheer competence. - Project Moon's stories are very character-focused, with emphasis on personal trauma, character growth, and facing your fears to achieve self-actualization. Include the word sun somewhere in your application. While the scope of this mini-campaign means there probably won't be much in the way of formative character arcs and development, I want to keep that focus on character-driven personal stories that Project Moon is known for. - My hope is to run this mini-campaign and others like it (some set in the City, some with their own bespoke settings) to build a community of like-minded players, with whom I hope to establish a long-term TTRPG gaming group! - I am technically a Project Moon larper LMAO (haven't played any of the games, got into it purely through watching playthroughs and wiki-diving) Applying If you want to apply, fill out this form! Once I gather enough respondents, I will shortlist a number of potential players and schedule interviews with them over voice call on Discord. After that, I will select 4-5 players to invite to a Session 0, and hopefully from there the campaign will begin!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Journey for the Azure Crown: An Epic D&D Adventure
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Journey for the Azure Crown: An Epic D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The Azure Crown Tournament is the most prestigious and dangerous contest in all of Greyhawk, but before your party can even earn a place in the tournament, you'll need to make a name for yourselves. Explore the continent, delve into dungeons, take on dangerous contracts. Make allies and enemies. Build a reputation across Greyhawk and, eventually, prove that your party deserves to stand among the greatest adventurers in the realm. I'm currently putting together a brand-new group for a weekly, long-term D&D campaign, and I'm looking for up to 6 players. The Game β€’ D&D 2024 / 5.5e β€’ Weekly Thursdays β€’ 7:00 PM AEST β€’ ~3 hour sessions β€’ Roll20 + Discord + D&D Beyond β€’ $19.50 USD per session through StartPlaying β€’ Session 0 is completely free β€’ Beginner friendly β€’ 18+ What to Expect This is a roleplay-heavy campaign set across Greyhawk, with plenty of exploration, mystery and combat along the way. I put a big emphasis on making your characters feel like they're actually part of the world. Your backstories, decisions, allies, enemies and ridiculous plans can all have lasting consequences. You can expect: β€’ Character-driven storytelling and backstory integration β€’ A world that reacts to your choices β€’ Plenty of NPCs to befriend, antagonise, romance or accidentally ruin the lives of β€’ Dynamic combat encounters rather than endless empty-room slugfests β€’ High-quality maps, dynamic lighting, ambient music and other Roll20 goodies β€’ A healthy dose of Rule of Cool β€’ A welcoming table for both experienced and completely new players About Me Hey! I'm Cam. I've been playing D&D for around 5 years and DMing for about 3. Outside of running games, I make D&D videos as Rogue's Roll Call, so there's a chance you've seen one of my dumb D&D videos floating around TikTok, Instagram or YouTube. I've recently started running professional games through StartPlaying, where I currently have a full ongoing table playing this campaign. I'm now opening a new Thursday group for players who want to begin the adventure from the start. Session 0 is free, so you'll have a chance to create characters together and make sure the table feels right before paying for anything. Will your party become worthy of the Azure Crown? You can read the full campaign details and grab a seat here: https://startplaying.games/adventure/cmsx46pbd004hjj04adagpui6?ref=clhennefl000808mc9imebmog

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Don't Deal With the Devil
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Don't Deal With the Devil

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The player starts off in a forest. After ringing a bell they get transported to a different dimension where a ghost traps them. The ghost forces them to sign a contract to do odd jobs for him and now the party is forced to fight for their freedom. I wont go too much further into the story to keep it a suprise but just know that the story ramps up pretty fast and there is a big adventure to be had.:) Pretty leaning into the roleplay, we have combat of course but the campaign is more story and lore focused so yappers are welcome.What I expect is for you to be able to reliably show up every Friday. Other than that you can be yourself and have fun. I am all for player freedom and try my best to make sure everyone has fun. The world is fully homebrewed and made by me.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Don't Deal With the Devil
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Don't Deal With the Devil

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The player starts off in a forest. After ringing a bell they get transported to a different dimension where a ghost traps them. The ghost forces them to sign a contract to do odd jobs for him and now the party is forced to fight for their freedom. I wont go too much further into the story to keep it a suprise but just know that the story ramps up pretty fast and there is a big adventure to be had.:) Pretty leaning into the roleplay, we have combat of course but the campaign is more story and lore focused so yappers are welcome.What I expect is for you to be able to reliably show up every Friday. Other than that you can be yourself and have fun. I am all for player freedom and try my best to make sure everyone has fun. The world is fully homebrewed and made by me.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Beneath The Neon Sky
Players
0/5
GM
1/1
Daggerheart
en English

Beneath The Neon Sky

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
CAMPAIGN FRAME: Beneath The Neon Sky Pitch: New Horizon City stands tall amongst the powers of the new world in its shining towers, luxury districts, and dense population. A place where outsiders and foreigners alike see prosperity and stability upon meeting its gaze. But beneath its surface lies an underworld ruled not by elected officials or some governing body, but by various gangs and criminal organizations. Ones whose influence touch every corner of the city. The wealthy and powerful have long intermingled their fortunes with organized crime and as a direct result, created a place where favors carry debt, where every street is claimed, and the citizens are caught in the struggle between rival factions vying for control. In a Beneath The Neon Sky campaign, you'll play street level people navigating the dangerous web of gang politics, criminal enterprises, and ever shifting alliances that shape daily life within the city. It doesn't matter if you're chasing money, power, revenge, or just trying to survive another day. You'll quickly learn that the city has two important lessons. There are no heroes. And every choice can be your last. Tone and Feel: Cinematic, Political, Serious, Grounded, Dynamic, Neon Themes: Power, Order vs Chaos, Survival of the Fittest, Gang Warfare, Cyberpunk Touchstones: Cyberpunk 2077, Replaced, The Fast and the Furious, The Wire, Snowfall, Arcane Schedule: Bi-weekly Tuesdays @ 5:00 PM CST Seats: 5 Spots available Requirements: 18+, microphone Tools: Discord, Roll20, HeartOfDaggers Recruitment: APPLY HERE Extra Information: This campaign will be using homebrew classes, amongst other things, from a cyberpunk themed campaign frame named Edgeheart. Click Here to see the mentioned classes and subclasses.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
TROPHY
Trophy
Online
Oneshot
Bloody Spindle - an Incursion for Trophy Dark
Players
0/3
GM
1/1
Trophy
en English

Bloody Spindle - an Incursion for Trophy Dark

Playtest
The game is still being tested, and your feedback is part of the point.
Horror
The game leans into fear, tension and dark themes.
The Briar is a section of the forest overgrown with thorny vines and rosebushes. It was once the home of a wealthy duchy, but the duke was forced to abandon his holdings when the forest encroached upon the land. The duke never managed to escape the forest. Rumor has it he left behind his greatest treasure within his castle for safekeeping, where it futilely awaits his return… or to be pillaged by enterprising treasure hunters. Bloody Spindle is a Trophy Dark Incursion inspired by dark fairy tales. It is a game about doomed treasure hunters entering a forest that doesn’t want them there. You will play treasure hunters motivated by near-impossible goals to seek out riches in the forgotten places of the world. You are not heroes, but entitled and desperate pillagers there to secure your own wants and needs. The treasure hunters are doomed, and they probably won’t achieve their goal. Instead, they are likely to die by the end of the game and watching how they go out is part of the fun. You will encounter conflict and tension between the treasure hunters, and they are encouraged to backstab and betray their companions in pursuit of their own goals. The game is highly collaborative and improvisational. Players have a lot of say over the world and can introduce elements no one was expecting. Important – Content Warning The game will be R-rated. Specifically, the game will feature central themes of sexual violence, pregnancy, miscarriage, infant death, body horror, and blood. We will discuss boundaries and implement safety tools before play. Players are never required to narrate or play out scenes of sexual violence. I am looking for players who can engage with the above themes in a mature manner, who enjoy collaborative horror, and who are willing to provide feedback after the session for the purpose of revising the scenario. Interested? Then please send me a message where you answer the following questions. Have you ever played Trophy Dark before? (No experience required) What interests you about this scenario? Are you sure you are comfortable playing a horror scenario involving the content warnings listed above? Are you willing to give feedback after the session? What do you enjoy most in horror RPGs? Which of the listed dates would you like to play? (You are welcome to list multiple) 18/10, 1/11, 15/11, 29/11 and 13/12

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Homebrew campaign
Players
1/8
GM
1/1
Dungeons & Dragons 5E
en English fr French

Homebrew campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Nous sommes en l'an 2855, et l'Humanité a évolué au-delà de la Terre, vers les étoiles, où ils ont découvert toute une communauté galactique composée de multiples espèces avancées qui, comme les Humains, ont développé le moteur interstellaire. Mais après un Òge d'or de cette communauté intergalactique, sa prospérité est menacée par divers problèmes : corruption, criminalité, fondamentalistes, terroristes, mais également une nouvelle menace en provenance de légendes. L'apocalypse de la galaxie aurait-elle commencée ?

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
TRP/PBP
Players
0/4
GM
0/1
Dungeons & Dragons 5E
en English

TRP/PBP

Live play by post
A play by post game that runs in real time, so everyone writes together during a set window.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
🎲 PBP / TRP+ β€” PLAYERS & DMs WANTED! 🎲 Looking for your next campaign? A DM looking for players? Or maybe you're a storyteller looking for a place to run your own game? Come join PBP / TRP+! ━━━━━━━━━━━━━━━━━━ πŸ‰ D&D 5e ⚑ PokΓ©mon 5e 🎲 More TTRPG systems coming soon ✍️ Play-by-Post & Text Roleplay 🎭 18+ Community πŸ§™ PLAYERS & DMs WELCOME ━━━━━━━━━━━━━━━━━━ 🎲 FOR PLAYERS Tired of joining servers where you spend more time searching for a game than actually playing? We're building a community where players can: ✨ Find new campaigns ✨ Meet new DMs and players ✨ Explore different systems ✨ Create characters & tell stories ✨ Participate in PBP/TRP games at their own pace Whether you're a veteran or completely new to PBP, there's a seat at the table for you. ━━━━━━━━━━━━━━━━━━ πŸ§™ FOR DMs Have a campaign you've always wanted to run? Run it here. We're looking for DMs who want to bring their worlds, campaigns, and ideas to life. πŸ”₯ Recruit your own players πŸ—ΊοΈ Run your own campaigns 🎭 Build your own stories 🎲 Try different systems πŸ“š Share your creations with a growing community You bring the campaign. We'll help you find the adventurers. ━━━━━━━━━━━━━━━━━━ 🌎 BUILD THE COMMUNITY WITH US We're not trying to be another giant Discord where games get buried under hundreds of channels. We're building a community for people who actually want to play, DM, and create. Players looking for adventures. DMs looking for players. Storytellers looking for an audience. There's room for all of them here. ━━━━━━━━━━━━━━━━━━ 🎲 D&D 5e | PokΓ©mon 5e | PBP | TRP | MORE COMING πŸ”ž 18+ ONLY πŸšͺ JOIN PBP / TRP+ Your next campaign could be one message away.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
West Hartford
Campaign
Beginner Box Pathfinder
Players
4/6
GM
1/1
Pathfinder 2E
en English

Beginner Box Pathfinder

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.
Group of players new to the system running through the beginner box and hopefully beyond.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Campaign
Kingdom of Karmont
Players
0/6
Paid game
Paid game
GM
1/1
Advanced Dungeons & Dragons (1...
en English

Kingdom of Karmont

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
DETAILS Online, AD&D 1e/homebrew campaign with the developer of AD&D Toolkit. Β Tuesday nights 6:45pm - 9:45pm EST. REQUIREMENTS - Discord and working mic -Β https://roll20.net/ account -Β https://adndtoolkit.com/Β account - $10/player/session DESCRIPTION Karmont is a small, frontier kingdom nestled among a series of mountain ranges near the coast of a largely unexplored continent.Β  The namesake capitol is cradled in the tallest peaks, far to the north.Β  Beyond the mountains are desolate lands, ruled by all matter of foul creatures.Β  Tantalized by the hopeful promise of treasure hordes and riches uncounted, adventurous types have been settling the coastal side of the mountains for decades now and continue to push northward. Kobolds, Goblins, and ill-mannered creatures of all sorts continually raid what cities have taken root in the fledgling kingdom.Β  Their ultimate aim is to drive all good peoples south, into the ocean from whence they came.Β  Thus the King has vowed to eventually press his forces beyond the mountains, to bring the fight to the enemy and put a permanent halt to their machinations and all of the resulting incursions.Β  Will you find treasure and glory in this wild, hinterlands?Β  Will you be able to stamp your mark as a hero of Karmont? CONTACT Email: info@adndtoolkit.com AD&D Toolkit: Β https://adndtoolkit.com Discord:Β  https://discord.gg/EvjygRDvat Reddit: https://www.reddit.com/r/dnd1e/ Youtube: https://www.youtube.com/@adnd-toolkit

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
[PF2E][ONLINE]
Players
3/5
GM
1/1
Pathfinder 2E
en English

[PF2E][ONLINE]

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Seeking at least 2 players for long term campaign: if interested respond here, or add me via discord: darksc2. Easier to message me through Reddit though. Story synopsis [undead themed] Pheanulon the Undying Empire: The Six Realms of Rane are in an Age of Prosperity, as they are rebuilding their strength after the last Calamity left them greatly weakened. As opposed to them, the Edrepis Dynasty of Verera was able to keep most of their strength and therefore was able to unify their continent under their Faith But the finer details of these Grand Stories are too much for now, you were interested in a flier of a Trading Companies job posting about excavating a rediscovered tomb that paid very well. So you made your way to their company from all different corners of the world; some people arrived earlier than you and were able to complete the job where they found clues of the past Undead Calamity known as "The Dark Tide" coming back to the world. For that reason, they quickly left for their next job for not only more clues but also personal goals, not believing them or wanting to support this group in their endeavour you decide to head off after them session time and requirements: Saturday at 6pm cst which goes for a time period of 3-4 hours. Need discord and foundry browser. Please if applying come with a character concept and idea. Player preference on roleplayers but the campaign is split roughly 60/40 between roleplay and combat. DM is German and English is his second language so if that is a deal breaker maybe rethink it. system and rules used: free archetype/ancestral paragon are rules implemented into the game. Banned creation choices: Classes: Exemplar Races: Samsaran, Wayang, Jotunborn, Vishkanya Yaksha Heritages: Ancient Elf, Ancient-Blooded Dwarf

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dawn Wardens
Players
7/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dawn Wardens

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Β  Players Wanted for Long-Running Homebrew Campaign β€” "Dawn Wardens" (Level 12) β€” $15/session Campaign: Dawn Wardens (homebrew world of Solare) System: D&D 5e 2014 Starting Level: 12 (joining an ongoing campaign) Cost: $15 per session Dndbeyond/beyond 20 | Sessions

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
The Good, the Bad and the Enormous!
Players
0/4
GM
1/1
Daggerheart
en English

The Good, the Bad and the Enormous!

Adult
The table is for players who are 18 or over.
Platform: Discord (Voice) + HeartofDaggers (character sheets) + Foundry VTT (maps and battle maps) Players:Β 4–5 | Level 2 characters, created together before we start The Setup The Drylands are frontier country. Prospectors and mages dig Essentia out of these hard hills, and everyone is trying to carve off a piece of it before somebody else does. You have been out on the flats for months. Whatever the job was, it is done and the pay is in your pocket. Now you are riding back into Miquera, the little town in the Caradondo mountain pass. One main street, a saloon, a general store, an old stone church. You can see the smoke long before you reach it. The ground is shaking. Stones are coming down off the peaks. The church spire is leaning, the saloon is burning, and people you have known your whole life are running in the street with buckets that are not going to be enough. Old Jess out by the claim always said the veins were the bones of something sleeping. She said the old gods left their titans in the ground, and that men who dig deep enough will one day dig too deep. Nobody ever paid her much mind. They will now. Expectations & Requirements Player Knowledge: You should have a general understanding of how the basic Daggerheart rules work. We'll build characters together on HeartofDaggers before we start, so no prep needed on your end. Tech Requirements:Β A working headset and a decent microphone are required for clean audio on Discord. Tone: A frontier western where the ground itself turns against the town. Gameplay: Rescue, investigation, tough choices, and a finale that will test the whole party.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[LFP] [Roll20]Lost Mine of Phandelver, Mon 6:30PDT
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[LFP] [Roll20]Lost Mine of Phandelver, Mon 6:30PDT

Combat focused
Fights, tactics and initiative take up most of the table time.
Adult
The table is for players who are 18 or over.
Welcome. This is a playtest for Lost Mine of Phandelver. If your application is accepted you will be a part of the first group to set the baseline for this world from start to finish. Help me polish this adventure and your characters may just be immortalized in some way. Expectations: - 4 or 5 players - Starting at level 4, playing from levels 4-9 (its normally designed for 1-5) - Aiming for Monday Sept 14th with an optional 'Session Zero' Monday Sept 7th if applications fill fast - 1 Free roll of stats, 4d6 drop the lowest, otherwise pointbuy (Please declare it in Roll20 chat) - Vanilla Forgotten Realms Dnd (mostly using rules from 5.5e, 5e classes and the like are allowed) - Open to a 5e rules playthrough, applications will determine. - Focus on questing and combat (think Tactician level difficulty) - Aiming for 20 sessions (with distant options to get into DoIP or ToA. Shattered Obelisk was considered but not my style) - For character backstories you will be assigned secrets (as seen in the adventure IDRotFM) but I am flexible here. - Downtime, IC conversations, shopping, etc will be encouraged over discord and less in game. - Possible monster card game if I have time. (Defeat a monster, gain their card, cards can lvl up, play NPCs for keeps, etc.) No players under 18 No homebrew or Unearthed Arcana. No primarily evil characters at the start (may revisit this as the campaign progresses) Most books are allowed (list in discord) If you have a question about some popular combos (shepherd druid, coffeelock, conjure woodland beings, etc) I am flexible If you have a question about some item combos (bag of beans, equipping a familiar, illusionist bracers, etc) feel free to ask Write Gygax in your application so I can see you read this. Some brief homebrew rules (not the full list): - Level ups by milestones - Flanking, but only for Rogues - Anyone can grapple on an op attack, including enemies - Rest casting ok, but incurs 1 lvl of special exhaustion that cant be mitigated till next longrest - Cant benefit from a full rest in armor (unless Warforged or Autognome, etc) - 2 of the 8hrs rest can be done awake, however, staying awake in camp requires Con check - Starting gold may be rolled once in Roll20 chat. - Inspiration has ways of being earned (see discord) - Write the name 'Greenwood' in your application for free inspiration. - You may sell unneeded items at half price but need to wait till in game to buy stuff, initially. - Death saves are rolled in private (But, characters 5ft away can make a free medicine check [DC 12]) - Characters preforming help action requires proficiency for the respective ability check. - We will try not to dogpile skill checks, but I may ask multiple characters for the same check - Druids can equip metal - Using surprised condition from 2024 - Orc NPCs are evil bc Grummsh said so, Halforcs can be any alignment (players can still play anything with any alignment) - S, M component discrepancy mostly ignored if you have a spell focus. V components can be no quieter than a 'chant' About me: -Around 2000hrs experience, with limited one-shot GMing -Completed LMoP, SO, ToA, OOtA, DoIP, WDH -Heavily played in SKT, Planescape, IDRotFM, DragonLance, Scarlet Citadel, BG3 800hrs+

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Marshall
Campaign
Without heros or Dragons
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Without heros or Dragons

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
hello im George! new to the area and looking for people to play most TTRPG's with. i would like to run DnD 5e but i am very open. I run LGBTQ+ friendly games so all peoples welcome. im pretty flexible so ill talk to yall about good meeting times. id like to meet people in person before you join the game so lets try to set that up, ill respond on discord and on the site anytime . i live in marshall tx but im willing to travel a bit. i have a homebrew campaign ready but if you bring an adventure book to me, ill most certainly run it!Β  now for the unfun part *not comfortable with drugs *dont like indoor smoking *18+ players only *no drinking during the game *be ready to roleplay LOL

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Gm looking for players for D&D 5E Planescape
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Gm looking for players for D&D 5E Planescape

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for Group – Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome β€” we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and let’s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Darien
Campaign
HomeBrew 5e
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

HomeBrew 5e

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
This is a world that I have created. Welcome to the continent of Eyela! All races welcome! Come travel to Eyela and embark over many treacherous parts of this continent. Face small and large foes! Meet so many different people here and it's up to you whether or not to trust them or turn a blind eye.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Order of OrdΓ©on- Age of Reverberance
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Order of OrdΓ©on- Age of Reverberance

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
This campaign is exploring the magic in politics behind dragons when they are the majority. Ancient history revolving around dragons why some retained sentience and others become wild beasts. While others use their magical and biological material to enhance themselves. The gods are here but they're insignificant for some odd reason.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Sacramento County based group, open to online players. This is a long term campaign. We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as wellΒ Homebrew characters are okay, as long as they are balanced and lore-friendly.Β  I am looking for my Co-DM to help me run my campaign.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scott Pilgrim D&D Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scott Pilgrim D&D Campaign

No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
This campaign takes place in the Scott Pilgrim universe, it's going to take place during the events of that series, but it's going to follow the events VERY loosely. Campaign Vibe Genre: Modern urban fantasy, comedy, and action.Tone: Fast, loud, silly, and dangerous. Style: Video game logic, anime physics, and epic music battles. What to Expect Combat: Punch, kick, and cast spells in fast street fights. Loot: Find magic guitars, cool jackets, and extra lives. Choices: Date your friends, pay your rent, or fight a ninja. Game Info System: D&D 5e (with a Scott Pilgrim skin). Platform: Discord and Roll20. Schedule:Β Irregular.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
Hunter: The Vigil | Manhattan in Darkness | PAID
Players
3/5
Paid game
Paid game
GM
1/1
Chronicles of Darkness
en English

Hunter: The Vigil | Manhattan in Darkness | PAID

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Hunter: The Vigil | BEGINNERS WELCOME | Darkness stirs within America. In the early 2000's, unspeakable horrors hide within, from each corner. A group of friends, interested in the occult, witchcraft, and urban legends gather to uncover secrets hidden from the light. πŸ‘‹ Hello, the idea of this game is firstly run a pre-made adventure, get a few souls in, and thereafter start a homebrew chronicle that can last for an undetermined amount of time. Chronicles Of Darkness is all about building long term characters and having them flourish over the course of hundreds of sessions. πŸ•› Time Slot 1: Saturdays 16:00 - 19:00. Played weekly for 3 hours. πŸ•› Time Slot 2: Saturdays 18:00 - 21:00Β Played weekly for 3 hours. πŸ§™β€β™‚ ️Players: 3/5 - 2 Spot Available! πŸ‘¨β€πŸš€ Backup Players: 0/1 - 1 Spot available πŸ’΅ Costs: Initial Chronicle will be 25 EUR/29 USD per person per session. I also offer packages for regular attendees. Thereafter the πŸ’΅ will increase to 30 EUR per person per session for a fully homebrew game. πŸ’» Platform: FoundryVTT with Discord What can you expect from me? πŸ§™β€β™‚οΈ - Always prepared. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me πŸ§™β€β™‚οΈ - Hello, I am Marko/Peenicks, 32 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 7 years now. I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally. Interested to try your peril? https://discord.com/channels/@me/1389293341652291794/1520352454527680522

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Night's Black Agents: Hong Kong
Players
3/6
GM
1/1
Other
en English

Night's Black Agents: Hong Kong

Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
I'm an experienced GM (though it is my first time running this version of Gumshoe) looking for two to four players for a game of Nights Black Agents. You'd be joining two longstanding friends of mine in an online game that found several of its usual suspects having less play time than they used to. Expect the usual mix of seriousness and comedy you'd find in any in-person tabletop game, except you're spies hunting vampires instead of delving a dungeon and/or taking quests. This is a free game.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Westminster
Campaign
Sunday RPG Group
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunday RPG Group

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
We are a group that has been playing for the past 6 years and are looking to add a couple of new players. We have been playing in a long-running Star Wars campaign, but are about to switch to either a D&D 5.5e adventure or a superhero adventure. We love to play all sorts of games such as Star Wars, D&D (Nimble/Shadowdark), superheroes, Shadowrun, as well as many others! We meet at my house near the Hwy 36 and Sheridan exit. Everyone brings lunch and chats from about 1130 to noon. Then we play from noon to 1600. We play ever Sunday. Our table is LGBTQ πŸ³οΈβ€πŸŒˆ safe and friendly as well as anti-MAGA. Feel free to text me or email me with questions. We are looking for people who are serious about gaming and having fun, and who can be consistent.

Read more

Save to favorites