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Games in similar systems

Only a few games match Talislanta right now. These games use systems with a similar genre or play style.

DND5E
Dungeons & Dragons 5E
Online
Campaign
Lost Mine of Phandelver | Beginner-Friendly D&D
New
Posted 7 hours ago
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Lost Mine of Phandelver | Beginner-Friendly D&D

Paid game
The Game Master charges a fee to run the game.
A missing friend. A frontier town in trouble. A lost mine worth fighting for. Welcome to Lost Mine of Phandelver, a D&D adventure taking your character from level 1 to level 5. You’ll investigate local trouble, meet memorable townsfolk, explore dangerous places, and decide when to negotiate, sneak, or draw steel. My table is relaxed and cooperative, with room for laughter, character moments, and tactical combat. Creative ideas are welcome, and your decisions help shape how the adventure unfolds. First time playing? You’re welcome here. You don’t need rulebooks or previous experience. I’ll help you create your character and explain the rules and online tools as we play. We use the 2014 D&D 5e rules, Discord for voice, Roll20 for maps, and D&D Beyond for character sheets. **This is a paid game: $20 USD per player per three-hour session. Booking and payment are handled through StartPlaying.com.** **View the full listing and book your seat:** [Insert your Lost Mine of Phandelver StartPlaying link] https://startplaying.games/adventure/cmvpqn3en005cjq07szq8bp3a

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PATH1E
Pathfinder 1
Online
Campaign
Rise of the Runelords!
Players
1/4
Paid game
Paid game
GM
1/1
Pathfinder 1
en English

Rise of the Runelords!

Paid game
The Game Master charges a fee to run the game.
From the idyllically peaceful coastal town of Sandpoint to an ancient lost city at the top of the world, Rise of the Runelords takes a party of adventurers from 1st to over 18th level and delves into the mysteries of Varisia's ancient past. Millennia ago, the powerful empire of Thassillon ruled the land, dominated by despotic runelords who maintained their power through harnessing the power of rune magic. Thought gone forever, the workings of Thassilon are not so far beneath the surface and one of the runelords plans a return to power. Only the brave adventurers stand in his way. Looking to recruit a table of 4 players to play through Paizo's first AP under Pathfinder 1 rules. Character Creation Rules : 25 point buy, PHB races allowed by default and any others by approval. All traits allowed, but no drawbacks. No unchained classes or evil characters. I also reserve the right to veto any character choices if I feel it will disrupt the game. Please do not optimize to the Nth degree. My expectations: No toxicity or bigots of any kind. If I feel anyone is breaking these rules, I will boot them without a refund. Please be cool and don't make me do that. What you should expect: I have been playing and DMing for a long time though this is my first paid game ever. I do request a little patience. I also would appreciate constructive criticism as I can always get better. If there is an argument about rules, I will make a ruling on the spot and table the conversation until after the game unless it is vital(AKA a PC is going to die because of it). Also I like personalizing the story to the PCs which may mean a custom side story for a particular player. I also believe in the trains running on time meaning I will not cancel the game when one or more PCs cannot make it. If I have to improvise a side story for 1 player, so be it. Game will be run on Roll20 and we will be using discord for voice.

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DH
Daggerheart
Online
Campaign
The Witchlight Carnival — A Feywild Mystery
Players
4/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

The Witchlight Carnival — A Feywild Mystery

Paid game
The Game Master charges a fee to run the game.
Sign up here: startplaying.games In this Daggerheart campaign, you’ll begin with a clear mission: enter the mysterious Witchlight Carnival, find a path into the Feywild realm of Prismeer, and discover what happened to the powerful archfey Zybilna. But once you arrive at the carnival, something becomes disturbingly familiar. You’ve been here before. Long ago, when you were a child, something was taken from you. Not gold. Not gear. Something personal—something you may have spent years believing was simply part of who you are. A memory. A feeling. A talent. A sense of belonging. A piece of yourself. Now, the trail of that loss leads in the same direction as your mission. From the Witchlight Carnival, you’ll cross into Prismeer, a fractured fairy-tale realm where reality bends to emotion, promises carry power, and the past, present, and future have fallen into dangerous hands. Over the course of the campaign, you will: Explore surreal locations, from living swamps and enchanted forests to impossible mountains and storybook kingdoms gone wrong. Discover how your own childhood loss is connected to the forces now controlling the realm Negotiate with cunning Fey, strange rulers, tricksters, monsters, and creatures with agendas of their own Make bargains, promises, and difficult choices that can reshape the story Recover what was taken from you—and decide what it means to become whole again. Using the Daggerheart system, the campaign emphasizes cinematic storytelling, emotional stakes, collaborative worldbuilding, and character growth. Your Hope, Stress, relationships, and personal history matter just as much as what you can do in a fight.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Isekai as Monsters !
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Isekai as Monsters !

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
About the Campaign: I have tried doing isekai dnd before, but what I want to do this time around is players being reincarnated as low-level monsters for the first few sessions and then gaining their first levels later down the line. Would be pretty hard game, as monsters would be at disadvantage, but who knows what might come out of it. Planning to also run it as a combat heavy, dungeon survival campaign. Players would be able to evolve their characters with certain circumstances, including sacrificing souls of humanoids for a ritual. This evolution would be a custom mechanic and a way to get extra features both for your race, and your class. About time: I am planning to have sessions run at least 3 hours. This would be 2 different groups at 2 different time. One at Fridays 6 PM EST, another at Saturdays 7 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About cost: I ask for 20 USD payment at least within 24 hours after the session. Refund will be made with reasonable situations as well as refunded at the end of session 1, as that one is a trial, if you're not willing to continue. About character creation: Lvl 1 start. All character can be created before the game or during session 0. Stat will be rolled with a minimum of 70

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Sunless Citadel | Start Your Journey Here
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunless Citadel | Start Your Journey Here

Paid game
The Game Master charges a fee to run the game.
Riches, glory, and honor wait in the depths of The Sunless Citadel.  Delve into the depths, gather loot and experience, and start your heroic journey.  The adventure begins at level 1 and will take your character to level 3 by the end, but I hope to put together a group that will continue beyond this adventure. Check the game out here:  https://startplaying.games/adventure/cmv3z5v0n00bukz06o6o43egn

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Devil Ascendant
Players
6/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Devil Ascendant

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The mists are calling. Will you answer? There is a land where the sun has forgotten how to shine, where the dead seldom rest, and where every whispered prayer may be answered by something far worse than the gods. Welcome to Barovia. Beyond the choking mists, ancient evils stir. The villagers bar their doors against the night, wolves stalk the forgotten roads, and somewhere high above it all, a dark lord watches from his castle. But something is changing. Old prophecies are stirring. Strange signs mark the heavens. And the threads of fate are being drawn tighter around those unfortunate enough to wander into this cursed domain. In Barovia, death is not always the end. Sometimes, it is merely the beginning. Curse of Strahd: The Devil Ascendant is a reimagined journey into Ravenloft, weaving classic gothic horror, psychological terror, dark mysteries, and unexpected twists into a campaign where your choices carry consequences—and not every monster is what it seems. Whether you are a veteran of Ravenloft or entering the mists for the very first time, do not expect the familiar to remain familiar. CAMPAIGN DETAILS System: D&D 5E (2014 Rules) When: Sundays, 11:00 AM – 3:00 PM Eastern (GMT-4) Where: Roll20 & Discord Session Length: 4 hours Cost: $25 CDN per session (Reduced to $10 CDN until January 1st, 2027) The mists have opened. A place awaits you at the table. Come willingly, adventurer. Barovia has never needed an invitation to claim its guests. After all, the Devil knows your name. Will you live long enough to learn his?

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Magical Excellence: Gathering the Magic [8pm Sun]
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Magical Excellence: Gathering the Magic [8pm Sun]

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Tenure is Temporary. Glory is Forever. The College of Magical Excellence is Hiring!  System: D&D 5e (2024 Rules / PHB 2014 is not used). Player Experience: Beginners to Veterans are welcome. Platform: Roll20 for VTT, Discord for voice/text. Schedule: Sunday at 8pm EST. Session Length: 3-6 hours (Target is 4 hours). Price: $70 per month per player (payable via Patreon, with other options available). Character Experience: This game uses milestone leveling, and experience does not need to be tracked. Setting: Homebrew (The world of Nohik, centered in the city of Tytha) Starting Level: 10 (Planned progression to 15) The Premise:  You aren’t farmhands picking up a sword for the first time; you are seasoned adventurers. But even seasoned adventurers need a reliable paycheck. Enter the College of Magical Excellence in the city of Tytha. They are training the next generation of magical prodigies, and those students need supplies. That is where you come in. You have been hired as Foragers. Your job is to venture out into the treacherous wilds of Nohik and secure the exotic materials required for the college's curriculum. One week you might be scaling the jagged Traveler's Spires to steal hippogriff eggs for the equestrian team. The next, you might be delicately extracting deep-cavern crystals that taste like grape but kill like cyanide. Reagents, mounts, rare mosses, or deadly clamshells! If it furthers magical knowledge, you are the ones retrieving it.  What to Expect: High Risk, High Reward: When you aren't out risking life and limb for a rare fungus, you will be paid handsomely and provided with near-luxury accommodations in the vibrant city of Tytha. Pillar Focus: This campaign heavily favors Roleplay and Skills. While combat will happen (hippogriffs don't just hand over their eggs, after all), creative problem solving, social navigation, and utilizing your skill proficiencies will be just as crucial as your attack rolls. Episodic with an Overarching Plot: The "monster/dungeon of the week" retrieval format provides focused, goal-oriented missions, while you slowly uncover the deeper politics, secrets, and mysteries of the College and your eccentric handlers.  Character Creation  Level: 10 Stats: 4d6 dropping the lowest until you have 6 scores assign them as you want! Content: Official WotC 5.5e content allowed. Homebrew is allowed with review/approval. Equipment: Basic starting equipment with 1 rare item, and 1 uncommon item.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Realms of Ava: A New World [8pm EDT][Friday]
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Realms of Ava: A New World [8pm EDT][Friday]

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
You have spent your entire life gazing up at the suns, moons, and twilit wanderers knowing them only as the distant realms of the gods. You grew up believing magic was a myth reserved for high kings, court mystics, and rare legends... a gift granted to perhaps one in a million. Like all good lies, there is a hint of truth. The celestial bodies above are indeed divine, but magic is far from rare. It is actively policed and hidden away by a shadowy organization operating in plain sight across the continent of Uxlav. Now, an inexplicable spark has awakened that forbidden power within you. You are left with an impossible choice: cling to the fragile comfort of your ordinary life, or step forward into a reality where magic is real, dangerous, and directly in your hands. Cross paths with the Order of Silver Knights to learn the truth behind dragons; monstrous terrors that warp the fabric of reality itself and twist nearby mortals into servile thralls known as kobolds. Face the horrors that extraplanar entities inflict upon those touched by magic, uncover the ancient corruption leaking into the mortal realm, and journey from Uxlav's fractured surface to the dark depths of the world. You will not emerge the same person who entered. Campaign Overview System: D&D 5.5e (Non-PHB 2014 content allowed) Starting Level: Level 0 Session Length: 4 – 6 hours per session Schedule: Weekly long-term campaign (40+ sessions) Platform: Roll20 (VTT & Combat Maps) + Discord (Voice required, video optional) Tone: Dark Fantasy, Mystery, Planar Intrigue, Exploration Cost: $10 per session via paypal, or $30/month The Setting: The Realms of Ava's continent Uxlav The campaign begins on the continent of Uxlav, a vast realm still nursing the scars of three centuries of warfare following the fall of the Mund Empire. While an uneasy peace holds the surface together, political tension simmers beneath every border. In the heavens, the pantheon numbers only ten deities, though the dominant Church of Solaris preaches that their Lord of Light should be the only one. Across these fractured lands, dragons are not noble beasts of legend, but reality-altering anomalies whose mere presence rewrites the land and subjugates the mind. The Order of Silver Knights stands as the thin line between ordinary mortals and these living calamities, hunting rogue entities before their corruption spreads unchecked. Player Character Guidelines Level 0 Start: You begin as ordinary folk. Laborers, apprentices, scouts, or scoundrels, before the spark of power alters your path. Character Backgrounds: Grounded roots within Mund’s successor nations (such as the imperial remnants of Oram, the industrial halls of Brevis Solea, the river republic of Flumund, or the wild borders of Luctus). Species: All standard options are available; personal histories and world perceptions are tied to local culture rather than cosmic spoilers.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cascoria: Blades of Betrayal ($15/seat)
Players
3/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cascoria: Blades of Betrayal ($15/seat)

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Paid Game ($15/session) on Fridays 8PM-11PM EST System: D&D 5.5 The Campaign - "We promise you terrible pay, no fame, and an unmarked grave. But the things that go bump in the night? They will have nightmares about you." Magic is a gift from the ancient Guardians; a spark we use to slaughter the monsters trying to reclaim our lands. You’ve been recruited by an elite covenant of hunters to travel the vast, living world of Cascoria, from holy nations to forgotten temples. What to Expect in this Campaign: The Vibe: High fantasy adventure mixed with light gothic horror and tough moral quandaries. Deep Lore: A living, breathing world full of politics, prophecies, and ancient mysteries. Epic Encounters: Cross paths with legendary Mage Knights, the 5 Great Sages, and NPCs with their own hidden agendas. Trust your instincts. Are you ready for the hunt? Other stuff: Seat Price: $15/session (via PayPal). This gets you a highly polished, immersive story and over 75 detailed, custom maps running smoothly on a dedicated Foundry VTT server. Comms: Discord for voice. Video is totally optional, and we will figure out a group consensus during Session 0. Characters: D&D Beyond. We'll import your sheets directly into Foundry. https://hunters.cascoria.org Come check us out and play some games!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Adventures in Frostpine -- The Snowbound Shipment
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Adventures in Frostpine -- The Snowbound Shipment

Paid game
The Game Master charges a fee to run the game.
A mid-level Arctic Rescue Adventure for Beginner to Intermediate players. Come test your resolve and your wits with us in this fun but serious mini-campaign lasting 8-10 sessions. 50/50 Roleplay/Combat You and your party live in the deep north, the only active adventuring party willing to take a prolonged mission into the frozen tundra and mountains. Hardened adventurers as you are, you are well versed and equipped to handle the unforgiving cold and creatures that dwell in your territory. After a request from the Viscount of Frostpine sends your party to collect a supply caravan harassed by creatures, things become treacherous as the weather takes a turn for the worse and it seems fate itself wishes to see you fail. The request said this shipment was of vital importance to the city and must arrive intact with the seal in place. Do you have what it takes to weather the storm and see it through to the end? 2024 Ruleset. Up to 2 classes, no homebrew Stats will be Standard Array +2 points to place where you wish 1 rare item, 2 uncommon items to start

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DCCarl
Dungeon Crawler Carl
Online
Campaign
Dungeon Crawler Carl - First Level - Learn to play
Players
0/6
Paid game
Paid game
GM
1/1
Dungeon Crawler Carl
en English

Dungeon Crawler Carl - First Level - Learn to play

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
🍩 The Syndicate has seized your planet and it is currently being stripped by the Borant Corporation of all useful materials and deposits. 🍩 Your planet is lost but you and your fellow survivors have been given the opportunity to reclaim it. Provided of course you are entertaining enough! 🍩 Welcome to the Dungeon Crawler World! 🍩 The apocalypse will be televised! _______________________________ Dungeon Crawler Carl is, as the name implies, a Dungeon Crawling TTRPG based on the books of the same name. You DO NOT need to have read the books to play. I will be leading you through the first level of the World Dungeon. Largely considered the the first of two "Tutorial" levels. During this short campaign you will meet the system AI, fight swarms of mobs, befriend NPCs, go on quests, explore the ruins of your civilization, earn achievements, bring down the BOSS and collect that sweet, sweet loot! Seriously, so much loot. And maybe, just maybe, come out alive to crawl another day. Did I mention loot? _______________________________ Payment and Scheduling will take place through Startplaying.games. Click https://startplaying.games/adventure/cmw5h2zcw002yi907y18l65zd?referralCode=FC4SJ4HB to join the adventure and get $10 off your first game!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Snakewood [2pm EDT] [Friday]
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Snakewood [2pm EDT] [Friday]

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
What do you want most from a weekly game? Deep roleplay? Tactical, high-stakes combat? Genuine player agency where your choices reshape the world? Dynamic, fully realized NPCs with real motivations? If that’s what you’re looking for, welcome to the table. My goal every week is to deliver a cinematic, bespoke session that respects your investment, integrates your backstories, and keeps you counting down the days until next game night. The Pitch: Terror in the Snakewood In the storied world of the Forgotten Realms, ogre raids are an unfortunate reality of the frontier. Brutes driven by unending hunger and simple cunning, they are usually manageable by seasoned local guards. Not this time. The jewel of the Sunset Vale, Berdusk, finds itself besieged by an organized horde striking from hundreds of miles to the south the dense, cursed forest of the Snakewood. Worse still, blades shatter against their hides and arrows fail to draw blood. Whispers spread of lycanthropic infection running rampant through the monstrous horde, breeding giant, apex predators immune to mundane steel. Desperate to protect trade routes, farmlands, and innocent lives, the High Magistrate of Berdusk has issued an open call for mercenaries, spellcasters, and seasoned tacticians. Whether the solution demands the slaughter of the werewolf packs within the woods, diplomatic parley with monstrosities, or delving into dark planar secrets  the city simply needs results. What Kind of DM Am I?  Dynamic Encounters: Combat is never just a room full of stat blocks trading hit points. Expect dynamic environments, shifting objectives, and tactical depth where brute force is rarely the only, or best solution. Living, Breathing NPCs: Every faction, ally, and villain has distinct motivations, philosophies, and secrets. They react organically to your choices, forming alliances, holding grudges, or pursuing their own hidden agendas. Player-Driven Storytelling: Clever plans, outside-the-box thinking, and unexpected choices are actively rewarded. The campaign's direction bends around your decisions, not a rigid script. Tone & Stakes: Heavily inspired by deep mythologies, grim fantasy, and character-driven serialized drama. While I love table humor and heartfelt moments, actions carry real stakes. Character death is always handled collaboratively, fairly, and with narrative weight. Campaign Details & Character Creation System: D&D 5.5/5e Starting Level: Level 3 Starting Equipment: 150 gp for mundane gear, one mundane item you purchase is an uncommon. Party Hooks: Local mercenaries, citizens protecting Berdusk, or traveling adventurers seeking fortune and renown. Ability Scores: Decided collaboratively during Session 0 (Standard Array, High-Powered Modified Array, or Point Buy/Rolled options available). Platform: Discord (Voice-only for DM; players welcome to use video if preferred) and Roll20 for maps/tokens.   You want HOW much?  Rate: $10 per session via Paypal(Average session length: 3.5 to 5 hours) Paid DMing isn't just about showing up to roll dice it’s an investment in a dedicated, high-effort experience: Mastery & Prep: Backed by over 10,000 hours of tabletop experience, with hours of custom preparation, curated maps, bespoke handouts, and personalized story beats poured into every single session. Reliability: Dedicated scheduling, limited flake factor, and availability between sessions. No-Risk Guarantee: If a scheduled session ever cuts short under 3 hours on my end, that session is completely free.  Frequently Asked Questions          Are Session 0 and trial sessions free? Yes. Both Session 0 (safety tools, campaign tone, expectations, and character synergy) and a complete Session 0.5 (gameplay    prologue) are 100% free of charge to ensure the table dynamic is a great fit for everyone.         Is this game LGBTQIA+ friendly? Absolutely. This table is an inclusive, welcoming, and safe space for all players.         Why voice-only for the DM? I prioritize clear audio delivery and private comfort, so I do not use a webcam. Players are free to use cameras or remain voice-only based on their own comfort.         How flexible is the schedule? The set weekday is fixed once locked in, but session start times can have some flexibility depending on party availability.         What are the next steps? Drop an application or comment below with your experience level, what kind of character you'd love to explore, and your favorite aspect of TTRPGs!

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