Old School Essentials groups looking for players

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Tabletop RPG
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OSE
Old School Essentials
Online
Campaign
Ruin has come to our family
Players
0/6
GM
1/1
Old School Essentials
en English

Ruin has come to our family

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
"You remember our venerable house, opulent and imperial. It is a festering abomination! I beg you. Return home; claim your birthright, and deliver our family from the ravenous, clutching shadows of the Darkest Dungeon." Hi everyone I'm looking for 4-6 players for a Darkest Dungeon themed old school D&D campaign. I'll be running it through Old School Essentials (A repackaging of Basic/Expert D&D) with some fairly heavy homebrewing to make it fit the source material (Stress, Quirks, Unique Heroes) It should be fairly accessible to anyone, regardless of your experience with D&D or old school play. The overall focus will be on delving the dungeons of the region, recovering artefacts, amassing wealth and getting powerful enough to finally defeat the evil deep beneath the manor. Currently looking at Sunday 6pm CET / 12pm EDT with some room for flexibility based on replies. Play will be on Discord. Open to any enjoyer of Darkest Dungeon, regardless of experience. Drop me a DM if you're interested and tell me who your favourite hero is. I look forward to hearing from you!

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
OSE Stonehell mega dungeon
Players
4/6
GM
1/1
Old School Essentials
en English

OSE Stonehell mega dungeon

Stonehell is a classic-style mega-dungeon. Once a prison built to house dissenters, it evolved into an expansive, multi-level complex filled with over 1000 rooms, rival factions, and terrifying secrets. Campaign has been running for 3 months, currently with 4 players, looking for 1-2 more. Still exploring levels 1 and 2 (its a big dungeon!). Please note the time zone (Australia). Friday 7-11PM AEDT (UTC+11)

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Pleasant Grove
Campaign
Welcome to Stonehell a classic dungeon crawl
Players
3/6
GM
1/1
Old School Essentials
en English

Welcome to Stonehell a classic dungeon crawl

Adult
The table is for players who are 18 or over.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
We’re an in-person tabletop group focused on trying a wide variety of systems and styles, from narrative-driven games like Brindlewood Bay and Wildsea to more tactical experiences like Tresspasser or Drawsteel. Our next campaign will be an OSR-style dungeon crawl using Stonehell Megadungeon with the Old-School Essentials (OSE) system. The emphasis will be on clever play—using tools, resources, and careful decision-making to out-think the dungeon rather than brute force it. No prior experience with **any** system is required. What matters most is your approach to play and how well you fit with the group socially. We value collaboration, adaptability, and a shared focus on having a good time at the table. We take turns running games and prefer 6-8 week campaigns. If you are only looking to just be a player **AWESOME** if you maybe want to try being a GM/DM that's great too! We’re looking for consistent in-person players who enjoy experimenting with different styles of TTRPGs and being part of an open, friendly group that prioritizes fun and exploration over strict rules enforcement. LGBTQ+ Friendly! We typically meet every week on Mondays 5:30-9:00 \[MST\] in Pleasant Grove, UT. Send me a message on Reddit and we can talk more about specifics!

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Oneshot
Come try old school D&D! [2e][One-Shot]
Players
3/5
GM
1/1
Old School Essentials
en English

Come try old school D&D! [2e][One-Shot]

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Time: Monday, June 1st at 6:30pm CST (7:30pm EST, 4:30pm PST) Restrictions/Requirements: Working mic, Roll 20, adults only. The Sinister Secret of Peacock Point: Explore an abandoned insect-haunted thieves guild secreted beneath a light house! An elderly wizard has offered to reward you handsomely for retrieving his Music Box from the infamous Apple Bottom Gang. “Whatever you do, DON’T OPEN THE BOX!” What is Old School Essentials? The Basic/Expert Rules were an official D&D ruleset that were published concurrently with the (more well known) editions of AD&D. For this game we are using the Old School Essentials books, which are reprints of B/X with minor quality of life improvements (ex. The infamous THAC0 system can be swapped for modern D&D’s AC system).

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Games in similar systems

Only a few games match Old School Essentials right now. These games use systems with a similar genre or play style.

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Devil Ascendant
Players
5/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Devil Ascendant

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The mists are calling. Will you answer? There is a land where the sun has forgotten how to shine, where the dead seldom rest, and where every whispered prayer may be answered by something far worse than the gods. Welcome to Barovia. Beyond the choking mists, ancient evils stir. The villagers bar their doors against the night, wolves stalk the forgotten roads, and somewhere high above it all, a dark lord watches from his castle. But something is changing. Old prophecies are stirring. Strange signs mark the heavens. And the threads of fate are being drawn tighter around those unfortunate enough to wander into this cursed domain. In Barovia, death is not always the end. Sometimes, it is merely the beginning. Curse of Strahd: The Devil Ascendant is a reimagined journey into Ravenloft, weaving classic gothic horror, psychological terror, dark mysteries, and unexpected twists into a campaign where your choices carry consequences—and not every monster is what it seems. Whether you are a veteran of Ravenloft or entering the mists for the very first time, do not expect the familiar to remain familiar. CAMPAIGN DETAILS System: D&D 5E (2014 Rules) When: Sundays, 11:00 AM – 3:00 PM Eastern (GMT-4) Where: Roll20 & Discord Session Length: 4 hours Cost: $25 CDN per session (Reduced to $10 CDN until January 1st, 2027) The mists have opened. A place awaits you at the table. Come willingly, adventurer. Barovia has never needed an invitation to claim its guests. After all, the Devil knows your name. Will you live long enough to learn his?

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: Ongoing Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: Ongoing Sandbox

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Quick Campaign Info - Schedule: Tuesdays at 19:00 CET (GMT+1) / 1:00 PM ET (3 to 3.5 hours) - Starting Level: Level 5 (Ongoing campaign, currently at Session 20) - Price: $20 USD per session (YOUR FIRST SESSION IS FREE) - Openings: 2 Seats Open (3/5 players active) - Tech: Roll20 (Maps/VTT) + D&D Beyond (Sheets/Beyond20) + Discord (Voice) - GM: Verified Top-Rated GM on StartPlaying (110+ games, 20+ 5-star reviews) Why Are Seats Open Mid-Campaign? We have a consistent, long-running group! Two seats opened up due to real-life schedule changes:     1 player stepped back due to financial priorities.     1 player got a work promotion with new working hours. Both left on great terms, with one moving to another of my campaigns. We are looking for two new players to jump right in at Level 6. The Pitch: What to Expect The Phandalin Frontier is a super sandbox module featuring Phandelver and Below: The Shattered Obelisk along with Dragon of Icespire Peak.     Total Sandbox Freedom: Go where you want, side with whom you wish, and help build the Sword Coast by your choices.     No Resource Micromanagement, Pure Story and Combat Adventure: High-risk tactical gameplay and mystery-filled stories without worrying about numbers.     Changing World: The townsfolk, cultists, and other factions will respond based on the party's actions.     Smooth Gameplay: Roll20 maps, lighting, custom music, and D&D Beyond integration. Are You Ready to Sign Up? Do you want to avoid playing fragile characters at lower levels? Or maybe you are in search of a stable weekly Tuesday game? You will fit right in here. I will guide you through making your own Level 5 character and seamlessly integrating it into the plot. Come try your first game absolutely for FREE! 👉 Sign up on StartPlaying by following the link and clicking on join: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
just a normal dnd game
Players
2/5
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

just a normal dnd game

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
im letting the dm have total creative freedom so can do whatever they want but i just wanted to make this because some people want a normal dnd game, also to make friends and have a group to play with. the dm (or gm) can do any game they want (persnally i had 5/5.5e in mind) but tis fine i they want something else

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D Magic the Gathering-Rabiah
New
Posted 4 hours ago
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D Magic the Gathering-Rabiah

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
System: D&D 2024 Platform: Discord, D&D Beyond, D&D Beyond Maps, and LegendKeeper Schedule: Thursday, 6pm Central Time Frequency: WEEKLY  Session length: About four hours Campaign length: Approximately 50–75 sessions Starting level: Level 1 prologue, with the full party beginning at level 3 Expected ending level: Level 16 Cost: Free Players: I am looking for four players, with the possibility of adding a fifth if the group fit is right. I am putting together a long-term online campaign set on Rabiah, one of Magic: The Gathering’s earliest planes. You do not need to know anything about Magic to play. I will provide a player guide explaining the world, important cultures, major regions, and the situation at the beginning of the campaign. This version of Rabiah is being built as a complete D&D setting rather than a short visit to an MTG location. It has its own calendar, cultures, governments, trade routes, factions, settlements, regional economies, and conflicts that continue moving whether the party becomes involved or not. The campaign begins in Marsa Qamar during the First Open Roads Convocation. New passages have made travel between Rabiah, its alternate Refractions, and other planes much more common. That has created opportunities for trade, travel, migration, and reunion. It has also created arguments over who controls these passages, who may use them, and what happens when two versions of history begin contradicting each other. There is a central conflict, but there is no required route through it. NPCs will give you clear leads and real choices about where to go next. You may work with a faction, oppose it, change its leadership, ignore it, or discover that somebody you trusted had a very different plan. Problems elsewhere will continue to develop while the party is making those decisions. I want the world to feel like it exists beyond the player characters. Merchants travel, families make decisions, factions spend resources, and local problems may improve or get worse without the party. If you save one town, another situation may change while you are gone. That does not mean I automatically choose the worst outcome whenever you ignore something. It means the rest of Rabiah is also allowed to act. The tone will depend partly on where you go and what you choose to do. Some sessions may be lighthearted, strange, or hopeful. Others may become dangerous or genuinely dark. I am aiming for grounded adventure rather than constant misery. The world can be deadly, but I am not trying to trick players into dying. Serious danger will usually be communicated. Planning, negotiation, retreat, local knowledge, and asking for help can matter as much as having the strongest attack. Each player will have an individual Session 0.5 prologue. Your character begins at level 1 and reaches level 3 during that prologue. This gives us time to establish who the character was before meeting the party, introduce some people from their life, and let their early abilities come from something that actually happened. Players will also be able to contribute up to three notable NPCs from their character’s history. Families, former allies, rivals, mentors, employers, and faction connections can become part of the living world. I will work directly with you before using major personal material. Your backstory matters, but it will not be used as permission to do whatever I want to your character. Mechanically, we will use the 2024 rules as our foundation. Approved 2014 material and options from the Planeshifted Guide to Rabiah may supplement them. Rabiah has nine primary playable peoples, including Humans, Ogres, Genasi, Merfolk, Bird Maidens, Goblins, Viashino, Minotaurs, and Brass Men. Other Magic species may also work if we can give the character a believable place in the setting. This is meant to be a cooperative campaign. Characters can disagree, keep secrets, have selfish goals, and make questionable decisions. They still need a reason to travel together and care about what happens to the rest of the party. PvP will only happen when everyone directly involved agrees to it outside the game. Because this is a long campaign, attendance matters. We will normally play if one person is absent, with their character handled carefully as an NPC. If two or more players cannot attend, the campaign session will be canceled or rescheduled. Campaign audio will be recorded so I can privately transcribe sessions and keep accurate notes. The recordings are not for streaming, a podcast, or public release. Players must be comfortable with that arrangement, and recording can be paused whenever somebody needs to discuss something personal or private. If you are interested, send me a message with: Your preferred name and pronouns Your age Your time zone and general availability Your experience with D&D or other roleplaying games Whether you know anything about Magic: The Gathering; “nothing” is a completely acceptable answer What you normally enjoy most in a campaign One or two rough character ideas, if you already have any What about this campaign caught your attention Anything you would want to ask me before committing I am not looking for the person with the most D&D experience or the most detailed character pitch. I am mainly looking for people who communicate, share the spotlight, care about the world, and are genuinely interested in staying with a long campaign. The start date can happen when we find a compatiable crew! I will speak with interested players individually before choosing the final group.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
5e world of mazes and riddles, Greyhawk dungeon cr
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

5e world of mazes and riddles, Greyhawk dungeon cr

Thursday game  https://discord.gg/CqBQmqfHb3 Saturday game https://discord.gg/x3nNT7zD3M Hi my name is Pete, i run only year long themes of Dungeon campaigns. I'm only use 5e core rules books, I'm not using expanded or 5.5. . Also I'm aiming for a more classic race and class political route with classic fantasy races. The game sessions are weekly with two different campaigns on Thursdays and  Saturdays at 6pm Pacific time, yet usually we start at 630 pm to allow all to get to the game. I run advanced rule concepts and my own system with 5e.  Realistic conditions are also apart of the dungeon setting.  • Requirement: I require a short interview and character creation process and to talk about rules before you can join any games. The interview is based on your schedule not mine I usually give you a week to respond and for an interview or I assume your not interested. • I will have a session zero as well to go over ruless again. Then I will have a try out Gabe to see how my dming and homebrew rules play out with your interests. • Content to read: In my discord server  You are required to read channels • start here channel  • homebrew rules short list  • Campaign intro channel • Take your time to read and make sure this server is right for you. Also you don't have to remember everything. I will go over most rules per game session. • Behavior and content,  this server is a moderate humor level NSFW server. • Cancel culture and politically correct ideologys are not supported here. So please  just keep it to your self. • Sciences , Politics, Religion , Race is allowed to be discussed or if mutual with a debate. • World setting, your in the world of Mazes and Riddles a High fantasy/ Classic genre  middle earth planet similar to earth. • The continent of Greyhawk my version is the country that you are in which is my version. Theme: Dungeon crawler, 50 % combat , 20% role play, 30 % strategy  Thursday game Premise of party  Premise of party, the premise is that all in the party are hero artifact hunters. You must gather 5 missing pages to an artifact spell book to purge greyhawk from a deadily necrotic fog... Saturday game Premise of party, the premise is that all in the party are hero Dungeneer adventures. You must gather 5 magic keys each key is located in a mega dungeon for a dire matter with king of greyhawk. • Game info Start time: 6pm Pacific thursdays and Saturdays Duration : 3 or 4 hours with a break Where : • Discord • DND beyond for characters and maps unless theatre of the mind Alternatives: Owl bear or other app. Level:  6 Ages: 18 + ages Exp.  All welcome Server type:  Moderate NSFW System: 5e core rules and my home brew  Character creation • I'm using 2014 5e core rules only  • my Home brew system  • minimal hombrew allowed for players  Race restrictions  • human  • elf  • half elf  • dwarf • gnome  • half orc • Halfling  • changeling  Game stats  • start at lv 6 • play classic fantasy races and classes only • choose xp • roll stats how you want • reroll stats under 13 • choose encumbrance •  perquisites are imposed • race with class placement imposed • ingnore coin weight  • place character to public     Items you get: • 300 gp • starting equipment • standard armor • bag of holding • one rare magic item

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From the Depths
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From the Depths

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Campfire embers are the last thing you remember. Whether you were traveling alone or guarding a merchant caravan, the wilderness suddenly went dead silent. Then came the masked attackers—too many, too coordinated, and overwhelmingly lethal. Your camp was slaughtered. But you? You were taken. You awaken in darkness, bound in heavy chains deep underground. If you ever want to feel the sun on your face again, you and your fellow captives must forge a desperate alliance, break free, and survive an escape that will spiral into a world-spanning epic. PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.   I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a full homebrew campaign spanning from levels 2 to high teens (possibly even level 20) campaign with personal character arcs tailored to your character’s backstories woven in with the overall narrative. —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Sundays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Tuesdays starting 1030am PST --------> Wednesdays starting at 1030am PST --------> Thursday (Bi Weekly) starting at 230 PST --------> Fridays starting at 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> To perfectly fit the unique history and regions of Wysteria, your starting character must be a non-PHB (Player's Handbook) species. This only for your first character, —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to see the sun again? Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From Waterdeep to Ruin
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From Waterdeep to Ruin

Paid game
The Game Master charges a fee to run the game.
What Begins in the humble Yawning Portal of Waterdeep as a chance to claim a treasure horde worthy of any dragon worth their scales, ends with your heroes fighting god like beings on a quest to save not just the world, but the multiverse itself!! This campaign will be blending together 3 modules into on Grand Epic! Starting with Waterdeep: Dragonheist, embark what starts as a favor quickly evolves into a race to find stolen gold to become richer then your wildest dreams. Then...dive into the undermountain mega dungeon itself in Waterdeep: Dungeon of the Mad Mage where you'll navigate numerous factions that reside within, find treasure and make a true name for yourself.  Then....it all concludes with the machinations set in motion by none ofther than Vecna in Vecna: Eve of Ruin. Its going to be up to you to stop him before he rewrites the multiverse itself to his own will... PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.  I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a long for campaign spanning from levels 1 all the ay to 20!  —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Mondays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Thursdays starting 1030am PST --------> Saturdays starting 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to embark on a treasuer hunt and save the multiverse?! Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard |5.5e DnD| Long-Term Sandbox Wed
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard |5.5e DnD| Long-Term Sandbox Wed

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. With that overly grand intro done welcome to my personal world, a multi-year labour of love that I'm still working on with every session, a sandbox type world for players to discover, learn about and influence as they desire. Designed as an open campaign for players to fit into as they wish, follow the threads of their backstory, or start a questline that leads to them swearing loyalty to a kingdom. Whatever it is you feel you want to do in a fantasy world I'll accommodate it as well as I can. However do not think that this means everything is free, the Somnium Shard is still a living and breathing world, thievery, murder and the sort will have consequences, as will trying to steal that magical artifact. You'll have to contend with mages scrying on you, rangers tracking you and bounty hunters after you if you upset the wrong people. So come and join the adventure, see where your characters can take you, how they can evolve and develop in this world with a DM that can handle whatever you feel like throwing at him. Game Link: https://startplaying.games/adventure/cmoxemgt600a9lb04y5v42so2

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard |5.5e DnD| Long-Term Sandbox Sun
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard |5.5e DnD| Long-Term Sandbox Sun

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. With that overly grand intro done welcome to my personal world, a multi-year labour of love that I'm still working on with every session, a sandbox type world for players to discover, learn about and influence as they desire. Designed as an open campaign for players to fit into as they wish, follow the threads of their backstory, or start a questline that leads to them swearing loyalty to a kingdom. Whatever it is you feel you want to do in a fantasy world I'll accommodate it as well as I can. However do not think that this means everything is free, the Somnium Shard is still a living and breathing world, thievery, murder and the sort will have consequences, as will trying to steal that magical artifact. You'll have to contend with mages scrying on you, rangers tracking you and bounty hunters after you if you upset the wrong people. So come and join the adventure, see where your characters can take you, how they can evolve and develop in this world with a DM that can handle whatever you feel like throwing at him. Game Link: https://startplaying.games/adventure/cmvln9cpm0061l508czw47stz

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
PF2E- "Fall of Plaguestone" ReMix
New
Posted 9 hours ago
Players
0/6
GM
1/1
Pathfinder 2E
en English

PF2E- "Fall of Plaguestone" ReMix

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
Game system: Pathfinder 2e Remastered, with optional rules to recapture more of the 3.5 D&D feel. CONTENT WARNING: This is not an inclusive or “safe space” game. Fantasy adventure involves horrible and offensive topics. This official module can include or touch on: abduction, potential player-character death, extreme poverty, death by dysentery, stagnant water, fantasy deities, magic and the occult, animal harm, violence and gore, maiming driven by racial hatred, prostitution, brothels, sex, alcohol use, drug abuse, addiction, poisoning, murder, false accusation, witch hunts, religion twisted into fanaticism, abandoned children, harm to children, plague and mass death, genocide, war, indentured servitude (slavery), Unichs, false imprisonment, assassins, violations of the Nuremberg principles on informed consent and experimentation, supernatural pacts, beheadings, tyranical taxes, death, evil cults, indoctrination, domination, unlawful detention, bondage, imprisonment, toxic waste, environmental destruction, torture, body horror, maiming and death by fire or acid, corpses and human remains, undead (ghosts, ghouls, vampires), giant spiders and webbing, snakes, bats, other monstrous insects and vermin, necrophilia, non-consensual undeath, prolonged drowning, quicksand, twisted “nobility,” family legacies of incest and debt, fiery destruction, animal attacks, gruesome traps, mind control, forced transformations (lycanthropy), volcanic eruption, hazardous geo thermal features, claustrophobia, and more. Not for the fragile or the mentally ill.  Published module: The Fall of Plaguestone. Twist: Run as an Otherworlder / Isekai adventure (influences include Sword Art Online, Grimgar of Fantasy and Ash, The Wizard of Oz, the “Den” segment of the animated film Heavy Metal, and similar stories). You and a few others are somehow brought to another world of monsters, magic, and madness. Optional rules and Character creation: All player characters are Human only. Ancestral Paragon, Free Archetype, gradual ability boosts, Automatic bonus progresion are in play. Characters begin with amnesia. They have no classes or background—these must be earned in play. No evil characters. Not using the free ability boosts method. Ability scores are rolled: 3d6, then replace the lowest die with a 6. Only ancestry boost is applied. Ability scores (and the resulting bell curve) help describe your character. Attribute − 10 is the modifier. Good and Evil are objective, real forces. Alignment is not used, but sins committed are tracked. Introduction: You arrived at the northeastern tip of the nation of Isger, inside a farmer’s harvest and seed storage building, surrounded by Tar Baphon's undead hordes. one of the otherworld characters on watch ran outside and was promptly slain by ghouls. Seems all of you are trapped! Bort Bargrith's caravan clears the way and intent on resupply stop at the harvest storage building. Bort the dwarf rogue, Tamil the elven bard, and Shae the halfling ranger discover all of you. There is a confusing moment when no one can comunicate due to language. Bort provides a magical ring that gives you litteracy and fluency in the Common Andorian language. Bort says, "you must come with us or you will die here! The farmer families who opperated these farms are dead and by salvage rites you lot own all of this Stock. You can join my caravan fleeing Tar Baphon, in exchange for some of your goods."   GM: on the journey you may learn languages, purchase 30 gold of starting equipment, through use of Bort's magic rings and from the mass of refugees in the caravan get training in a trade (earn your background) and adapt to this world (earn your class) in the months of travel south. Setting context (past twenty years): Tar Baphon, the Slayer of Aroden, the Arch-lich, and the Dread Tyrant’s undead armies are marching south. The Goblinblood Wars have recently ended (a united effort by greenskin and scaled races to genocide everyone else). The orc war against the dwarves of the Five Kings Mountains has only recently ended. The hobgoblin Ironfang invasion of Molthune and Nirmathas has recently ended. Cults of undeath, disease, plague, death, chaos and destruction (Urgathoa, the Whispering Way, Rovagug) have been largely decimated, but hidden cultists remain and anyone you meet could be one. A recent witch-hunting inquisition died out, yet public suspicion of spellcasters still runs deep among survivors. A plague on the east side of the nation of Isger killed 70% of the mortal population. Platform: Discord. Voice. I will share my screen. I use Pathbuilder ( $5 to unlock all features, it is helpful if you have it, but you do not need it.). Starting: At a time the players agree on, once I have three or more players. Contact me here if you want to join and play in this Adventure.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
[GMT+1] OSE Classic Fantasy: B5 Horror on the Hill
Players
4/6
GM
1/1
Old School Essentials
en English

[GMT+1] OSE Classic Fantasy: B5 Horror on the Hill

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Game: OSE Classic Fantasy Day: Mondays Time: 6.30 PM - 9.30 PM (GMT+1) Frequency: Weekly Location: Roll20 + Discord (voice) I'm running an OSE Classic Fantasy campaign on Mondays, 18:30 to 21:30 (GMT+1). We have four players, but not everyone can make it every week. As such, we're looking for one or two more to join us so we can play more regularly. Both new and experienced players are welcome. We've had 28 sessions so far. Currently, the party is made up of characters ranging from 1st to 3rd level. Players often control multiple characters each session, although this is not a requirement. If you decide to join, you can roll up your own character or take control of a pre-existing one. Adventures take place around Guido's Fort, an isolated frontier settlement in a far-west region. We've been playing through B5 Horror on the Hill, although the party is presently involved in unrelated affairs. I've included homebrew content in the surrounding area, so the module is by no means the sole focus of the campaign. You can expect your typical classic-fantasy fare: exploring dungeons, fighting humanoids, contending with traps, and (hopefully) finding treasure. We don't do a lot of roleplaying, nor is there much focus on character development. Much of the conversation during sessions is out-of-character, although interactions with monsters and NPCs are often in-character. We've just switched from Owlbear Rodeo to Roll20, so there may be a short adjustment period while I get used to it. We use tokens and combat is grid-based. Sometimes the players draw the map, other times I'll draw it for them. Here is a non-exhaustive list of house rules: - Ascending AC - Combat Talents for Fighters - D6 Thief Skills - No Clerics of Neutral alignment - Chaotic Clerics have a variant turning ability (Pacify/Enthral) - 10-slot inventory (inspired by Cairn) If you have any questions or would like to join, please get in touch.

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Aurora
Campaign
Seeking Players for All-PoC OSE Group
Players
2/4
GM
1/1
Old School Essentials
en English

Seeking Players for All-PoC OSE Group

[Aurora/East Denver] Experience: Total beginners are absolutely welcome! I am happy to teach the rules. I am looking to start a brand-new, weekly or bi-weekly Old School Essentials (OSE) campaign and I need 3 players to help me build an all-PoC founding group from the ground up! What is OSE? It’s a "classic fantasy" system based on the original 1980s B/X rules. It’s fast-paced, high-stakes, and focused on exploration and clever problem-solving rather than just complex math. Who am I looking for? Demographic: Specifically looking for PoC players to create a dedicated safe-space tabletop environment. The Vibe: Creative, inclusive, and atmospheric dungeon crawling.  The Logistics: Location: Public meetups at shops like Crit Castle Games or All C's Gaming Arena in Aurora. Schedule: To be finalized by the group (aiming for weekend afternoons or weekday evenings). Safety: We will use a robust Safety & Consent policy (Lines/Veils and/or Monte Cook Consent Form) to ensure everyone has a great time.  Interested? Drop a comment below or send me a DM with a little bit about your TTRPG experience (or lack thereof—it's okay!) and what kind of characters you like to play.

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Louisville-Jefferson County (Balance)
Campaign
Keep on The Borderlands
Players
2/6
GM
1/1
Old School Essentials
en English

Keep on The Borderlands

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
This will be a classic game using the module for Keep on The Borderlands with Old School Essentials. All experience levels are welcome

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
The land of Bra: an introduction to OSE
Players
0/6
Paid game
Paid game
GM
1/1
Old School Essentials
en English

The land of Bra: an introduction to OSE

Paid game
The Game Master charges a fee to run the game.
You are the vanguard of mankind, adventurers, curious onlookers, or simply outcasts from the old world paying for your crimes. Should you survive ?

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
Roads of Dolmenwood
Players
4/4
GM
1/1
Old School Essentials
en English

Roads of Dolmenwood

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello! As a long-time CoC/Spire/Heart GM who's recently gotten into the OSR scene by way of Shadowdark, join me as I learn to run Dolmenwood! 5 of us will run a session 0, and a ~15 session mini-campaign starting from Level 1. We'll play biweekly by way of Discord and Fantasy Grounds. This is a free-to-play, beginner-friendly game, and we're looking for 1-2 more players. I want to run a player-driven game, where the plot beats primarily come from your character motivations that push you to explore the wild places, unravel the secrets of deep magic, and perhaps journey along fairy-roads. The game will lean towards a LOtR Two-Towers vibe, with touches of The Wicker Man (1973) and Indiana Jones and the Last Crusade. Our game will focus on organic exploration through hexcrawl and faction interplay, as the secrets of the world and long-held grudges unfold around the players. Session 0 will hopefully be Monday, Mar 16th, 17:00 to 21:00 GMT (12:00-4:00 PM EST). Send me a DM to discuss! What's Dolmenwood? A fantasy setting steeped in folklore and fae, built around the Old School Essentials rules, blending the dark and whimsical, the wonderous and weird. Dolmenwood is a system and a setting, both of which tend toward strong character relationships with the world, and the holy, arcane, or fae magics that pervade the layered histories there. - The setting blends inspiration from Tolkien, Dunsany, Machen, folk-horror, and political intrigue of lords and ladies in high-courts. - Play as proud, goat-headed Breggle, a starry-eyed elf stepped straight from Fairy, a tricksome grimalkin cat-fairy, a worldly or hapless human, a fungus-riddled Mossling, or a capricious, bat-faced Woodgrue. - Choose from nine classes: the charming bard, ardent cleric, willful enchanter, dashing fighter, jolly friar, stealthy hunter, haughty knight, enigmatic magician, or wily thief. - Dolmenwood offers us classic dungeon crawls powered by random encounters and flavorful puzzles, and if we progress, engaging hexcrawling and settlements. Table Expectations I love roleplay focused games, where character relationships unfold between PCs, NPCs, and the environment. For me, the roleplay environment works best when everyone has some commitment to the theme and tone. There's always room for above the table jokes and conversation, but I hope you'll feel comfortable embodying your character during gameplay as the story progresses. The OSE system has many rule differences from games I and many players are used to, and as such, players need to be gracious as we all learn the system. Our table will be best suited for players interested in telling stories built on strong character motivation and a genuine curiosity about the setting of Dolmenwood as presented through gameplay. We will be an adult table, respectful, jovial, and LGBTQ+ friendly.

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
Danger in the Delta-A Sandbox Campaign
Players
2/5
GM
1/1
Old School Essentials
en English

Danger in the Delta-A Sandbox Campaign

Starting Sunday February 1st, we’ll be playing from 5pm until 9pm, Eastern Timezone, biweekly. That first session is going to be a “Session Zero” during which we’ll make characters, talk over the rules, and discuss the setting. We will be using the OSE advanced rules (not race as class, no THAC0), and including most of the Carcass Crawler zine stuff as well. The setting is a swampy province called the Delta and is mostly a typical fantasy setting. It’ll be a sandbox with multiple, smaller dungeons to explore. I’ve only ran the game a time or two so be patient with me. That in mind, players with no experience, or just experience with modern systems are very welcome. We have two confirmed players and a Referee (that’s me!). We have threemore spots available currently. We’ll be using discord for voice and dice rolls. We won’t be using a vtt as I’ll be drawing the dungeon maps as we go. We’ll be using shared Google Sheets to make, edit and share character sheets and other campaign resources.

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