Blades in the Dark groups looking for players

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
Blades in the Dark: The Red Dawn
Players
4/5
GM
1/1
Blades in the Dark
en English

Blades in the Dark: The Red Dawn

Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
About the Game Blades in the Dark is a tabletop roleplaying game about a crew of audacious scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are no heroes here—you play as criminals, outcasts, and survivors navigating a grim metropolis trapped in eternal darkness, surrounded by restless ghosts and a corrupt regime. The game runs on the fast-paced, narrative-driven Forged in the Dark system. Instead of getting bogged down in endless math, it focuses on daring heists, flashbacks, creative problem-solving, and dealing with the messy consequences of your criminal lifestyle. About the Crew: "The Red Dawn" We are playing as The Red Dawn, a Bravos crew. While other gangs might stick to quiet burglaries or smuggling, your crew thrives on intimidation, violent enforcement, and direct action. However, you aren't just common thugs for hire—The Red Dawn are freedom fighters fighting the system. You are pushing back against the oppressive authorities, corrupt nobles, and ruthless factions tightening their grip on the city. Expect a gritty mix of high-stakes heists, bloody turf wars, and revolutionary defiance against a world that wants to keep you down. Campaign Status & Who We're Looking For Current Status: We have already played a couple of sessions, so the group dynamics are forming, and the world is starting to react to our crew's actions. New Players Welcome: Don't worry if you missed the very beginning! It is very easy to jump right into an ongoing Blades in the Dark campaign. Whether your character is an existing ally breaking out of prison, a fierce new muscle brought into the fold, or a specialist looking to join the cause, we will weave you seamlessly into the narrative. Vibe: Collaborative, cinematic, character-driven, and focused on having fun together while our scoundrels bite off way more than they can chew. Interested? If you want to spark a revolution with a sharp blade and a stubborn streak, leave a comment below or send me a message telling me a bit about your TTRPG experience and what kind of scoundrel you'd love to play!

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
GOBLIN TOWN: Build your own town of goblins!
Players
1/5
GM
1/1
Blades in the Dark
en English

GOBLIN TOWN: Build your own town of goblins!

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
GOBLIN TOWN: Build and run your own town of goblins! Gather a hoard, cause mayhem, cast dark rituals, discover things deep in the earth, slay heroes, and work towards your master plan! [Story-Focused] [Roleplay-Heavy] [18:00 CET] [17:00 GMT] [12:00 EST] If you're interested, fill out the survey here: https://forms.gle/uKDg8hrzdiNeHm7K6 f you're selected, the next step will be a 15 minute Discord call. # A Court of Goblins: Goblins are deeply flawed creatures, driven by base desires. There are those, however, who are able to keep their baser impulses in check, rally others to their cause, and focus on a grander scheme. You play a group of them that, in understanding there is strength in numbers, have banded together to use your ill-gotten gains build a great goblin town deep in the Feywild. You gather a hoard, cause mayhem, cast dark rituals, and discover long forgotten things deep in the earth, all while working towards accomplishing your master plan. This is a game about goblins using ill-gotten gains to build a town. You build traps and other defenses to keep the hoard you gather out of the hands of the greedy adventurers coming to steal it away. Find out just how long you can survive against the inevitable onslaught of heroism your deeds bring. Find out why goblins need to hoard all that gold, who builds all those traps, and how much fun killing adventurers is. However, you’re not just monsters randomly causing chaos and mayhem. Goblins come and go, but the town outlives them, binds them together, and gives them a purpose. You map it out in detail as it’s built, then breathe life into it through play with events like revelry after a victorious raid, calamity striking as a tunnel collapses on your minions, or facing off against adventurers who dare enter your land. Your town is the main character of this story. # Town Themes Every town is built around a theme, determined by its central building, chosen together as a group before the town is built. The theme gives you a set of buildings that you can build within it. The theme keeps players all on the same page thematically, allowing you to design characters that fit in well with the theme or fill a unique niche, as well as choosing steps in your master plan that go along with the theme. The choice of town theme is a statement about what kind of things the players want to do in the game. You can choose from the following central buildings, which determine your theme: **Enclave:** Tapping Into the Arcane. Choose this if you want your town to be **mystical** from top to bottom. Its core feature is its twisted landscape, corrupting the area surrounding your town. An Enclave lets you build the following: academy, crucible, greenery, library, potion lab, scrying pool, and spawning chamber. **Forge:** The Power of Industry. Choose this if you want a town full of **monstrous inventions** and steampunk tech. Its core feature is its power source, boosting the productivity and defenses of your town. A Forge lets you build the following: alchemist lab, guild hall, factory, mineshaft, testing chamber, vehicle bay, and workshop. **Hideout:** Keeping Your Head Low. Choose this if you want to work as a cohesive unit and **manipulate** the other factions of the region. Its core feature is agents of chaos, allowing you to strongly influence other factions. A Hideout lets you build the following: dojo, gambling den, gear locker, obstacle course, planning room, roost, and tavern. **Stronghold:** Through Strength of Arms. Choose this if you want to face challenges with pure **military might**. Its core feature is warband, giving you a powerful minion that can raid the region. A Stronghold lets you build the following: barracks, bestiary, fighting pit, funeral pyre, smithy, war drums, and war room. **Temple:** Serving a Greater Power. Choose this if you want to focus on a certain **god and their domains**. Its core feature is divine intervention, which you can use to cast a powerful spell from your god. A Temple lets you build the following: altar, antechamber, augury circle, dormitory, reliquary, penance chamber, scriptorium. # The Details **Age:** In general, we're looking for people between 21 and 9000. **Content Warnings:** This campaign contains dark drug use, grim humor, minor horror, strong language, violence, and lawyers. **Day:** We'll be playing on Sundays, though we'll occasionally host optional sessions on other days based on player interest. **Frequency:** We'll usually have 2 sessions per month, though we may have 3 if it's one of those strange months with 5 Sundays. **The GM:** I'm originally from Atlanta, but I move around a lot for work. I like snowboarding, stage acting, novels, and tabletop games. I've been GMing for a few years, but I'm new to playing online. I'm male and gay in real life, though I play all sorts of characters in games. **Length:** We generally average around 4-5 hours per session. **Location:** We'll be playing online using Discord and Owlbear Rodeo. We're new to OR, so if you have experience with that, we'll be asking you a lot of questions. **Start Date:** September 27 or October 4th, 2026  **System:** The game we're playing is called *Wicked Ones*, which is a simple, story-focused system. You don't need to be familiar with this system as we'll be teaching as we play. **Size:** Our plan is to have 5 total players. **Time:** We'll be playing at 18:00 CET / 17:00 GMT / 12:00 EST / Whatever time that is where you live. **What We're Looking For:** This is a roleplay heavy, story focused campaign for players looking to get in character, give their character a unique voice, explore their character's motivations, and give their character an arc. If you're interested, fill out the survey here: https://forms.gle/uKDg8hrzdiNeHm7K6 f you're selected, the next step will be a 15 minute Discord call.

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Oneshot
Soul Atlas: Trials of Akash Playtest.
Players
0/4
GM
1/1
Blades in the Dark
en English

Soul Atlas: Trials of Akash Playtest.

We’re looking for players to help us playtest “Trials of Akash” The upcoming TTRPG by Soul Atlas! Soul Atlas is a new mediaeval fantasy universe built from scratch by a growing international team of writers, filmmakers, artists and more, and we need players like you to come and explore in our new TTRPG Module, “The Involunteers”: PLOT: An unexpected letter will set you on a journey across the Atlas, to do the bidding of a powerful man. An uneasy alliance is now formed, but upon reaching your destination, will you be able to tell friend from foe? It's time for another playthrough of The Involunteers! Will YOU be a part of it? Join us for an epic adventure led by veteran GM Alex Wolve, using the Forged in the Dark system. Whether you're a seasoned hero or a first-time explorer, this game is for you!  Our Playtest takes place on 07/02/2026, 3PM UK, and will run for approximately 5 hours. If you’re interested in joining our party, Let us know or join our Discord below! https://discord.gg/axq73e5eN2

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Oneshot
Soul Atlas One Shots
Players
0/6
GM
1/1
Blades in the Dark
en English

Soul Atlas One Shots

[All Welcome] About our TTRPGs: Our TTRPGs are set in the Soul Atlas universe and based on the Forged in the Dark game mechanics. We have already created a number of individual one-shots, and this number will continue to grow. Our community members get the chance to play-test these new adventures, or re-visit already developed ones on a monthly basis. Join our community to be a part of these adventures, participate in competitions to win some epic Soul Atlas swag, and share your ideas about our ever-growing world! About Soul Atlas: Soul Atlas is an original cross-media fantasy universe; a large, ongoing creative world built from scratch by a growing international team of writers, filmmakers, artists, designers, composers, and game developers. It is not a standalone book or film, but a universe designed to be explored through many formats: Our Next Playtest is on Saturday 07/02/2026, and is looking for players now! Discord Link: https://discord.gg/Pmc7WDfv5K

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Games in similar systems

Only a few games match Blades in the Dark right now. These games use systems with a similar genre or play style.

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The city of dreams and dread.
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

The city of dreams and dread.

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi, we're a group of two looking for a couple more folk to fill out a new party. Thought the game will start by player agreement, not necessarily when the seats fill up. The start time is not fixed yet, but it will be at the weekend. Current plan for the campaign is for the players to wake up without their memories in an ancient floating magical city, ruled by wizards. The city is experiencing its own massive cultural and economic shift as it exists is own version of the medieval period.  The main goals of the game is to figure out the answer to: Who were they before? Why are they here? How can they get home? Who is trying to kill them? Note: I've added a second identical listing, except for GURPS, rather than dnd. Unless I get loads of interest, I'm not running both games - I made two listings to indicate both of us are happy to run under either ttrpg.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
5e world of mazes and riddles, Greyhawk dungeon cr
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

5e world of mazes and riddles, Greyhawk dungeon cr

Thursday game  https://discord.gg/CqBQmqfHb3 Saturday game https://discord.gg/x3nNT7zD3M Hi my name is Pete, i run only year long themes of artifact hunting and Dungeon campaigns. The game sessions are weekly with two different campaigns on Thursdays and  Saturdays at 6pm Pacific time, yet usually we start at 630 pm to allow all to get to the game. I run advanced rule concepts and my own system with 5e.  Realistic conditions are also apart of the dungeon setting.  • Requirement: I require a short interview and character creation process and to talk about rules before you can join any games. The interview is based on your schedule not mine I usually give you a week to respond and for an interview or I assume your not interested. • I will have a session zero as well to go over ruless again. Then I will have a try out Game to see how my dming and homebrew rules play out with your interests. • Content to read: In my discord server  You are required to read channels • start here channel  • homebrew rules short list  • Campaign intro channel • Take your time to read and make sure this server is right for you. Also you don't have to remember everything. I will go over most rules per game session. • Behavior and content,  this server is a moderate humor level NSFW server. • Cancel culture and politically correct ideologys are not supported here. So please  just keep it to your self. • Sciences , Politics, Religion , Race is allowed to be discussed or if mutual with a debate. • World setting, your in the world of Mazes and Riddles a High fantasy/ Classic genre  middle earth planet similar to earth. • The continent of Greyhawk my version is the country that you are in which is my version. Thursday game  Theme: artifact Hunter, 40% combat, 30 % role play, 30 % exploration Saturday game  Theme: Dungeon crawler, 50 % combat , 20% role play, 30 % strategy  Thursday game Premise of party  Premise of party, the premise is that all in the party are hero artifact hunters. You must gather 5 missing pages to an artifact spell book to purge greyhawk from a deadily necrotic fog... Saturday game Premise of party, the premise is that all in the party are hero Dungeneer adventures. You must gather 5 magic keys each key is located in a mega dungeon for a dire matter with king of greyhawk. • Game info Start time: 6pm Pacific thursdays and Saturdays Duration : 3 or 4 hours with a break Where : • Discord • DND beyond for characters and maps unless theatre of the mind Alternatives: Owl bear or other app. Level:  6 Ages: 18 + ages Exp.  All welcome Server type:  Moderate NSFW System: 5e and all rule sets  and my game system  Character creation • I'm using 5e,  • my Home brew system  •  hombrew allowed for players  Race restrictions  For Thursday game  • human  • elf  • half elf  • dwarf • gnome  • Halfling • half orc  • changeling  Game stats  • start at lv 6 • play classic fantasy races and classes only for Thursday game  • play what you want for Saturday game  • choose xp • roll stats how you want • reroll stats under 13 • max hp • choose encumbrance •  perquisites are imposed • race with class placement imposed • ingnore coin weight  • place character to public     Items you get: • 300 gp • starting equipment • standard armor • bag of holding • one rare magic item

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
looking to go through a pf1e ap
Players
1/6
GM
0/1
Pathfinder 1
en English

looking to go through a pf1e ap

looking to go through a pf1e ap got a few in mind im good to play anytime after 7pm est on weekdays and weekends and can use any vtt hope to hear from someone

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Hunter's Delight - A murder mystery 5.5E
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Hunter's Delight - A murder mystery 5.5E

Welcome to the D and D Homebrew campaign called call of the ecosystem. This is a role playing game based on ecosystems using the 5th edition rules of dungeons and dragons. The world has been mostly created by myself but the story is ours to create. This campaign  uses 5e rules however the races are animal races. You can use any race from 5.5e, and we will use animal races as flavour. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A mini campaign  made within this world. I am looking for a maximum of 6 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the campaign is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. Hope to see you soon. This game is already in full flow so you will have to be dropped right into the middle of everything.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
phandelver and below
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

phandelver and below

phandelver and below module group are level 2 having finished rescuing sildar and made a brief trip to cragmaw castle before returning back to phandalin to rest and relax.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods campaign Pathfinder 1e, some homebrew
Players
5/6
GM
1/1
Pathfinder 1
en English

Iron Gods campaign Pathfinder 1e, some homebrew

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players! This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's only one or two enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Even if I did nothing different as GM, the group would suffer and your PC might not make it. I do get your back when I get the chance if you are willing to try a class you don't normally. FEEL FREE TO ASK QUESTIONS ABOUT PLOT AND GROUP COMPOSITION! Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. With Iron Gods (this takes you all the way to 17th level) you gotta make the characters WITH MY DIRECT ASSISTANCE in a video or audio chat as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear). We currently have a male elf universalist magic item crafter Wizard, female aasimar Cleric, a female unchained sylph Rogue, a male elf Alchemist, and a male angelkin aasimar melee Fighter. They are now 4th level, and we could use a Fighter or some warrior class. It's for the Iron Gods campaign, it has science fiction alien tech in it, not just medieval fantasy. Iron Gods is all about alien technology meets medieval types, sorta might and magic vs science fiction tech, people say it has a lot of Conan the Cimmerian vibe to it. The campaign seems to have robots, undead, aberrations running around, so having alternatives to mind affecting stuff is a good idea. That isn't to say you can't, it just means have more than one way to mess with the tactics of the enemy. Also, since real world firearms tech was really bad at this point in technology, you probably won't be using black powder firearms much if at all, so alien guns will be used. There's an area in the campaign where you can't use summoning spells, might want some alternatives for that place. Plus, any spell that the Alchemist and Wizard spell lists is shared with the other for repertoire (a little house rule of mine to help out). I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves, basically archer and Ranger types, and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters and one male (but played by a woman and 3 men but not the classes you'd think). Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves,Sylvan elves, Drow, Trollans (homebrew based on Orko from masters of the universe cartoon from the 80s), Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics, Sorcerers, Psychics, Mesmerists, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Unchained Rogue and Bard tend to be a mixed result since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way (if they take a female PC), and women into thinking in a more masculine, direct way (if they take a male PC) by poking them into classes that have the right mindset/tactics. I really enjoy variety, and the prewritten campaigns tend to have a lot of different activities, not just "dungeon crawls". Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes.  I won't run Rise of the Runelords, Carrion Crown, Giantslayer since I already did them.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. No gestalt classes, nothing outside the list below. My groups last for years, not weeks like so many others do, in multiple campaigns. These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very SE Asian culture centric), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies.  Listen, I have some rules for players. 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several private warnings. 3 Take a different role/class each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. You are probably gonna want to buy dice, a pair of used rulebooks or get pdfs. That's it.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse Of Strahd
Players
3/4
GM
1/1
Dungeons & Dragons 5E
et Estonian en English

Curse Of Strahd

Horror
The game leans into fear, tension and dark themes.
Teens
The table is meant for teenage players, so the tone and content stay age-appropriate.
Otsime 2-4 inimest, kes oleks huvitatud uurima ja avastama Barovia maid ja ajalugu! Vanuse piirangut kui sellist ei ole, aga peate arvestama, et DM on 15! Sul peab olema hea mikker, discord või muu äpp mille kaudu saab teha grupikõne ja võimalusel jagada ekraani. Sul ei pea olema eelnevat kogemust D&Dis. Kirjutage Discordi: karlys1

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Tabletop RPG
Tabletop RPG
DCC
Dungeon Crawl Classics
Online
Oneshot
Existing group looking for a couple more players
Players
2/4
GM
1/1
Dungeon Crawl Classics
en English

Existing group looking for a couple more players

Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
I'm the GM for a small group and we are looking to find a couple more players to join us. No fees or anything like that, just friends playing togeather. Looking for mature and dedicated players. We have a discord that we made for the group that we use when playing. Join it if you're intrested https://discord.gg/YpM7jPy4Sm Weekly games are planned out in advance due to shifting work patterns so some flexibility is expected.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Monday - Thursday    A group decides on day & time Most people will probably play between 16:00 – 21:00 (GMT+0) It'll be played in a Discord voice chat "Theatre of the Mind" playstyle (means no VTT) Discord (weebseatshit) *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's an RP-focused, Forgotten Realms based homebrew campaign, with an emphasis on story & adventures Ratio: 60 Roleplay/30 Exploration/10 Combat Starting level is 1, Point Buy, Milestone leveling Spells become cantrips, a player can cast them without components or GP Cooldown of spells depends from their power level & the DM's will, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher  Some spells that affect game's balance & world, may be forbidden. It'll be discussed HP are cinematic. Depending from how much & what kind of damage a character receives, i'll adjust his condition Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) Artificer & Psion aren't allowed I'll describe locations & looks with little to no detail Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore) About forbidden spells As an example, this is only level 1 Wizard, but i hope you get an idea Mending Charm Person Detect Magic Detect Poison and Disease Friends Unseen Servant Tasha's Hideous Laughter Sudden Awakening Sleep Sense Emotion Puppet Identify Id Insinuation Healing Elixir Disguise Self Comprehend Languages Cause Fear Ressurection & lethal spells Instead of using ability checks or in-game tools (acquiring unique items, talking to people, searching for clues, improvise), a player casts a spell that speedruns a campaign But a player can prepare all other spells A tystling is similar to a cat Monochrome darkvision Enhanced senses: smell, hearing, vision, touch & balance (+3 Dexterity, Perception, Acrobatics) Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races (+4 Stealth) A tystling is shorter than an elf, but taller than a dwarf A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things (8 AC, -5 Strength, Athletics)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Orb of Storms
New
Posted 22 hours ago
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

The Orb of Storms

Cedar Village is a quiet mostly-elven village on the edge of the Summerblossom Empire, near the border with the human Federation. You're one of five adventurers in the village. You're contracted to defend the town from monsters and other threats, as they arise. The current threat is a bad drought. There's been hardly any rain, this summer, and the forest is dying. The village has petitioned the Dragon Empress for aid, and she's sending it: an Artifact from her hoard, the Orb of Storms, which has a raincloud hovering over it wherever it goes. Normally it's used for agriculture near the capitol, but this month it'll be on lease to Cedar Village; you can carry it up and down the valley and get as much rain as anyone could ever want. Yesterday, you saw a raincloud coming up the pass into the valley. This must herald the arrival of the Orb, and the end of the drought. The whole village held an impromptu It's Gonna Rain party, with song and dance and what food everyone could spare. This morning, you wake to learn that something has gone badly wrong... ---- I'm collecting players for a oneshot Tuesday evening, 6pm EST. You'll build a fourth-level character with standard point buy and standard starting equipment. Elves are most common in the Summerblossom Empire, but any race is acceptable. Any first-party D&D-2014 book is allowed. Use this form to sign up: https://forms.gle/uoD8iPTFt6dVoQxU8

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
One-Shot horror
New
Posted 23 hours ago
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

One-Shot horror

Horror
The game leans into fear, tension and dark themes.
Adult
The table is for players who are 18 or over.
🎲 Looking for 2 More Players – D&D 5e Horror One-Shot! 👻 I'm putting together an online Dungeons & Dragons 5e one-shot for November 7th and looking for 2 more players to join us! Adventure Details: - 📅 Date: November 7th - 🕒 Time: TBD (Eastern Time) - ⏳ Duration: Approximately 3–4 hours - 🎭 Theme: Horror aesthetic - 🗣️ Language: English - 💬 Communication: Discord - 🗺️ Virtual Tabletop: TaleSpire A couple of requirements: - Players must own their own copy of TaleSpire to participate. - I currently have 2 players confirmed and am looking to fill the remaining 2 spots for a group of 4. Whether you're a seasoned adventurer or relatively new to D&D, you're welcome to reach out!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Tomb of Annihilation
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Tomb of Annihilation

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
Hello there! We are a group of four (3 players plus the dm) currently about to start a new campaign and are looking for one or two more players to join! We usually play early saturdays and try to keep it as regular as possible though life does sometimes get in the way. The games take place on Foundry VTT and Discord. We all have differnt levels of experience so being a beginner should be no trouble at all.  All that being said, we're all dedicated players who especially like character development, roleplay and lore aspects of the game but really enjoy it all and just want to play more D&D. Lastly, everyone is 18+ and we would like to keep it so especially since this module does have darker themes. If you are interested just send a message my way and let me know: What should we call you? Are you over 18? Do you have any experience with D&D/TTRPGs?

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