Dragonbane groups looking for players

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Online
Campaign
Dragonbane: Secret of the Dragon Emperor
Players
1/5
Paid game
Paid game
GM
1/1
Dragonbane
en English

Dragonbane: Secret of the Dragon Emperor

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Saturday, 7PM +2 GMT, biweekly, 20$ per session  Foundry + Discord Sign up on Startplaying HERE --- Misty Vale was covered by mist for a long time. Within those mists only ruins remained of empire long forgotten. Now the mist is no more and you heard that the treasures hidden within it are to be found and claimed! In this Dragonbane campaign, you will explore dangerous wilderness, ancient tombs, monster-infested dungeons, abandoned villages, and mysterious strongholds. Every expedition carries risk. Supplies run low, monsters hunt the roads, and greed often proves deadlier than steel. The campaign combines classic fantasy adventure with open exploration, deadly combat, strange magic, and opportunities for both heroism and disaster. My games focus on atmosphere, player-driven choices, immersive roleplay, and fast-paced cinematic action. Dragonbane rewards creativity, clever plans, and bold decisions over perfect character builds. Expect dangerous journeys, memorable NPCs, dark humor, tense combat, and a living world that reacts to your successes and failures. This game is ideal for players who enjoy old-school fantasy adventures, exploration-heavy campaigns, and stories shaped by risk and discovery. Dragonbane is enjoyable by both grognards wishing to try something new but with a familiar taste and new players alike. No prior experience with Dragonbane is needed — new players are welcome, but survival is never guaranteed.

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Online
Oneshot
Dragonbane Introduction
Players
5/5
GM
1/1
Dragonbane
en English

Dragonbane Introduction

Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Dragonbane Campaign - Looking for Players! Salutations, adventurers! I'm recruiting players for a short introductory Dragonbane adventure. No previous Dragonbane experience is required. I'm happy to teach the rules. My goal is to build a friendly group that enjoys roleplaying, exploration, collaborative storytelling, and, above all, respect. A beginner-friendly campaign with immersive roleplay, handcrafted maps and handouts, and a welcoming atmosphere. Campaign Details • System: Dragonbane • Language: English • Platform: Discord + Foundry VTT • Experience: Beginners are welcome! • Cost: FREE • Schedule: Saturdays, 12:15 PM – 2:30 PM (UTC) • Session Zero: July 11 (Introduction, Tutorial & Character Creation) • Session Length: Approximately 2 hours and 15 minutes If you're interested, please fill out this short interest form: https://docs.google.com/forms/d/1avtjRGwXyWJLisdkAR5ILSVa70xJeY3OuWxPooNCbTA

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Alpharetta
Campaign
One more needed for Dragonbane Campaign
Players
3/4
GM
1/1
Dragonbane
en English

One more needed for Dragonbane Campaign

Hey there I'm a long time gm looking to branch out into new systems and dragonbane has been one I've been interested in for a while. We've almost got a full group just need one more .  When : Tuesday 7:30 -10 pm

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Online
Campaign
Dragonbane - The Shadow Over Gloomshire
Players
2/4
GM
1/1
Dragonbane
en English

Dragonbane - The Shadow Over Gloomshire

Dragonbane: Module : Shadow Over Gloomshire (probably max 5 sessions) Beginner Friendly | Online | Every Other Wednesday Please read the full description to make sure the game is a good fit for you.  The Adventure We’ll be starting with Gloomshire, a popular third-party adventure for Dragonbane. It’s a shorter campaign, likely around 5 sessions, focused on a strange isolated town wrapped in dread and mystery. If the group clicks and everyone has a great time, I’d love to continue into longer-term Dragonbane campaigns afterward, especially Misty Vale and eventually the upcoming TRUDVANG setting when it releases.  When we play -8 PM EST 5/27/26 every other week on Wednesdays, 3 hour sessions We’ll begin with a short Session 0 for character creation, expectations, and getting everyone comfortable with the system before jumping into the adventure.  What You Need -Discord for voice chat -Owlbear Rodeo (free browser-based VTT) -No webcam required I’ll provide all links and setup info.  Tone & Playstyle I run pretty relaxed games. I enjoy tables where people can joke around, hang out, and have fun while the characters themselves take the world seriously. The game leans heavily into atmosphere, exploration, and adventure. Expect spooky forests, strange encounters, dangerous combat, and moments where the dice completely change the story. Theater of the Mind & Maps This game uses a mix of both. Exploration is mostly theater of the mind I use music, art, wallpapers, and atmosphere heavily Combat sometimes uses maps when needed Dungeons usually have maps if positioning matters I’ve found that too many battlemaps can sometimes hurt immersion and imagination, so I prefer using them when they truly add value instead of for every single scene. What Is Dragonbane? Dragonbane is a fantasy RPG with: -Roll-under mechanics -Skill-based characters -No classes -Fast combat -Deadly encounters -Lighter rules than D&D 5e The game sits somewhere between heroic fantasy and old-school danger. Characters absolutely can die, and the randomness of the dice is a major part of the experience. Things commonly determined randomly include: -Ability scores -Encounters -Loot -Travel events -Mishaps and complications Part of the fun is embracing the uncertainty and seeing where the adventure goes. Sometimes the character who looks weakest on paper ends up becoming unforgettable. Dragonbane: Module : Shadow Over Gloomshire (probably max 5 sessions)

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Games in similar systems

Only a few games match Dragonbane right now. These games use systems with a similar genre or play style.

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Devil Ascendant
Players
6/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Devil Ascendant

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The mists are calling. Will you answer? There is a land where the sun has forgotten how to shine, where the dead seldom rest, and where every whispered prayer may be answered by something far worse than the gods. Welcome to Barovia. Beyond the choking mists, ancient evils stir. The villagers bar their doors against the night, wolves stalk the forgotten roads, and somewhere high above it all, a dark lord watches from his castle. But something is changing. Old prophecies are stirring. Strange signs mark the heavens. And the threads of fate are being drawn tighter around those unfortunate enough to wander into this cursed domain. In Barovia, death is not always the end. Sometimes, it is merely the beginning. Curse of Strahd: The Devil Ascendant is a reimagined journey into Ravenloft, weaving classic gothic horror, psychological terror, dark mysteries, and unexpected twists into a campaign where your choices carry consequences—and not every monster is what it seems. Whether you are a veteran of Ravenloft or entering the mists for the very first time, do not expect the familiar to remain familiar. CAMPAIGN DETAILS System: D&D 5E (2014 Rules) When: Sundays, 11:00 AM – 3:00 PM Eastern (GMT-4) Where: Roll20 & Discord Session Length: 4 hours Cost: $25 CDN per session (Reduced to $10 CDN until January 1st, 2027) The mists have opened. A place awaits you at the table. Come willingly, adventurer. Barovia has never needed an invitation to claim its guests. After all, the Devil knows your name. Will you live long enough to learn his?

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The mists have chosen you. Will you be the one to finally break the curse of Barovia and bring the sun back? TL;DR: - System: D&D 5e - Schedule: Mondays, 19:15 CET weekly. - Session length: 3 to 3.5 hours. - Format: Long-term campaign, so I'm looking for players who want to stay. - Platforms: Foundry (maps and tokens), D&D Beyond (characters), Discord (voice).  - Age: 18+. This isn't because of NSFW content. I just prefer running games for adults. - Price:$20 USD per player, per session ( your 1st session will be at 50% off). I'm looking for 2 more adventurers to join a long-term D&D 5e campaign through Barovia. Fold horrible schemes, make deals and take down the ultimate lord of Barovia. Session 1 is at 50% so you can try the group without commiting. The campaign is already underway with the party is at level 5. Although the level is somewhat progressed, the story is way before the midway point.  Link to the game https://startplaying.games/adventure/cmroocd1d00sjjo04ouwp1juw?referralCode=AELWX8PE

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
looking to go through a pf1e ap
Players
1/6
GM
0/1
Pathfinder 1
en English

looking to go through a pf1e ap

looking to go through a pf1e ap got a few in mind im good to play anytime after 7pm est on weekdays and weekends and can use any vtt hope to hear from someone

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Hunter's Delight - A murder mystery 5.5E
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Hunter's Delight - A murder mystery 5.5E

Welcome to the D and D Homebrew campaign called call of the ecosystem. This is a role playing game based on ecosystems using the 5th edition rules of dungeons and dragons. The world has been mostly created by myself but the story is ours to create. This campaign  uses 5e rules however the races are animal races. You can use any race from 5.5e, and we will use animal races as flavour. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A mini campaign  made within this world. I am looking for a maximum of 6 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the campaign is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. Hope to see you soon. This game is already in full flow so you will have to be dropped right into the middle of everything.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Vlaakith must die! Tu'narath dungeon Crawl!
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Vlaakith must die! Tu'narath dungeon Crawl!

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Startplaying.games link This campaign takes on average 9 sessions $15 per session - Full conversion from 3.5 to 5.5 done by me. --- Whilst Vlaakith consolidates power on Tu'Narath, a sect of Gith seek to overthrow her and end her undeath - they just need your help. --- Whether you favour peaceful talks or outright war, sometimes a knife in the dark is all that's needed. Remember: nothing unites the people quite like a politically motivated assassination. Overthrowing an immortal tyrant is hard from the inside, that's where you come in. Navigate Vlaakith's lair, find her phylactery and end her undeath! You may (or may not) have played Baldur's Gate 3, and you may (or may not) know who Vlaakith CLVII is. But you definitely don't know about the coup. Vlaakith has ruled the Githyanki for over a thousand years. A lich of legendary power, she maintains her reign through fear, hatred and an iron fist. Centuries of undeath have only deepened her paranoia. Her latest scheme is enough to draw concern from the Sha'sal Khou: The creation of Duthka'Gith, terrifying hybrids born from the fusion of Githyanki and dragon through foul magic. Enter the Sha'sal Khou, a clandestine movement of Githyanki and Githzerai seeking to reunite their people under a single leader and a common purpose. They believe Vlaakith must be stopped — permanently. They need your help killing Vlaakith. --- Character creation Creating your character Character creation can happen in many ways: 📋 During Session 0 we can build a character together whilst we talk. 🐉 If you have a DNDBeyond sheet we can import it into the system. 📝 If you have a paper sheet I will re-create the character for you. 💪 Characters will be level 15 - Point Buy or Standard Array. 📕 Species and Subclasses from these books are permitted: PHB, MPMM, FTD, TCE, XGE, GotG, BMT ⚡ Spells from all books (barring Strixhaven) are permitted What to expect Preparing for the session 💻 A laptop or computer with a resolution of 1366x768 or higher is recommended to ease of playing.* 🔊 Discord 🎙️ A microphone 🕴️ A character idea or concept 📒 (Optional) Something to take notes on 📹 (Optional) A webcam 📱Mobile will have issues using the VTT Software What Matthew (ItsScottish) brings to the table I will bring the server that the game will be hosted on firstly. The maps were from the book to fit perfectly whilst playing & the atmosphere has been set to build the story. 📹 Webcams are NOT necessary though I will have mine on during session 🔉 Voices are not required though I will use them myself. Homebrew rules Deus Ex Machina Death hurts us all, rage or sadness pick your poison. That being said, sometimes the war continues. As your friends grieve your loss - your God may reject your soul. - Every character gets 1 - If you die in a long drawn out battle and get fully expended, by same grace of God, you are brought back to fight a final fight. --- Safety How Matthew (ItsScottish) creates a safe table 📃 Before Session 0 I will send you a Monte Cook RPG Consent Checklist. In this I will tick the things I have OK'd in the game (Both Module and Player Content). ❌ During Session 0 I will go over my lines with you. I will let you know where I stand with things and what I have omitted from the module (if anything). We can also discuss your Consent Form incase similarities arise, an example being "You are not OK with Spiders but are you OK with Scorpions?". As well as that we can create your character (if you do not have one already) 🔁 In the time between S0 and S1 I will remove the tokens of specific creatures and alter the adventure as needed. 🚶During the session you are free to break off for your own reasons - let me know as you do and I will move you along with the party. 🗣️ At the end of all my games I oft sit and talk with my players for a bit. As soon as the game ends the line between DM and player dissolves and I like to make that obvious.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
phandelver and below
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

phandelver and below

phandelver and below module group are level 2 having finished rescuing sildar and made a brief trip to cragmaw castle before returning back to phandalin to rest and relax.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From the Depths
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From the Depths

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Campfire embers are the last thing you remember. Whether you were traveling alone or guarding a merchant caravan, the wilderness suddenly went dead silent. Then came the masked attackers—too many, too coordinated, and overwhelmingly lethal. Your camp was slaughtered. But you? You were taken. You awaken in darkness, bound in heavy chains deep underground. If you ever want to feel the sun on your face again, you and your fellow captives must forge a desperate alliance, break free, and survive an escape that will spiral into a world-spanning epic. PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.   I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a full homebrew campaign spanning from levels 2 to high teens (possibly even level 20) campaign with personal character arcs tailored to your character’s backstories woven in with the overall narrative. —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Sundays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Tuesdays starting 1030am PST --------> Wednesdays starting at 1030am PST --------> Thursday (Bi Weekly) starting at 230 PST --------> Fridays starting at 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> To perfectly fit the unique history and regions of Wysteria, your starting character must be a non-PHB (Player's Handbook) species. This only for your first character, —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to see the sun again? Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From Waterdeep to Ruin
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From Waterdeep to Ruin

Paid game
The Game Master charges a fee to run the game.
What Begins in the humble Yawning Portal of Waterdeep as a chance to claim a treasure horde worthy of any dragon worth their scales, ends with your heroes fighting god like beings on a quest to save not just the world, but the multiverse itself!! This campaign will be blending together 3 modules into on Grand Epic! Starting with Waterdeep: Dragonheist, embark what starts as a favor quickly evolves into a race to find stolen gold to become richer then your wildest dreams. Then...dive into the undermountain mega dungeon itself in Waterdeep: Dungeon of the Mad Mage where you'll navigate numerous factions that reside within, find treasure and make a true name for yourself.  Then....it all concludes with the machinations set in motion by none ofther than Vecna in Vecna: Eve of Ruin. Its going to be up to you to stop him before he rewrites the multiverse itself to his own will... PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.  I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a long for campaign spanning from levels 1 all the ay to 20!  —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Mondays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Thursdays starting 1030am PST --------> Saturdays starting 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to embark on a treasuer hunt and save the multiverse?! Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Rot
Players
3/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Rot

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
An Eldritch Horror with a Vampire Twist  You crashed a nautiloid ship and you have temporary amnesia forgetting the past 48 hours of your events  You have a strange headache and you swear you feel a tense migraine forming behind your eye a piercing pain almost wriggling.  You find your bearings and you realise your near a place called Seabrooke  When you get there it's a strange solem place. The Lord has been taking people away and they have never been seen again  And you realise your senses can't be trusted as your starting to see things that is making your psyche break.  What is happening? What is this strange illness that's spreading in Seabrooke and why does it not stop with a cleric or a paladin touch

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
One Bite, One Of The Dead
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

One Bite, One Of The Dead

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
A beginner friendly zombie apocalypse campaign A detective agency has been employed by the local mercenary group to investigate this strange haunted house near a cemetery where strange groaning snarling sounds were heard. what they found made them race against time to stop a zombie apocalypse as they found evidence that becoming a zombie no longer involves necromancy but a simple bite, a bite that cant be cured well not unless you cut the limb in time so now you need to get people to take this seriously while investigating outbreaks and figuring out what is new about these zombies but hey no pressure Campaign is set in Exandria  Starts at level 2 and ends at level 20

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
New to D&D? Heroes of Phandalin Beginner Campaign
Players
2/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

New to D&D? Heroes of Phandalin Beginner Campaign

Paid game
The Game Master charges a fee to run the game.
$15/ session: Click here to sign up or learn more Bi-weekly / Thursday - 7pm Central Timezone  Two seats open in our ongoing Phandalin campaign! Join a welcoming group for classic D&D adventure, roleplay, and combat. New to D&D or joining a story in progress? You’re welcome here—I’ll help you get settled, connect your character to the party, and catch up on what matters. There’s plenty of adventure ahead! This is a beginner-friendly Dungeons & Dragons campaign set in the frontier town of Phandalin. You’ll take on local quests, explore ruins, deal with monsters, and gradually uncover a larger threat tied to the region. The campaign blends open-ended adventures with a growing story, so you’ll always have direction—but your choices matter. Built for New Players No experience needed. This game is designed to teach you as you play: Step-by-step guidance during sessions Help with character creation Rules explained in plain language A supportive, low-pressure table Players at level 3 currently!

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods campaign Pathfinder 1e, some homebrew
Players
5/6
GM
1/1
Pathfinder 1
en English

Iron Gods campaign Pathfinder 1e, some homebrew

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players! This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's only one or two enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Even if I did nothing different as GM, the group would suffer and your PC might not make it. I do get your back when I get the chance if you are willing to try a class you don't normally. FEEL FREE TO ASK QUESTIONS ABOUT PLOT AND GROUP COMPOSITION! Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. With Iron Gods (this takes you all the way to 17th level) you gotta make the characters WITH MY DIRECT ASSISTANCE in a video or audio chat as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear). We currently have a male elf universalist magic item crafter Wizard, female aasimar Cleric, a female unchained sylph Rogue, a male elf Alchemist, and a male angelkin aasimar melee Fighter. They are now 4th level, and we could use a Fighter or some warrior class. It's for the Iron Gods campaign, it has science fiction alien tech in it, not just medieval fantasy. Iron Gods is all about alien technology meets medieval types, sorta might and magic vs science fiction tech, people say it has a lot of Conan the Cimmerian vibe to it. The campaign seems to have robots, undead, aberrations running around, so having alternatives to mind affecting stuff is a good idea. That isn't to say you can't, it just means have more than one way to mess with the tactics of the enemy. Also, since real world firearms tech was really bad at this point in technology, you probably won't be using black powder firearms much if at all, so alien guns will be used. There's an area in the campaign where you can't use summoning spells, might want some alternatives for that place. Plus, any spell that the Alchemist and Wizard spell lists is shared with the other for repertoire (a little house rule of mine to help out). I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves, basically archer and Ranger types, and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters and one male (but played by a woman and 3 men but not the classes you'd think). Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves,Sylvan elves, Drow, Trollans (homebrew based on Orko from masters of the universe cartoon from the 80s), Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics, Sorcerers, Psychics, Mesmerists, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Unchained Rogue and Bard tend to be a mixed result since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way (if they take a female PC), and women into thinking in a more masculine, direct way (if they take a male PC) by poking them into classes that have the right mindset/tactics. I really enjoy variety, and the prewritten campaigns tend to have a lot of different activities, not just "dungeon crawls". Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes.  I won't run Rise of the Runelords, Carrion Crown, Giantslayer since I already did them.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. No gestalt classes, nothing outside the list below. My groups last for years, not weeks like so many others do, in multiple campaigns. These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very SE Asian culture centric), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies.  Listen, I have some rules for players. 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several private warnings. 3 Take a different role/class each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. You are probably gonna want to buy dice, a pair of used rulebooks or get pdfs. That's it.

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Online
Campaign
Dragonbane - Secret of the Dragon Emperor
Players
2/5
GM
1/1
Dragonbane
en English

Dragonbane - Secret of the Dragon Emperor

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
LGBTQ+ Friendly The Misty Vale was once the heart of the Dragon Empire. The ruins are littered with wealth, monsters, and secrets to ancient power. Adventurers, treasure-seekers, wandering knights, mystics, rogues, and oddballs alike all have their reasons for braving the dangers of the Vale. What’s your reason? I’m looking for players for Dragonbane, specifically the Secret of the Dragon Emperor campaign, though I’ll be modifying and expanding parts of it. It is a classic adventure fantasy setting. We will be using Discord for voice, and Foundry for dice, maps, character sheets, etc. Sessions will be on Saturdays at 11:00am EDT, and will typically last 3 to 4 hours. New players welcome. No prior experience with Dragonbane or other TTRPGs required. The system is very easy to pick up. I tend to run games that are immersive and conversational. I like players who engage with the setting, interact with the other PCs, talk to NPCs, pursue their own ideas, and treat the world like a real place instead of a sequence of encounters. I tend to run somewhat fast paced campaigns compared to a lot of people. The goal is a game that feels alive and active without feeling rushed. Apply here: https://forms.gle/2NugxqkESeiGi6sFA

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Groton
Campaign
Groton CT Game
Players
0/4
GM
1/1
Dragonbane
en English

Groton CT Game

Adult
The table is for players who are 18 or over.
Looking to start a heroic campaign that will meet Monday evenings. System will probably be Dragonbane or Pathfinder 2e.

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Tabletop RPG
Tabletop RPG
DB
Dragonbane
Beaverton
Campaign
Dragonbane: The Sinking Tower
Players
0/4
GM
1/1
Dragonbane
en English

Dragonbane: The Sinking Tower

A magical tower rises from the sea every 20 years and sinks again after two hours —rumored to contain extraordinary treasures. Dragonbane is a classic fantasy tabletop role-playing game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast-and-furious play, with very little prep time and adventures that are a breeze to run. Dragonbane is a game with room for laughs at the table, while still offering brutal challenges for the adventurers. Signups are on Meetup! https://www.meetup.com/oregon-sorcerous-realms-osr/events/313089491/

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