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Games in similar systems

Only a few games match Genesys right now. These games use systems with a similar genre or play style.

Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe
Players
4/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
AVATAR: THE SEVERED AGE "They told us the elements were sacred. Then they put a price on them, a chip in your skull, and a payment plan on your soul." The Premise Korra has been dead for three years. In the decades before her death, the Spirit Portal in Republic City stopped being a miracle and became an energy source. Spirit vines spread through the city's foundations, rail lines, power grid... and eventually into people. Engineers learned to route chi through circuitry. Ripperdocs learned to graft it into flesh. What should have taken a century took thirty years. The world woke up neon. Today, anyone with enough money or enough debt can buy bending. A non-bender walks into a corporate storefront, signs a financing contract for a Chi Emulator, and walks out throwing fire like a Fire Nation soldier. The Equalist dream came true. Not through revolution. Through retail. Every implant comes with a hidden cost. The more chrome you install, the quieter your own chi becomes. Benders slowly lose their connection to the elements until, eventually, they become Severed. No spirits. No bending. No way back... at least, that's what everyone believes. Meanwhile, somewhere in the world is an Earth Kingdom child who should have become the next Avatar. They are three years old. No one has found them. The White Lotus has searched for years without success. Some believe the child was born spirit-deaf. Others whisper a corporation found them first and is quietly discovering what an Avatar's soul is worth. Some fear the Avatar Cycle itself is breaking. Everyone is searching for the same missing child. You'll either find them first... ...or discover why no one else ever could. What You Can Play: A traditional bender trying to preserve a dying art. A Severed ex-bender willing to burn the world to reclaim their element. A Ghost, projecting their spirit into the digital Weave where something ancient may already be waiting. A ripperdoc, fixer, mercenary, or corporate Emulator runner drowning in debt. An Air Nomad who has rejected cybernetics entirely, remaining one of the few souls still fully connected to the spirits and uniquely capable of healing what technology has stolen. Themes: Cyberpunk noir Corporate corruption Spiritual horror Identity and humanity The price of progress Hope in a broken world This is a campaign about difficult choices with permanent consequences. Expect street-level jobs, corporate conspiracies, spirits hiding in fiber-optic cables, desperate people trying to reclaim what they've lost, and quiet moments between the action that remind everyone what's worth fighting for. The central question is simple: What are you willing to trade away... and can you ever get it back? System: Savage Worlds Adventure Edition (custom Avatar conversion) No prior Savage Worlds experience required. No Avatar knowledge required. All rules and setting information will be provided. The game is fast, cinematic, beginner-friendly, and focused on character-driven storytelling. "Chrome is easy to buy. Getting your soul back takes a lot longer." This game costs $20 per session

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Very Hostile Work Environments
Players
4/6
GM
1/1
GURPS
en English

Very Hostile Work Environments

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
Hi.  I run a game on Discord, Tuesday nights, 7 PM Eastern.  It’s a fantasy game…sometimes.  It’s sci-fi set in Shanghai…well, maybe next week.  It was a western a week ago, I think, or was that gothic horror? The game has you as a special agent, traveling to alternate histories for a massive, multi-reality travel agency.  Because all possibilities are possible, you can be whatever you want (within reason, about as powerful as an X-Man/Teen Titan and you must appear as human or at least as something that’s common in reality like a squirrel or something).  Our group has a Fae cowboy, and a dieselpunk femme fatale.  In the past we've had robots, intelligent sand, hive-mind insect swarms and so on.  You come up with the concept and we’ll make it happen.  We prefer your character appear human-like or at least be something one would see in reality (a cat or at least something that could wear a holo projector to appear human). The game uses GURPS – a very old, crunchy and confusing game engine.  However, you will not have to do anything, just tell me what you want & I do the numbers.  I (the GM) am so backwards that we do not use AI or software.  I use a paper map and puppets. A bit about the group.  We may have one person, maybe more, leaving and we need a replacement.  This is not set in stone & cannot guarantee this will happen.  The group is mostly younger (20’s-30’s) & mostly women.  Therefore, I would prefer anyone joining to be a woman or at the very least not be weird about it.  This will get you immediately banned.  Please be nice and professional.  If you hate your office job or capitalism in general,  this is the game for you! We’re looking for the following: Foremost is a good personality and a sense of humor (not “my friends think I’m funny"), like actually funny and personality means to have one.  You can be shy and awkward, but don’t bring the mood down.  Next is consistency.  We’d prefer someone that can show up.  We play once per week, and you will need to consider that if you feel it will be an issue.  Finally, we are newb friendly and pro LGBT.  All we ask that you don’t be a jerk.   We do sometimes say naughty words and drink adult beverages.  Well, at least I do.  Please contact me if you have any questions.   I will try my best to accommodate.  This is actually a very special thing we have going on so please take that in consideration.   It's not your average game.   I'd suggest listening in first & you can make up your mind from there.  I’d also consider filling out the questionnaire as it is different than the rest.  You can reach out to me directly at @yeroldpalwill.  I respond quickly.  Thanks.  I do hope to hear from someone.   Hope its you.  Like,  seriously.  Please reach out.   If this is of any interest to you at all, please message me.  I'm probably not going to.   Let destiny happen for once in your life!

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
0/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Monday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
East Peoria
Campaign
Tales of the [genre] West
Players
4/8
GM
1/1
Savage Worlds
en English

Tales of the [genre] West

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Teens
The table is meant for teenage players, so the tone and content stay age-appropriate.
Wagon chases, shootouts, saloon brawls, and more await those who are brave enough to head out west. Join us for some wild west fun with a twist.  Over the course of the campaign the additive genre will change with input from the players.  The campaign is beginner friendly and open to all who want to join...even those who struggle to make it on time. The game will be held at Zeek's Comics and Games in Washington Illinois.  The game meets from 5:30 pm to 8 pm every other Thursday starting on July 30th 2026.

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Lunch and Learn and OH MY GOD!!!
Players
5/6
GM
1/1
GURPS
en English

Lunch and Learn and OH MY GOD!!!

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi.  I run a game on Wednesdays. Eastern time zone on Discord that I feel needs one additional player.   It's a young group (20's, 30's) and have been around for a few years.   There are 5 players.  The game itself has the players with corporate security jobs defending against alternate realities/histories.   So, extreme violence but with the occasional HR training module about problemsolving skills. Yes,  the worst of two worlds. Because it's alternate reality fighting alternate realities, the player can be whatever they want, quite literally anything.  GURPS allows the players to create whatever comes to your imagination,  but we'll worry about that later.  The tricky part isn't what we do but how.  The group does try to outdo each other in weirdness.   It's not murderhobo, but a new unprecedented thing.   So, you will have to keep that in mind.   This is not for the humorless or overly moral or easily uncomfortable. Think of this as a means to lead you down a new path,  one where you learn about a you that you have never met but has always known was there or you get your money back,  no questions asked.  Feel free to message me or DM on discord - yeroldpalwill.  Seriously, they're a nice group of people and you'll have fun.   Having a sense of humor & a personality is a huge plus.  Thank for reading this far.  If you're a newbie  don't worry,  I'll help with the character.   Just combine your two favorite movie, literature, or anime genres together.  Also, Wednesdays,  7 PM eastern.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Portland
Campaign
Red Flower
Players
0/5
GM
1/1
Savage Worlds
en English

Red Flower

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Laws, society, magic, none of that exists yet, or if it does you've never heard of such a thing. You are simply a nomadic hunter or a gatherer, that has just always been the only way to live. Maybe you used to travel in a herd, but for one reason or another, you are no longer with such group. You each manage to stumble upon a group of people who seemed to be content staying in one place, with permanent shelters, a system of telling each other what to do, and some kind of new concept where you can make your own food, which they call "Fameng", where you don't have to hunt or gather for anything, the food just grows out of the ground over time. As you are slowly accepted into this non-nomads, it very quickly becomes clear that their society stems from a strange bright red flower called "fa'ler". Fa'ler can bring harm to those who touch it, but they have found a way to use it to build and maintain their entire way of life. However, they haven't quite figured out where it came from, and while they've kept it burning for many days and many nights, it has started to shrink and die down. Soon it will be gone, and these people will completely lose their fundamental existence and starve. Having spent much longer as traditional nomads, you are the only ones truly fit to embark on a long journey to find the knowledge to bring back the fa'ler. You know that many days ago, a person appeared who could make the fa'ler just appear out of thin air with just a thought; they taught the people of this place what it can do and made it for them, although they didn't their methods or process, but it involved something they called "najeek". Now you have to venture out to find some way to learn about other Fa'ler or najeek and save this unconventional, but innocent people.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Sweet Dreams are Made of These (An Eberron Story)
Players
5/6
GM
1/1
Savage Worlds
en English

Sweet Dreams are Made of These (An Eberron Story)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
A ragtag band of locals find themselves embroiled in a strange adventure involving an unhinged warforged, a psychotic docent, and a plot seemingly involving a nefarious branch of House Cannith. One of those you've been roped in with attached the docent to himself and now hears voices, but has started displaying extra abilities. Your mentor, the unhinged warforged named Trace 7, has disappeared, but she left you with a mission to find a way into a secret facility in the underbelly of Sharn to discover the secrets of this organization. Can you find your way in and discover what House Cannith is up to? This game uses the Pathfinder for Savage Worlds Ruleset and Kristian Serrano's Eberron for Savage Worlds adaptation hosted on the Fantasy Grounds VTT, which is now free to play. All resources will be supplied upon acceptance. This is an ongoing campaign with five players currently. I'll accept up to one more. We play on the last Sunday of the month at 18:00 Eastern Time (Currently UTC-4).

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Chicago
Campaign
Spinward Vanguard: a SAVAGE WORLD punk space opera
Players
6/6
GM
1/1
Savage Worlds
en English

Spinward Vanguard: a SAVAGE WORLD punk space opera

Game starts November 29th. The worldbuilding is mostly based on Stellaris (a toolboxy 4X video game), but I have zoomed into the gritty aftermath of the galaxy where every endgame crisis has already happened and the political structure has collapsed. The Stormtossed Commune At the start of the campaign, players will belong to the Stormtossed Commune. We are fanatic egalitarian and xenophile space pirates operating with the "shared burdens" civic. The Commune was founded 100 years ago by pirates who rebelled against a slaver megacorp called Minamar Specialized Industries. It is currently led by our First Speaker, Nightshade, a non-binary punk rocker who, in addition to governing, takes on a lot of odd jobs around the commune, from veterinary medicine to spaceship maintenance (and always seems to know exactly what they are doing). The Setting & The Threat The Stormtossed founded their commune in a remote location on the planet Breakwater. It sits on the edge of The Indigo, a storm of unnavigable psionic chaos that destroyed a star-faring civilization of space elves called the Isilfar Republic. Now, The Indigo has cleared, revealing the ruins of that society and its incredibly valuable "pre-tech" technology from before the collapse that current manufacturing infrastructure can no longer produce. A megacorp alliance called the Prosperity Axis (including Minamar, Harmonium, and Providence) is looking to exploit the newly opened Isilfar Spinward Frontier. The Stormtossed are in their way, sitting on a planet that would make a highly valuable beachhead. Your Mission Nightshade has gathered a crew of adventurous experts to go into the frontier and find lost technology that could help the Stormtossed resist and disrupt the megacorps and their exploitation. Captain Bax will be leading them as captain of The Vanguard.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues
Players
3/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues

Paid game
The Game Master charges a fee to run the game.
The year is 202X. You're living your ordinary life in Greece when the world ends—not with a whimper, but with the thunderous return of the Old Gods. Campaign Premise: Experience the apocalypse firsthand as it unfolds! You begin as an everyday person—a tour guide in Athens, a fisherman in Santorini, a student in Thessaloniki—when reality itself cracks open. The pantheon awakens. Monsters emerge from myth. The dead refuse to stay buried. And some humans, perhaps even you, discover dormant powers awakening in response to this new world. What Makes This Campaign Unique: - Zero to Hero: Start as a completely normal person and grow into a survivor—or something more - Mythic Survival: Greek mythology meets zombie apocalypse meets global supernatural catastrophe - Your Past Matters: Your pre-apocalypse life, connections, and knowledge will shape how you navigate the end times Looking For: Players who want to explore what happens when ordinary people are thrust into a mythic survival scenario. Heavy roleplay encouraged—who were you before the world ended, and who will you become? When Olympus returns and the dead walk the earth, will you rise to meet your destiny or fall like so many others? $20 per session

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Shattered World- NSFW [ LGBTQ+ Safe ]
Players
4/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Shattered World- NSFW [ LGBTQ+ Safe ]

Paid game
The Game Master charges a fee to run the game.
In a world where civilization's ruins stand as monuments to humanity's fall, new powers rise from the ashes. Technology becomes religion. Numbers replace names. And something dark stirs beneath it all. Play as survivors in a post-apocalyptic setting where scorching deserts can exist next to arctic tundra, where factions battle for control over ancient technology. The disciplined Technocratic Order seeks to rebuild society through order and control. The fierce Proud Savages fight to destroy the machines they blame for humanity's downfall. The ruthless Syndicate maintains power through fear and exploitation. Will you hunt for precious energy cores to power your settlement? Navigate the dangerous politics between warring factions? Explore mysterious ruins where strange organic growths consume everything they touch? Or seek the truth behind the apocalypse that shattered the old world? You face mutated creatures, power-hungry warlords, and ancient technologies beyond understanding. Customize your character with salvaged tech, wasteland skills, and perhaps even implant experimental modifications and become a magitech cyborg. The wasteland awaits. What will you become to survive it? $20 per session

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Oneshot
This is just a test game3
Players
3/4
GM
1/1
Savage Worlds
en English

This is just a test game3

This is just a test game

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Mass Effect) Relays in Dark Space
Players
5/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Mass Effect) Relays in Dark Space

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Join the patrol forces of Council Fleet as ship officers, reaching into lawless, dangerous and uncharted regions of space. Its a space opera campaign, aiming to explore the rich universe of Mass Effect, before world ending events of the games. Set into not that human centric crew trying to deal with difficulties of operating so far from seats of power, on strained logistic lines. Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Tuesday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session, with zero and first one free More detail under Game Link (StartPlaying) $10 referal for freshly joining Start Playing

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