OpenFray

A DnD 5e combat console for Game Masters.

Updates & news

OpenFray 1.2 adds encounter saving and sharing, making it easier for Game Masters to prepare fights in advance or continue sessions that end mid-combat. Saved encounters preserve creatures, party members, HP, conditions, initiative, effects, rounds, and the combat log. Encounters can also be reused by adding only their creatures to a new board.

The update also introduces public encounter and creature sharing through permanent links. Other additions include PIN-protected Player View sessions, campaign backdrops and GM/campaign names for shared screens, plus improvements to the dice bar such as d100 support and advantage/disadvantage modes. OpenFray remains free to use in the browser without an account, although saving and publishing require one.

Read the full release announcement at https://openfray.app/news/openfray-1-2-release/

Overview

OpenFray is a free, open-source combat console for Game Masters running
Dungeons and Dragons 5e https://groupfinder.gg/library/dungeons-dragons-5e-2014
games. It is an initiative tracker that holds the whole encounter. It opens in a browser tab, needs nothing installed, and works without an account. Signing in is free, and it carries a Game Master's fights between devices. It keeps the parts of an encounter that are easiest to lose track of: initiative order, hit points, conditions and effects, concentration, and monster resources such as legendary actions, recharge abilities and spell slots. Effects have two ends, so OpenFray knows both who has advantage and who is granting it, and works that into the rolls. Every roll goes through one place and is logged with the dice behind it. A whole group can make one saving throw at once, with each creature's resistances and immunities already worked in. The table gets a screen of its own. A shared link lets the players follow the turn order and the game log on their phones, showing only what the Game Master chooses to give away. The built-in compendium ships the 2024 and 2014 rules, with opt-in libraries from Kobold Press and OpenFray's own books. Creatures and spells can be built by hand, pasted in as JSON, or taken from a D&D Beyond stat block with the free browser add-on. Compatible with Dungeons and Dragons
5.5e https://groupfinder.gg/library/dungeons-dragons-55e-2024
and 5e.

Key features

Manage everything from one screen

Initiative tracker, stat blocks, controls, and game log all on the same screen. No tabs, no digging, nothing to reconcile between rounds.

Use features straight from the stat block

Click an action, a spell, a reaction, a legendary action, anything straight from the stat block to use it.

Player view

Share a link with your players and the turn order, conditions, and game log follow the fight on their screens as you run it. It's read-only — there is nothing there to press.

Over 2000 creatures included

Basic Rules (2024 and 2014), Tome of Beasts, Creature Codex and OpenFray's proprietary libraries included for free.

Relationships, not just creatures

Effects have two ends. The barbarian's Reckless Attack grants advantage against him; Vicious Mockery debuffs the goblin's next swing. OpenFray records which end is which and works it into the roll, whichever side is rolling.

Resources that count themselves down

Recharge abilities, legendary actions, legendary resistance, spell slots, concentration, and reactions all tick as you play — so the mage's last slot is a fact, not a guess.

Conditions that expire on the right turn

A save-ends effect is rolled at the start or the end of the turn, whichever you chose. Timed effects count themselves down and clear. Concentration is checked the moment the damage lands.

A scratchpad, not a second character sheet

OpenFray never asks you to model a player's build. It tracks what just happened and what has to be remembered this round — which is why it stays fast instead of becoming a worse VTT.

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