Magehand

Overview

Magehand makes DMing easy: it lets a Dungeon Master run their whole adventure from one page. Hover any monster, spell or item in the text for its full stat block or rules, pin the ones the fight needs beside the text, and start any encounter with one click. It's free, made by one DM for their own table, with no ads and no third-party tracking. The combat tracker knows the rules, not just the numbers. Magehand encodes the
2024
Dungeons & Dragons 5.5e (2024)Dungeons & Dragons 5.5E (commonly called the "2024 rules" or "D&D 2024") is the revised and updated...Beginner-friendlyHigh-Fantasy
rules for every class feature, spell, condition and magic item, so the tracker plays them out: it rolls attacks against the right Armor Class and adds up damage with resistances, applies conditions and what they do (a hit on a Paralyzed creature within 5 feet is a Critical Hit), tracks concentration, spell slots, reactions and limited uses, and keeps hit points from one fight to the next. The DM runs the story; Magehand does the bookkeeping. DMs customize the adventure for their party right in the text: rewrite a scene, add notes, fights and comments, and read remixes inside the book itself, with their design notes where they apply. Between sessions, Magehand speeds up prep with fair fights by the 2024 Dungeon Master's Guide, homebrew monsters, a 2024 character builder (with
D&D Beyond
D&D BeyondD&D Beyond is the official digital toolset for Dungeons & Dragons, originally launched in 2017 and a...Virtual tabletop (VTT)Dungeons & DragonsFree
and
Roll20
Roll20Roll20 is the most widely used browser based virtual tabletop in the world, launched in 2012 followi...Virtual tabletop (VTT)FreePaid
import), and handouts players open from a private link, no account needed. DMs who use an AI assistant like Claude can connect it to take bookkeeping off their plate. Magehand supports the 2024 and
2014
Dungeons & Dragons 5e (2014)Dungeons & Dragons 5th Edition (D&D 5E) is a heroic fantasy tabletop roleplaying game published by W...Beginner-friendlyHigh-Fantasy
rules. DMs bring their own books: an adventure opens only after a quick check that they own it.

Key features

Fair fights

Pick the party and the monsters and see the difficulty by the 2024 Dungeon Master’s Guide, then run it.

Your own monsters

Copy a creature or start from scratch, and watch the stat block take shape as you type. In a fight, roll its attacks with one click.

Handouts

Share each handout with nobody yet, some players, or all of them. Players open a private link, no account needed.

Bring your own AI assistant, or use the API

I know, I know. Magehand doesn’t run an AI. But if you already use one, like Claude, you can connect it (or your own scripts, through the API) to take bookkeeping off your plate: checking on the party, tracking loot, drafting a handout. You choose what it may change. And if you’d rather not touch it with a ten-foot pole, I completely get it; everything else works without it.

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