Character concepts
Character concepts are characters that players have created themselves, ones they plan to play or have played before. Browse them for inspiration, leave a like or a comment.
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I'm a complete beginner I can play Monday - Thursday & Sunday, 10:00 – 16:00 (GMT+0). It's when i can start, if it changes, i'll warn Discord (weebseatshit) • Prefer: Only FREE games A group with 3-5 players 60 Roleplay/30 Exploration/10 Combat Story, adventures, exploration, interaction & stuff like this over combat. It'll be perfect, if combat is gonna be only as a story mover *Medieval high fantasy *Mighty Nein *Forgotten Realms (there's so much going on, i'm not sure what i like, but the art looks great) *Witcher games (especially Witcher 1), first two books & "Baptism of Fire" *Strixhaven • Don't prefer at all: If the campaign is gonna happen here for most of the time: ocean & sea (pirates), desert, winter, jungle, dungeon, cave, mountain, ruins Friendly character's death & death that happened because of the game rules or mechanics Horror-focused, like Cthulhu or Strahd (Innistrad). But elements from the last one will be great Gods-focused Stuff like Skyrim, Soulslike Stuff that's happening after the cataclysm, apocalypse, great disaster...
Narrative minimalist
They prefer light systems where description does most of the work. One die, a few stats and a good idea are all they need.
The storyteller
They care about where the story is going and how it gets there. Themes, arcs and payoffs matter - they'll happily set up a scene for someone else's big moment.
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