The RPG Radiocast

Overview

This is the podcast show of the
The RPG Gazette https://groupfinder.eu/library/the-rpg-gazette
. Here you will find our interviews and sometimes discussions between staff members on all manner of TTRPG related topics!

Links

spotify.com https://open.spotify.com/show/2xUTrW31JOHyHxxIxSqak1 - Spotify feed

Other entries

Bonus Reaction
Video

Bonus Reaction

TTRPG
English
Dungeons & Dragons
Bonus Reaction is a dedicated TTRPG resource channel focused on the art of Game Mastering and the mechanics of storytelling. Rather than traditional long-form actual play, the channel specializes in deep-dive analysis, DM tips, and commentary on the tabletop industry. It is designed for those who want to level up their own home games and understand the "why" behind the rules. The channel provides high-energy, insightful breakdowns of both popular systems like Dungeons & Dragons and rising alternatives like Vampire: The Masquerade and Daggerheart. Through a lens of critical world-building and player engagement, the content explores how professional GMs—from Brennan Lee Mulligan to Matt Mercer—shape their narratives, offering viewers actionable advice to apply to their own tables. Links youtube.com - Youtube channel patreon.com - Patreon page discord.gg - Discord server twitch.tv - Twitch channel

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TableForge
Tools & Platforms

TableForge

Virtual tabletop (VTT)
Subscription
TableForge is an AI-powered virtual tabletop that runs your Dungeons & Dragons 5e games for you. Create a character, gather your party, and play through a living fantasy world guided by an AI Dungeon Master that narrates the story, runs combat, and reacts to whatever you decide to do. Every adventure generates its own characters, locations, encounters, and battle maps, so you can go from "let's play tonight" to actually playing in a few minutes. No DM, no prep, no scheduling marathon. /images/general-media/1785090300_1dWltGXR.png Full description TableForge started with a familiar problem: a group of friends who wanted to play D&D together but lived in different cities and could never get their calendars to line up. No regular DM, no reliable session night, just a game everyone wanted to play and no practical way to play it. TableForge is built for exactly that situation, whether you're a full party, two friends grabbing an hour, or one person who wants to disappear into a story alone. You create a character, start (or join) a campaign, and play in natural language. The AI Dungeon Master sets the scene, voices the NPCs, calls for rolls, runs encounters, and remembers what you've done, then responds to what you actually try, not just the path it expected. Talk your way past the guard, torch the bridge, befriend the monster you were sent to kill: the world reacts. That player-driven freedom is the point. The AI handles worldbuilding, encounter generation, and narration so the discovery, improvisation, and agency that make tabletop roleplaying worth it stay firmly in your hands. Under the hood, narration and rules are kept separate. A dedicated rules engine enforces 5e mechanics (AC and DCs, initiative, conditions, hit points, death saves) while the AI focuses on story and table feel. That split is why the DM can stay loose and responsive without losing track of your HP or fudging the math: the numbers are handled, so the storytelling stays free. Whether you want a one-shot, a months-long campaign, solo play, or a co-op night with friends scattered across time zones, TableForge runs in your browser (mobile, too!) and is ready whenever you are. /images/general-media/1785090304_bDgGCr3B.png Features AI Dungeon Master Runs the whole DM role: narrates scenes, voices NPCs, sets difficulty, calls for rolls, and resolves the action. It keeps the game moving, so a session feels like playing with a DM rather than filling out a form. Player-driven story The DM responds to whatever you actually try, and your choices carry forward as the campaign unfolds. The generation builds the world; you decide where the story goes. Real 5e rules, enforced A dedicated rules engine handles the mechanics (the d20 system, initiative, conditions, HP, death saves) instead of leaving them to the AI. Every roll is shown openly, so you can trust the result. Tactical combat and battle maps Fights generate a battle map and run by the book, with encounters tuned to your party. The mechanical state stays visible so you always know where everyone stands. Dynamic adventures and campaigns Every quest generates its own premise, locations, NPCs, and encounters. Campaigns persist across sessions, from quick one-shots to months-long stories as you climb toward level 20. Character creation and progression Build a full 5e hero (species, class, abilities, skills, gear) on a sheet that feels thematic, not like a spreadsheet. Level up and your features, HP, and inventory update as you go. Generated scene illustrations Key moments and locations are illustrated automatically, giving each scene a visual anchor instead of pure description. It does a lot for immersion in solo and remote play. Solo or multiplayer co-op Play solo for a focused story, or invite friends to share a campaign. Built for groups who can't get everyone together at the same time. No prep, play in your browser Nothing to install or prepare. Sign in with Google or Discord, make a character, and start playing in minutes from any browser or on your smartphone. Blog TableForge's blog has resources for players interested in using AI as a tool for their adventures: getting the most out of an AI DM, running solo and remote games, and notes on how the platform works. Links tableforge.gg - Official website r/TableForgeDM - Subreddit

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Threadfall
Tools & Platforms

Threadfall

TTRPG
English
Free
Threadfall is a campaign management platform built for live tabletop role-playing games. It records the session, transcribes speech in real time with speaker diarization, and turns the resulting transcript into a recap, a running campaign codex, and a live screen for the table, so the Game Master can stop taking notes and focus on running the game. The product was built by a Game Master frustrated with the gap between what happened at the table and what survived to the next session. Notebooks, spreadsheets, and post-session memory dumps consistently failed to keep up with multi-session campaigns where NPCs accumulate, loose threads multiply, and the party's choices weeks ago suddenly matter again. Threadfall treats the session itself as the source of truth: whatever was said at the table becomes structured, searchable, and remembered. /images/general-media/1779959619_6fDtbiNW.png Description What it does at the table During a live session, Threadfall captures audio, transcribes it in real time using state-of-the-art automatic speech recognition, and identifies who is speaking. A live screen, designed for a second monitor, a tablet at the table, or a shared display, shows the unfolding session in a clean, distraction-free view. The Game Master sees recent dialogue, current scene context, and tracked entities without breaking flow. What it does between sessions When the session ends, Threadfall produces a recap that captures what actually happened, character actions, key dialogue, decisions, and consequences: drawn from the transcript rather than from the GM's memory. It updates the Living Codex: a structured repository of characters, locations, factions, items, and plot threads that grows automatically as the campaign progresses. Entities are extracted, relationships are mapped, and the codex is searchable from the next session onward. Who it's for Game Masters running ongoing campaigns, particularly online or hybrid groups using voice chat, but equally useful for in-person tables with a recording device. It's system-agnostic: nothing in the product assumes Dungeons & Dragons or any specific rule set. It's been built and tested against D&D 5e and 5.24, but works equally well for Pathfinder, Call of Cthulhu, indie systems, and anything else where a group of people talks for hours and the GM has to remember it all. Free tier New users get two complete live sessions and recaps to try the product, with no credit card required. Founder rate Game Masters who subscribe during the launch window receive a Founder rate of $7.99/month for as long as they remain subscribed, including three campaigns, six AI sessions per month, the full Living Codex, and the live screen. /images/general-media/1779959641_ywkMFifG.png Technical foundation Threadfall is built on real-time speech-to-text with speaker diarization, large-language-model summarization and entity extraction, and a knowledge-graph backend for the campaign codex. The infrastructure is designed for the unusual demands of multi-hour, multi-speaker, jargon-dense sessions where the participants invent proper nouns on the fly. Independent and actively developed Threadfall is built by an independent developer who is also an active Game Master and player. The product is shipped iteratively, with bug fixes and features released as feedback comes in from the founding group of Game Masters using it weekly. Links thread-fall.com - Official website discord.gg - Discord server hello@thread-fall.com - Contact e-mail

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