The Forever GMs Podcast

Overview

Welcome to The Forever GMs Podcast: an educational roundtable dedicated to exploring the art, craft, and business of tabletop roleplaying games. Hosted by two professional Game Masters, Doc & Liv, alongside guests from across the RPG industry, each episode dives into a wide variety of topics designed to inform, inspire, and help you become a better Game Master. The Forever GM never stops thinking about how to make games better, and neither do we.

Latest episodes

  • 1h 01m

    The Forever GMs Podcast – Improvisation (S1 E9)

    How comfortable are you when your players force you completely off-script? This week, Doc and Liv welcome Karen Twelves, author of Improv for Gamers, to explore how improvisation can strengthen both GMing and playing. Th...

  • 57m

    The Forever GMs Podcast – Mental Health Benefits (S1 E8)

    Tabletop role-playing games can be fun, social, and imaginative - but can they also support mental health? In this episode, Liv and Doc are joined by clinical psychologist Dr. Megan Connell and licensed professional coun...

  • 1h 10m

    The Forever GMs Podcast – Building Encounters (S1 E7)

    In Episode 7 of The Forever GMs Podcast, Doc & Liv tackle building many types of encounters and pivot when things get off the rails. Join as we discuss encounter building, our Game Spotlight, Lancer, and the Alternative...

  • 1h 01m

    The Forever GMs Podcast – Meta-Gaming (S1 E6)

    In Episode 7 of The Forever GMs Podcast, Doc & Liv reconsider what metagaming means at a collaborative table. Join as we discuss metagaming, our Game Spotlight, Paranoia, and the meta dimension in Peer Review.

  • 1h 01m

    The Forever GMs Podcast – Adapting Settings and Systems (S1 E5)

    In this episode, Doc & Liv explore the relationship between a tabletop role-playing game’s setting and its system with Brendan Lasalle and Craig Campbell. There are many compelling worlds out there and many fun systems,....

  • 1h 10m

    The Forever GMs Podcast – Chaos Gremlins (S1 E4)

    In Episode 4 of The Forever GMs, Doc & Liv welcome Katie Lear and Jaclyn Lewis to discuss the joys and sorrows of chaos gremlins. This episode also spotlights CRASH PANDAS and explores how conflict can arise at your tabl...

  • 56m

    The Forever GMs Podcast – Running Long vs Short Games (S1 E3)

    In Episode 3 of The Forever GMs, Doc & Liv welcome Jeff Stormer and Jason Pitre to discuss long and short form TTRPGs and how they impact your planning strategies. This episode also spotlights Dread and explores how our...

  • 1h 03m

    The Forever GMs Podcast – Safety Tools (S1 E2)

    In this episode, join Doc & Liv as they discuss safety tools with Ang Murray and Beau Sheldon – who taught Doc about Safety Tools long ago! For those new to the concept, safety tools...

  • 1h 00m

    The Forever GMs Podcast – Building Tools for Gamers Through Podcasting (S1 E1)

    In the inaugural episode of The Forever GMs, Doc & Liv welcome Phil Vecchione and Senda Linaugh to share practical Game Master advice, from preparing your first session to improving communication and using effective GM t...

Social

@theforevergms.bsky.social

🎲 Do rolls move the story forward or stop it in its tracks? 🎲 A roll should create a new direction or complication, not put the game on pause because someone failed a check. How do you keep the story moving at your table? 🎧 linktr.ee/forevergmspo... #TTRPG #DMAdvice #Po...

@theforevergms.bsky.social

🤖 Trust the Computer. Obey your orders. Betray your friends. Everything will be fine. 🤖 Join Doc for this week’s Game Spotlight is PARANOIA - a TTRPG of bureaucracy, backstabbing, clones, and glorious chaos. 🎧 linktr.ee/forevergmspo... #TTRPG #ParanoiaRPG #RPGPodcast #Fore...

@theforevergms.bsky.social

🧠 You know it. Does your character? 🧠 Meta-gaming can spark some heated table debates, but can it also make your game better? Listen to Episode 6 with Eloy Lasanta of Third Eye Games on how meta-gaming can make your games better! 🎧 linktr.ee/forevergmspo... #TTRPG #DMAdvic...

@theforevergms.bsky.social

🃏 Superpowers. Speakeasies. Playing cards. 🃏 Join Doc as he discusses @nerdburgercraig.bsky.social's CAPERS, a super-powered Roaring Twenties TTRPG where gangsters, high-stakes action, and card-based mechanics collide. 🎧 linktr.ee/forevergmspo... #TTRPG #DMAdvice #Podcast...

@theforevergms.bsky.social

🏆 Fame! Fortune! Mayhem! 🏆 What if dungeon crawling was a spectator sport? Join Doc as he discusses @brendanlasalle.bsky.social's X-Crawl Classics, where adventurers chase glory and fame in over-the-top competitive dungeons. 🎧 linktr.ee/forevergmspo... #TTRPG #DMAdvice #Po...

@theforevergms.bsky.social

Did D&D teach you to think like D&D? @brendanlasalle.bsky.social would say so! Every system teaches players what choices to look for and how problems “should” be solved. What D&D habits have followed you into other TTRPGs? 🎧 linktr.ee/forevergmspo... #TTRPG #GMAdvice #RPGPo...

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Other entries

D&D is for Nerds
Actual Play & Podcasts

D&D is for Nerds

English
Dungeons & Dragons
Actual Play
Australia’s most popular Dungeons & Dragons actual play podcast! Set in the world of Ogg Nott, a place full of mystery and intrigue - if only the players knew it was ending. Listen to this award winning podcast as our heroes delve deep into adventure, with each season bringing a new story, new characters, and new threats to face. New listeners can start at any season, but veteran listeners will find themselves following a greater story, set over centuries. Links sanspantsradio.com - Official website spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed sanspants-radio.fandom.com - D&D is For Nerds wiki (part of Sanspants Radio wiki)

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Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

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ClockSync
Tools & Platforms

ClockSync

English
Free
Blades in the Dark
ClockSync is a browser-based tool for game masters that shares progress clocks, counters, timers and switches with players in real time. What it does: Create and manage Blades in the Dark-style progress clocks Share your clock board live with players — no login required Link items through a trigger system: when one clock fills, others react automatically Use counters for resources, timers for pressure, switches for states Trigger system: Items can be linked so that game events cascade. A clock filling up can start a timer, flip a switch, or advance another clock — creating the kind of ticking-bomb tension that makes sessions memorable. Built for Blades, works everywhere: Designed with Forged in the Dark games in mind, but ClockSync works with any system that uses progress clocks — Apocalypse World, Trophy, Agon, or your own homebrew. [h2[Links mrrettich.itch.io - ClockSync itch.io page

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Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.