The Gap Between us

Overview

Join our eclectic crew as they try to navigate the harrowing Post-Gap universe of a brand-new original
Starfinder 2e
adventure campaign: “The Gap Between Us”. A space station full of strangers and lost memories; where even the most familiar settings seem out of place. We drop full Actual Play episodes every Thursday, so grab a seat at the table and follow the journey week by week. Whether you’re a Starfinder veteran or just love a good sci-fi story, you’ll find thrilling adventures, memorable characters, and original TTRPG storytelling right here.

The Story

Four years post gap, Absalom Station is failing. After The Awakening, societal upheaval began to fracture the station, culminating with the shattering of the Eye. Now three years later, resources are becoming scarce and those who remain are starting to get desperate. Not only have gangs been growing rapidly, but strange creatures and monsters have begun appearing all over the station. Residents form small communities to try to weather the increasingly post-apocalyptic landscape they find themselves in. In an abandoned neighborhood in the Arms, a small community of survivors huddle awake in a commandeered community center in the dead of the night. Tipped off that a local gang’s arrival is imminent, the center’s newest (level 0) members are tasked to defend their new home. Our crew of survivors must level-up and find a way to survive and thrive in their new post gap reality.

Links

youtube.com https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr - Youtube playlist rss.com https://rss.com/podcasts/standard-actions/ - Podcast feed spotify.com https://open.spotify.com/show/63CvU82Na7B91NfKf4Umiw - Spotify feed podcasts.apple.com https://podcasts.apple.com/gb/podcast/the-space-between-us/id1817733401 - Apple Podcasts feed standardactionsnetwork.com https://www.standardactionsnetwork.com/ - Standard Actions Network website

Other entries

Pathfinder 2nd Edition (2019)
Tabletop Roleplaying Games

Pathfinder 2nd Edition (2019)

TTRPG
High-Fantasy
English
Pathfinder 2nd Edition is a tactical, crunchy and highly customizable heroic fantasy roleplaying game system published by Paizo. Originally released in 2019 as the evolution of the Pathfinder system (which grew out of the D&D 3.5 system, as a reaction to the release of the simplified and more video game-like D&D 4E). The system recently received a comprehensive "Remaster" overhaul, which decoupled the game from the legacy Open Game License (OGL), moving it to the system-agnostic ORC License. The Remaster version has updated various terminology and streamlined different conflicting mechanics, the core engine of PF2E remains exactly the same as before. Description Like other d20-based fantasy games, players are an adventuring party that go on adventures, defeat enemies and uncover various mysteries while the Game Master (GM) is in charge of running the world around the characters and is in control of managing any enemies and non-player characters they might encounter. However, where D&D 5E leans heavily on "rulings over rules" and simplicity, Pathfinder 2E has shifted its focus on customization and making sure that with every system balance is maintained. Pathfinder 2E is ideal for players who are more into tactical combat, clear rules for exploration, and the ability to build unique character concepts with a reasonable amount of customization without accidentally breaking the game or worry too much about maintaining balance. The system comes with great tools for the GMs as the system provides clear guidelines and mechanics for most situations, meaning the GM rarely has to invent or interpret rules on the fly to keep the game moving. System Overview & Key Features The 3-Action Economy Pathfinder 2E is famous for their action system. Instead of pre-defined action types, the player can perform creatively distribute their actions how they see fit. Instead of always having a "move action" that the character can utilize or leave unused, the system allows a character to instead use that action as an extra attack. Or instead of attacking, the adventurer can move twice (or thrice, if using all actions). Degrees of Success Instead of approaching "1" or "20" on the d20 die as a critical result, The system considers "oversucceeding" as a critical success. Succeeding a roll by 10 or more points it is automatically a Critical Success. If you miss the DC by 10 or more, it is a Critical Failure. Because of this, every single +1 or -1 improvement feels more impactful and important. Feat-Based Character Customization There are no "useless level-ups" Every single level-up players make meaningful choices by selecting from an extensive assortment of Ancestry Feats, Class Feats, Skill Feats, and General Feats. This creates a situation, where even two characters of the same class can be played completely differently. Reliable Encounter Building The game's underlying math is rigorous and highly functional. An encounter mathematically classified as "Severe" will actually push the party to their limits. GMs can trust the system's encounter building rules completely. Keyword and Trait System Spells, weapons, and abilities have specific traits (like "Incapacitation" or "Fire"). If a rule has a trait, it consistently interacts with the rest of the game's mechanics in the exact same way, removing ambiguity. Edicts and Anathema PF2e has abandoned the traditional moral alignment system. Deities and classes are governed by Edicts (things your character must strive to do) and Anathema (things you must avoid), creating a more nuanced approach to roleplaying. Additional links paizo.com/pathfinder - Official Pathfinder website 2e.aonprd.com - Archives of Nethys (Official free rules database for PF2e)

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Veins of Lore
Actual Play & Podcasts

Veins of Lore

English
Dungeons & Dragons
Actual Play
Yes we get it! It's yet another podcast of people playing Dungeons and Dragons. Where do we differ from others? Maybe we don't., maybe we do. That will yet remain to be seen. What we are is a small group of friends whom seek to bring our game to listeners and share our experience with the gaming community. We are 4 people, one with over 40 years of playing experience who has literally played every edition of the game since 1979. Another who has been playing for just over 20 years and 2 more rather new players who have only experienced 5e. We will be using mainly 2014 5e rules ,yet there will be scatterings and dashes of rulings and inclusions from Advanced D&D - 3.5. While ignoring the fact the 4E ever existed. All that said we will be bringing some great home brewed traditions to the mic as well as making some of it up as we go... Links gallamah.podbean.com - Podbean website spotify.com - Spotify feed youtube.com - Youtube channel

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Potionless
Actual Play & Podcasts

Potionless

Spanish
Dungeons & Dragons
Actual Play
Un grupo de entusiastas creando nuevo contenido para uno de los hobbys más nobles que existen. Un grupo de treintañeros buscando vivir de lo que más les gusta. Un grupo de amigos que buscan contar una de las más grandes y terroríficas historias jamas jugada en una mesa Links youtube.com - Youtube channel twitch.tv - Twitch channel patreon.com - Patreon page

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