StarCar - Your Star Cartographer

Overview

StarCar is a permanently free linear star systems cartography tool. It enables GMs running sci-fi campaigns to visualize and share star maps with their players easily. It allows a lot of different customizations for orbital bodies, like planets, secondary stars, Ringworlds, Dyson Spheres, and more. GMs can add notes to individual orbital bodies, stars, and moons. The notes can be totally customizable, or use either
Traveller https://groupfinder.eu/library/traveller-2e-2016
or Stars Without Number rules. If they want, the GM can even export a stylized PDF report that details all the notes in an easy-to-follow format. And if the GM just needs something right away? StarCar will roll the dice and generate a totally randomized system: random stars, planets, and even randomized plot hooks. Once the GM is finished, they can export it in a number of different formats: PNG, WebP, or JPG, or with settings like Printer Friendly or Transparent Background. Anything exported is licensed under Creative Commons 4.0, which means the person who makes it owns it. They can even use it in any products they sell, with attribution.

Reviews

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Grumpy
4 months ago

I think I did a very good job

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Other entries

Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

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Nat One Play | Curse of Strahd
Actual Play & Podcasts

Nat One Play | Curse of Strahd

English
Dungeons & Dragons
Actual Play
Nat One are a group of British D&D players, most of whom have been playing together for over 9 years. Curse of Strahd is something DM Jenna has been waiting to run for about two years and now... It's finally happening. Jenna (they/them) is using the Curse of Strahd: Revamped coffin-box edition of CoS, with inspiration and advice pulled from /u/MandyMod Reddit post "Fleshing out Curse of Strahd", ideas from DragnaCarta's Curse of Strahd Reloaded and, of course, portraying the story and NPCs in their own unique way. As an ex-teacher with a First Class degree in English Literature and Creative Writing (and almost a PhD in emotion mechanics in the TRPG), you are guaranteed to feel their passion for the craft of storytelling. Nat One's players also have similar backgrounds, with interests in literature, writing, education, development and emerging narratives. Take a look at the cast below: Cast Rebecca (she/her),  (she/her), playing the female Drow Circle of Stars Druid: Eylirae Val'Aonar. Rebecca is playing the young (70) studious daughter of a Priestess of Lolth, so has grown up wihin the matriarchy of the Underdark and left due to personal differences regarding the treatment of men. Andrew (he/him), playing the male Half-Orc Way of the Ancestral Dragon Monk: Friendly "Wee Scrapper" Tiene. Andrew is intentionally playing an unintentional misogynist who believes that women need protecting and that men are much more capable. Tabitha (she/her), playing the female Human Devotion Paladin of Torm: Lady Arabella Thistlethwaite. Tabitha is playing a noble lady who is the youngest of her siblings and expected to be a soldier when, really, she would love to be a lady of leisure. Lauren (she/her), playing the female Aasimar Order Cleric of the Red Knight: Lucia. Lauren is playing the reincarnation of Tatyana whose soul, in this adaptation, actually managed to get out of Barovia and is brought back in. That's not the only surprising thing about her... NPC-ish Players: Gemma (she/they), playing the male Human Vistani College of Swords Bard: Ravi Kovachi. In this adaptation, Ravi is Madame Eva's grandson; a Vistani Guide who leads the group to Barovia in the first place. Would you trust him? Beth (she/her), a larper since childhood with years of roleplaying and monstering experience, will also be coming in later on as Volenta Popofsky - If you know, you know. These episodes have been edited to remove all the long pauses, rules clarification and off-game speak to create a much more comfortable listening experience. This means the episodes are shorter, clearer and easier to follow. Jenna creates the art, thumbnails and records and edits without the use of generative AI (AI SUCKS!). Nat One do not accept requests for commissioned art, as we prefer the things we create to be created by ourselves. Nat One hopes you have a lovely, cosy little time listening to the horrors that will befall these wonderful characters in the world's most notorious D&D campaign: Curse of Strahd

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Saga20
Tools & Platforms

Saga20

Dungeons & Dragons
Worldbuilding
Free
Saga20 is the campaign tool that keeps up with your table. It is a full world builder, a campaign wiki, a session summarizer, a character sheet system and a shared player portal, and all of it runs off one action: hit record. Play the session, upload the audio, and Saga20 works out who spoke, writes the recap, and pushes what happened into every world page it touched. Characters, locations, factions and items each keep their own page, their own timeline, and a link back to the session where it happened. Most world builders need you to update them. This one updates itself. It works for every TTRPG system, from D&D across all editions to Pathfinder 1e and 2e, Call of Cthulhu, Cyberpunk RED and Vampire: The Masquerade, with character sheets built into the app. The app is quickly growing in popularity and is already being used and trusted by thousands of GMs. Description Every campaign wiki dies the same death. Immaculate for four sessions, then the group plays a long night, nobody writes it up, and a month later the wiki describes a campaign that no longer exists. Saga20 fixes that at the source. The session is the input, and the world updates because you played, not because you did homework afterwards. Underneath the automation is a proper world builder. Characters, NPCs, locations, factions, items, deities, starships, corporations, clues, house rules: anything in the campaign gets a real page, with rich text, images, custom icons and cover art, organized into folders and templates and custom entity types for whatever the world needs. Search reaches every page instantly. A campaign graph draws who knows whom. Interactive maps carry routes, regions, pins and the party's current position. Build it all by hand if that is the fun part, or you can import an existing world across from Obsidian, Notion, Google Docs or World Anvil and carry on from there. You can then upload session recordings to automatically update your world wiki. Anyone at the table can record, on a phone, a dedicated mic, Discord or Zoom, and nobody else has to install anything. Saga20 generates the Session Notes including choices, clues, quests and consequences that happened during the session then automatically updates the world pages so you'll always have an up to date wiki without having to spend hours after every session.  It is not only the GM's tool but a tool for the entire table. Players can read the campaign and session notes without an account, or choose to claim their own characters, keep their character sheets on the same page as the story, and arrive at the next session actually remembering the last one. The wiki can be themed to match the setting and published on its own link. Prep, play, notes and the whole table, in one place.

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