Curse of Critz

Overview

Join DM Rolan Critz as he takes a party of misfits through the Curse of Strahd 5E
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-5e-2014
module. Follow the adventures of Doru Donavich played by Batsy SInclair, Aurora Brightfield played by Honey De Bunne, Kael Whitlock played by Tom Henry, and Ret played by Lou Psifer.

Links

youtube.com https://www.youtube.com/playlist?list=PLzw_QDg70WchXlu0V-Sg0C_Zs5uVEIVXu - Youtube playlist twitch.tv https://www.twitch.tv/critzcorner - Twitch channel

Other entries

Call of Cthulhu (2014)
Tabletop Roleplaying Games

Call of Cthulhu (2014)

TTRPG
Beginner-friendly
English
Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic cosmic eldritch horror role-playing system originally launched in 1981. The story is based off of the  literary works of H.P. Lovecraft and lovecraftian works. Instead of setting the players up as heroes, the characters are regular investigators who are exploring cults, forbidden knowledge and various eldritch-cosmic entitites and threats. Description Occupations in the game for the characters include academics, reporters, and private investigators. The gameplay loop revolves around uncovering information, analyzing clues, and evading dangers. As the supernatural elements in the game are considered more powerful than the investigators, they have are not expected to actually confront most of the threats head on. Instead they usually have to resort to avoiding or escaping any situation that may arise. Combat is lethal and usually leads to characters getting permanently killed or pushed to insanity (which eventually is the same).  System Overview & Key Features Percentile Framework (d100) Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure. Pushed Rolls If a character fails a skill check, they may attempt to "push" the roll, allowing for a second attempt. This requires the player to come up with a new, more desperate approach to performing the task. If this subsequent pushed roll also fails, the Keeper describes a severe and immediate negative consequence. Sanity and Madness A core mechanic of the system is the tracking of mental stability. Investigators lose points from their Sanity gauge when exposed to anomalous creatures or disturbing truths. Drops in Sanity result in the character experiencing temporary or permanent forms of madness, which can manifest as new phobias, delusions, or a temporary loss of player agency over the character. Bonus and Penalty Dice To account for situational advantages or disadvantages, the game employs a system of bonus and penalty dice. If a character possesses a distinct advantage when performing a task, an extra d10 is rolled and taking the higher result. A disadvantage means rolling an extra d10 and taking the lower result. Combat Lethality Physical altercations are inherently dangerous by design. Investigators possess limited hit points, and the damage output of both conventional firearms and anomalous entities is high. Recovery mechanics are slow, simulating realistic healing times. This structural lethality serves to discourage combat and incentivize stealth and investigation. Expendable Luck Players can spend points from their character's Luck pool to retroactively lower a dice roll. The points are subtracted on a one-to-one basis until the dice result qualifies as a success. This ensures that the Luck pool is a limited resource which should be used and utilized in the most critical situations. Additional links chaosium.com - Official publisher website and digital storefront drivethrurpg.com - Digital repository for official scenarios and sourcebooks

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Pretending to be People
Actual Play & Podcasts

Pretending to be People

English
Actual Play
Delta Green
Pretending to be People is a mystery/horror role-playing podcast. Join Zach, Thomas, Luke, and Joe as they navigate a terrifying campaign filled with twists, turns, and laughs - all decided on a roll of the dice. Can the officers of the Contention Police Department unravel the mysteries suddenly plaguing their sleepy town? Will they die – or worse –  in the attempt? This is an actual play utilizing the game systems of Delta Green and Pulp Cthulhu. This is Pretending to be People. Links youtube.com  - Youtube channel twitch.tv - Twitch channel podcasts.apple.com  - Apple Podcasts feed patreon.com  - Patreon page discord.gg - Discord server

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Session Zero Heroes
Actual Play & Podcasts

Session Zero Heroes

TTRPG
English
Actual Play
At Session Zero Heroes we believe in the power of storytelling through tabletop roleplaying games and use a wide variety of systems to create these stories which we share through the podcast medium. From hilarious to emotional our stories and themes come in all shapes and sizes and help us to create amazing series and one-shots for your listening pleasure! Our first show: Benders & Brews: An Avatar Legends Actual Play is the one that started it all! In this series, we jump into the world of Avatar the Last Airbender as a group of teens fight back against rival tea shops and the occasional run-in with pirates and the Fire Nation in order to save their own tea shop: The Blissful Brew. Our other, a Dungeons & Dragons series called Criminals of Isla Numus where a group of characters are thrown into a deity's pocket dimension with the goal of making 1,000,000 gold in the span of a year’s time. Will they be able to overcome a variety of obstacles and struggles and accomplish their task? Links sessionzeroheroes.com - Official website youtube.com - Youtube channel discord.gg - Discord server

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