hi! a bit about myself
I'm Derek, he/him, 32, iamthederkus on discord
first and foremost I'm an experienced player and I'm easy to get along with. I know how bad players bring the vibe down and I know how not to be one bc I'm empathetic and a good communicator. I am queer friendly, anti-racist, etc
I work as a math tutor and therefore have reduced hours during the summer, only working wednesdays 4-7pm est. so for the next month or so I can play just about any time. after summer I'll work 4-8pm est mon thru thurs. I am also possibly starting grad school in the fall, so my schedule may change then. I have one existing campaign on fridays at 7pm est.
a quick story from another campaign of mine:
I was playing a light cleric alongside a half-vampire, who had... urges. I used the continual flame spell to create a flame for him that would not be extinguished by non-magical means. I told him the flame was like the goodness inside of him - always there even if it was covered or couldn't be seen. it was a watershed moment.
I want a group that can be decisive in making group decisions. a lot of parties tend to overthink things and it bogs down the pacing. my only pet peeve really.
for example, in a one-shot there was a drunk, singing tiefling girl who was facing a wagon the group needed to infiltrate. we spent minutes agonizing over how to distract her instead of just throwing a rock, or casting minor illusion, or even just talking to her, all of which would have worked.
my characters are almost always intensely curious. they talk too much even if it gets them into trouble. they're kind-hearted and overly trusting. they value being well-rounded rather than specializing, which means they tend to have multiple proficiences. They come from healthy families with supportive parents.
additionally, I love characters who worship gods of wisdom and knowledge, so I'd be interested in how they fit in to your lore. I am also happy to have abilities that are (at first) unexplained, and give you the gm freedom to establish how I get them and how they fit in to the world
I love most the interplay between combat, exploration, and rp. I like to have each one enhance the others, rather than picking a favorite.
I am also very good at roleplaying frequently in small moments. for example, I'm playing a half-elf warlock girl who is very attractive, and very outgoing about it. in combat, when an enemy attacked me, I yelled "Protect me Sentry! I'm too sexy to die!" (sentry was our warforged paladin). it didn't interrupt the flow of the encounter but it still gave a taste of my pc's personality
I like challenging combats. I want to feel like I have to think really hard strategize to win. I also like having multiple encounters spread out over a day, rather than one big one, it allows for so much variety.
Even if you choose to pass on me, you deserve nice things!