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Various tools and platforms to enhance your gaming experience. The library is constantly evolving and growing. With your help, we can expand it even further.

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AD&D Toolkit
Tools & Platforms

AD&D Toolkit

English
Dungeons & Dragons
AD&D Toolkit is a collection of tools for Dungeon Masters that integrates seamlessly with digital Character Sheets. It is not a VTT.  Its a digital assistant for DMs and Players.  It greatly enhances both in-person and online play by speeding up and automating the more interesting, yet cumbersome mechanics of AD&D. Toolkit supports First Edition(1e), Unearthed Arcana(1e), and Second Edition(2e). Community Across multiple platforms, our membership numbers in the thousands.  If you haven't yet, you need to check it out.  The Discord serves as the community hub as well as offering support for the Toolkit.  It serves as a valuable resource for people new to AD&D or Toolkit. Blog The AD&D Toolkit blog serves as a resource to the public for both Toolkit and AD&D in general.

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Codex Cryptica
Tools & Platforms

Codex Cryptica

Virtual tabletop (VTT)
English
Codex Cryptica is an AI-assisted worldbuilding and campaign management tool built around a living knowledge graph instead of a folder of loose documents. Every character, faction, location, and event you create becomes a linked entity, so your world stays connected and explorable as it grows. Genre-agnostic across fantasy, sci-fi, cyberpunk, horror, post-apocalyptic, western, steampunk, and more.

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Session Forge
Tools & Platforms

Session Forge

English
Dungeons & Dragons
Session Forge is an offline game master toolkit for fantasy tabletop RPGs, made by Donald Stelling of Digital Underground. Instead of another long PDF, it is a single HTML hub that the GM opens in a web browser and uses at the table to prepare and run sessions. It holds 14 tools: encounters, NPCs, loot, initiative, session notes, dungeons, taverns, quests, rumors, villains, weather and travel, settlements, a one-click one-shot outline, and a short GM playbook. Tools for running the table - Encounter Forge builds fights on an XP budget set by party level, party size and difficulty (Easy to Deadly). Each encounter comes with a motive and a twist, and the creatures are drawn from 198 original 5e-style stat lines. - Initiative Tracker handles HP, AC, conditions, group adds and d20 rolls. Rounds and turn order save automatically, so combat survives closing the browser. Fights made in Encounter Forge can be sent straight into the tracker. - Session Notes saves as the GM types, offers random sparks for quick ideas, and keeps a full archive that can be restored. - GM Playbook explains how to use the tools live without slowing the game down. Generators - Full Session: a one-click one-shot outline with a hook, NPCs, a villain, a journey, two fights, a site, treasure and a twist. - NPC Generator: 8 naming cultures, plus role, voice, quirk, secret and adventure hook, and a "crowd of six" mode. - Loot Tables: common to very rare items, plus gems, art objects and 64 curses. - Taverns & Shops: taverns and shops with priced wares. - Dungeon Builder: dungeons of 3 to 12 rooms, with a boss scaled to the party. - Quest Hooks, Villain Forge and Settlements. - Rumor Mill: rumors with a GM-only truth rating. - Weather & Travel: 6 climates and 4 seasons. On every generator, the GM can lock a line and reroll the rest, go back through a saved history of the last 20 rolls, copy results as text or Markdown, download them as .md or .txt, and send them to Session Notes in one click. Seeds are repeatable, so the same seed always gives the same result. How it works The GM downloads a ZIP, opens index.html and bookmarks it for game night. After that one download, Session Forge runs fully offline with no account. Data is saved in the browser, and the home page has backup and restore. It works in a browser on desktop and on mobile. Systems and fit The stats are 5e-flavored so they feel familiar, and the content is easy to reskin for OSR games, Pathfinder or homebrew settings. All generator content is original; it is not a dump of official rulebook text. Session Forge suits GMs running 5e-compatible fantasy, one-shots and west-marches campaigns, and GMs who improvise and need ideas fast. It is not a virtual tabletop plugin: it runs locally in the browser and does not connect to Foundry VTT or Roll20. Price and license Session Forge is a one-time purchase from CAD$14.99 (pay what you want above that) on Gumroad. The license is personal, single-GM use. Version 2 raised the toolkit from 6 tools to 14, and earlier buyers get v2 free by downloading again; their v1 saves carry over.

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Arkadian Scribe
Tools & Platforms

Arkadian Scribe

English
Dungeons & Dragons
Arkadian Scribe is a web-based campaign manager and virtual tabletop for game masters, currently in open beta. It is built around D&D 5e and replaces the usual pile of notebooks, tabs and spreadsheets with one connected tool that runs in the browser, with nothing to install. For running the game Interactive maps with fog of war, walls, doors and windows, and tokens, plus a separate table screen you can show to players in person or over a video call A bestiary, an encounter builder and initiative tracking, with loot that players can search on defeated enemies A token creator, and community page to share your homebrew on Player sheets with the SRD character options (2014 and 2024 rules), including spells, items and inventory For running the world Quests, notice boards, NPCs, factions, groups and deities, with control over what each player knows and when they learn it A journal and handouts for sharing information with players gradually Shops where players build a shopping list and haggle while the GM accepts, declines or counters, and where shopkeepers can also buy items from players at a rate the GM sets A custom calendar and a timeline that fills in on its own as the party meets people, takes quests and spends money A session recorder that tracks play time and logs encounters, loot, purchases and notes at the exact in-game moment

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Loreify
Tools & Platforms

Loreify

English
Dungeons & Dragons
Loreify is a session note-taker for Dungeons & Dragons groups. Someone at the table records the game, and Loreify writes up what happened, so nobody has to stop playing to take notes. There are three ways to get audio in. At an in-person table, record in a phone or laptop browser. Online, add the Loreify Discord bot and type /loreify-record in the voice channel, then /loreify-stop when the session ends. Groups can also upload a recording made on any other device. Notes are usually ready 5 to 10 minutes after the session. Each write-up has a recap, a timeline of events, the NPCs and locations that came up, quest and loot tracking, and memorable quotes. Loreify identifies who is speaking, so quotes and decisions stay attached to the right player. Over a campaign the notes add up to a searchable history and an interactive Lore Map linking characters, factions, places and items. The group can ask questions about its own campaign and get answers that cite the session notes. On Discord, notes are posted to the channel with a shareable link, and players without an account can read them. Transcription supports 14 languages. Loreify offers a 7-day free trial, then costs $15 a month or $120 a year; a Casual plan at $7 a month covers up to two sessions a month.

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Magehand
Tools & Platforms

Magehand

English
Dungeons & Dragons
Magehand makes DMing easy: it lets a Dungeon Master run their whole adventure from one page. Hover any monster, spell or item in the text for its full stat block or rules, pin the ones the fight needs beside the text, and start any encounter with one click. It's free, made by one DM for their own table, with no ads and no third-party tracking. The combat tracker knows the rules, not just the numbers. Magehand encodes the 2024 rules for every class feature, spell, condition and magic item, so the tracker plays them out: it rolls attacks against the right Armor Class and adds up damage with resistances, applies conditions and what they do (a hit on a Paralyzed creature within 5 feet is a Critical Hit), tracks concentration, spell slots, reactions and limited uses, and keeps hit points from one fight to the next. The DM runs the story; Magehand does the bookkeeping. DMs customize the adventure for their party right in the text: rewrite a scene, add notes, fights and comments, and read remixes inside the book itself, with their design notes where they apply. Between sessions, Magehand speeds up prep with fair fights by the 2024 Dungeon Master's Guide, homebrew monsters, a 2024 character builder (with D&D Beyond and Roll20 import), and handouts players open from a private link, no account needed. DMs who use an AI assistant like Claude can connect it to take bookkeeping off their plate. Magehand supports the 2024 and 2014 rules. DMs bring their own books: an adventure opens only after a quick check that they own it.

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