The Apocalypse Players

Overview

A
Call of Cthulhu
Call of Cthulhu (2014)Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic...Beginner-friendlyHorrorRules-medium
actual play podcast. Dice-driven cosmic horrors supplied by Dominic Allen, Joseph Chance, Danann McAleer and guests. --- The Apocalypse Players is an actual play (or live play) TTRPG podcast focused on horror tabletop roleplaying games. Think Dimension 20 or Critical Role, but fewer dragons, more eldritch horrors, and more British actors taking their roleplaying very seriously (most of the time). We primarily play the Chaosium RPG Call of Cthulhu, but have also been known to dabble with other systems,

Links

apocalypseplayers.com https://www.apocalypseplayers.com/ - Podcast website patreon.com https://www.patreon.com/apocalypseplayers - Patreon page discord.com https://discord.com/invite/kRQ62t6SjH - Discord server

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Other entries

Dungeons & Dragons 3.5
Tabletop Roleplaying Games

Dungeons & Dragons 3.5

High-Fantasy
Wizards of the Coast
Complex
Dungeons & Dragons 3.5 (D&D 3.5, written D&D v.3.5 on the books) is a fantasy tabletop roleplaying game of dungeon delving and heroic adventure, published by Wizards of the Coast in July 2003 as a revision of Dungeons & Dragons 3rd Edition. The 3rd Edition rules were designed by Jonathan Tweet, Monte Cook and Skip Williams in 2000. The revision was intentionally a small one, focused on common complaints about aspects of play, which is why it carries a "half edition" number. The basic rules are fundamentally the same as the 3rd Edition rules, and the changes are mainly to balance. It runs on the d20 System, the engine released with the Open Game License (OGL) that let third-party publishers produce D&D-compatible material, and it became the basis of Paizo's Pathfinder Roleplaying Game in 2009. The system is a revision of Dungeons & Dragons 3rd Edition (2000), and it was succeeded by Dungeons & Dragons 4th Edition, announced in August 2007 and released in June 2008. Description Players take on adventurers built from a race and a class, and the Dungeon Master (DM) runs dungeons, monsters and campaigns. The game means deep, granular character-building alongside the dungeon crawl. Every class, skill point and feat is a deliberate choice, and by mid-to-high level a character sheet can run to several pages of interacting rules. The game rewards system mastery, and it is tactical in a literal sense, with grid-based, miniatures-supported combat in which precise movement and positioning matter as much as raw numbers. The game asks a table for bookkeeping. A huge library of official supplements means there is almost always another build option to chase, and tables who enjoy that will get a lot out of it, while those who want a light evening may not.

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Stars Without Number
Tabletop Roleplaying Games

Stars Without Number

English
Sci-fi
Rules-medium
Stars Without Number is a sandbox science fiction tabletop role-playing game designed by Kevin Crawford and published by Sine Nomine Publishing. Originally released in 2010, followed by an extensively expanded and restructured Revised Edition in 2017, the game is a prominent fixture of the Old School Renaissance (OSR) movement. It is structurally engineered to merge the lightweight tactical framework of early fantasy role-playing systems with exhaustive, modular sci-fi sandbox generation toolkits. Description Stars Without Number takes place in the year 3200, centuries after the tragic collapse of the Second Terran Mandate. The human galaxy was once interconnected by instantaneous jump gates and protected by a core of psychic navigators, until an evolutionary psychic catastrophe known as "The Scream" drove every psychic in existence instantly insane or dead. The sudden collapse of interstellar transit triggered a multi-century dark age of isolation known as the Silence. In the modern setting, fractured sectors of space are finally rediscovering faster-than-light spike drives and exploring a fragmented universe. Players navigate this dangerous frontier as spacers, scavengers, mercenaries, or rogue psychics, operating in a cosmos characterized by corporate espionage, lost pre-collapse technology, and shifting planetary regimes. Links sinenomine-pub.com - Official homepage for Sine Nomine Publishing and Kevin Crawford's developer catalog drivethrurpg.com - Revised Edition (Free Version) on Drive Thru RPG

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RPG Soundboard
Tools & Platforms

RPG Soundboard

English
Audio & Music
Paid
RPG Soundboard is an audio companion for tabletop RPG game masters, featuring a user interface designed for easier, live playback. Load your own music and sound effects, organize them across multiple soundboards and playlists, and increase the immersion of your table. System Overview & Key Features Multiple soundboards & playlists keep separate setups for each campaign, each with independent playlists, players and sound types 30+ real-time audio effects apply DSP room presets live during playback: Dungeon, Tavern, Forest, Castle Hall, Crypt, Dragon Lair, Battlefield, and more Remote control Any device can host or join a session: start a server on your PC, phone, or tablet and connect from any other device on your local network, with real-time sync across all connected clients Sharing screen a dedicated presentation window your players can watch, with a custom background. Supports chroma key (green, blue, black) for OBS and streaming setups 3D dice roller roll dice directly from the sharing window and display animated results live for your players Drag-and-drop reordering rearrange players on the fly with animated swaps Cross-platform Windows, macOS, and Linux Sound Types Tag any sound player as Ambient, SFX, or Music using color-coded categories. Create your own types to match your workflow /images/general-media/1778834657_sIRN1b1s.PNG Your audio files stay on your machine. The app never uploads them anywhere. Links rpgsoundboard.com - Official website reddit.com - Reddit subreddit youtube.com - Youtube channel

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