Restless Barbarian Gaming

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Overview

Restless Barbarian Gaming is a group of friends with big imaginations and a love for tabletop roleplaying games. Founded in 2021, RBG features several World of Darkness chronicles,
Call of Cthulhu https://groupfinder.gg/library/call-of-cthulhu-2014
, and own home brewed superhero series "Laser Vision Comics." Our international cast stream 2-3 games weekly on Twitch and YouTube as well as Subscriber Exclusive one-shots throughout the year.

Links

youtube.com https://www.youtube.com/@RestlessBarbarianGaming - Youtube channel twitch.tv https://www.twitch.tv/restlessbarbariangaming - Twitch channel

Other entries

Medieval Fantasy City Generator
Tools & Platforms

Medieval Fantasy City Generator

English
Free
Universal
The Medieval Fantasy City Generator (MFCG) is a highly influential, browser based procedural tool created by the developer watabou. Since its debut in 2017, it has become the gold standard for "instant" urban cartography, capable of generating complex, aesthetic city layouts in a single click. In late 2025 and early 2026, the tool received significant updates to its District View and Building Placement algorithms, allowing for more organic street flow and higher density urban "slums" that better reflect historical medieval layouts. Description The Medieval Fantasy City Generator is a "toy" in the best sense of the word—a lightweight, highly customizable application that prioritizes "cool looking" maps over strict geographical simulation. It uses Voronoi diagrams to partition space into districts, then fills them with procedurally generated buildings, walls, and landmarks. Because it runs entirely in HTML5, it requires no installation and is a favorite for GMs who need to generate a "capital city" or "coastal port" on the fly during a live session. System Overview & Key Features One Click Generation Pressing a single key (Enter) generates a completely new city with unique geography. The tool automatically decides where the castle, the temple, and the market square go, providing an instant foundation for a Game Master to build their narrative upon. Procedural District Mapping The 2026 version features an improved "Alleys and Blocks" view. Cities are divided into logical districts—like the Craftsmans Quarter or the Shanty Town—each with its own architectural density and procedurally generated name that can be edited by the user. Dynamic Warp Tool GMs can manually reshape the city by "warping" its boundaries. If you need a city that is long and thin to fit a specific riverbank, or a circular fortress atop a hill, the warp tool allows you to push and pull the city's footprint while the buildings rearrange themselves in real time. 3D City Viewer Integration By exporting a city as a JSON file, users can open their map in the companion City Viewer app. This transforms the 2D layout into a fully navigable 3D environment, perfect for showing players the "skyline" of the city they are about to enter. SVG and JSON Export Maps can be exported as high quality SVG files, allowing them to be opened in programs like Illustrator or Inkscape for further artistic customization. The JSON export ensures full compatibility with other "Procgen Arcana" tools and major VTTs like Foundry. Azgaar's Integration The generator is natively linked to Azgaar's Fantasy Map Generator. When a user clicks on a city in a world map, it can automatically trigger the Medieval Fantasy City Generator to build that specific town, creating a seamless "World to Street" experience. Additional links watabou.itch.io/medieval-fantasy-city-generator - Official application page watabou.github.io - The full "Procgen Arcana" suite of generators patreon.com/watabou - Official Patreon for supporting the developer

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My First Dungeon
Actual Play & Podcasts

My First Dungeon

English
Actual Play
Podcast
My First Dungeon is the tabletop roleplaying podcast that helps game masters learn new games and make each one better than the last. Each season of My First Dungeon features a new indie TTRPG including games like Orbital Blues, DIE, 10 Candles, The Wildsea, and so many more.Each season features an interview with the creator where they teach the GM how to play and give them all the best tips and tricks for running the game. Then we bring together an all-star cast of performers to play a game and then infuse it with original music and our award-winning sound design. There’s no better way to learn a new game than a season of My First Dungeon. Links manysidedmedia.com - Podcast website discord.gg - Discord server youtube.com - Podcast playlist

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Legends of Thracia
Actual Play & Podcasts

Legends of Thracia

English
Actual Play
Dungeon Crawl Classics
Seven friends. One legendary dungeon. Little to no idea what they're doing. A DCCRPG actual play of Jennell Jaquays' "Caverns of Thracia", the 1979 D&D classic recently republished by Goodman Games. Expect ham-fisted heroics, questionable decisions, and strong language. Links spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed mrstag.bearblog.dev - Introductory blog post

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Reviews

Sorted by:
kristine
kristine
5 days ago

warm, welcoming tables through the many games i have played in with a few of the gms. the itch to silly to break tension/ease up on a heavy scene gets to most of us but needed energy shift

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