High Rollers

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Overview

Welcome to High Rollers, a live-play
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-5e-2014
campaign! Join Dungeon Master Mara and their players - Kim, Tom, Katie, Trott and Rhi - as they explore the world of Altheya on Europe's biggest RPG Stream! Watch live every Sunday at 5pm UK Time on Twitch

Campaigns

Lightfall

Lightfall is High Rollers' first main campaign. It is a homebrew campaign designed and DMed by Mara Holmes, featuring Mara's unique spin on a classic high fantasy D&D campaign.

Aerois

Aerois is High Rollers' second main campaign. It is an epic fantasy/sci-fi fusion campaign DMed by Mara Holmes and is primarily set in the homebrew setting of the Aerois Nexus, inspired by a variety of sources including Star Wars and Final Fantasy. It ran for near-exactly five years from 1st July 2018 to 2nd July 2023.

Altheya: The Dragon Empire

Altheya: The Dragon Empire is High Rollers' third main campaign. It is a high magic fantasy campaign DMed by Mara Holmes and is set in the homebrew setting of the Altheya Nexus, inspired by many classic fantasy sources such as the Lord of the Rings and Records of Lodoss War, with additional inspiration from various games and other anime (such as Delicious in Dungeon). It premiered on 5th November 2023.

Links

highrollersdnd.com https://www.highrollersdnd.com - Official website twitch.tv https://www.twitch.tv/highrollersdnd - Twitch channel high-rollers-dnd.fandom.com https://high-rollers-dnd.fandom.com/wiki/High_Rollers_DnD_Wiki - High Rollers wiki youtube.com https://www.youtube.com/highrollersdnd - Youtube channel

Other entries

Nat20
Tools & Platforms

Nat20

English
Free
Campaign Management
Nat20.cloud is a free virtual tabletop for running and archiving your RPG campaigns. Play D&D 5e or Pathfinder 2e, build your own homebrew system, and run sessions online with combat tracker, battle maps, dice, notes, and rules reference, or use it solo as a GM screen. Links nat20.cloud - Official website patreon.com - Support the project on Patreon ko-fi.com - Support the project on ko-fi

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LegendKeeper
Tools & Platforms

LegendKeeper

English
Worldbuilding
Free
LegendKeeper is a browser-based worldbuilding application and campaign management tool designed for tabletop role-playing games and creative writing. Developed independently by Braden Marshall and the LegendKeeper team, the platform functions as a collaborative digital wiki and interactive map archive. It is engineered specifically to assist Game Masters and authors in organizing lore, structuring narratives, and tracking geographical locations without the mechanical overhead of a virtual tabletop (VTT). Description LegendKeeper operates as a centralized, cloud-based repository for campaign data. Instead of providing digital dice rollers, tactical grids, or character sheets, the software focuses entirely on documentation and worldbuilding. Users construct interconnected wiki pages to detail characters, factions, and histories, which can then be directly linked to customizable, interactive maps. The platform supports granular permission settings, allowing a Game Master to selectively share specific articles or map pins with players while keeping underlying secrets hidden. Key Features Wiki and Rich Text Editor The core of the platform is a comprehensive wiki system. Users can create formatted articles using a rich text editor that includes slash-commands. The editor allows for the rapid insertion of tables, sub-pages, and formatting structures to organize campaign information in a hierarchical format. Interactive Mapping Users can upload high-resolution image files to serve as maps for their fictional worlds, continents, or cities. Game Masters can drop interactive "pins" onto these maps, which hyperlink directly to specific wiki articles. These pins can be categorized with custom tags and filtered, allowing users to isolate specific points of interest on the map. Auto-Linking and @Mentions To facilitate a heavily interconnected database, the software includes link detection and @mention functionality. Typing the '@' symbol followed by the name of an existing page or character automatically generates a hyperlink. Hovering over these links during gameplay provides a quick preview of the associated article without requiring the user to navigate away from their current page. Whiteboards The application includes digital whiteboards that allow users to visually map out relationships, family trees, or organizational structures. Users can place text boxes, page links, and images onto a free-form canvas and connect them with nodes to represent complex narrative webs. Template Management To reduce repetitive data entry, users can create and save custom page templates. A Game Master can design a standard layout for a tavern, a non-player character, or a dungeon, and instantly apply that structure whenever a new wiki page of that category is generated. Granular Privacy Controls Because the tool is designed for collaborative campaigns, it includes robust permission settings. Game Masters can hide specific wiki pages, map pins, or individual blocks of text within an otherwise public article. This allows players to read the known lore of a location while keeping the Game Master's specific session notes completely invisible to them. Additional links legendkeeper.com - Official application portal

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Forged in the Dark (2017)
Tabletop Roleplaying Games

Forged in the Dark (2017)

English
Evil Hat Productions
Rules-medium
Forged in the Dark is a tabletop roleplaying game framework and System Reference Document created by John Harper. Released in 2017, it is the underlying engine that powers Blades in the Dark and has since been used by independent designers to build countless other games, such as Scum and Villainy and Band of Blades. It excels at telling stories about capable but flawed groups of people pulling off daring missions against overwhelming odds. The system it directly evolved from is Blades in the Dark Description Instead of being a single game, Forged in the Dark is an open license toolkit. Players form a crew, whether they are space smugglers, military mercenaries, or rebel outcasts, and undertake dangerous missions known as Scores. The system is heavily narrative and focuses on failing forward, meaning a bad dice roll never stalls the story, but instead introduces a new complication. It completely eliminates tedious planning phases by throwing players directly into the action. System Overview & Key Features The d6 Dice Pool To resolve a risky action, a player rolls a pool of six sided dice based on their action rating. The highest single die determines the result. A six is a full success, a four or five is a partial success with a consequence, and a one to three is a bad outcome. Position and Effect Before the dice hit the table, the Game Master establishes the Position (Controlled, Risky, or Desperate) and the Effect (Limited, Standard, or Great). This ensures everyone understands exactly what is at stake and how much impact the action will have. Progress Clocks The game tracks complex threats and long term projects using circular clocks divided into segments. A stealth mission might have a clock for the guards going on high alert, filling up bit by bit as the players roll partial successes or failures. Stress and Resistance Characters have a Stress track that they can spend to push themselves for extra dice or to assist an ally. More importantly, players can spend Stress to resist any consequence the Game Master introduces, allowing characters to survive deadly situations by sheer willpower. Flashbacks Players do not need to spend hours planning a heist or mission. When they encounter an obstacle, they can simply spend Stress to declare a flashback, narrating how their character anticipated the problem and set up a solution in the past. Phases of Play The game flows through specific phases. Free Play is where characters gather information and choose a target. The Score is the actual mission. Finally, Downtime allows the crew to recover from injuries, reduce their heat, and work on personal projects before the cycle begins again. Additional links bladesinthedark.com - Official System Reference Document and rules database evilhat.com - Official Evil Hat Productions website

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