Foundry Virtual Tabletop (Foundry VTT)

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Overview

Foundry VTT is a self-hosted, modern virtual tabletop application that revolutionized the digital RPG space upon its release in 2020. Developed by Andrew Clayton, it recently celebrated its five-year anniversary with the launch of Version 13. Unlike its subscription-based competitors, Foundry provides a powerful, high-performance environment that runs in a web browser while giving the Game Master total control over their data and hosting. It is widely considered the "Gold Standard" for power users and tactical GMs. Description Foundry VTT is built on modern web technologies (Node.js and WebGL), allowing for hardware-accelerated visuals that outclass almost any other browser-based platform. It is a "buy-once, own-forever" product where the GM hosts the server locally or via a cloud service, and players connect for free through their browser. Its true strength lies in its modularity; with thousands of community-made modules, a GM can transform the software from a simple dice roller into a fully automated, cinematic video-game-like experience. System Overview & Key Features
One-Time Purchase Model There are no monthly fees or feature gating. Once you buy a license, you own the software and all future core updates. You can host an unlimited number of players, and they never have to pay a cent to join your games.
Dynamic Lighting and Vision Foundry's lighting engine is best-in-class. It supports per-token vision, "fog of war" that persists between sessions, and complex light sources (like flickering torches or pulsing magical orbs) that interact realistically with walls and doors in real-time.
Extensive Module Library The community has created over 2,000 free modules that add everything from "3D Dice" and "Animated Weather" to "Automated Combat" that handles math, resistance, and condition tracking automatically when a player rolls an attack.
V13 "ApplicationV2" UI The 2025/2026 updates introduced a reimagined user interface. It is faster, more accessible, and allows for much better window management, reducing the "screen clutter" that previously plagued the software during complex sessions.
Self-Hosting and Data Privacy Because you host the server, your maps, character sheets, and campaign notes are stored on your own hardware (or your chosen cloud provider). You aren't reliant on a third-party company's servers staying online to access your game.
Massive System Support While it is famous for its "premium" level support for Pathfinder 2e and D&D 5e, Foundry supports over 200 different RPG systems, many of which feature official, high-quality modules from publishers like Free League and Paizo.
Additional links foundryvtt.com https://foundryvtt.com - Official Foundry VTT website and Knowledge Base forge-vtt.com https://forge-vtt.com - The Forge (The most popular specialized hosting service for Foundry) r/FoundryVTT https://reddit.com/r/FoundryVTT : Active community for support and module discovery

Other entries

Falha Final
Actual Play & Podcasts

Falha Final

Actual Play
3DeT
Brazilian Portuguese
Falha Final é um podcast de RPG actual play, onde as rolagens são abertas e as besteiras liberadas. Acompanhem Thiago Escobar, Gilgante, Morgan e Mr.Olhinho enquanto falham em seu caminho desvendando os mistérios narrados por Daniel Duran da primeira Jornada Heroica de Tormenta20: Coração de Rubi! O objetivo é que todos sintam-se numa grande mesa, enquanto nossos intrépidos aventureiros arriscam suas vidas. In English An actual play RPG Channel, where rolls are opened and bullshit released. Join Aaron (MrOlhinho), Daniel Duran, Gilgante, Morgan, Nana Larrosa, Thiago Escobar and guests in assorted games as they fail their way unraveling the mysteries of many imaginary universes! The goal is for everyone to feel at a big table, while our intrepid adventurers risk their lives. Links youtube.com - Youtube channel spotify.com - Spotify feed discord.gg - Discord server apoia.se - APOIA.se Page

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Wanderhome
Tabletop Roleplaying Games

Wanderhome

TTRPG
High-Fantasy
English
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them. Description Wanderhome is built on the Belonging Outside Belonging engine by Avery Alder and Benjamin Rosenbaum. That means there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text. The game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, Wanderhome always has space for your experiences and needs. /images/general-media/1779960617_hvwl1UPt.webpThe World of Hæth Wanderhome is set in the wholly original fantasy world of Hæth, inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki. The game hints at and builds a mythological language around forces like the bitter King of the Floating Mountain, the Lily Rebellion, the Slobbering God and the blade that killed her, and the fall of the great dragons of old, but refuses to elaborate or define them—leaving that exercise to the players through the journey itself. Instead, Wanderhome is focused on the lives of ordinary people, and the world that exists for farmers, merchants, and crafts-folk. Wanderhome is a world filled with animal-folk and their buggy livestock. Unlike many worlds with animal-folk, there is no morality or judgement ascribed to the various animals of Hæth—a snake is just as capable of being a kindly farmer as a rabbit, and you can’t assume much about someone based on what animal they are. You might find a fluffy shepherd with a herd of bumblebees, a shrewish merchant riding a stag beetle the size of a house, a lonely fox riding a grasshopper from place to place, or a praying mantis that hangs out in a gecko’s pocket. Links possumcreekgames.com - Official website reddit.com - Wanderhome subreddit

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Ishanekon World Shapers (2022)
Tabletop Roleplaying Games

Ishanekon World Shapers (2022)

TTRPG
English
Rules-medium
Ishanekon: World Shapers is the (probably) biggest free Indie TTRPG with over 2,500 character options. It has been mainly developed by Jan Luyken, aka Blaze Reason, with the aim of creating a game that can compete (if not surpass) the current biggest games on the market while remaining affordable for anyone. With its easily adaptable rules and wide range of options, from beginner-friendly to highly complex, it is designed to satisfy the needs of almost any story and play style. Description From epic fantasy and sci-fi to mundane humans facing everything from common threats to cosmic horror, Ishanekons: World Shapers’ modular design lets you easily adjust the rules to help you experience your stories. This game is designed with the idea that you bring the flavor, and the mechanics help you bring it to life. The 10 Archetypes with over 200 Sub-Archetypes, 1000+ Abilities, 600+ Talents, 300+ items and upgrades, and more allow you to build anything from a simple cat to a city-destroying kaiju. Role and complexity filters let you find what you need quickly while helping you avoid those features that might be too overwhelming for your liking. System Overview & Key Features Combat d20, Skill d10 The core of combat is built around d20 attack and defense rolls with modifiers that try to beat the enemy's Evasion and DR Power, respectively. Skills, on the other hand, are rolled with d10s, creating somewhat of a dice-based separation between combat and non-combat. Cinematic Actions While IWS has a solid tactical core that will satisfy most war gamers, it also comes with so-called “Cinematic Actions”. These allow narrative-driven actions, independent of what the rules say your character can do, balancing the rule of cool so that role players have a rules-light way to interact with the action, bringing the best of both worlds. Flexible Character Customization This system allows you to mix and match all sorts of Archetypes, features, and Abilities. It encourages such behavior and does not introduce any blocks, such as stat requirements. All sorts of interesting mechanical and flavor combinations open up once you start experimenting. This is also true for items. An extensive upgrade and crafting system exists that can turn any old blade into whatever you want. Carefully Balanced The system's core math has been calculated to ensure that every character option is viable. Breaking the game is not trivial, and you will feel strong, no matter if you are a martial, caster, or something in between. Every weapon and armor type can be wielded to great effect, and each Stat has its uses. “Optimal play” should never get in the way of what fits your character narratively. Regular Patches As a digital product, IWS can be easily expanded. Monthly patches bring new content, buff weak options, and nerf broken combos to help this game evolve and become the best it can be. New digital tools are also added and expanded, such as online character sheets and an encounter calculator. Build Your Own Creatures The website comes with more than 100 creatures, each of which has Level 0 to 15 versions, but creature templates and an online creature builder help you as the GM to create whatever monstrosities you want to throw at your players. All those 2,500 options can also be used for whatever you cook up. Additional links world-shapers.com - Official website world-shapers./resources/adventures - Free adventures Super short rules - Get started with Ishanekon fast

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