Girls who don‘t D&D

Overview

"Girls who don‘t D&D" is a mostly fortnightly real play
Dungeons & Dragons
Dungeons & Dragons 5.5e (2024)Dungeons & Dragons 5.5E (commonly called the "2024 rules" or "D&D 2024") is the revised and updated...Beginner-friendlyHigh-Fantasy
adventure from three girls who have never played before and one guy who has all the books but hasn't read them! Our heroes awake without a memory and it‘s all down hill from there. If you‘ve ever wanted to get started in D&D but didn‘t know how to do it - these are exactly the right people to join.

Links

youtube.com https://www.youtube.com/channel/UCkPwygdoJjBoXIGJ5dXpnOA  - Youtube channel spotify.com https://open.spotify.com/show/41aQshQxilKrNbqGlmiu3Z  - Spotify feed patreon.com https://www.patreon.com/cw/girlswhodontdnd  - Patreon page girlswhodontdnd.com https://girlswhodontdnd.com/  - Official website

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Tales from Myriad
Tabletop Roleplaying Games

Tales from Myriad

Beginner-friendly
High-Fantasy
Indie
Tales from Myriad is a Campaign-focused fantasy game run by a GM for at least 2 players. It is a 2d6 system with exploding dice and a magic dice pool-per cast (with miscasts!). It embraces whimsy and chaos, making every session an unpredictable adventure. Its standout features are its unique magic system that adds excitement and surprise to every spell, its character creation is quick and easy (plus, CLOTHES! Your wardrobe keeps you alive!) and the mechanics are approachable for newcomers while still offering plenty of depth and creative freedom for more seasoned players. With its focus on dungeon-delving and its playful, unpredictable style, Myriad is perfect for those who love creativity, surprises, and a touch of chaos in their games.

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Stockholm D&D
Communities

Stockholm D&D

English
Swedish
Dungeons & Dragons
Hail Adventurer well met! Stockholm D&D is an 18+ community arranging recurring D&D sessions at one of the friendly local gaming stores in Stockholm. We have been arranging sessions in a persistent shared universe using D&D 5e since 2019. We are transitioning to D&D 5.5e in 2026. Whether you are a complete beginner or a seasoned veteran, players and Dungeon Masters are welcome to join “The Guild” and adventure across the worlds of D&D. The thread that ties all the characters together is “The Guild”, a trans-planar organisation offering the service of adventuring parties to those in need. “The Guild” allows player characters from any plane to team up and do the good work of “The Guild” in whatever world the Dungeon Master wishes to run the adventure in. Play begins at level 3 with each session played earning you half a level, meaning you'll level up every other session. We administer our events, sessions and characters through a Discord server where detailed rules about supported sources for character creation etc. are presented. Links facebook.com - Facebook page

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Lodestar
Tools & Platforms

Lodestar

Virtual tabletop (VTT)
English
Free
A local-first battlemap display tool for game masters. Cast a map with fog of war to a second "player" screen while you control everything from a private GM panel. Lodestar runs entirely in the browser with no build step and no dependencies. It runs entirely in your browser. No install, no account, nothing to download if you don't want to. You open it, load a map, click "Open player display," and drag that window over to your second screen. You control everything from your own DM panel, and your players only see what you choose to reveal. /images/general-media/1780915788_spLeMCfy.pngLodestar is completely free and open source, so you can use it, fork it, or tear it apart however you like. Maps — load high-resolution map images from local disk; pan and zoom freely. Player display — open a second window, drag it to another screen, and cast the map to your players. The player window can go fullscreen. Fog of war - Trace polygon areas and click them in reveal mode to show/hide on the player display. - Name polygon areas with a GM-only label. - Paint or erase fog with a round or square brush of adjustable size. - GM sees fog as an adjustable tint/opacity; players see solid black. Multi-floor — build multi-level locations; each floor has its own map, fog, tokens, and stairs. Navigate with the on-screen floor widget. Stairs — place GM-only staircase markers that link floors; they scale with the grid and zoom and are invisible to players. Tokens — drop, drag, label, color, and size them in grid cells; they snap to the grid and appear on both displays. Grid — toggle and adjust size, offset, color, opacity, and token snapping. Ping — Alt+click draws an animated marker on both displays. Measure — reports distance in grid cells and feet. Splash / blackout — show a splash image or a plain black screen on the player display instead of the map. Library — save full setups (image, grid, fog, tokens, floors, views) to a local IndexedDB library; export/import the whole library as JSON for backups or moving machines. When you save a map, it's stored locally in your own browser, not on a server somewhere. Nothing gets uploaded, so your maps stay on your machine. The catch is that the saved library is tied to the browser and device you saved it on, so it won't follow you to another computer or survive clearing your browser data. If you make maps you want to keep, use the Export button to save your whole library to a file. That file is your real backup, and you can import it on any device. Links uncleplants.github.io - Lodestar web app(no download) github.com - Source code

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