D-ROLLER

Overview

D-Roller is a free online dice roller built around a real rigid-body physics engine rather than a random number generator. Every throw is simulated — sequential impulses at a fixed 360Hz, full collision between dice, friction and restitution — and the result is read off the geometry of whichever face ends up pointing at the ceiling. Nothing is drawn in advance and nothing can produce a number without the dice actually being thrown. It carries the full polyhedral set — D4, D6, D8, D10, D12 and D20 — and up to twenty dice on the table at once in any mix, so an attack and its damage are one throw rather than two. It also reads a roll the way a table does. Two D20 are shown side by side and never added, because two twenties are advantage or disadvantage and no such total exists; a D20 thrown beside damage dice keeps the attack as the headline and the damage underneath; and a D10 that lands on 0 counts as ten, the way the printing on a real one means. Five die finishes, seven table surfaces, impact sound, and a stage the player can relight. No account, no download, no advertising in the roller. It runs in the browser, on a phone as well as a desktop.

Links

d-roller.com https://www.d-roller.com - Official website

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Other entries

TableStage
Tools & Platforms

TableStage

Virtual tabletop (VTT)
English
Free
TableStage is purpose-built map display software for in-person tabletop games. It runs on a Raspberry Pi 4 as a flashable image and turns any TV or screen into a controllable map display, operated entirely from a phone or tablet browser. Setup takes a few minutes: flash the image to an SD card, plug the Pi into the screen, scan the QR code that appears, and the display is live. There is no open laptop at the table, no PC, no cloud, no accounts, and nothing for players to install. A Windows version is coming to Steam soon. TableStage is deliberately not a full VTT. It has no tokens, no character sheets, no dynamic lighting, and no rules automation, and it does not try to move the game onto a screen. Physical minis stay on the table. The software exists to do one job well: put maps on the table with as little friction as possible, and add atmosphere with pinned music and ambience. /images/general-media/1785795372_YVhCgnVG.png The GM controls everything from their phone, including switching maps, drawing fog of war live as the party explores, adjusting the grid, and managing audio. Maps are organised into collections, so a GM can group everything for a campaign or a session and switch between them quickly during play, with audio pinned per map. Collections can be exported and imported, which makes it straightforward to back up a library, move it to another device, or share a prepared set with someone else. The display itself shows only the map, with no menus, cursors, or interface clutter visible to players. Everything runs locally over the group's own Wi-Fi, and after initial setup the system never touches the internet, making it suitable for venues without reliable connectivity. /images/general-media/1785795379_FowVrjRg.png Key features Static and animated maps up to 4K60 Fog of war drawn on the phone, revealed live on the screen as the party explores Grid overlay calibrated to your screen (size, shape, colour, opacity) Maps organised into collections Audio pinned per map for autoplay on map selection or playable from the playlist Collections can be exported and imported for backup, transfer, or sharing Music and ambience over Bluetooth, AirPlay, HDMI, or the Pi's audio jack Idle screens, colour grading, and animated overlays such as clouds and fog Controller runs in any browser, optimised for mobile device operation Fully offline after setup /images/general-media/1785795387_L29WqWlz.png Suitable for Groups playing in person who want maps displayed on a TV or table screen without a computer at the table, who prefer to keep their physical minis, and who want a setup that works without configuration or accounts. Links tablestage.com - Official website

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Pathfinder 2nd Edition (2019)
Tabletop Roleplaying Games

Pathfinder 2nd Edition (2019)

TTRPG
High-Fantasy
English
Pathfinder 2nd Edition is a tactical, crunchy and highly customizable heroic fantasy roleplaying game system published by Paizo. Originally released in 2019 as the evolution of the Pathfinder system (which grew out of the D&D 3.5 system, as a reaction to the release of the simplified and more video game-like D&D 4E). The system recently received a comprehensive "Remaster" overhaul, which decoupled the game from the legacy Open Game License (OGL), moving it to the system-agnostic ORC License. The Remaster version has updated various terminology and streamlined different conflicting mechanics, the core engine of PF2E remains exactly the same as before. Description Like other d20-based fantasy games, players are an adventuring party that go on adventures, defeat enemies and uncover various mysteries while the Game Master (GM) is in charge of running the world around the characters and is in control of managing any enemies and non-player characters they might encounter. However, where D&D 5E leans heavily on "rulings over rules" and simplicity, Pathfinder 2E has shifted its focus on customization and making sure that with every system balance is maintained. Pathfinder 2E is ideal for players who are more into tactical combat, clear rules for exploration, and the ability to build unique character concepts with a reasonable amount of customization without accidentally breaking the game or worry too much about maintaining balance. The system comes with great tools for the GMs as the system provides clear guidelines and mechanics for most situations, meaning the GM rarely has to invent or interpret rules on the fly to keep the game moving. System Overview & Key Features The 3-Action Economy Pathfinder 2E is famous for their action system. Instead of pre-defined action types, the player can perform creatively distribute their actions how they see fit. Instead of always having a "move action" that the character can utilize or leave unused, the system allows a character to instead use that action as an extra attack. Or instead of attacking, the adventurer can move twice (or thrice, if using all actions). Degrees of Success Instead of approaching "1" or "20" on the d20 die as a critical result, The system considers "oversucceeding" as a critical success. Succeeding a roll by 10 or more points it is automatically a Critical Success. If you miss the DC by 10 or more, it is a Critical Failure. Because of this, every single +1 or -1 improvement feels more impactful and important. Feat-Based Character Customization There are no "useless level-ups" Every single level-up players make meaningful choices by selecting from an extensive assortment of Ancestry Feats, Class Feats, Skill Feats, and General Feats. This creates a situation, where even two characters of the same class can be played completely differently. Reliable Encounter Building The game's underlying math is rigorous and highly functional. An encounter mathematically classified as "Severe" will actually push the party to their limits. GMs can trust the system's encounter building rules completely. Keyword and Trait System Spells, weapons, and abilities have specific traits (like "Incapacitation" or "Fire"). If a rule has a trait, it consistently interacts with the rest of the game's mechanics in the exact same way, removing ambiguity. Edicts and Anathema PF2e has abandoned the traditional moral alignment system. Deities and classes are governed by Edicts (things your character must strive to do) and Anathema (things you must avoid), creating a more nuanced approach to roleplaying. Additional links paizo.com/pathfinder - Official Pathfinder website 2e.aonprd.com - Archives of Nethys (Official free rules database for PF2e)

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D&D is for Nerds
Actual Play & Podcasts

D&D is for Nerds

English
Dungeons & Dragons
Actual Play
Australia’s most popular Dungeons & Dragons actual play podcast! Set in the world of Ogg Nott, a place full of mystery and intrigue - if only the players knew it was ending. Listen to this award winning podcast as our heroes delve deep into adventure, with each season bringing a new story, new characters, and new threats to face. New listeners can start at any season, but veteran listeners will find themselves following a greater story, set over centuries. Links sanspantsradio.com - Official website spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed sanspants-radio.fandom.com - D&D is For Nerds wiki (part of Sanspants Radio wiki)

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