Looking for players › Need 1 additional player for ongoing campaign

Need 1 additional player for ongoing campaign

Dungeons & Dragons 5.5E (2024)
Dungeons & Dragons 5.5E (2024)
Online
Roleplay focused
Conversation, character and story take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.

Description

This is a livestreamed campaign. Weekly on Sundays starting at 7pm CET/CEST, going for 3 (or a little longer) hours. We did already have 4 players, but one has little time so we are thinking of making her character a recurring guest character. We are currently 3 Sessions + 1 Oneshot deep in the world of Praegisia. - The Eternal Summer Night The Kingdom of Velengard was prosperous for almost a thousand years, with its endless army of devoted knights and talented sorcerers. They were able to hold their own against those who wished to do them harm, winning war after war until the whole world of Praegisia knew of their might and power. Many wished to join Velengard's kingdom in search of work and studying, and they were welcomed with open arms by the Queen. Alas, even the mightiest kingdoms must fall eventually, though it was not because of war or internal conflict - it was because of what came to be known as The Eternal Summer Night. A faithful day came where the sun simply vanished out of the sky and the land was covered in endless darkness. What was curious was that only the Kingdom of Velengard had lost its light. It seemed that the other kingdoms and the rest of Praegisia remained unchanged. The Eternal Summer Night caused a decrease in resources and an increase in sickness. The lack of sunlight, though welcomed by some, was mostly shunned by others. Slowly, the Kingdom of Velengard began to lose its people. Those who remained either did so because of the Queen's orders or because of their own death wish. The priests at the temples begged their Gods to intervene. The sorcerers and wizards channeled magic in a vain attempt to find out just what was going on. In the end, nothing changed. Velengard, to this day, is still drowning in darkness.

Dungeons & Dragons 5.5E (2024)

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    CET
    Central European Time (GMT/UTC +1)
  • Virtual tabletop platform: Roll20
  • Weekday: Sunday
  • Starting time:
    Evening
    17:00 – 21:00
  • Organizer: Rauko Rauko
  • Discord: Log in to view
  • Players: 3/4
  • GM: 1/1
  • Language: English
  • Added: 2. October 2026
  • Last edit: 2. October 2026
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