Looking for players Fabula Ultima (Thursday) - Seekers of Chromana

Fabula Ultima (Thursday) - Seekers of Chromana

Fabula Ultima
Fabula Ultima
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.

Description

Seekers of Chromana (Thursdays) System: Fabula Ultima Open Slots: 4 Platform: Foundry VTT using Forge and Discord Time: Thursday weekly, 7:00 PM to 10:00 PM Pacific Time Zone Looking for newer players to Fabula Ultima. I am currently learning this system but I have experience in other ttrpg systems. Party is a member of an adventuring guild for a special nation searching for elemental shrines on a mysterious continent. Requirements: Working Mic and Computer that can run FoundryVTT, Forge Account (free), Discord for audio (no video required) Nice to Haves: Steady Schedule, Willingness to RP and work with other party members, good dice luck Time and Frequency: THURSDAYS weekly Sessions will be every week and last around 3 hours with about 10 to 12 sessions. PM me for any questions or post in this forum.

Fabula Ultima

View library page
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    PST
    Pacific Standard Time (GMT/UTC -8)
  • Virtual tabletop platform: Foundry Virtual Tabletop (Foundry VTT)
  • Weekday: Thursday
  • Starting time:
    Evening
    17:00 – 21:00
  • Organizer: demonmoose demonmoose
  • Discord: Log in to view
  • Players: 3/4
  • GM: 1/1
  • Language: English
  • Added: 15. September 2026
  • Last edit: 16. September 2026
demonmoose demonmoose

Chill gamemaster that is a rules lawyer type, but likes the rule of cool. Has run different systems including DND, Pathfinder 1E and 2E, Starfinder, Cosmere, and Fabula Ultima.

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Campaign
Fabula Ultima (Natural Fantasy)
Players
2/4
GM
1/1
Fabula Ultima
en English

Fabula Ultima (Natural Fantasy)

A streamlined ttrpg simulating old-school Jrpgs like Secret of Mana and Final Fantasy. Customizable characters and player narrative control in world building.  The world has been claimed by nature and adventurers search for magical shrines for power and treasure. Characters are part of one faction (a nation or alliance) competing against other factions.  This campaign is for all players. Newer players are welcome. Using rules from any official books.  Games are Fridays weekly from 7:00 PM Pacific to 10:00 PM Pacific. Players will need Discord for talking, a free Forge Account, and we will be playing on FoundryVTT.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Campaign
Starbirght Frontiers: Fabula Ultima West marches
Paid game
Paid game
Players
7
Fabula Ultima
en English

Starbirght Frontiers: Fabula Ultima West marches

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
War burns the galaxy for 100 years. It ends when Solaris System vanishes. No one knows why. Nations rebuild. But stars still vanish. Survivors tell impossible stories. Something consumes stars. Heroes stand amidst uncertainty.... A fight bigger than any one faction. Answers lie in Archeo-Thec ruins. What happened to Solaris? What caused the war to end? What force blotting out the stars? This is a West Marches style Techno Fantasy campaign. Inspired by Starwars, final fantasy and, Cowboy Bebop Levels 5-25 | 18+ | 12$ a mission | availbilty every day except mondays | OVERVIEW Starbright: Frontiers is a collaborative, spacefaring West Marches campaign. It’s designed for multiple GMs and a rotating pool of players. It blends Fabula Ultima’s combat and character progression rules with Ironsworn: Starforged’s focus on exploration and emergent storytelling. Set after a century-long interstellar war, the campaign centers on a galaxy trying to rebuild. Meanwhile, a mysterious force causes entire star systems to vanish without a trace. This project aims to create a living, persistent galaxy where player choices shape the setting over time, and multiple GMs contribute to a shared narrative. GOALS Create a drop-in, drop-out campaign structure accessible to a wide player base Support multiple GMs running sessions within a shared setting Emphasize player-driven exploration and decision-making Maintain a persistent world state that evolves across sessions Blend JRPG-style storytelling with procedural, discovery-based gameplay CAMPAIGN STRUCTURE WEST MARCHES FRAMEWORK No fixed party; players form crews per session Sessions are self-contained and begin/end at a safe hub location Players initiate sessions via mission proposals The world evolves based on session outcomes SESSION DESIGN Each session will follow a consistent structure: Mission selection (player-driven) Travel and exploration Encounter(s) or objective completion Return to hub Rewards, downtime, and world updates Key Rule: Sessions must end in a stable state unless the same group continues. GM COLLABORATION MODEL To ensure consistency across multiple GMs: Establish shared setting guidelines Maintain a centralized world state document Define tone and thematic boundaries Agree on mechanical rulings and system interpretations GMs can: Introduce new locations, factions, and threats Run independent missions within the shared framework Contribute to evolving story arcs WORLD STATE MANAGEMENT A single, shared resource (Notion, Obsidian, or similar) will track: Discovered star systems Active factions and relationships Ongoing threats and mysteries Outcomes of previous sessions Available mission hooks After each session, GMs will log: Summary of events Consequences and changes New leads or unlocked content PLAYER MANAGEMENT & SCHEDULING Sessions organized via Discord Players propose missions and form groups GMs approve and schedule sessions Suggested structure: Party size: 3–5 players Session length: 3–4 hours Signup system: first-come or rotating priority PROGRESSION & BALANCE To maintain fairness across a rotating player base: Tiered play brackets Mission difficulty ratings INFORMATION SHARING Knowledge is a core progression system: Players share discoveries through logs or roleplay Maps and system data are revealed over time Discoveries can be named and recorded This encourages: Collaboration Investment Emergent storytelling TONE & THEMES Core themes include: Rebuilding after devastation Fragile peace and political tension Cosmic mystery and existential threat Hope in the face of annihilation Tone can flex between: Heroic optimism Political intrigue Cosmic horror

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Fresh Start, new campaign, Thursday nights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

Read more

Save to favorites