Who's on First Watch

Overview

Who's on First Watch is a dark fantasy actual-play podcast using the
Daggerheart
Daggerheart (2025)Daggerheart is a fantasy tabletop role-playing game published by Darrington Press, an imprint of Cri...Beginner-friendlyHigh-Fantasy
system TTRPG, that follows a band of broken heroes battling war, magic, and cosmic horror in the dying homebrew world of Hammanaroth — perfect for fans of gritty storytelling, high-stakes roleplay, and epic fantasy adventures

Latest episodes

  • 3h 26m

    WoFW S01 Omnibus - Chapter 2

    The Shattered Veil — Where Hope Takes RootEpisodes 5-8 | Omnibus Chapter 2With Dosmoyran soldiers closing in, the party is forced to abandon the farmstead and lead the refugees into the forest, seeking shelter in a nearb...

  • 57m

    WoFW S01Ep25 - The cost of a life

    The death of someone close to you is difficult to accept, harder for some than others and sometimes fate transcends the story into real life

  • 3h 38m

    WoFW S01 Omnibus - Chapter 1

    The Shattered Veil — Where Hope Takes RootEpisodes 1–4 | Omnibus Chapter 1As war tears Hammanaroth apart, a forgotten farmstead becomes an unlikely refuge for soldiers, traders and desperate wanderers. Strangers are forc...

  • 40m

    WoFW So1Ep24 - Fondle around in the mud

    No turning back now - the only way out is further in ....but this time the consequences are ....high

  • 49m

    WoFW - S01Ep23 - I dont want to pluck a chicken

    After a night of visions and fitful rest, it isnt long before the party find themselves once again mixed up in the business of others. Against his better judgement Bjorn races to help someone from a dishonorable death -...

  • 52m

    WoFW - S01Ep22 - I welcome the swaddle

    After the harrowing battle with the Wrym, the party finds respite in a small shepherds cottage, despite fractured trust and relationships sleep overcomes them all..... but the shattered veil has other plans as they are b...

  • 46m

    WoFW - S01Ep21 - Who knows the thoughts of spirits

    The party are reeling from the wounds suffered at the hands of the Vaetr Wyrm, but it is not the physical ones that cut the deepest. Through the crucible of combat and trauma, demons from the past real and imagined were...

  • 51m

    WoFW - S01Ep20 - When I run out, it means pretty bad things

    The Necro Wyrm returns once again smashing up through the rock and earth hoping finish its meal of fresh meat. Will Bjorn survive the relentless attacks from this construct of earth and corpses? the trauma left behind b...

  • 45m

    WoFW - S01Ep19 - Absolute Horrific Violence

    Trigger warnings - description of graphic violence and horrorWhat nightmare does the party face? what could possibly make Tholandi so afraid ? what is it that strikes at the parties soul and causes them to tear themselve...

  • 39m

    WoFW - S01 - Ep18 - Well that's not good

    With the still party rattled by the previous evening's madness they continue on their scouting mission, it isn't long into the afternoon that Faedra spots something unusual - little do they know that what happens next ma...

  • 53m

    WoFW- S01-Ep17 - How is that not murder

    A simple encounter quickly takes a dramatic turn that shocks the party and a dark secret is revealed - will the party recover from this shocking act of senseless violence?

  • 57m

    WoFW- S01-Ep16 - Scouting is a nonkilling activity

    The new day begins with a story of hope from Faedra tying the threads of companionship a little tighter between the party and the other folk at Peppermill house. With common purpose established, the party decide to use t...

  • 44m

    WoFW - S01Ep15 - The 'Orekhole'

    With a moment to take a breath and start to get to know the new people in the camp the party also finds some time to start to get to know each other a little more. Tholandi with his promise of protection of the refugees...

  • 55m

    WoFW - S01Ep14 - Deserter Desserts

    More refugees arrive at the Peppermill farmstead seeking rest before continuing their hunt. As food, shelter, and information are traded around the fire, the fog of war begins to lift for the party. New details emerge su...

  • 50m

    WoFW - S01Ep13 - Twisty Backies or Flippy Undies

    The party assesses their situation after clashing with 'Old Mercy's' soldiers, essentially taking back the farmstead, but not for long. The brutality of their foes is revealed through the state of those that remained in...

  • 51m

    WoFW - S01Ep12 - Its a privilege not a right

    Creeping beneath the Peppermill Farmstead, having heard the main host of 'Old Mercy's' soldiers depart after torturing one poor soul, the party decides to investigate more closely. It isnt long before the companions are...

  • 49m

    WoFW – S01Ep11 - Metal on Bone

    The party explores deeper into the cave network, while taking care to avoid another encounter with more acid slugs. As they push on navigating through the caves making discoveries, there is one gruesome event the party b...

  • 30m

    WoFW - S01Ep10 - The Recap

    Join the team for this short, punchy and somewhat chaotic recap of the last 9 episodes!We chat about what has happened so far, our favorite moments, drop some little teasers about future episodes and have a lot of fun do...

  • 49m

    WoFW- S01Ep09 - Daddy Tholandi

    The party pushes deeper into the twisting cave system in search of a way out, hoping the tunnels might lead them back to safety. Instead, they stumble upon something lurking in the dark—slithering 'plopping' shapes that...

  • 53m

    WoFW - S01Ep08 -The Hamster Talk

    Wounded and nearing collapse,, Tholandi finally finds uneasy rest in the cool shelter of the caves. Faedra and Kremlev push deeper into the tunnels but risk being left in total darkness as their torch light begins to spl...

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Rollplay
Tools & Platforms

Rollplay

English
Free
Paid
Rollplay lets you build your own mobile character sheet for whatever you're running. Drag & drop to create a layout, setup your own attributes and dice formulas, create items and conditions that actually update stats when your players use them. No code. Share the game and your table plays it on their phones. If you just wanna play one of the existing games, you can try some of the character sheets already in the app. D&D5e, Nimble and others await you to create characters, homebrew weapons or share your creations. Rollplay is built around automation, so homebrewing something ambitious doesn't mean a spreadsheet full of manual math. Design a race, class, item, or a whole new system: set the rules once and let the app run them. Share it with your table, and your players don't have to learn your system to enjoy it; they just play, while your rules quietly do the work behind the scenes. It's the easiest way to make your homebrew feel as polished as anything official.  For Players Auto-Calculated Attributes Stats update automatically as you level up, equip gear, or gain new abilities. Automated Effects Items, classes, and conditions modify your stats on their own, and unwind cleanly when removed, even through deeply nested chains. Equipment & Inventory Equip and manage items in one place, with carry weight and currency tracked for you. 3D Dice Roller Roll skill checks and weapon hits with a single tap, with explosive dice, rerolls, and advanced roll mechanics. For Creators No-Code System Creation Build a complete custom game system: attributes, formulas, effects, dice, and content, no programming needed. Custom Rules Define your own attributes, dice pools, and formulas. Rename core concepts like Race or Ancestry to match your setting. Drag & Drop Sheet Builder Design your character sheet layout visually with modular building blocks. Share & Iterate Push your system to your players directly, with draft and published versions so you can update it without breaking their games. Links daydreamteam.com - Official website play.google.com - App on Google Play apps.apple.com - App on App Store discord.gg - Discord server patreon.com - Support the project reddit.com - r/Rollplay_app subreddit

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Mappadux
Tools & Platforms

Mappadux

Virtual tabletop (VTT)
English
Free
Mappadux is a free, browser based virtual tabletop built for in person play, often referred to as "VTT@Home". It needs no account, no server, and no install. It runs entirely in the browser, and the maps and assets a GM uploads stay on their own device. The aim is a tool that sets up immersive maps in minutes and stays out of the way during a session, rather than one that becomes an evening prep job. Built originally by the creator for their own table and needs, it offers a streamlined solution for anyone with similar goals. /images/general-media/1785161337_ZnhecuRG.png Mappadux is system agnostic and designed to be used for any in person RPG, fitting a playstyle where the same game system is rarely used twice. It does not enforce any rules, but it does contain general purpose GM tools applicable to most games, such as scaled maps, measuring tools, clocks, timers, initiative trackers, and map markers. This VTT is about adding immersion and setting a mood. For in person games, these elements are far more important than managing movement, actions, or other busywork. Setting the mood and getting players immersed in the game with audio and visual effects without getting in the way is the central design philosophy. Allowing the GM to manage everything during play with a couple of clicks or by pressing a touch screen is key; needing to reach for a keyboard during a session is considered a design failure. On the GM side, Mappadux covers usual table needs without menu hunting mid scene: fog of war, painted shader effects, animated backdrops, markers, motion trackers, atmospheric and positional audio, and immersive visual filters like parchment, hand drawn, or CRT phosphor. Image maps, animated maps, composite or layered maps, and rich text map handouts like letters, posters, and journal pages all sit side by side in one library. Players are not passive participants unless the GM wants them to be. While phones or tablets are not required at the table, connecting them unlocks optional Player Voice functionality. These features give each player a named identity with their own draggable map token, map pings (a quick 'look here!'), two way secret note passing with an optional LLM assisted reply for the GM, and a way to submit initiative easily. Everything a GM builds, including maps, audio, splash screens, and themes, travels in a single .mappadux pack file that can optionally be encrypted. This allows a prepared session to be handed to players, posted to a Patreon, or shared with the wider community as easily as forwarding a file. Mappadux is attribution focused: every map and sound carries its license, source, and creator, and the asset library can copy a ready to paste credits block. /images/general-media/1785161343_us80ZTo0.png Its defining trick is peer to peer screen sharing over the local network. Any phone, tablet, TV, or laptop on the same WiFi becomes a fully functional second screen by scanning a QR code or entering details manually, with no HDMI cable, no dongle, and no app to install. A GM can run a laptop as a control screen, lay a tablet flat on the table at true 1 inch or 25 mm scale as a mini battlemap, and face another tablet at the players for handouts and reveals. This creates a complete three screen setup that fits in a bag. Mappadux includes accessibility features such as screen reader compatibility for handout text blocks on both GM and player views, and feedback for improvement is always welcome. Mappadux is open source (MIT), free to download, modify, and use, and remains under active development with a community on Discord for feedback and bug reports. /images/general-media/1785161349_qbDExtcX.png Links mappadux.com - Mappadux website github.com  - Github page discord.gg - Discord server ko-fi.com - Support the project

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Foundry Virtual Tabletop (Foundry VTT)
Tools & Platforms

Foundry Virtual Tabletop (Foundry VTT)

Virtual tabletop (VTT)
English
Paid
Foundry VTT is a self-hosted, modern virtual tabletop application that revolutionized the digital RPG space upon its release in 2020. Developed by Andrew Clayton, it recently celebrated its five-year anniversary with the launch of Version 13. Unlike its subscription-based competitors, Foundry provides a powerful, high-performance environment that runs in a web browser while giving the Game Master total control over their data and hosting. It is widely considered the "Gold Standard" for power users and tactical GMs. Descripion Foundry VTT is built on modern web technologies (Node.js and WebGL), allowing for hardware-accelerated visuals that outclass almost any other browser-based platform. It is a "buy-once, own-forever" product where the GM hosts the server locally or via a cloud service, and players connect for free through their browser. Its true strength lies in its modularity; with thousands of community-made modules, a GM can transform the software from a simple dice roller into a fully automated, cinematic video-game-like experience.

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