Echoes Under Ashwood

Overview

Echoes under Ashwood is a Gen X collaborative storytelling podcast exploring slow-burn cosmic horror through a
Call of Cthulhu https://groupfinder.eu/library/call-of-cthulhu-2014
–inspired campaign set in the fictional town of Ashwood, Ohio. Brought to you by the questionable team at Role For Sanity. Blending small-town mystery, psychological dread, and character-driven actual play, the series follows former misfits returning home to confront repressed memories and something far older waiting in the woods. This is mature, atmospheric horror for listeners who prefer tension over jump scares, where the story unfolds through sound design, improvisation, and the quiet realization that the past is not finished with you.

Links

roleforsanity.com https://www.roleforsanity.com/ - Role For Sanity website spotify.com https://open.spotify.com/show/1CPkf6YeyAElYIOhHWDJbA - Spotify feed podcasts.apple.com https://podcasts.apple.com/ee/podcast/echoes-under-ashwood/id1882180762 - Apple Podcasts feed youtube.com https://www.youtube.com/@roleforsanity - Youtube channel patreon.com https://www.patreon.com/posts/echoes-under-to-157021487 - Patreon page

Videos & Episodes

Reviews

Sorted by:

No reviews yet.

Login to leave a review.

Other entries

Loracle
Tools & Platforms

Loracle

English
Free
Subscription
Run the session. Loracle keeps the record. It listens in your Discord voice channel, writes the recap, builds a cross-linked wiki of everyone and everywhere your party touches, and posts the whole thing back to your table, usually before the last player has logged off. /images/general-media/1785073374_bb9Li6iE.webp The recap writes itself. Loracle transcribes each speaker separately and works out who said what — including which NPC you were doing the voice for. Then it writes the same four sections every week, so your table always knows where to look. It comes to you in Discord. Loracle is a Discord bot, not a website you have to remember to visit. The recap arrives in the channel where your table already argues about initiative order, and the campaign is queryable from that same message box. A wiki that builds itself. You have never once wanted to sit down after a session and write encyclopedia entries. Loracle does it from the transcript: every name that mattered gets a page, and every page knows about the others. Ask it anything. Six months of play is a lot of hours to scrub through. Ask the question the way you would say it out loud, and get the answer with a receipt attached. See the campaign from every angle. Session by session is only one view of a story. Loracle also gives you the shape of the whole thing — where the weight sits, what has gone quiet, and what is still owed a payoff. Your story stays yours. Everything Loracle writes about your campaign can leave with you, in formats you can actually use — and what you choose to show the outside world stops well short of your table’s private business. Links loracle.app - Loracle website loracle.app - Pricing

Read more

Mutants and Masterminds 3rd Edition (2010)
Tabletop Roleplaying Games

Mutants and Masterminds 3rd Edition (2010)

English
Complex
Green Ronin Publishing
Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers. The system it directly evolved from is d20 System (2000) Description Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence System Overview & Key Features The Single d20 Engine The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted. Point Buy Character Creation There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain). Effects Based Power Design Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed. The Toughness Save vs Hit Points The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious. Power Level Caps To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute. Victory Points and Heroics Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet. Additional links greenronin.com - Official Green Ronin Publishing website d20herosrd.com - Official Mutants and Masterminds System Reference Document

Read more

Quest Portal
Tools & Platforms

Quest Portal

Virtual tabletop (VTT)
Quest Portal
English
Quest Portal is a simple yet powerful virtual tabletop (VTT) for playing TTRPGs on desktop and mobile devices. Game Masters can set up campaigns with ready-made scenes and maps that come with ambient music that can be revealed from the Fog of War, create character sheets as NPC or make them available to players to claim. Description Create adventures for TTRPGs like Dungeons & Dragons, Call of Cthulhu, Pathfinder, and more. A guided adventure creation where you can simply describe your imagination and ask to get things done. Create your next Stories, Scenes, Maps, NPCs, and Pre-gens. Pricing Quest Portal is free for both Game Masters and Players and offers unlimited campaigns, characters, notes, and storage. Quest Portal Pro is an optional subscription that gives you access to the Quest Portal Assistant, Library Link, and Avatar Creator.

Read more

Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.