Games added by GM JimmyRaven

GM JimmyRaven

Description

I run combat heavy games with combat that has the real possibility of character death. The only story worth telling is the one from the game. Emergent narrative best narrative.

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Weeding the Green
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Weeding the Green

Game: D&D 5e with Homebrew Group type: Online - Foundry VTT & Discord Experience: Prefered but not necessary Schedule: Session time voted by players each week from the following: Saturday 0000 UTC Saturday 0400 UTC Saturday 0800 UTC Sunday 0000 UTC Sunday 0400 UTC Sunday 0800 UTC Roles sought: 1 Player Game style: Predominately Combat focus with exploration Age: 20+ Starting Level: 5 This is a shorter campaign with a simple premise - killing orcs. This is run in my homebrew world - The World of Atlas.  The World of Atlas is low magic, set in a perilous and pulpy fantasy world in decline where the gods are disinterested, and there is no resurrection. Be prepared for character death. For more information message me on here or on Discord.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The West Mists
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

The West Mists

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Game: D&D 5e with Homebrew Group type: Online - Foundry VTT & Discord Experience: Not recommended as first campaign Schedule: Session time voted by players each week from the following: Saturday 0000 UTC Saturday 0400 UTC Saturday 0800 UTC Sunday 0000 UTC Sunday 0400 UTC Sunday 0800 UTC Roles sought: 2-3 Players Game style: Combat focus with exploration Age: 20+ Starting Level: 5 The encroaching Mist has arrived from the west, bringing death and destruction. The Wardens were established to combat this threat. This is an ongoing campaign for an Open World/Sandbox/OSR/hexcrawl/West Marches sword and sorcery styled game. The focus is more on combat, exploration, resource management with emergent narrative rather than a linear story and roleplay. The World of Atlas is a low magic, set in a perilous and pulpy fantasy world in decline where the gods are disinterested, and there is no resurrection. Be prepared for character death. Homebrew monsters, custom species, and low magic restrictions on spells and subclasses. Please message me on Discord (@jimmy_raven) for more information or to simply chat and see if this campaign is right for you. More concise information available as a PDF Primer.

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