Looking for players › Treasurehunt in Mioridask

Treasurehunt in Mioridask

Dungeons & Dragons 5E
Dungeons & Dragons 5E
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.

This game has been archived

Description

The World Mioridask is a world made and defined by dragons. Its societies are split into those that worship dragons for their protection and benevolence, and those who believe in the freedom of individuals. Both sides fight for their beliefs, and kingdoms rise or fall out of pettiness and determination from either side. You, however, are no king. Not a peasant anymore either. By the end of the campaign, you are hopefully a hero. The Campaign The tone of the campaign is generally light-hearted, but there will be serious and tragic events as well. While I incorporate mature themes into my storytelling, this won't devolve into a gore or smut fest. I‘m planning to run a story where you are the good guys, the hero in this draconian system. The campaign will follow a linear storytelling. That means that I have a story in mind that I want to tell with you, which will incorporate your character‘s background as well. How you reach your goal is up to you, but I, as the DM, will determine what the goal is. I‘ve tried sandbox-style campaigns before and found that I don‘t enjoy them (and am also not good at running them). Your choices WILL matter, but if your choice is to rob a bank when the quest is to protect a village, then the group will choose that you aren‘t a good fit. The split between combat and roleplay will be 40/60. Exploration will sometimes take place but won’t be the focus. We’ll play over Discord and use Foundry for battlemaps and rolls. Cams are encouraged but not enforced or required. We'll start at lvl 1 and go all the way to 15. Possibly followed by some one-shot style adventures post main story to level 20. The Hook You‘ll start in the territory of the „Tribes of Stone“, a desert where most people live underground to escape the burning heat and dangerous monsters that hide in the sand. Access to magic here is rare, so when a merchant‘s delivery, which includes a spell scroll, gets lost on its way to the capital, he hires you to retrieve the wares. This mission is part of a 2-3 shot we‘ll use to get comfortable with each other and determine if the players and DM (me) work as a D&D group. This quest will then lead into the main campaign. I as a DM I’m Anna, 29 years old. A quick note to me and my DMing style: Rule of cool is great if you have a fantastic and creative idea, but in the end, we are playing 5e, so those rules count. I want to tell a story together with you, not "win". I've been DMing for around 8 years now, and this is the second time I'll run a campaign in this world. I’ve learned a lot from the first time and am itching to apply that. You as a player Members of the LGBTQ+ spectrum and women are explicitly encouraged to apply! You should be able to carry a scene but also know when others deserve the spotlight. I’m not looking for min-maxers, but your character shouldn’t be a burden to the team, like a cleric with low wisdom. You can be a new or experienced player, and I’ll try to get a nice mix of both in the final party. If this sounds like a Campaign you’d be interested in joining, please apply through this link. I’ll get back to people I want to have a chat with by Friday evening. Log in to view
Dungeons & Dragons 5E

Dungeons & Dragons 5E

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    CET
    Central European Time (GMT/UTC +1)
  • Organizer: PolarPookie
  • Players: 2/5
  • GM: 1/1
  • Language: English
  • Added: 4. May 2026
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