Dungeons & Dragons 5E
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English
Serpents Skull Book 1 5E Conversion
I'll be running a standalone 5E conversion of book 1 of Pathfinders Serpent's Skull campaign and am looking for 1 more player to join the campaign.
Most of us are in our thirties and I'm an experienced DM with 15+ years behind me.
You'll be building a 5E character from Pathfinder World lore, locations, & deities, so knowledge of the Pathfinder setting is preferred, but anyone interested in learning about and eager to throw themselves into a jungle setting will be equally considered.
Who this game is for:
- Serious and passionate players who can commit to the full campaign length (roughly 15-20 sessions)
- Reliable players who will turn up every session: This is a campaign which requires everyone to be present, so any players unable to attend means the campaign will need to be put on hold until the next session. If you can't make the odd session, please just give me as much notice as possible in advance, to not let myself and the rest of the players down. Emergencies happen, so I understand there may be times where this isn't possible.
- High effort roleplayers with fun and interesting character concepts.
We'll be playing Saturdays from 12pm GMT fortnightly.
To build a character for this adventure, you'll need to read the Serpent's Skull Player's Guide, and while it doesn't list every Race, Class and Archetype, it'll give you a really good feel for the adventure, which starts on a Merchant Vessel headed for the Mwangi Expanse.
Character concepts should mostly favour adventurers, explorers, pirates & swashbuckler's. Several of the starting ports are in the Shackles - the pirate region of Golarion, though you could have boarded in Varisia or any other place listed in the player's guide.
This is a unique opportunity to create concepts you wouldn't normally have the chance to play, as I'll be creating custom subclasses based on your concepts.
Once you've read the players guide and have a few ideas in mind, please fill in this form. It tells you everything else you'll need to know.
I'm looking to start either the 7th November or the 21st, depending on how quickly we can build your character together.
If this sounds good to you, I'm looking forward to seeing your submissions and hope to see you in my game!