Looking for players Curse of Strahd into Vecna - LGBTQ+ Safe

Curse of Strahd into Vecna - LGBTQ+ Safe

Dungeons & Dragons 5E
Dungeons & Dragons 5E
Online
Paid game

Description

$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.
  • Location: Online
  • Game frequency: Every other week
  • Timezone:
    EST
    Eastern Standard Time (GMT/UTC -5)
  • Virtual tabletop platform: Roll20
  • Weekday: Friday
  • Starting time: 09:00
  • Organizer: Colette
  • Players: 3/6
  • GM: 1/1
  • Language: English
  • Added: 03.08.2026
  • Last edit: 04.08.2026
Colette

For the past 16 years, I've been crafting immersive D&D 5e and TTRPG experiences that put players at the center of their own epic tales. My approach to DMing combines creative worldbuilding with a deep respect for player agency.

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