Update log - July 2026 “Time to schedule”

Published July 31, 2026 by Groupfinder Team (Holger)

Overview

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in.

Minor improvements

Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors.

.gg

We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg https://www.groupfinder.gg/ Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift.

Library evergrowing

The library https://www.groupfinder.gg/library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you.

Group Manager

This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

Other entries

No Lime Light Productions
Video

No Lime Light Productions

English
Youtube
Actual Play
No Lime Light Productions is a YouTube channel dedicated to content surrounding Prosperon: A Bio-Cyberpunk RPG, an independent tabletop role-playing game created by No Lime Productions. The channel serves as the primary hub for official game media, instructional content, and ongoing playtest material. The channel features a variety of content formats, including how-to guides, lore breakdowns, and an extended playtest podcast. These videos are designed to support players, introduce newcomers to the game’s mechanics, and expand on the worldbuilding present in the core rulebook. Lore and Voice Work A notable component of the channel is its series of lore videos. These episodes adapt narrative material from the Prosperon core rulebook and present it in a dramatized format. Voice performances for these videos are produced using ElevenLabs, a subscription-based service that compensates voice actors for the use of their vocal profiles. This approach adds additional atmosphere and characterization to the game’s setting. Playtest Campaign No Lime Light Productions also features a long-running “solo couples” playtest campaign. The series follows the game’s creators through their sessions, capturing the story as it unfolds, the emotional moments that come with it, and the ways they push and test the Prosper system. Over time, the campaign has become a defining part of the channel, giving viewers a clear sense of the game’s tone and how it plays at the table. Links youtube.com - Youtube channel nolimelightproductions.com - Prosperon official website drivethrurpg.com - DriveThruRPG library itch.io - Itch.io page ko-fi.com - Support the project

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Dissonant Whispers: A DnD Actual Play Podcast
Actual Play & Podcasts

Dissonant Whispers: A DnD Actual Play Podcast

English
Dungeons & Dragons
Actual Play
In the Age of Magic, the Signal is Chaos. The Planar Vaunguard are tasked with investigating illegal magical portals, dangerous cults, insidious criminal organizations, and their own personal demons in an attempt to save Ephearea from an unknown threat emerging beyond the Prime Material Plane. Come and join us in our obsession as our group tries to survive Vampires, Illithids, and Emotional Trauma from our DM. Shenanigans and chaos seem to erupt no matter how serious our characters are.  Links youtube.com - Youtube channel spotify.com - Spotify feed

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Foundry Virtual Tabletop (Foundry VTT)
Tools & Platforms

Foundry Virtual Tabletop (Foundry VTT)

Virtual tabletop (VTT)
English
Paid
Foundry VTT is a self-hosted, modern virtual tabletop application that revolutionized the digital RPG space upon its release in 2020. Developed by Andrew Clayton, it recently celebrated its five-year anniversary with the launch of Version 13. Unlike its subscription-based competitors, Foundry provides a powerful, high-performance environment that runs in a web browser while giving the Game Master total control over their data and hosting. It is widely considered the "Gold Standard" for power users and tactical GMs. Description Foundry VTT is built on modern web technologies (Node.js and WebGL), allowing for hardware-accelerated visuals that outclass almost any other browser-based platform. It is a "buy-once, own-forever" product where the GM hosts the server locally or via a cloud service, and players connect for free through their browser. Its true strength lies in its modularity; with thousands of community-made modules, a GM can transform the software from a simple dice roller into a fully automated, cinematic video-game-like experience. System Overview & Key Features One-Time Purchase Model There are no monthly fees or feature gating. Once you buy a license, you own the software and all future core updates. You can host an unlimited number of players, and they never have to pay a cent to join your games. Dynamic Lighting and Vision Foundry's lighting engine is best-in-class. It supports per-token vision, "fog of war" that persists between sessions, and complex light sources (like flickering torches or pulsing magical orbs) that interact realistically with walls and doors in real-time. Extensive Module Library The community has created over 2,000 free modules that add everything from "3D Dice" and "Animated Weather" to "Automated Combat" that handles math, resistance, and condition tracking automatically when a player rolls an attack. V13 "ApplicationV2" UI The 2025/2026 updates introduced a reimagined user interface. It is faster, more accessible, and allows for much better window management, reducing the "screen clutter" that previously plagued the software during complex sessions. Self-Hosting and Data Privacy Because you host the server, your maps, character sheets, and campaign notes are stored on your own hardware (or your chosen cloud provider). You aren't reliant on a third-party company's servers staying online to access your game. Massive System Support While it is famous for its "premium" level support for Pathfinder 2e and D&D 5e, Foundry supports over 200 different RPG systems, many of which feature official, high-quality modules from publishers like Free League and Paizo. Additional links foundryvtt.com - Official Foundry VTT website and Knowledge Base forge-vtt.com - The Forge (The most popular specialized hosting service for Foundry) r/FoundryVTT : Active community for support and module discovery

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