Cjartax

Overview

Hello! I'm Cjartax, a freelance artist and illustrator based in Indonesia. I hold a formal degree in Graphic design. I am currently open for commissions! While I am able to accept various currencies, I primarily work with USD. I draw: Character illustration or Fanart (Party art, icon, Chibi etc) Armor and Asset design Character design and reference sheets I can do a lot of type character, Robotics, Anthramorphic, etc    if you have any request and you interested in my artstyle feel free to ask me anything. You can use my Artwork for anything personal for monetized content or commercial use you need to pay some extra fee. Here is a showcase of my recent artwork https://drive.google.com/drive/folders/1RZpQJ90B-fA4dZSR3RkN2tLWRhdPuczd. For full details on pricing and how to place an order, please contact me via e-mail. Contact info E-mail: Cristoferjulianto@gmail.com Discord: Cjartax VGen https://vgen.co/cjartax

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Covering the basics: How to start as a Dungeon Master
Guides & How-to

Covering the basics: How to start as a Dungeon Master

Covering the basics
“Covering the basics” is a easy-to-follow set of articles helping players get through the first steps of the game. You found a game to join? Well done, but now what? Do you have what it takes to be a DM (Dungeon Master)? Short answer: yes Long answer: You might’ve spent most of your games on the other side of the DM screen or watching people masterfully direct their games on Youtube. All this might seem like a daunting and difficult role to fill - all the rules, ruling, voices, worldbuilding and keeping track of everything that is going on. Feels a lot for one person to manage. But here is the honest truth - most DMs are mostly just “winging it” as they go. They might not know every rule in the book or have every alleyway and farmhouse carefully plotted with intricate details for the world their players roam around. You don’t have to be a master of the game to be a dungeon master. It’s just a title, it doesn’t mean they know what they are doing. The context effect You may have watched various expert Dungeon Masters on different streams or Youtube actual plays. And thought that this is the minimum skillset you should have to even dare to take up the role of a DM. But keep in mind, context matters. These shows do not represent your average players or DMs. These are professional productions featuring professional actors. Your players are not expecting a cinematic masterpiece with custom miniatures, terrain or orchestral soundtrack. They are your friends, either new or old. And they just want to hang out, eat snacks, tell stupid jokes and see what happens when they push too many buttons. Don’t compare yourself to others, whether they are your last DM, or someone on Youtube. Your style will be your own. And your mistakes will be part of your journey. You are there to react to their actions and tell them what happens next. That’s it. If your players end the game session feeling happy with how they spent their time, you’ve won as a DM. /images/general-media/1777376584_RRnkxK9n.gifIt is your game, as long as your players are enjoying it, you are winning Start small It is easy to fall into the pit trap of building your own epic world for the players to discover and enjoy. And while there is nothing inherently wrong with it, it would be better to start off small. You will reduce the amount of stress and headache you will endure by not preparing a 50-page lore document beforehand. Instead, consider running a oneshot. A self-contained short adventure, that starts and ends within one session. You will gather your bearings during the game, realize what parts of DMing you enjoy and what you would rather not focus too much on. Use a pre-written adventure. For D&D, you could look towards The Delian Tomb or A Most Potent Brew. These include maps, monsters and all the relevant knowledge you need to run your players a game. Or grab one of the starter sets (ex. Heroes of the Borderlands) and run that. Make sure that you understand the whole story beforehand, so you know where the story is supposed to go. If, however, you feel like creating something of your own, you can simply build a oneshot that follows some specific rules. Entrance: A puzzle or a simple monster fight to get the players involved. Cause: A situation to tie the players’ characters to the story. A clear call to action to guide the characters towards the end-goal of the adventure. Problem: With the goal set, present your adventurers with a situation that requires them to overcome it. Whether by brute force, thinking outside the box, or something completely different. Here’s a DMing secret: You can have your players face a situation that needs solving but as a DM, you do not have to know what the right solution to that needs to be. Let your players attempt different approaches and if they come up with something that seems reasonable, take that as the solution. Final encounter: Your oneshot should be leading towards a finale. Whether it is a boss fight, or a grand puzzle or situation that requires effort and teamwork - anything goes. It should be connected to the previous blocks to establish a cohesive narrative story. The ending (optional): Once the final encounter has been resolved, you can offer your adventurers a conclusion, perhaps it is a treasure hoard, public praise or something different. Since it is a oneshot, you don’t really have to worry about consequences, as the story ends there. Keep in mind, that oneshots should be reactive. Players should be forced to react to situations and not given too much time to wander around, chat with Boblin the Goblin at the tavern, or get bogged down with planning.   A good idea would be to have some pre-made NPCs in the background, so you can pull those up at moments notice. These characters should not have intricate backstories that aren’t vital to the story itself. They may have a simple motive or goal, that can support the story at hand, but isn’t a vital piece of information, should your players completely ignore or miss encountering them. You can use a name generator (like Fantasy Name Generators) to prepare a list of various names to make it seem, like you had those characters prepared and planned ahead of time. Pace over rules Nothing kills the vibe of the game than having to spend ten minutes looking for the correct ruling for a situation. As a rule of thumb, it is recommended to spend up to a minute looking up the rules - and if by then you don’t have the correct answer, make a ruling on the spot. Just be transparent about it and let them know that this ruling might be wrong and is temporary, in the future this might get ruled differently. But for now, to keep the story going, you should decide on the spot. If you have a more experienced player at the table, consult them. As a DM you are already managing way more than one single player should be (you are still a player, even though you are a DM). And offloading some of those responsibilities to someone else is the right thing to do. The DM does not have to be the most knowledgeable player at the table - they are the narrative engine, not the wikipedia. /images/general-media/1777376267_EGzmZM7I.webpDon't spend too much time pondering the orb finding the correct ruling, keep the game going A session zero It is highly recommended to have a quick session zero before starting your first game. Whether it is a brief oneshot or the start of a longer campaign - leveling with your group will help you avoid misunderstandings in the future. Recommended reading: Library: Session 0 checklist: How to build a DnD group that lasts Gather your tools Now prepare your adventure. You will most likely spend a lot more time than you should preparing for the first session. But being somewhat overprepared will help you in the long run. Once you start understanding how DMing works, you will get better at preparing for each session, eventually cutting down on the time spent on prep.   A DM trick worth remembering and learning, is called “moving castles”. You may have prepared a location or an encounter for your players to discover or run into. But through the magic of player agency they head in the complete opposite direction to your prepared piece of content (it happens). Instead of scrapping the work you have prepared, you can simply move it, so that the adventurers still run into it. A worn-down castle filled with a tribe of goblins, waiting to ambush anyone entering the front gate? Simply move it, perhaps adjust some elements to fit the new location. Instead of goblins, they are now human mercenaries or bandits. Instead of a castle, it is a small village. This isn’t to say, that you should focus on railroading the players (although for a oneshot it would be highly recommended, that you keep your players on the track you have prepared). But re-using prepared content in a new and appropriate way is the smart play. Other than that, all you need to get started, are your dice (or digital dice, if that is more convenient for you), and some paper, to write down notes, events and questions for you to look up between sessions. Remember, you are a player too. You should be having fun, although it will feel intimidating and stressful at first, it will get better. /images/general-media/1777376172_KgL1adMK.webp Take the leap You are stepping into a very rewarding experience of the game. Even if you are not planning on becoming a recurring DM, you will gain a better understanding of the game and the system. This will, in turn, make you a better player. Guaranteed. If you are ready to give DMing a shot, you can start off by creating a group on Groupfinder and find your players. Be sure to use the “Newbie friendly” tag to indicate the tone of the game. If you have a player in your group who has been interested in DMing, but has not had the courage to get started - “gently” send them this article, to nudge them to get started.

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Legion of Myth
Video

Legion of Myth

TTRPG
English
Youtube
Legion of Myth exists to spotlight tabletop RPGs, ideas, and play styles that gamers may never have seen - or may have forgotten - broadening horizons across the hobby.  The unofficial home of Palladium Books! | USAF Veteran RPG Die Gest  Our mission is to expose tabletop gamers to the breadth of role-playing games beyond the usual suspects - (either by showcasing systems we know well from long experience or by discovering new ones alongside our viewers) - through live read-throughs and candid commentary that reveal how each game actually plays at the table. Game Master Insight Our mission is to expose game masters and players of every experience level to diverse ideas, philosophies, and methods of play through focused, no-nonsense conversations, so viewers can decide what fits their style and sharpen how they run and enjoy tabletop RPGs. Links youtube.com - Youtube channel rumble.com - Rumble channel legionofmyth.tv - Legion of Myth website discord.gg - Discord server ko-fi.com - Ko-fi page

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Library submission guidebook
Platform guides

Library submission guidebook

What can I submit to the library? What does it cost me? How to stand out among all the other entries? Feature your project Submitting your project My project is already on the platform, can I change it? If you are a creator in the tabletop gaming space, then the Library is the perfect place to showcase what you have created. Whether you are part of a bigger team, or even a solo-creator, all projects are more than welcome to introduce themselves.  What can I submit to the library? Nearly anything and everything, as long as it is related to the tabletop gaming hobby space is welcome. Game systems If you have a tabletop game system that is missing from the library - we would love to learn more about it and introduce it to other players. Tools & Platforms Have you created a new generator of some kind? A map builder? Encounter calculator? Loot creator, tool for managing your worldbuilding? Or something else? Perfect place to showcase your creation. Youtube and Twitch channels If you are a video creator or a streamer and your channel is about tabletop gaming - then this is the place where to introduce yourself and find new followers. Blogs Do you have blog where you cover tabletop games, news or just write about the hobby itself? Perfect, we'd love to help spread the word Podcasts Whether you topic is a specific tabletop system, is a more general discussion of the field, or an actual play game - this is where you can gather more listeners. Regardless of the game system your podcast uses, as long as it is tabletop-gaming related. Artist Whether you create maps, character artwork or general illustrations for the tabletop gamers and projects. Show off your work and find those who could commission you. Communities Either you have created a local community for tabletop enthusiasts, or are a digital hub, like a Discord community - this is where you can recruit new members. Events Are you hosting a local event or convention? Tell the community about it and reach people who might be looking to attend. If your project does not fall in the categories listed above, do feel free to get in touch with us, we might find a suitable category (or create one) for your specific thing. What does it cost me? We are not paywalling anyone or anything, no matter how big (or non-existent) your budget is. Spreading the word and submitting to the library is free. Whether your creation costs money to use or is free to access, the library is the place for your project. Neither does it cost anyone anything to browse the library. How to stand out among all the other entries? As the library grows, so do the amount of other projects, but worthwhile and useful submissions deserve to be discovered. The best way to ensure that your project stands out, is to gather recommendations.  /images/general-media/1774004489_HpUsMncM.pngThink of recommendations as endorsements, likes, upvotes or anything else in the similar manner. By default the listings are ordered by the number of recommendations each project has. Every user on the platform can recommend your product and increase it's visibility. It also displays trust and usefulness among the community members. Spread your library page and have your devoted fans recommend your project. You can grab our Groupfinder Library badge set and display it on your website to direct users to your entry page. Download the assets /images/general-media/1774700596_OhgxSrZ3.png Feature your project You can also help support Groupfinder by getting it featured. That will move it to the top of the listings and will make sure that your project is going to get noticed. This is a paid feature, which helps us maintain and keep the entire platform up and running. If this sounds interesting to you, feel free to reach out to us (via library@groupfinder.eu) and we can discuss it further. Featured projects will also have the opportunity to decorate their library entry page even more. Adding additional banners for an upcoming or running crowdfunding campaign, specific limited-time deals or anything else. Submitting your project To submit your project to the library, we will need the following: A static cover image for the project (800x450px in size. Use this layout guide to get the best result) An appropriate description/text (written preferably in a third-person format). The longer and more in-depth, the better. Up to two images of the project, either screenshots of the project itself or illustrations to go alongside the text. Articles and/or Youtube videos that are best suited to be displayed on the entry page. (up to 6 in total). Any links that might also be relevant to the project. If you are an artist, be sure to include a method for contacting you (e-mail address). Send your submissions to us via library@groupfinder.eu We reserve the right to accept or decline submissions we see as not suitable for the library for various reasons. My project is already on the platform, can I change it? If you find your project already on the platform, then either we have discovered it ourselves and decided to add it, or it has been suggested to us by someone else. If you would like to add or change something in the entry, reach out to us and we would love to work with you

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Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.