Dungeons & Dragons 5.5E (2024)
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English
ChicagoGMJ- Dungeons of Vermis- Session 0.5
Concept:
Nameless and Forsaken, you trudge through an endless Dungeon. A Rougelike experience.
You crawl out of the ground, shivering and confused; a Torch is the only light.
A body lay before you, A Sword besides it. You are not alone in the Dark.
Tone:
Forboding and unforgiving.
You bleed and fall, the poison fills your lungs & darkens your eyes.
The Antitoxin in your hand, your guts in the other.
This was lighly inspired by the works of Plastiboo, I see this setting as a chance for players to play a classic dungeon crawl that is combat focused with exploration being dangerous and not always rewarding. You will die in this Dungeon, many times. That is the point.
How deep can you go before you wounds are too much and you buckle under the weight of your armor?