Starfinder 1E
en
English
Shadows of Unity
Shadows of Unity is an ongoing Starfinder 1e political rebellion campaign in a homebrew setting: think Star Wars rebellion with Warhammer-style brutalism. We're 25+ sessions in, the party is level 5, and I'm looking for one new player to bring the table back to six.
THE SETTING
Helium Prime, a mining and industrial world, was conquered thirteen months ago by the Aurixian Union, an authoritarian empire policed by the Arbitrators. The capital has been renamed, the history painted over, and unlicensed mystics and technomancers are treated as traitors.
You play operatives of Cell H-R2, "the Warren": the most effective rebel cell on the planet, and the one the Union most wants to find.
HOW THE GAME RUNS
- Mission-based: the cell votes on its next job from a mission board (sabotage, intel, extraction, support)
- Every op is ranked from C to S. Stealth, planning and keeping civilians alive count as much as combat
- Clever solutions beat brute force, and the current table plays that way
- The empire is Russian-flavoured, with music and propaganda to match
- Each PC gets a personal arc mission built from their backstory
- Milestone levelling. You join at level 5 and the campaign caps at level 10
LOGISTICS
- Sundays, 20:00 CET (19:00 UTC / 2pm EST), about hours
- Discord voice + Foundry VTT (runs in your browser, nothing to install)
- You'll need a working mic
ABOUT ME
I'm an 18-year-old GM from Spain. This is my first campaign as GM and it's been running for 25+ sessions. I put a lot of work into the world's lore and build custom tools for the table.
CONTENT
Themes include authoritarian oppression, war, violence and some dread.
WHO I'M LOOKING FOR
A player who enjoys planning, stealth and roleplay as much as combat, and who can commit to a weekly game.
Newcomers to Starfinder are welcome; I'll help with the rules and your build.