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RamblinManTV

Description

I'm Ramblin, and I've been dming and playing TTRPGs on stream for about 7 or 8 years. We've run DnD5e, Unknown Armies, Defiant, City of Mists, Eclipse Phase, Nibiru TTRPG, Masks, and more. Check out my channel. Log in to view

Tabletop RPG
Tabletop RPG
STARS
Stars Without Number
Online
Campaign
Mercy Engine - A Stars Without Number Campaign
New
Posted 23 hours ago
Players
4/5
GM
1/1
Stars Without Number
en English

Mercy Engine - A Stars Without Number Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The Reach is one of the lucky sectors. The only one as far as we know. Perhaps it should've died with the rest of the empire... When the Scream shattered civilization and left whole worlds isolated in the dark, the Reach endured. Its trade routes survived. Its colonies rebuilt. Its people still travel the Silver Roads between stars under the blessing of Saint Aurelian Meridian, the Mandate-era governor who, the Church says, gave his life to keep the sector from falling. But now the routes are failing... Ships vanish on routine jumps. Convoys arrive late, damaged, or not at all. Frontier worlds blame the Core, while priests, admirals, merchants, and psychics all offer different explanations for why things are coming apart. The Church calls for faith, the Navy calls for order, the Ledger sells passage through downed routes that only a fool would trust. Maybe somewhere between official maps and official stories, the truth can begin to surface. You are the crew of an independent ship: smugglers, scouts, mercenaries, traders, pilgrims, fugitives, or survivors just trying to keep flying. In a sector where every route is becoming dangerous and every faction is looking for leverage, a small crew with a ship can make a fortune, make enemies, or change the fate of worlds. As long as it manages to stay in the black. Be warned, with instability growing out here in the dark, it can just as easily become another derelict lost in the fraying of jump routes. In the dying embers of human civilization. The sector is becoming torn between what was once a delicate balance of prayer, profit, rebellion, and collapse. All it takes is one more job to keep flying. The Vesper Reach was saved once. Soon, maybe we'll know what it cost.

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