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Firmament's Ashes- Homebrew Sci-fi/Fantasy TTRPG

Firmament's Ashes
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Horror
The game leans into fear, tension and dark themes.

This game has been archived

Description

Firmament's Ashes is a sci-fi action system set in the far future, after a great human society's Faster-Than-Light travel technology ceased to function, trapping each solar system from one another. Megacorporations rule the Azalea System, and mysterious contamination has begun to spread, mutating humans into monsters. In addition, strange abilities called Authorities have begun to appear. Science is old and technology extremely advanced, while magic is new and something the players will need to explore and puzzle out for themselves. The system has two modes of progression- applying cybernetic, genetic, or contamination mods to your body, and acquiring new Authorities, and players can use both methods. The mods can be purchased, while the Authorities will need to be discovered. Basically the campaign will incentivize exploration and learning the secrets of the world and how the Authorities function, so anyone who likes figuring patterns out and solving puzzles might be a good fit. As a GM I tend to favor roleplay, but there will also be combat. Sessions will be 6:30 PM CST on Wednesdays Feel free to ask any questions you might have
Firmament's Ashes

Firmament's Ashes

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Group is full and no longer active
  • Location: Online
  • Game frequency: Every other week
  • Timezone:
    CST
    Central Standard Time (GMT/UTC -6)
  • Organizer: River Fortress
  • Players: 4/4
  • GM: 1/1
  • Language: English
  • Added: 17. February 2026
  • Last edit: 17. February 2026
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