Hi, hey, and howdy! The name's CD. I'm a 28 y/o. lady suffering from a chronic and devastating condition known as Forever GM Syndrome and currently seeking treatment.
I'm a longtime GM, writer, roleplayer, and worldbuilder looking for a one-shot, mini-campaign, or otherwise relatively self-contained game where I can finally sit on the player side of the table for a little bit. My ideal system would be FATE Accelerated, although I'm absolutely open to other rules-light, narrative-first systems with a similar philosophy.
Now, here's the unusual part: I'd really love the opportunity to play one of my pre-existing characters. Let's take one of them out of their original canon and see what happens when they're dropped into somebody else's story.
To be clear, I'm not looking for a GM to memorize 40 pages of lore, recreate my setting, or somehow bend their entire game around my character. I would be very happy to:
- Change details of my character's history.
- Adapt powers and abilities for the system.
- Use an alternate-universe version of them.
- Strip away setting-specific baggage entirely.
- etc.
My tastes lean heavily toward character-driven stories, urban science-fantasy, horror-comedy, morally complicated people, and found-family dynamics. I enjoy serious scenes, but also appreciate games where everyone understands that the characters are occasionally going to become complete idiots in the best possible way.
Do you have a FATE one-shot sitting around? A weird little adventure you've wanted to run? A mini-campaign that needs another player?
Please liberate me from the GM screen for a week or two!