Looking for players The Wyrd of the West

The Wyrd of the West

Daggerheart
Daggerheart
Online
Roleplay focused
Conversation, character and story take up most of the table time.
Adult
The table is for players who are 18 or over.
Horror
The game leans into fear, tension and dark themes.
Combat focused
Fights, tactics and initiative take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.

Description

Hi there. I’m based in the UK and potentially wanting to get a game started in either Daggerheart or DnD 5E (2014) to take place on Saturday evenings. Currently, I can’t lock in the exact schedule, but I’m thinking of it being for two consecutive Saturdays, followed by two Saturdays off each month. The time would likely be around 6-10PM UK time. A big part of this is me wanting to expand my social circle and to make some good friendships that aren’t just limited to time spent in TTRPGs. For the game itself, I’m leaning towards Daggerheart as something a bit more Rule of Cool-oriented, but this would be my first time with it. If people are good with that, and either new to the system themselves or patient for me to get fully to grips with running it, then we’ll lock that in. I’m very experienced with 5e 2014, but want to expand my repertoire a bit. The setting is a big mix of genres, but primarily Wild West with a lot of spooky and fantastical weirdness. I’d describe it as Weird West/ Gothic/ Horror/ Jazz Age/ Fantasy in a homebrew world. Characters may do things like uncover eldritch cults in the bayou, go on the trail of monsters out in the forests, and duel with undead gunslingers and the like. There are currently no big overarching plans such as a BBEG or end-goal, and I see the campaign being more about having fairly separate arcs and chapters that will have some links to each other, but that could all change based on player input. I want the players to tell me what sort of goals they want their characters to accomplish in the world. Although the setting doesn’t take itself too seriously, I want characters to be capable of being serious as well as being fun. Currently, I’d like the campaign to go for a few months, maybe about a year (which should take players from levels 1 to 10). What I’m looking for: - Enthusiastic and collaborative players, both with the party but also myself, letting me know what next big thing they want to do so I can properly put things in place to make it the best I can - Players interested in RP and creating a great story together where everyone has their moments to shine. I’m not looking for players who want to powergame or murderhobo, especially as the campaign would be broadly good-aligned - Players interested in the worldbuilding side of the hobby. I’m currently focusing on fleshing out the setting more than a grand overarching story, but I’d really like players to contribute to the setting - Reliable scheduling. I’m happy to occasionally run games with a couple of players missing, but mostly I’d like the whole party Once people are locked in to the campaign, we will have a proper session zero and go over safety tools. To clarify, there is no cost associated with this game. What you’ll need: Discord Mic and speakers for communication Roll 20 A Demiplane account (needed for Daggerheart)

Daggerheart

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  • Location: Online
  • Game frequency: Every other week
  • Timezone:
    GMT
    Greenwich Mean Time (GMT/UTC)
  • Virtual tabletop platform: Roll20
  • Weekday: Saturday
  • Starting time:
    Evening
    17:00 – 21:00
  • Organizer: Luca
  • Discord: Log in to view
  • Players: 2/5
  • GM: 1/1
  • Language: English
  • Added: 26. August 2026
  • Last edit: 28. August 2026
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