AI Dungeon Master
Runs the whole DM role: narrates scenes, voices NPCs, sets difficulty, calls for rolls, and resolves the action. It keeps the game moving, so a session feels like playing with a DM rather than filling out a form.
Player-driven story
The DM responds to whatever you actually try, and your choices carry forward as the campaign unfolds. The generation builds the world; you decide where the story goes.
Real 5e rules, enforced
A dedicated rules engine handles the mechanics (the d20 system, initiative, conditions, HP, death saves) instead of leaving them to the AI. Every roll is shown openly, so you can trust the result.
Tactical combat and battle maps
Fights generate a battle map and run by the book, with encounters tuned to your party. The mechanical state stays visible so you always know where everyone stands.
Dynamic adventures and campaigns
Every quest generates its own premise, locations, NPCs, and encounters. Campaigns persist across sessions, from quick one-shots to months-long stories as you climb toward level 20.
Character creation and progression
Build a full 5e hero (species, class, abilities, skills, gear) on a sheet that feels thematic, not like a spreadsheet. Level up and your features, HP, and inventory update as you go.
Generated scene illustrations
Key moments and locations are illustrated automatically, giving each scene a visual anchor instead of pure description. It does a lot for immersion in solo and remote play.
Solo or multiplayer co-op
Play solo for a focused story, or invite friends to share a campaign. Built for groups who can't get everyone together at the same time.
No prep, play in your browser
Nothing to install or prepare. Sign in with Google or Discord, make a character, and start playing in minutes from any browser or on your smartphone.